Dean Herbert
f4dd84fa77
Fix various inconsistencies and document better
2024-01-29 02:10:33 +09:00
Dean Herbert
23f12e1ea3
Should not be a container
2024-01-29 01:50:27 +09:00
Andrei Zavatski
b48f99ba4b
Stop using SliderBar as a base
2024-01-28 18:06:09 +03:00
Andrei Zavatski
ed9e0fe1db
Merge branch 'master' into progress-bar-improvements
2024-01-28 17:59:29 +03:00
Salman Ahmed
64b61108ad
Move solution to multiplayer flow instead
2024-01-28 00:42:04 +03:00
Salman Ahmed
5f68999893
Fix TestSceneFailJudgement
asserts no longer being correct
2024-01-27 23:23:32 +03:00
Salman Ahmed
a25be9927d
Fix score processor no longer applying results when failing in multiplayer match
2024-01-27 23:23:10 +03:00
Salman Ahmed
ea641bb8d2
Rename GameplayState.HasFailed
to properly clarify its meaning
2024-01-27 23:23:10 +03:00
Salman Ahmed
d38779f962
Add failing test case
2024-01-27 23:22:56 +03:00
Dean Herbert
17a645f6d4
Merge pull request #26750 from EVAST9919/logo-triangles
2024-01-28 03:13:58 +09:00
Andrei Zavatski
9d73d0e04d
Clamp logo triangles along both axes
2024-01-27 19:06:04 +03:00
Dean Herbert
c1da0ba6df
Merge pull request #26744 from peppy/update-framework
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Update framework
2024-01-27 20:58:23 +09:00
Dean Herbert
4c34d2e352
Update framework
2024-01-27 20:21:27 +09:00
Dean Herbert
3cad5fe292
Merge pull request #26704 from peppy/new-logo
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Update logo
2024-01-27 19:34:22 +09:00
Dean Herbert
f7095c939e
Merge pull request #26740 from hrfarmer/patch-1
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Update README.md to link to new development project
2024-01-27 19:17:21 +09:00
Dean Herbert
71dd8e2729
Update iOS icons
2024-01-27 19:16:54 +09:00
aychar
96dba03513
Update README.md
2024-01-27 00:06:01 -06:00
Andrei Zavatski
3387565ba9
Fix song progress value may go beyond 1
2024-01-27 03:11:12 +03:00
Andrei Zavatski
567d2bedbf
Refactor ArgonSongProgress for same CurrentTime meaning
2024-01-27 03:03:01 +03:00
Bartłomiej Dach
33738b5285
Update android icons
2024-01-26 19:04:16 +01:00
Dean Herbert
f54e1418ae
Update to v4
2024-01-27 01:42:47 +09:00
Dean Herbert
9dc2a1d6f8
Update resources
2024-01-27 01:02:16 +09:00
Bartłomiej Dach
b39b112548
Merge branch 'decouple-notification-websocket-from-chat' into 2fa
2024-01-26 11:21:33 +01:00
Bartłomiej Dach
243c2bc9b4
Make sure the polling connector actually auto-starts itself
2024-01-26 11:21:23 +01:00
Bartłomiej Dach
a2e69d37e8
Add basic testing of failure flow
2024-01-26 11:17:32 +01:00
Dean Herbert
cf97cb1e0c
Merge branch 'master' into dont-round-sv
2024-01-26 19:16:58 +09:00
Bartłomiej Dach
04cae874b0
Handle forced logouts due to password change too
2024-01-26 10:53:27 +01:00
Dean Herbert
2778e43713
Merge pull request #26635 from frenzibyte/shift-taiko-playfield
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Move osu!taiko playfield down a nudge to match stable visually
2024-01-26 18:53:01 +09:00
Dean Herbert
68d5e8affc
Use a better constant for playfield positioning
2024-01-26 18:52:36 +09:00
Dean Herbert
9aa637f791
Merge pull request #26721 from EVAST9919/all-judged-no-alloc
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Reduce allocation overhead in `SliderInputManager.updateTracking`
2024-01-26 18:17:14 +09:00
Dean Herbert
afc4b63473
Merge branch 'master' into shift-taiko-playfield
2024-01-26 18:15:30 +09:00
Dean Herbert
1c22dbcb46
Merge pull request #26634 from frenzibyte/fix-taiko-hit-position-v2
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Change hit target position in osu!taiko to always match stable
2024-01-26 18:14:35 +09:00
Dean Herbert
aca1ce9972
Merge branch 'master' into fix-taiko-hit-position-v2
2024-01-26 17:51:06 +09:00
Dean Herbert
6b8dd91199
Merge pull request #26632 from frenzibyte/constant-taiko-input-drum-width
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Define constant input drum width for osu!taiko
2024-01-26 17:50:53 +09:00
Dean Herbert
b6fa50c312
Reduce allocation overheads in SliderInputManager
2024-01-26 17:49:20 +09:00
Dean Herbert
b84457fd15
Merge branch 'master' into constant-taiko-input-drum-width
2024-01-26 17:18:26 +09:00
Dean Herbert
e78f0bc89b
Merge pull request #26631 from frenzibyte/refactor-taiko-playfield-layout
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Rewrite osu!taiko playfield adjustment container to keep playfield height constant
2024-01-26 17:17:49 +09:00
Dean Herbert
86027268a8
Merge pull request #26711 from EVAST9919/hud-linq-remove
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Remove LINQ cast in `HUDOverlay`
2024-01-26 16:13:21 +09:00
Dean Herbert
6e3eb674f6
Move cast to local function and make direct cast
2024-01-26 12:55:36 +09:00
Dean Herbert
84a0291c85
Update icon in nuspec file
2024-01-26 12:32:18 +09:00
Andrei Zavatski
9b5b313193
Move common logic into own SongProgressBar class
2024-01-26 05:03:40 +03:00
Andrei Zavatski
d2af05b30e
Remove useless bindable from ArgonSongProgressBar
2024-01-26 04:09:00 +03:00
Andrei Zavatski
542f571dee
Remove LINQ cast in HUDOverlay
2024-01-26 01:03:22 +03:00
Dean Herbert
14067c2e57
Remove unused using statements
2024-01-26 00:39:29 +09:00
Bartłomiej Dach
3d3506b906
Merge branch 'decouple-notification-websocket-from-chat' into 2fa
2024-01-25 14:51:42 +01:00
Bartłomiej Dach
c463aa5ba1
xmldoc everything
2024-01-25 14:47:29 +01:00
Bartłomiej Dach
de52f0a80c
Decouple notifications websocket handling from chat operations
...
This is a prerequisite for https://github.com/ppy/osu/pull/25480 .
The `WebSocketNotificationsClient` was tightly coupled to chat specifics
making it difficult to use in the second factor verification flow.
This commit's goal is to separate the websocket connection and message
handling concerns from specific chat logic concerns.
2024-01-25 14:47:29 +01:00
Salman Ahmed
c35df0313f
Fix taiko playfield test scene
2024-01-25 16:33:34 +03:00
Dean Herbert
6a338ce555
Adjust spawn ratio up slightly
2024-01-25 21:59:38 +09:00
Dean Herbert
5aa4235c3d
Simplify TaikoLegacyHitTarget
container hierarchy
2024-01-25 21:02:22 +09:00