1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00

Merge branch 'master' into dont-throw-on-missing-drawings

This commit is contained in:
Dean Herbert 2021-07-30 13:10:03 +09:00
commit fc66476107
12 changed files with 171 additions and 128 deletions

View File

@ -53,15 +53,15 @@ namespace osu.Game.Tests.Visual.UserInterface
component.Colours.AddRange(new[]
{
Color4.DarkRed,
Color4.Aquamarine,
Color4.Goldenrod,
Color4.Gainsboro
Colour4.DarkRed,
Colour4.Aquamarine,
Colour4.Goldenrod,
Colour4.Gainsboro
});
});
}
private Color4 randomColour() => new Color4(
private Colour4 randomColour() => new Color4(
RNG.NextSingle(),
RNG.NextSingle(),
RNG.NextSingle(),

View File

@ -1,21 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Tournament.Configuration;
using osu.Game.Tests;
using osu.Game.Tournament.Configuration;
namespace osu.Game.Tournament.Tests.NonVisual
{
[TestFixture]
public class CustomTourneyDirectoryTest
public class CustomTourneyDirectoryTest : TournamentHostTest
{
[Test]
public void TestDefaultDirectory()
@ -24,7 +21,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
{
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
var storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default")));
@ -54,7 +51,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
storage = osu.Dependencies.Get<Storage>();
@ -111,7 +108,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
var storage = osu.Dependencies.Get<Storage>();
@ -151,25 +148,6 @@ namespace osu.Game.Tournament.Tests.NonVisual
}
}
private TournamentGameBase loadOsu(GameHost host)
{
var osu = new TournamentGameBase();
Task.Run(() => host.Run(osu))
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 90000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
private string basePath(string testInstance) => Path.Combine(RuntimeInfo.StartupDirectory, "headless", testInstance);
}
}

View File

@ -0,0 +1,45 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Rulesets;
using osu.Game.Tests;
namespace osu.Game.Tournament.Tests.NonVisual
{
public class DataLoadTest : TournamentHostTest
{
[Test]
public void TestUnavailableRuleset()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUnavailableRuleset)))
{
try
{
var osu = new TestTournament();
LoadTournament(host, osu);
var storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default")));
}
finally
{
host.Exit();
}
}
}
public class TestTournament : TournamentGameBase
{
[BackgroundDependencyLoader]
private void load()
{
Ruleset.Value = new RulesetInfo(); // not available
}
}
}
}

View File

@ -1,10 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework;
using osu.Framework.Allocation;
@ -15,7 +12,7 @@ using osu.Game.Tournament.IPC;
namespace osu.Game.Tournament.Tests.NonVisual
{
[TestFixture]
public class IPCLocationTest
public class IPCLocationTest : TournamentHostTest
{
[Test]
public void CheckIPCLocation()
@ -34,11 +31,11 @@ namespace osu.Game.Tournament.Tests.NonVisual
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
TournamentStorage storage = (TournamentStorage)osu.Dependencies.Get<Storage>();
FileBasedIPC ipc = null;
waitForOrAssert(() => (ipc = osu.Dependencies.Get<MatchIPCInfo>() as FileBasedIPC) != null, @"ipc could not be populated in a reasonable amount of time");
WaitForOrAssert(() => (ipc = osu.Dependencies.Get<MatchIPCInfo>() as FileBasedIPC) != null, @"ipc could not be populated in a reasonable amount of time");
Assert.True(ipc.SetIPCLocation(testStableInstallDirectory));
Assert.True(storage.AllTournaments.Exists("stable.json"));
@ -51,24 +48,5 @@ namespace osu.Game.Tournament.Tests.NonVisual
}
}
}
private TournamentGameBase loadOsu(GameHost host)
{
var osu = new TournamentGameBase();
Task.Run(() => host.Run(osu))
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 90000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}

View File

@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Platform;
namespace osu.Game.Tournament.Tests.NonVisual
{
public abstract class TournamentHostTest
{
public static TournamentGameBase LoadTournament(GameHost host, TournamentGameBase tournament = null)
{
tournament ??= new TournamentGameBase();
Task.Run(() => host.Run(tournament))
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
WaitForOrAssert(() => tournament.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return tournament;
}
public static void WaitForOrAssert(Func<bool> result, string failureMessage, int timeout = 90000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}

View File

@ -66,7 +66,9 @@ namespace osu.Game.Tournament
}
ladder ??= new LadderInfo();
ladder.Ruleset.Value ??= RulesetStore.AvailableRulesets.First();
ladder.Ruleset.Value = RulesetStore.GetRuleset(ladder.Ruleset.Value?.ShortName)
?? RulesetStore.AvailableRulesets.First();
bool addedInfo = false;

View File

@ -3,30 +3,31 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
/// <summary>
/// A component which displays a colour along with related description text.
/// </summary>
public class ColourDisplay : CompositeDrawable, IHasCurrentValue<Color4>
public class ColourDisplay : CompositeDrawable, IHasCurrentValue<Colour4>, IHasPopover
{
private readonly BindableWithCurrent<Color4> current = new BindableWithCurrent<Color4>();
private readonly BindableWithCurrent<Colour4> current = new BindableWithCurrent<Colour4>();
private Box fill;
private OsuSpriteText colourHexCode;
private OsuSpriteText colourName;
public Bindable<Color4> Current
public Bindable<Colour4> Current
{
get => current.Current;
set => current.Current = value;
@ -62,10 +63,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new CircularContainer
new OsuClickableContainer
{
RelativeSizeAxes = Axes.X,
Height = 100,
CornerRadius = 50,
Masking = true,
Children = new Drawable[]
{
@ -79,7 +81,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
Origin = Anchor.Centre,
Font = OsuFont.Default.With(size: 12)
}
}
},
Action = this.ShowPopover
},
colourName = new OsuSpriteText
{
@ -103,5 +106,13 @@ namespace osu.Game.Graphics.UserInterfaceV2
colourHexCode.Text = current.Value.ToHex();
colourHexCode.Colour = OsuColour.ForegroundTextColourFor(current.Value);
}
public Popover GetPopover() => new OsuPopover(false)
{
Child = new OsuColourPicker
{
Current = { BindTarget = Current }
}
};
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -8,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
@ -17,7 +17,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
/// </summary>
public class ColourPalette : CompositeDrawable
{
public BindableList<Color4> Colours { get; } = new BindableList<Color4>();
public BindableList<Colour4> Colours { get; } = new BindableList<Colour4>();
private string colourNamePrefix = "Colour";
@ -73,14 +73,17 @@ namespace osu.Game.Graphics.UserInterfaceV2
{
base.LoadComplete();
Colours.BindCollectionChanged((_, __) => updatePalette(), true);
Colours.BindCollectionChanged((_, args) => updatePalette(args), true);
FinishTransforms(true);
}
private const int fade_duration = 200;
private void updatePalette()
private void updatePalette(NotifyCollectionChangedEventArgs args)
{
if (args.Action == NotifyCollectionChangedAction.Replace)
return;
palette.Clear();
if (Colours.Any())
@ -94,12 +97,18 @@ namespace osu.Game.Graphics.UserInterfaceV2
placeholder.FadeIn(fade_duration, Easing.OutQuint);
}
foreach (var item in Colours)
for (int i = 0; i < Colours.Count; ++i)
{
palette.Add(new ColourDisplay
// copy to avoid accesses to modified closure.
int colourIndex = i;
ColourDisplay display;
palette.Add(display = new ColourDisplay
{
Current = { Value = item }
Current = { Value = Colours[colourIndex] }
});
display.Current.BindValueChanged(colour => Colours[colourIndex] = colour.NewValue);
}
reindexItems();

View File

@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osuTK.Graphics;
using osu.Framework.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
@ -13,7 +13,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
{
}
public BindableList<Color4> Colours => Component.Colours;
public BindableList<Colour4> Colours => Component.Colours;
public string ColourNamePrefix
{

View File

@ -86,8 +86,6 @@ namespace osu.Game.Online.API
/// </summary>
private APIRequestCompletionState completionState;
private Action pendingFailure;
public void Perform(IAPIProvider api)
{
if (!(api is APIAccess apiAccess))
@ -99,29 +97,23 @@ namespace osu.Game.Online.API
API = apiAccess;
User = apiAccess.LocalUser.Value;
if (checkAndScheduleFailure())
return;
if (isFailing) return;
WebRequest = CreateWebRequest();
WebRequest.Failed += Fail;
WebRequest.AllowRetryOnTimeout = false;
WebRequest.AddHeader("Authorization", $"Bearer {API.AccessToken}");
if (checkAndScheduleFailure())
return;
if (isFailing) return;
if (!WebRequest.Aborted) // could have been aborted by a Cancel() call
{
Logger.Log($@"Performing request {this}", LoggingTarget.Network);
WebRequest.Perform();
}
Logger.Log($@"Performing request {this}", LoggingTarget.Network);
WebRequest.Perform();
if (checkAndScheduleFailure())
return;
if (isFailing) return;
PostProcess();
API.Schedule(TriggerSuccess);
TriggerSuccess();
}
/// <summary>
@ -141,7 +133,10 @@ namespace osu.Game.Online.API
completionState = APIRequestCompletionState.Completed;
}
Success?.Invoke();
if (API == null)
Success?.Invoke();
else
API.Schedule(() => Success?.Invoke());
}
internal void TriggerFailure(Exception e)
@ -154,7 +149,10 @@ namespace osu.Game.Online.API
completionState = APIRequestCompletionState.Failed;
}
Failure?.Invoke(e);
if (API == null)
Failure?.Invoke(e);
else
API.Schedule(() => Failure?.Invoke(e));
}
public void Cancel() => Fail(new OperationCanceledException(@"Request cancelled"));
@ -163,59 +161,47 @@ namespace osu.Game.Online.API
{
lock (completionStateLock)
{
// while it doesn't matter if code following this check is run more than once,
// this avoids unnecessarily performing work where we are already sure the user has been informed.
if (completionState != APIRequestCompletionState.Waiting)
return;
}
WebRequest?.Abort();
WebRequest?.Abort();
// in the case of a cancellation we don't care about whether there's an error in the response.
if (!(e is OperationCanceledException))
{
string responseString = WebRequest?.GetResponseString();
// naive check whether there's an error in the response to avoid unnecessary JSON deserialisation.
if (!string.IsNullOrEmpty(responseString) && responseString.Contains(@"""error"""))
// in the case of a cancellation we don't care about whether there's an error in the response.
if (!(e is OperationCanceledException))
{
try
{
// attempt to decode a displayable error string.
var error = JsonConvert.DeserializeObject<DisplayableError>(responseString);
if (error != null)
e = new APIException(error.ErrorMessage, e);
}
catch
string responseString = WebRequest?.GetResponseString();
// naive check whether there's an error in the response to avoid unnecessary JSON deserialisation.
if (!string.IsNullOrEmpty(responseString) && responseString.Contains(@"""error"""))
{
try
{
// attempt to decode a displayable error string.
var error = JsonConvert.DeserializeObject<DisplayableError>(responseString);
if (error != null)
e = new APIException(error.ErrorMessage, e);
}
catch
{
}
}
}
}
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
pendingFailure = () => TriggerFailure(e);
checkAndScheduleFailure();
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
TriggerFailure(e);
}
}
/// <summary>
/// Checked for cancellation or error. Also queues up the Failed event if we can.
/// Whether this request is in a failing or failed state.
/// </summary>
/// <returns>Whether we are in a failed or cancelled state.</returns>
private bool checkAndScheduleFailure()
private bool isFailing
{
lock (completionStateLock)
get
{
if (pendingFailure == null)
lock (completionStateLock)
return completionState == APIRequestCompletionState.Failed;
}
if (API == null)
pendingFailure();
else
API.Schedule(pendingFailure);
pendingFailure = null;
return true;
}
private class DisplayableError

View File

@ -479,7 +479,7 @@ namespace osu.Game
if (r.NewValue?.Available != true)
{
// reject the change if the ruleset is not available.
Ruleset.Value = r.OldValue;
Ruleset.Value = r.OldValue?.Available == true ? r.OldValue : RulesetStore.AvailableRulesets.First();
return;
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
@ -32,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
var colours = Beatmap.BeatmapSkin?.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
if (colours != null)
comboColours.Colours.AddRange(colours);
comboColours.Colours.AddRange(colours.Select(c => (Colour4)c));
}
}
}