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mirror of https://github.com/ppy/osu.git synced 2025-01-14 19:13:20 +08:00

Merge branch 'master' into lounge-redesign

This commit is contained in:
smoogipoo 2021-08-04 19:53:55 +09:00
commit fbf89493ad
77 changed files with 587 additions and 332 deletions

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@ -52,7 +52,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2021.804.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public class TestSceneOsuModMuted : OsuModTestScene
{
/// <summary>
/// Ensures that a final volume combo of 0 (i.e. "always muted" mode) constantly plays metronome and completely mutes track.
/// </summary>
[Test]
public void TestZeroFinalCombo() => CreateModTest(new ModTestData
{
Mod = new OsuModMuted
{
MuteComboCount = { Value = 0 },
},
PassCondition = () => Beatmap.Value.Track.AggregateVolume.Value == 0.0 &&
Player.ChildrenOfType<Metronome>().SingleOrDefault()?.AggregateVolume.Value == 1.0,
});
/// <summary>
/// Ensures that copying from a normal mod with 0 final combo while originally inversed does not yield incorrect results.
/// </summary>
[Test]
public void TestModCopy()
{
OsuModMuted muted = null;
AddStep("create inversed mod", () => muted = new OsuModMuted
{
MuteComboCount = { Value = 100 },
InverseMuting = { Value = true },
});
AddStep("copy from normal", () => muted.CopyFrom(new OsuModMuted
{
MuteComboCount = { Value = 0 },
InverseMuting = { Value = false },
}));
AddAssert("mute combo count = 0", () => muted.MuteComboCount.Value == 0);
AddAssert("inverse muting = false", () => muted.InverseMuting.Value == false);
}
}
}

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@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value); AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint())); AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value); AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Click()); AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").TriggerClick());
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool); AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool);
} }

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@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual.Gameplay
var lastAction = pauseOverlay.OnRetry; var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true; pauseOverlay.OnRetry = () => triggered = true;
getButton(1).Click(); getButton(1).TriggerClick();
pauseOverlay.OnRetry = lastAction; pauseOverlay.OnRetry = lastAction;
}); });

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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("has 2 rooms", () => container.Rooms.Count == 2); AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0)); AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
AddStep("select first room", () => container.Rooms.First().Click()); AddStep("select first room", () => container.Rooms.First().TriggerClick());
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First())); AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
} }

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@ -209,7 +209,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null; DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null); AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password"); AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click()); AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true); AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
AddUntilStep("wait for join", () => client.Room != null); AddUntilStep("wait for join", () => client.Room != null);
@ -373,7 +373,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
}); });
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).Click()); AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton()); AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
@ -381,7 +381,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden); AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().Click()); testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().TriggerClick());
testLeave("back button", () => multiplayerScreen.OnBackButton()); testLeave("back button", () => multiplayerScreen.OnBackButton());

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@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("attempt join room", () => InputManager.Key(Key.Enter)); AddStep("attempt join room", () => InputManager.Key(Key.Enter));
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null); AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password"); AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click()); AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First()); AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First());
AddAssert("room join password correct", () => lastJoinedPassword == "password"); AddAssert("room join password correct", () => lastJoinedPassword == "password");

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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("show manually", () => accountCreation.Show()); AddStep("show manually", () => accountCreation.Show());
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible); AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().Click()); AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().TriggerClick());
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true); AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
AddStep("log back in", () => API.Login("dummy", "password")); AddStep("log back in", () => API.Login("dummy", "password"));

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@ -330,22 +330,11 @@ namespace osu.Game.Tests.Visual.Online
InputManager.ReleaseKey(Key.AltLeft); InputManager.ReleaseKey(Key.AltLeft);
} }
private void pressCloseDocumentKeys() => pressKeysFor(PlatformAction.DocumentClose); private void pressCloseDocumentKeys() => InputManager.Keys(PlatformAction.DocumentClose);
private void pressNewTabKeys() => pressKeysFor(PlatformAction.TabNew); private void pressNewTabKeys() => InputManager.Keys(PlatformAction.TabNew);
private void pressRestoreTabKeys() => pressKeysFor(PlatformAction.TabRestore); private void pressRestoreTabKeys() => InputManager.Keys(PlatformAction.TabRestore);
private void pressKeysFor(PlatformAction type)
{
var binding = host.PlatformKeyBindings.First(b => (PlatformAction)b.Action == type);
foreach (var k in binding.KeyCombination.Keys)
InputManager.PressKey((Key)k);
foreach (var k in binding.KeyCombination.Keys)
InputManager.ReleaseKey((Key)k);
}
private void clickDrawable(Drawable d) private void clickDrawable(Drawable d)
{ {

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@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Show", () => overlay.Show()); AddStep("Show", () => overlay.Show());
AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1); AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1);
setUpNewsResponse(responseWithNoCursor, "Set up no cursor response"); setUpNewsResponse(responseWithNoCursor, "Set up no cursor response");
AddStep("Click Show More", () => showMoreButton?.Click()); AddStep("Click Show More", () => showMoreButton?.TriggerClick());
AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0); AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0);
} }

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@ -32,19 +32,19 @@ namespace osu.Game.Tests.Visual.Online
} }
}); });
AddStep("click button", () => button.Click()); AddStep("click button", () => button.TriggerClick());
AddAssert("action fired once", () => fireCount == 1); AddAssert("action fired once", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading); AddAssert("is in loading state", () => button.IsLoading);
AddStep("click button", () => button.Click()); AddStep("click button", () => button.TriggerClick());
AddAssert("action not fired", () => fireCount == 1); AddAssert("action not fired", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading); AddAssert("is in loading state", () => button.IsLoading);
AddUntilStep("wait for loaded", () => !button.IsLoading); AddUntilStep("wait for loaded", () => !button.IsLoading);
AddStep("click button", () => button.Click()); AddStep("click button", () => button.TriggerClick());
AddAssert("action fired twice", () => fireCount == 2); AddAssert("action fired twice", () => fireCount == 2);
AddAssert("is in loading state", () => button.IsLoading); AddAssert("is in loading state", () => button.IsLoading);

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@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Log in", logIn); AddStep("Log in", logIn);
AddStep("User comment", () => addVotePill(getUserComment())); AddStep("User comment", () => addVotePill(getUserComment()));
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0); AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
AddStep("Click", () => votePill.Click()); AddStep("Click", () => votePill.TriggerClick());
AddAssert("Not loading", () => !votePill.IsLoading); AddAssert("Not loading", () => !votePill.IsLoading);
} }
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Log in", logIn); AddStep("Log in", logIn);
AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Random comment", () => addVotePill(getRandomComment()));
AddAssert("Background is visible", () => votePill.Background.Alpha == 1); AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
AddStep("Click", () => votePill.Click()); AddStep("Click", () => votePill.TriggerClick());
AddAssert("Loading", () => votePill.IsLoading); AddAssert("Loading", () => votePill.IsLoading);
} }
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Hide login overlay", () => login.Hide()); AddStep("Hide login overlay", () => login.Hide());
AddStep("Log out", API.Logout); AddStep("Log out", API.Logout);
AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Random comment", () => addVotePill(getRandomComment()));
AddStep("Click", () => votePill.Click()); AddStep("Click", () => votePill.TriggerClick());
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible); AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
} }

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@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Playlists
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0])); AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
AddStep("select last room", () => roomsContainer.Rooms[^1].Click()); AddStep("select last room", () => roomsContainer.Rooms[^1].TriggerClick());
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0])); AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0]));
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1])); AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));

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@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Playlists
}); });
}); });
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().Click()); AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().TriggerClick());
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader); AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
} }

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@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.Settings
{ {
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First(); var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
resetButton.Click(); resetButton.TriggerClick();
}); });
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0); AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Settings
{ {
var resetButton = panel.ChildrenOfType<ResetButton>().First(); var resetButton = panel.ChildrenOfType<ResetButton>().First();
resetButton.Click(); resetButton.TriggerClick();
}); });
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0); AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);

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@ -94,10 +94,10 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2); AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2);
AddStep("deselect", () => modSelect.DeselectAllButton.Click()); AddStep("deselect", () => modSelect.DeselectAllButton.TriggerClick());
AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0); AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0);
AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).Click()); AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).TriggerClick());
AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true); AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true);
} }

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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded); AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded);
AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod)); AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod));
AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value); AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
AddStep("open Customisation", () => modSelect.CustomiseButton.Click()); AddStep("open Customisation", () => modSelect.CustomiseButton.TriggerClick());
AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod)); AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod));
AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden); AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden);
} }

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@ -40,6 +40,6 @@ namespace osu.Game.Tournament.Tests.Screens
() => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0))); () => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0)));
private void toggleWarmup() private void toggleWarmup()
=> AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().Click()); => AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().TriggerClick());
} }
} }

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@ -48,7 +48,7 @@ namespace osu.Game.Graphics.Containers.Markdown
public override SpriteText CreateSpriteText() => new OsuSpriteText public override SpriteText CreateSpriteText() => new OsuSpriteText
{ {
Font = OsuFont.GetFont(size: 14), Font = OsuFont.GetFont(Typeface.Inter, size: 14, weight: FontWeight.Regular),
}; };
public override MarkdownTextFlowContainer CreateTextFlow() => new OsuMarkdownTextFlowContainer(); public override MarkdownTextFlowContainer CreateTextFlow() => new OsuMarkdownTextFlowContainer();

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@ -70,7 +70,7 @@ namespace osu.Game.Graphics.Containers.Markdown
public FontWeight FontWeight; public FontWeight FontWeight;
protected override SpriteText CreateSpriteText() protected override SpriteText CreateSpriteText()
=> base.CreateSpriteText().With(t => t.Font = t.Font.With(size: FontSize, weight: FontWeight)); => base.CreateSpriteText().With(t => t.Font = t.Font.With(Typeface.Torus, size: FontSize, weight: FontWeight));
} }
} }
} }

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@ -21,6 +21,8 @@ namespace osu.Game.Graphics
public static FontUsage Torus => GetFont(Typeface.Torus, weight: FontWeight.Regular); public static FontUsage Torus => GetFont(Typeface.Torus, weight: FontWeight.Regular);
public static FontUsage Inter => GetFont(Typeface.Inter, weight: FontWeight.Regular);
/// <summary> /// <summary>
/// Retrieves a <see cref="FontUsage"/>. /// Retrieves a <see cref="FontUsage"/>.
/// </summary> /// </summary>
@ -54,6 +56,9 @@ namespace osu.Game.Graphics
case Typeface.Torus: case Typeface.Torus:
return "Torus"; return "Torus";
case Typeface.Inter:
return "Inter";
} }
return null; return null;
@ -107,7 +112,8 @@ namespace osu.Game.Graphics
public enum Typeface public enum Typeface
{ {
Venera, Venera,
Torus Torus,
Inter,
} }
public enum FontWeight public enum FontWeight

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@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
Add(receptor = new Receptor()); Add(receptor = new Receptor());
} }
receptor.OnBackPressed = () => button.Click(); receptor.OnBackPressed = () => button.TriggerClick();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -257,8 +257,8 @@ namespace osu.Game.Online.API
this.password = password; this.password = password;
} }
public IHubClientConnector GetHubConnector(string clientName, string endpoint) => public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) =>
new HubClientConnector(clientName, endpoint, this, versionHash); new HubClientConnector(clientName, endpoint, this, versionHash, preferMessagePack);
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password) public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{ {

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@ -89,7 +89,7 @@ namespace osu.Game.Online.API
state.Value = APIState.Offline; state.Value = APIState.Offline;
} }
public IHubClientConnector GetHubConnector(string clientName, string endpoint) => null; public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) => null;
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password) public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{ {

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@ -102,7 +102,8 @@ namespace osu.Game.Online.API
/// </summary> /// </summary>
/// <param name="clientName">The name of the client this connector connects for, used for logging.</param> /// <param name="clientName">The name of the client this connector connects for, used for logging.</param>
/// <param name="endpoint">The endpoint to the hub.</param> /// <param name="endpoint">The endpoint to the hub.</param>
IHubClientConnector? GetHubConnector(string clientName, string endpoint); /// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
IHubClientConnector? GetHubConnector(string clientName, string endpoint, bool preferMessagePack = true);
/// <summary> /// <summary>
/// Create a new user account. This is a blocking operation. /// Create a new user account. This is a blocking operation.

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@ -26,6 +26,7 @@ namespace osu.Game.Online
private readonly string clientName; private readonly string clientName;
private readonly string endpoint; private readonly string endpoint;
private readonly string versionHash; private readonly string versionHash;
private readonly bool preferMessagePack;
private readonly IAPIProvider api; private readonly IAPIProvider api;
/// <summary> /// <summary>
@ -51,12 +52,14 @@ namespace osu.Game.Online
/// <param name="endpoint">The endpoint to the hub.</param> /// <param name="endpoint">The endpoint to the hub.</param>
/// <param name="api"> An API provider used to react to connection state changes.</param> /// <param name="api"> An API provider used to react to connection state changes.</param>
/// <param name="versionHash">The hash representing the current game version, used for verification purposes.</param> /// <param name="versionHash">The hash representing the current game version, used for verification purposes.</param>
public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash) /// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash, bool preferMessagePack = true)
{ {
this.clientName = clientName; this.clientName = clientName;
this.endpoint = endpoint; this.endpoint = endpoint;
this.api = api; this.api = api;
this.versionHash = versionHash; this.versionHash = versionHash;
this.preferMessagePack = preferMessagePack;
apiState.BindTo(api.State); apiState.BindTo(api.State);
apiState.BindValueChanged(state => apiState.BindValueChanged(state =>
@ -144,13 +147,19 @@ namespace osu.Game.Online
options.Headers.Add("OsuVersionHash", versionHash); options.Headers.Add("OsuVersionHash", versionHash);
}); });
if (RuntimeInfo.SupportsJIT) if (RuntimeInfo.SupportsJIT && preferMessagePack)
builder.AddMessagePackProtocol(); builder.AddMessagePackProtocol();
else else
{ {
// eventually we will precompile resolvers for messagepack, but this isn't working currently // eventually we will precompile resolvers for messagepack, but this isn't working currently
// see https://github.com/neuecc/MessagePack-CSharp/issues/780#issuecomment-768794308. // see https://github.com/neuecc/MessagePack-CSharp/issues/780#issuecomment-768794308.
builder.AddNewtonsoftJsonProtocol(options => { options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; }); builder.AddNewtonsoftJsonProtocol(options =>
{
options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore;
// TODO: This should only be required to be `TypeNameHandling.Auto`.
// See usage in osu-server-spectator for further documentation as to why this is required.
options.PayloadSerializerSettings.TypeNameHandling = TypeNameHandling.All;
});
} }
var newConnection = builder.Build(); var newConnection = builder.Build();

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@ -50,6 +50,25 @@ namespace osu.Game.Online.Multiplayer
/// <param name="state">The new state of the user.</param> /// <param name="state">The new state of the user.</param>
Task UserStateChanged(int userId, MultiplayerUserState state); Task UserStateChanged(int userId, MultiplayerUserState state);
/// <summary>
/// Signals that the match type state has changed for a user in this room.
/// </summary>
/// <param name="userId">The ID of the user performing a state change.</param>
/// <param name="state">The new state of the user.</param>
Task MatchUserStateChanged(int userId, MatchUserState state);
/// <summary>
/// Signals that the match type state has changed for this room.
/// </summary>
/// <param name="state">The new state of the room.</param>
Task MatchRoomStateChanged(MatchRoomState state);
/// <summary>
/// Send a match type specific request.
/// </summary>
/// <param name="e">The event to handle.</param>
Task MatchEvent(MatchServerEvent e);
/// <summary> /// <summary>
/// Signals that a user in this room changed their beatmap availability state. /// Signals that a user in this room changed their beatmap availability state.
/// </summary> /// </summary>

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@ -55,6 +55,12 @@ namespace osu.Game.Online.Multiplayer
/// <param name="newMods">The proposed new mods, excluding any required by the room itself.</param> /// <param name="newMods">The proposed new mods, excluding any required by the room itself.</param>
Task ChangeUserMods(IEnumerable<APIMod> newMods); Task ChangeUserMods(IEnumerable<APIMod> newMods);
/// <summary>
/// Send a match type specific request.
/// </summary>
/// <param name="request">The request to send.</param>
Task SendMatchRequest(MatchUserRequest request);
/// <summary> /// <summary>
/// As the host of a room, start the match. /// As the host of a room, start the match.
/// </summary> /// </summary>

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@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
#nullable enable
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// Room-wide state for the current match type.
/// Can be used to contain any state which should be used before or during match gameplay.
/// </summary>
[Serializable]
[MessagePackObject]
[Union(0, typeof(TeamVersusRoomState))]
// TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
public class MatchRoomState
{
}
}

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// An event from the server to allow clients to update gameplay to an expected state.
/// </summary>
[Serializable]
[MessagePackObject]
public abstract class MatchServerEvent
{
}
}

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using MessagePack;
#nullable enable
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
{
public class ChangeTeamRequest : MatchUserRequest
{
[Key(0)]
public int TeamID { get; set; }
}
}

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@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
#nullable enable
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
{
[Serializable]
[MessagePackObject]
public class MultiplayerTeam
{
[Key(0)]
public int ID { get; set; }
[Key(1)]
public string Name { get; set; } = string.Empty;
}
}

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@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using MessagePack;
#nullable enable
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
{
[MessagePackObject]
public class TeamVersusRoomState : MatchRoomState
{
[Key(0)]
public List<MultiplayerTeam> Teams { get; set; } = new List<MultiplayerTeam>();
public static TeamVersusRoomState CreateDefault() =>
new TeamVersusRoomState
{
Teams =
{
new MultiplayerTeam { ID = 0, Name = "Team Red" },
new MultiplayerTeam { ID = 1, Name = "Team Blue" },
}
};
}
}

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using MessagePack;
#nullable enable
namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
{
public class TeamVersusUserState : MatchUserState
{
[Key(0)]
public int TeamID { get; set; }
}
}

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// A request from a user to perform an action specific to the current match type.
/// </summary>
[Serializable]
[MessagePackObject]
public abstract class MatchUserRequest
{
}
}

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@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
#nullable enable
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// User specific state for the current match type.
/// Can be used to contain any state which should be used before or during match gameplay.
/// </summary>
[Serializable]
[MessagePackObject]
[Union(0, typeof(TeamVersusUserState))]
// TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
public class MatchUserState
{
}
}

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@ -293,6 +293,8 @@ namespace osu.Game.Online.Multiplayer
public abstract Task ChangeUserMods(IEnumerable<APIMod> newMods); public abstract Task ChangeUserMods(IEnumerable<APIMod> newMods);
public abstract Task SendMatchRequest(MatchUserRequest request);
public abstract Task StartMatch(); public abstract Task StartMatch();
Task IMultiplayerClient.RoomStateChanged(MultiplayerRoomState state) Task IMultiplayerClient.RoomStateChanged(MultiplayerRoomState state)
@ -420,6 +422,46 @@ namespace osu.Game.Online.Multiplayer
return Task.CompletedTask; return Task.CompletedTask;
} }
Task IMultiplayerClient.MatchUserStateChanged(int userId, MatchUserState state)
{
if (Room == null)
return Task.CompletedTask;
Scheduler.Add(() =>
{
if (Room == null)
return;
Room.Users.Single(u => u.UserID == userId).MatchState = state;
RoomUpdated?.Invoke();
}, false);
return Task.CompletedTask;
}
Task IMultiplayerClient.MatchRoomStateChanged(MatchRoomState state)
{
if (Room == null)
return Task.CompletedTask;
Scheduler.Add(() =>
{
if (Room == null)
return;
Room.MatchState = state;
RoomUpdated?.Invoke();
}, false);
return Task.CompletedTask;
}
public Task MatchEvent(MatchServerEvent e)
{
// not used by any match types just yet.
return Task.CompletedTask;
}
Task IMultiplayerClient.UserBeatmapAvailabilityChanged(int userId, BeatmapAvailability beatmapAvailability) Task IMultiplayerClient.UserBeatmapAvailabilityChanged(int userId, BeatmapAvailability beatmapAvailability)
{ {
if (Room == null) if (Room == null)

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@ -39,7 +39,7 @@ namespace osu.Game.Online.Multiplayer
/// All users currently in this room. /// All users currently in this room.
/// </summary> /// </summary>
[Key(3)] [Key(3)]
public List<MultiplayerRoomUser> Users { get; set; } = new List<MultiplayerRoomUser>(); public IList<MultiplayerRoomUser> Users { get; set; } = new List<MultiplayerRoomUser>();
/// <summary> /// <summary>
/// The host of this room, in control of changing room settings. /// The host of this room, in control of changing room settings.
@ -47,6 +47,9 @@ namespace osu.Game.Online.Multiplayer
[Key(4)] [Key(4)]
public MultiplayerRoomUser? Host { get; set; } public MultiplayerRoomUser? Host { get; set; }
[Key(5)]
public MatchRoomState? MatchState { get; set; }
[JsonConstructor] [JsonConstructor]
[SerializationConstructor] [SerializationConstructor]
public MultiplayerRoom(long roomId) public MultiplayerRoom(long roomId)

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@ -8,6 +8,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using MessagePack; using MessagePack;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.Rooms;
namespace osu.Game.Online.Multiplayer namespace osu.Game.Online.Multiplayer
{ {
@ -39,6 +40,9 @@ namespace osu.Game.Online.Multiplayer
[Key(7)] [Key(7)]
public string Password { get; set; } = string.Empty; public string Password { get; set; } = string.Empty;
[Key(8)]
public MatchType MatchType { get; set; }
public bool Equals(MultiplayerRoomSettings other) public bool Equals(MultiplayerRoomSettings other)
=> BeatmapID == other.BeatmapID => BeatmapID == other.BeatmapID
&& BeatmapChecksum == other.BeatmapChecksum && BeatmapChecksum == other.BeatmapChecksum
@ -47,7 +51,8 @@ namespace osu.Game.Online.Multiplayer
&& RulesetID == other.RulesetID && RulesetID == other.RulesetID
&& Password.Equals(other.Password, StringComparison.Ordinal) && Password.Equals(other.Password, StringComparison.Ordinal)
&& Name.Equals(other.Name, StringComparison.Ordinal) && Name.Equals(other.Name, StringComparison.Ordinal)
&& PlaylistItemId == other.PlaylistItemId; && PlaylistItemId == other.PlaylistItemId
&& MatchType == other.MatchType;
public override string ToString() => $"Name:{Name}" public override string ToString() => $"Name:{Name}"
+ $" Beatmap:{BeatmapID} ({BeatmapChecksum})" + $" Beatmap:{BeatmapID} ({BeatmapChecksum})"
@ -55,6 +60,7 @@ namespace osu.Game.Online.Multiplayer
+ $" AllowedMods:{string.Join(',', AllowedMods)}" + $" AllowedMods:{string.Join(',', AllowedMods)}"
+ $" Password:{(string.IsNullOrEmpty(Password) ? "no" : "yes")}" + $" Password:{(string.IsNullOrEmpty(Password) ? "no" : "yes")}"
+ $" Ruleset:{RulesetID}" + $" Ruleset:{RulesetID}"
+ $" Type:{MatchType}"
+ $" Item:{PlaylistItemId}"; + $" Item:{PlaylistItemId}";
} }
} }

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@ -24,6 +24,9 @@ namespace osu.Game.Online.Multiplayer
[Key(1)] [Key(1)]
public MultiplayerUserState State { get; set; } = MultiplayerUserState.Idle; public MultiplayerUserState State { get; set; } = MultiplayerUserState.Idle;
[Key(4)]
public MatchUserState? MatchState { get; set; }
/// <summary> /// <summary>
/// The availability state of the current beatmap. /// The availability state of the current beatmap.
/// </summary> /// </summary>

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@ -37,7 +37,9 @@ namespace osu.Game.Online.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IAPIProvider api) private void load(IAPIProvider api)
{ {
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint); // Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
// More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint, false);
if (connector != null) if (connector != null)
{ {
@ -56,6 +58,9 @@ namespace osu.Game.Online.Multiplayer
connection.On(nameof(IMultiplayerClient.ResultsReady), ((IMultiplayerClient)this).ResultsReady); connection.On(nameof(IMultiplayerClient.ResultsReady), ((IMultiplayerClient)this).ResultsReady);
connection.On<int, IEnumerable<APIMod>>(nameof(IMultiplayerClient.UserModsChanged), ((IMultiplayerClient)this).UserModsChanged); connection.On<int, IEnumerable<APIMod>>(nameof(IMultiplayerClient.UserModsChanged), ((IMultiplayerClient)this).UserModsChanged);
connection.On<int, BeatmapAvailability>(nameof(IMultiplayerClient.UserBeatmapAvailabilityChanged), ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged); connection.On<int, BeatmapAvailability>(nameof(IMultiplayerClient.UserBeatmapAvailabilityChanged), ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged);
connection.On<MatchRoomState>(nameof(IMultiplayerClient.MatchRoomStateChanged), ((IMultiplayerClient)this).MatchRoomStateChanged);
connection.On<int, MatchUserState>(nameof(IMultiplayerClient.MatchUserStateChanged), ((IMultiplayerClient)this).MatchUserStateChanged);
connection.On<MatchServerEvent>(nameof(IMultiplayerClient.MatchEvent), ((IMultiplayerClient)this).MatchEvent);
}; };
IsConnected.BindTo(connector.IsConnected); IsConnected.BindTo(connector.IsConnected);
@ -118,6 +123,14 @@ namespace osu.Game.Online.Multiplayer
return connection.InvokeAsync(nameof(IMultiplayerServer.ChangeUserMods), newMods); return connection.InvokeAsync(nameof(IMultiplayerServer.ChangeUserMods), newMods);
} }
public override Task SendMatchRequest(MatchUserRequest request)
{
if (!IsConnected.Value)
return Task.CompletedTask;
return connection.InvokeAsync(nameof(IMultiplayerServer.SendMatchRequest), request);
}
public override Task StartMatch() public override Task StartMatch()
{ {
if (!IsConnected.Value) if (!IsConnected.Value)

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@ -1,18 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Online.Rooms
{
public abstract class GameType
{
public abstract string Name { get; }
public abstract Drawable GetIcon(OsuColour colours, float size);
public override int GetHashCode() => GetType().GetHashCode();
public override bool Equals(object obj) => GetType() == obj?.GetType();
}
}

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@ -1,25 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Rooms.GameTypes
{
public class GameTypePlaylists : GameType
{
public override string Name => "Playlists";
public override Drawable GetIcon(OsuColour colours, float size) => new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Regular.Clock,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false
};
}
}

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@ -1,28 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Rooms.GameTypes
{
public class GameTypeTag : GameType
{
public override string Name => "Tag";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false,
};
}
}
}

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@ -1,45 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Rooms.GameTypes
{
public class GameTypeTagTeam : GameType
{
public override string Name => "Tag Team";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(2f),
Children = new[]
{
new SpriteIcon
{
Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size * 0.75f),
Colour = colours.Blue,
Shadow = false,
},
new SpriteIcon
{
Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size * 0.75f),
Colour = colours.Pink,
Shadow = false,
},
},
};
}
}
}

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@ -1,32 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Rooms.GameTypes
{
public class GameTypeTeamVersus : GameType
{
public override string Name => "Team Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2f),
Children = new[]
{
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
},
};
}
}
}

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@ -1,22 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Online.Rooms.GameTypes
{
public class GameTypeVersus : GameType
{
public override string Name => "Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
}
}

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@ -1,55 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Online.Rooms.GameTypes
{
public class VersusRow : FillFlowContainer
{
public VersusRow(Color4 first, Color4 second, float size)
{
var triangleSize = new Vector2(size);
AutoSizeAxes = Axes.Both;
Spacing = new Vector2(2f, 0f);
Children = new[]
{
new Container
{
Size = triangleSize,
Colour = first,
Children = new[]
{
new EquilateralTriangle
{
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = 90,
EdgeSmoothness = new Vector2(1f),
},
},
},
new Container
{
Size = triangleSize,
Colour = second,
Children = new[]
{
new EquilateralTriangle
{
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = -90,
EdgeSmoothness = new Vector2(1f),
},
},
},
};
}
}
}

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@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Online.Rooms
{
public enum MatchType
{
// used for osu-web deserialization so names shouldn't be changed.
Playlists,
[Description("Head to head")]
HeadToHead,
[Description("Team VS")]
TeamVersus,
}
}

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@ -7,7 +7,6 @@ using Newtonsoft.Json;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.IO.Serialization.Converters; using osu.Game.IO.Serialization.Converters;
using osu.Game.Online.Rooms.GameTypes;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Users; using osu.Game.Users;
using osu.Game.Utils; using osu.Game.Utils;
@ -63,7 +62,16 @@ namespace osu.Game.Online.Rooms
[Cached] [Cached]
[JsonIgnore] [JsonIgnore]
public readonly Bindable<GameType> Type = new Bindable<GameType>(new GameTypePlaylists()); public readonly Bindable<MatchType> Type = new Bindable<MatchType>();
// Todo: osu-framework bug (https://github.com/ppy/osu-framework/issues/4106)
[JsonConverter(typeof(SnakeCaseStringEnumConverter))]
[JsonProperty("type")]
private MatchType type
{
get => Type.Value;
set => Type.Value = value;
}
[Cached] [Cached]
[JsonIgnore] [JsonIgnore]

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@ -63,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
}, },
}; };
Action = () => playButton.Click(); Action = () => playButton.TriggerClick();
Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100); Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100);
} }

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@ -153,7 +153,7 @@ namespace osu.Game.Overlays.Chat.Tabs
switch (e.Button) switch (e.Button)
{ {
case MouseButton.Middle: case MouseButton.Middle:
CloseButton.Click(); CloseButton.TriggerClick();
break; break;
} }
} }

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@ -120,7 +120,7 @@ namespace osu.Game.Overlays.Comments
if (commitButton.IsBlocked.Value) if (commitButton.IsBlocked.Value)
return; return;
commitButton.Click(); commitButton.TriggerClick();
}; };
} }

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@ -218,7 +218,7 @@ namespace osu.Game.Overlays.Dialog
/// <summary> /// <summary>
/// Programmatically clicks the first <see cref="PopupDialogOkButton"/>. /// Programmatically clicks the first <see cref="PopupDialogOkButton"/>.
/// </summary> /// </summary>
public void PerformOkAction() => Buttons.OfType<PopupDialogOkButton>().First().Click(); public void PerformOkAction() => Buttons.OfType<PopupDialogOkButton>().First().TriggerClick();
protected override bool OnKeyDown(KeyDownEvent e) protected override bool OnKeyDown(KeyDownEvent e)
{ {
@ -265,7 +265,7 @@ namespace osu.Game.Overlays.Dialog
if (!actionInvoked && content.IsPresent) if (!actionInvoked && content.IsPresent)
// In the case a user did not choose an action before a hide was triggered, press the last button. // In the case a user did not choose an action before a hide was triggered, press the last button.
// This is presumed to always be a sane default "cancel" action. // This is presumed to always be a sane default "cancel" action.
buttonsContainer.Last().Click(); buttonsContainer.Last().TriggerClick();
content.FadeOut(EXIT_DURATION, Easing.InSine); content.FadeOut(EXIT_DURATION, Easing.InSine);
} }
@ -273,7 +273,7 @@ namespace osu.Game.Overlays.Dialog
private void pressButtonAtIndex(int index) private void pressButtonAtIndex(int index)
{ {
if (index < Buttons.Count()) if (index < Buttons.Count())
Buttons.Skip(index).First().Click(); Buttons.Skip(index).First().TriggerClick();
} }
} }
} }

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@ -88,7 +88,7 @@ namespace osu.Game.Overlays
switch (action) switch (action)
{ {
case GlobalAction.Select: case GlobalAction.Select:
CurrentDialog?.Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.Click(); CurrentDialog?.Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.TriggerClick();
return true; return true;
} }

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@ -404,11 +404,11 @@ namespace osu.Game.Overlays.Mods
switch (e.Key) switch (e.Key)
{ {
case Key.Number1: case Key.Number1:
DeselectAllButton.Click(); DeselectAllButton.TriggerClick();
return true; return true;
case Key.Number2: case Key.Number2:
CloseButton.Click(); CloseButton.TriggerClick();
return true; return true;
} }

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@ -188,7 +188,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
if (action == Hotkey) if (action == Hotkey)
{ {
Click(); TriggerClick();
return true; return true;
} }

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@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Toolbar
protected override bool OnClick(ClickEvent e) protected override bool OnClick(ClickEvent e)
{ {
Parent.Click(); Parent.TriggerClick();
return base.OnClick(e); return base.OnClick(e);
} }
} }

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@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Wiki
Child = new OsuSpriteText Child = new OsuSpriteText
{ {
Text = blurbNode.InnerText, Text = blurbNode.InnerText,
Font = OsuFont.GetFont(size: 12), Font = OsuFont.GetFont(Typeface.Inter, size: 12, weight: FontWeight.Light),
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
} }

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@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Wiki
DocumentMargin = new MarginPadding(0); DocumentMargin = new MarginPadding(0);
} }
public override SpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = t.Font.With(weight: FontWeight.Bold)); public override SpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = t.Font.With(Typeface.Torus, weight: FontWeight.Bold));
public override MarkdownTextFlowContainer CreateTextFlow() => base.CreateTextFlow().With(f => f.TextAnchor = Anchor.TopCentre); public override MarkdownTextFlowContainer CreateTextFlow() => base.CreateTextFlow().With(f => f.TextAnchor = Anchor.TopCentre);

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@ -1,14 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq; using System.Linq;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -41,7 +43,7 @@ namespace osu.Game.Rulesets.Mods
Value = true Value = true
}; };
[SettingSource("Final volume at combo", "The combo count at which point the track reaches its final volume.")] [SettingSource("Final volume at combo", "The combo count at which point the track reaches its final volume.", SettingControlType = typeof(SettingsSlider<int, MuteComboSlider>))]
public BindableInt MuteComboCount { get; } = new BindableInt public BindableInt MuteComboCount { get; } = new BindableInt
{ {
Default = 100, Default = 100,
@ -64,6 +66,11 @@ namespace osu.Game.Rulesets.Mods
Value = true Value = true
}; };
protected ModMuted()
{
InverseMuting.BindValueChanged(i => MuteComboCount.MinValue = i.NewValue ? 1 : 0, true);
}
public void ApplyToTrack(ITrack track) public void ApplyToTrack(ITrack track)
{ {
track.AddAdjustment(AdjustableProperty.Volume, mainVolumeAdjust); track.AddAdjustment(AdjustableProperty.Volume, mainVolumeAdjust);
@ -89,7 +96,7 @@ namespace osu.Game.Rulesets.Mods
currentCombo = scoreProcessor.Combo.GetBoundCopy(); currentCombo = scoreProcessor.Combo.GetBoundCopy();
currentCombo.BindValueChanged(combo => currentCombo.BindValueChanged(combo =>
{ {
double dimFactor = Math.Min(1, (double)combo.NewValue / MuteComboCount.Value); double dimFactor = MuteComboCount.Value == 0 ? 1 : (double)combo.NewValue / MuteComboCount.Value;
if (InverseMuting.Value) if (InverseMuting.Value)
dimFactor = 1 - dimFactor; dimFactor = 1 - dimFactor;
@ -101,4 +108,9 @@ namespace osu.Game.Rulesets.Mods
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank; public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
} }
public class MuteComboSlider : OsuSliderBar<int>
{
public override LocalisableString TooltipText => Current.Value == 0 ? "always muted" : base.TooltipText;
}
} }

View File

@ -210,7 +210,7 @@ namespace osu.Game.Screens.Menu
{ {
if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey)) if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
{ {
logo?.Click(); logo?.TriggerClick();
return true; return true;
} }
} }
@ -226,7 +226,7 @@ namespace osu.Game.Screens.Menu
return goBack(); return goBack();
case GlobalAction.Select: case GlobalAction.Select:
logo?.Click(); logo?.TriggerClick();
return true; return true;
default: default:
@ -248,7 +248,7 @@ namespace osu.Game.Screens.Menu
return true; return true;
case ButtonSystemState.Play: case ButtonSystemState.Play:
backButton.Click(); backButton.TriggerClick();
return true; return true;
default: default:
@ -268,11 +268,11 @@ namespace osu.Game.Screens.Menu
return true; return true;
case ButtonSystemState.TopLevel: case ButtonSystemState.TopLevel:
buttonsTopLevel.First().Click(); buttonsTopLevel.First().TriggerClick();
return false; return false;
case ButtonSystemState.Play: case ButtonSystemState.Play:
buttonsPlay.First().Click(); buttonsPlay.First().TriggerClick();
return false; return false;
} }
} }

View File

@ -2,24 +2,28 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class DrawableGameType : CircularContainer, IHasTooltip public class DrawableGameType : CircularContainer, IHasTooltip
{ {
private readonly GameType type; private readonly MatchType type;
public LocalisableString TooltipText => type.Name; public LocalisableString TooltipText => type.GetLocalisableDescription();
public DrawableGameType(GameType type) public DrawableGameType(MatchType type)
{ {
this.type = type; this.type = type;
Masking = true; Masking = true;
@ -34,10 +38,138 @@ namespace osu.Game.Screens.OnlinePlay.Components
}; };
} }
[Resolved]
private OsuColour colours { get; set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
Add(type.GetIcon(colours, Height / 2)); Add(getIconFor(type));
}
private Drawable getIconFor(MatchType matchType)
{
float size = Height / 2;
switch (matchType)
{
default:
case MatchType.Playlists:
return new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(size),
Icon = FontAwesome.Regular.Clock,
Colour = colours.Blue,
Shadow = false
};
case MatchType.HeadToHead:
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
case MatchType.TeamVersus:
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2f),
Children = new[]
{
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
},
};
// case MatchType.TagCoop:
// return new SpriteIcon
// {
// Anchor = Anchor.Centre,
// Origin = Anchor.Centre,
// Size = new Vector2(size),
// Icon = FontAwesome.Solid.Sync,
// Colour = colours.Blue,
//
// Shadow = false
// };
// case MatchType.TagTeamCoop:
// return new FillFlowContainer
// {
// Anchor = Anchor.Centre,
// Origin = Anchor.Centre,
// AutoSizeAxes = Axes.Both,
// Direction = FillDirection.Horizontal,
// Spacing = new Vector2(2f),
// Children = new[]
// {
// new SpriteIcon
// {
// Icon = FontAwesome.Solid.Sync,
// Size = new Vector2(size * 0.75f),
// Colour = colours.Blue,
// Shadow = false,
// },
// new SpriteIcon
// {
// Icon = FontAwesome.Solid.Sync,
// Size = new Vector2(size * 0.75f),
// Colour = colours.Pink,
// Shadow = false,
// },
// },
// };
}
}
private class VersusRow : FillFlowContainer
{
public VersusRow(Color4 first, Color4 second, float size)
{
var triangleSize = new Vector2(size);
AutoSizeAxes = Axes.Both;
Spacing = new Vector2(2f, 0f);
Children = new[]
{
new Container
{
Size = triangleSize,
Colour = first,
Children = new[]
{
new EquilateralTriangle
{
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = 90,
EdgeSmoothness = new Vector2(1f),
},
},
},
new Container
{
Size = triangleSize,
Colour = second,
Children = new[]
{
new EquilateralTriangle
{
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = -90,
EdgeSmoothness = new Vector2(1f),
},
},
},
};
}
} }
} }
} }

View File

@ -388,7 +388,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
switch (action) switch (action)
{ {
case GlobalAction.Select: case GlobalAction.Select:
Click(); TriggerClick();
return true; return true;
} }

View File

@ -9,31 +9,29 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.GameTypes;
using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Components;
using osuTK; using osuTK;
namespace osu.Game.Screens.OnlinePlay.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class GameTypePicker : DisableableTabControl<GameType> public class MatchTypePicker : DisableableTabControl<MatchType>
{ {
private const float height = 40; private const float height = 40;
private const float selection_width = 3; private const float selection_width = 3;
protected override TabItem<GameType> CreateTabItem(GameType value) => new GameTypePickerItem(value); protected override TabItem<MatchType> CreateTabItem(MatchType value) => new GameTypePickerItem(value);
protected override Dropdown<GameType> CreateDropdown() => null; protected override Dropdown<MatchType> CreateDropdown() => null;
public GameTypePicker() public MatchTypePicker()
{ {
Height = height + selection_width * 2; Height = height + selection_width * 2;
TabContainer.Spacing = new Vector2(10 - selection_width * 2); TabContainer.Spacing = new Vector2(10 - selection_width * 2);
AddItem(new GameTypeTag()); AddItem(MatchType.HeadToHead);
AddItem(new GameTypeVersus()); AddItem(MatchType.TeamVersus);
AddItem(new GameTypeTagTeam()); // TODO: remove after osu-web is updated to set the correct default type.
AddItem(new GameTypeTeamVersus()); AddItem(MatchType.Playlists);
AddItem(new GameTypePlaylists());
} }
private class GameTypePickerItem : DisableableTabItem private class GameTypePickerItem : DisableableTabItem
@ -42,7 +40,7 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
private readonly CircularContainer hover, selection; private readonly CircularContainer hover, selection;
public GameTypePickerItem(GameType value) public GameTypePickerItem(MatchType value)
: base(value) : base(value)
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;

View File

@ -6,6 +6,7 @@ using System.Diagnostics;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.ExceptionExtensions; using osu.Framework.Extensions.ExceptionExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -43,7 +44,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
public OsuTextBox NameField, MaxParticipantsField; public OsuTextBox NameField, MaxParticipantsField;
public RoomAvailabilityPicker AvailabilityPicker; public RoomAvailabilityPicker AvailabilityPicker;
public GameTypePicker TypePicker; public MatchTypePicker TypePicker;
public OsuTextBox PasswordTextBox; public OsuTextBox PasswordTextBox;
public TriangleButton ApplyButton; public TriangleButton ApplyButton;
@ -157,7 +158,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
Spacing = new Vector2(7), Spacing = new Vector2(7),
Children = new Drawable[] Children = new Drawable[]
{ {
TypePicker = new GameTypePicker TypePicker = new MatchTypePicker
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Enabled = { Value = false } Enabled = { Value = false }
@ -265,7 +266,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
loadingLayer = new LoadingLayer(true) loadingLayer = new LoadingLayer(true)
}; };
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true); TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true);
RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true); RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true);
Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true); Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true);
Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true); Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true);

View File

@ -99,7 +99,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
break; break;
} }
bool enableButton = Client.Room?.State == MultiplayerRoomState.Open && !operationInProgress.Value; bool enableButton = Room?.State == MultiplayerRoomState.Open && !operationInProgress.Value;
// When the local user is the host and spectating the match, the "start match" state should be enabled if any users are ready. // When the local user is the host and spectating the match, the "start match" state should be enabled if any users are ready.
if (localUser?.State == MultiplayerUserState.Spectating) if (localUser?.State == MultiplayerUserState.Spectating)

View File

@ -30,7 +30,7 @@ namespace osu.Game.Screens.OnlinePlay
protected Bindable<RoomStatus> Status { get; private set; } protected Bindable<RoomStatus> Status { get; private set; }
[Resolved(typeof(Room))] [Resolved(typeof(Room))]
protected Bindable<GameType> Type { get; private set; } protected Bindable<MatchType> Type { get; private set; }
[Resolved(typeof(Room))] [Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; } protected BindableList<PlaylistItem> Playlist { get; private set; }

View File

@ -42,12 +42,12 @@ namespace osu.Game.Screens.Play
/// <summary> /// <summary>
/// Action that is invoked when <see cref="GlobalAction.Back"/> is triggered. /// Action that is invoked when <see cref="GlobalAction.Back"/> is triggered.
/// </summary> /// </summary>
protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.Click(); protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.TriggerClick();
/// <summary> /// <summary>
/// Action that is invoked when <see cref="GlobalAction.Select"/> is triggered. /// Action that is invoked when <see cref="GlobalAction.Select"/> is triggered.
/// </summary> /// </summary>
protected virtual Action SelectAction => () => InternalButtons.Selected?.Click(); protected virtual Action SelectAction => () => InternalButtons.Selected?.TriggerClick();
public abstract string Header { get; } public abstract string Header { get; }

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@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play
private SkinnableSound pauseLoop; private SkinnableSound pauseLoop;
protected override Action BackAction => () => InternalButtons.Children.First().Click(); protected override Action BackAction => () => InternalButtons.Children.First().TriggerClick();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)

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@ -148,7 +148,7 @@ namespace osu.Game.Screens.Play
if (!button.Enabled.Value) if (!button.Enabled.Value)
return false; return false;
button.Click(); button.TriggerClick();
return true; return true;
} }

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@ -176,7 +176,7 @@ namespace osu.Game.Screens.Select
{ {
if (action == Hotkey) if (action == Hotkey)
{ {
Click(); TriggerClick();
return true; return true;
} }

View File

@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select
return false; return false;
} }
Click(); TriggerClick();
return true; return true;
} }

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@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Options
if (found != null) if (found != null)
{ {
found.Click(); found.TriggerClick();
return true; return true;
} }
} }

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@ -192,6 +192,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
return Task.CompletedTask; return Task.CompletedTask;
} }
public override Task SendMatchRequest(MatchUserRequest request) => Task.CompletedTask;
public override Task StartMatch() public override Task StartMatch()
{ {
Debug.Assert(Room != null); Debug.Assert(Room != null);

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="10.3.0" /> <PackageReference Include="Realm" Version="10.3.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Framework" Version="2021.804.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
<PackageReference Include="Sentry" Version="3.8.3" /> <PackageReference Include="Sentry" Version="3.8.3" />
<PackageReference Include="SharpCompress" Version="0.28.3" /> <PackageReference Include="SharpCompress" Version="0.28.3" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.804.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
</ItemGroup> </ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) --> <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Framework" Version="2021.804.0" />
<PackageReference Include="SharpCompress" Version="0.28.3" /> <PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" /> <PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />