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Fix typos in comment
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@ -150,8 +150,8 @@ namespace osu.Game.Rulesets.Taiko.UI
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rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth };
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hitTargetOffsetContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 };
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// When rewinding, make sure to remove any auxilliary hit notes that were
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// spawned and played during a drumroll.
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// When rewinding, make sure to remove any auxiliary hit notes that were
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// spawned and played during a drum roll.
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if (Time.Elapsed < 0)
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{
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foreach (var o in drumRollHitContainer.Objects)
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