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Commit Graph

230 Commits

Author SHA1 Message Date
Dan Balasescu
a9c65d200a Initial conversion of scores 2023-06-26 22:19:01 +09:00
Dan Balasescu
e1d723a2cc Merge branch 'master' into diffcalc-total-scorev1 2023-06-26 14:32:14 +09:00
Dan Balasescu
06565871d6 Add flag to disable computing legacy scoring values 2023-06-24 01:03:18 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dan Balasescu
87447f41d0 Fix incorrect calculation of difficulty 2023-06-24 00:58:45 +09:00
Dan Balasescu
bfa449e47a Adjust attribute data 2023-06-19 21:38:13 +09:00
Dan Balasescu
aa644832dc Add ScoreV1 calculation for TaikoRuleset 2023-06-13 19:28:46 +09:00
Dan Balasescu
e402c6d2b4 Write max combo attribute from base class 2023-06-02 21:53:25 +09:00
Terochi
eff6c7be64 Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Dan Balasescu
819027d61c Rename to isConvert 2022-11-04 16:17:49 +09:00
Dan Balasescu
5448c0209e Rename var 2022-11-02 10:14:40 +09:00
Dan Balasescu
4342521bc1 Merge branch 'master' into stamina-available-fingers 2022-10-28 13:07:48 +09:00
Dan Balasescu
707b9eaa50 Remove unnecessary null-forgiving 2022-10-28 13:07:44 +09:00
vun
122064d03f Minor refactoring to reduce amount of looping 2022-10-09 07:09:05 +08:00
Dan Balasescu
234c6ac799 Pin taiko PP calculator accuracy to osu-stable values 2022-10-05 20:21:15 +09:00
vun
47781a8f94 Fix code inspect issues and SR test cases 2022-10-03 17:31:45 +08:00
vun
25976e1f10 Correct xmldocs 2022-10-03 14:20:01 +08:00
vun
c933b62df6 Correct xmldoc 2022-10-03 14:16:53 +08:00
Jay L
6752655b5a xml, remove speedbonus cap 2022-10-02 16:08:14 +10:00
Jay L
4b562f782f decrease finger count 2022-10-02 15:28:39 +10:00
Jay L
a276e40033 reintroduce fl bonus to converts 2022-10-02 09:05:58 +10:00
vun
e6093f94df Apply nerfs to HD/FL bonuses with converts 2022-09-30 20:56:16 +08:00
vun
02092ede64 Refactor previous and next colour change into TaikoDifficultyHitObjectColour 2022-09-30 11:42:48 +08:00
vun
09a38fec94 Implement mono tl nerf for stamina, disable convert specific nerfs 2022-09-30 09:10:56 +08:00
vun
d84c956af9 Refactor to move first-object detection to evaluation 2022-09-29 15:27:26 +08:00
Dan Balasescu
9645bfe708 Bump difficulty calculator versions 2022-09-02 16:27:25 +09:00
Dan Balasescu
85705d97a5
Merge pull request #19853 from Lawtrohux/pp-rescale-effective-misses
osu!taiko performance point adjustments & effective misses
2022-08-25 14:43:03 +09:00
Dan Balasescu
8eab36f8c9 Actually fix possible NaN value 2022-08-25 14:02:10 +09:00
vun
fb9bb2d42d Declare Parent as non-nullable 2022-08-24 08:57:13 +08:00
Jay L
3acbcac4d1 fix NaN PP on 0 object count 2022-08-22 19:45:51 +10:00
Jay L
c1da509119 round numerical value
this is painfully annoying me
2022-08-19 23:23:40 +10:00
Jay L
faf143b11a fix comment 2022-08-19 23:15:38 +10:00
Jay L
b30fba1430 emc attribute 2022-08-19 22:57:40 +10:00
Jay L
fea31cc895 introduce effective misscount, accuracy rescale 2022-08-19 22:57:28 +10:00
vun
f3e1287f04 Remove redundant using statement 2022-08-19 16:19:45 +08:00
vun
684efefb50 Add FirstHitObject as a property of encoding classes 2022-08-19 16:13:36 +08:00
vun
a26de0a10f Add HitType property to MonoStreak 2022-08-19 16:05:34 +08:00
vun
51176e9577 Naming changes 2022-08-19 15:45:43 +08:00
vun
5dcd4ce7c5 Naming changes 2022-08-19 15:31:03 +08:00
vun
40b1554fea Change FindRepetitionInterval to start with one previous encoding 2022-08-18 14:12:03 +08:00
Dan Balasescu
8e0049c005 Add back null check 2022-08-15 21:57:41 +09:00
Dan Balasescu
c03e47317a Fix notes not being added to list 2022-08-15 21:56:03 +09:00
Dan Balasescu
4d4ee05981 Whoops I meant to remove these 2022-08-15 21:56:03 +09:00
Dan Balasescu
78283ce3c5 Remove TaikoDifficultyPreprocessor 2022-08-15 21:43:09 +09:00
Dan Balasescu
21d2998032 Privatise internals of TaikoColourDifficultyPreprocessor 2022-08-15 21:35:57 +09:00
Dan Balasescu
94c6beeaf7 Use ctor in a place that looks visually weird
I read through this thinking "why doesn't Previous get assigned to
currentEncoding here? But it's because the initializer runs right after
the ctor and before the "method" returns. So really there's 3 operations
running on one line here - ctor, init, and assignment.
2022-08-15 21:30:46 +09:00
Dan Balasescu
502e31dd37 General refactoring 2022-08-15 21:26:54 +09:00
Dan Balasescu
d686e841c5 Merge branch 'master' into colour-encoding-2 2022-08-15 20:56:50 +09:00
vun
fc08d77090 Remove review-specific comment 2022-07-22 18:31:59 +08:00
vun
7d4593eb6d Fix comments 2022-07-22 18:20:35 +08:00