Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dan Balasescu
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6d2a2ba7d6
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Rename Position -> Index
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2022-06-09 18:49:11 +09:00 |
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apollo-dw
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66a6467403
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Pass object position to the object
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2022-05-26 19:26:14 +01:00 |
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apollo-dw
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30b9e0e7ab
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Use object list size for object position
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2022-05-24 16:30:25 +01:00 |
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apollo-dw
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5dbec92d9e
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Update comments
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2022-05-23 22:17:29 +01:00 |
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apollo-dw
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26985ca8af
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Store hitobject history in the hitobject
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2022-05-22 16:26:22 +01:00 |
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Bartłomiej Dach
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a080774799
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Add xmldoc to taiko difficulty calculation code
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2020-08-22 19:44:58 +02:00 |
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Bartłomiej Dach
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8ace7df0fd
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Reorder members for better readability
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2020-08-22 19:34:49 +02:00 |
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Bartłomiej Dach
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ec99fcd7ab
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Avoid passing down rhythm list every time
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2020-08-22 19:34:49 +02:00 |
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Bartłomiej Dach
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f22050c975
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Remove unnecessary initialiser
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2020-08-18 20:19:58 +02:00 |
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smoogipoo
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5010d2044a
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Replace IsKat with HitType
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2020-08-13 01:35:56 +09:00 |
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smoogipoo
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d2a03f1146
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Refactor TaikoDifficultyHitObject
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2020-08-13 00:59:22 +09:00 |
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smoogipoo
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68027fcc2c
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Update with latest changes
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2020-06-08 16:30:26 +09:00 |
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smoogipoo
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b0ed39f32b
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Do not use statics
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2020-05-11 14:57:47 +09:00 |
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smoogipoo
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779af48802
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Resolve errors + auto-format
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2020-05-11 14:53:42 +09:00 |
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smoogipoo
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d613888803
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Add initial changes
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2020-05-11 14:50:02 +09:00 |
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smoogipoo
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5106d275ca
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Remove CentreHit/RimHit hitobject abstraction
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2020-03-23 12:08:15 +09:00 |
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smoogipoo
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0ef15f5bd5
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Update with PopulateAttributes() removal
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2019-02-19 17:45:16 +09:00 |
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smoogipoo
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25d85b6eb4
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Implement new difficulty calculator for Rulesets.Taiko
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2019-02-18 14:54:21 +09:00 |
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