1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 22:22:54 +08:00

Expose BeatmapCardNormal height const

This commit is contained in:
Joseph Madamba 2024-08-13 23:52:52 -07:00
parent e01e630fd7
commit fda17a5a72

View File

@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
protected override Drawable IdleContent => idleBottomContent; protected override Drawable IdleContent => idleBottomContent;
protected override Drawable DownloadInProgressContent => downloadProgressBar; protected override Drawable DownloadInProgressContent => downloadProgressBar;
private const float height = 100; public const float HEIGHT = 100;
[Cached] [Cached]
private readonly BeatmapCardContent content; private readonly BeatmapCardContent content;
@ -42,14 +42,14 @@ namespace osu.Game.Beatmaps.Drawables.Cards
public BeatmapCardNormal(APIBeatmapSet beatmapSet, bool allowExpansion = true) public BeatmapCardNormal(APIBeatmapSet beatmapSet, bool allowExpansion = true)
: base(beatmapSet, allowExpansion) : base(beatmapSet, allowExpansion)
{ {
content = new BeatmapCardContent(height); content = new BeatmapCardContent(HEIGHT);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Width = WIDTH; Width = WIDTH;
Height = height; Height = HEIGHT;
FillFlowContainer leftIconArea = null!; FillFlowContainer leftIconArea = null!;
FillFlowContainer titleBadgeArea = null!; FillFlowContainer titleBadgeArea = null!;
@ -65,7 +65,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet) thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet)
{ {
Name = @"Left (icon) area", Name = @"Left (icon) area",
Size = new Vector2(height), Size = new Vector2(HEIGHT),
Padding = new MarginPadding { Right = CORNER_RADIUS }, Padding = new MarginPadding { Right = CORNER_RADIUS },
Child = leftIconArea = new FillFlowContainer Child = leftIconArea = new FillFlowContainer
{ {
@ -77,8 +77,8 @@ namespace osu.Game.Beatmaps.Drawables.Cards
}, },
buttonContainer = new CollapsibleButtonContainer(BeatmapSet) buttonContainer = new CollapsibleButtonContainer(BeatmapSet)
{ {
X = height - CORNER_RADIUS, X = HEIGHT - CORNER_RADIUS,
Width = WIDTH - height + CORNER_RADIUS, Width = WIDTH - HEIGHT + CORNER_RADIUS,
FavouriteState = { BindTarget = FavouriteState }, FavouriteState = { BindTarget = FavouriteState },
ButtonsCollapsedWidth = CORNER_RADIUS, ButtonsCollapsedWidth = CORNER_RADIUS,
ButtonsExpandedWidth = 30, ButtonsExpandedWidth = 30,