diff --git a/osu.Android.props b/osu.Android.props
index 1866acd248..591db6e2c2 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -52,7 +52,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs
new file mode 100644
index 0000000000..c14dc78f38
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMuted.cs
@@ -0,0 +1,52 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Testing;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Mods;
+
+namespace osu.Game.Rulesets.Osu.Tests.Mods
+{
+ public class TestSceneOsuModMuted : OsuModTestScene
+ {
+ ///
+ /// Ensures that a final volume combo of 0 (i.e. "always muted" mode) constantly plays metronome and completely mutes track.
+ ///
+ [Test]
+ public void TestZeroFinalCombo() => CreateModTest(new ModTestData
+ {
+ Mod = new OsuModMuted
+ {
+ MuteComboCount = { Value = 0 },
+ },
+ PassCondition = () => Beatmap.Value.Track.AggregateVolume.Value == 0.0 &&
+ Player.ChildrenOfType().SingleOrDefault()?.AggregateVolume.Value == 1.0,
+ });
+
+ ///
+ /// Ensures that copying from a normal mod with 0 final combo while originally inversed does not yield incorrect results.
+ ///
+ [Test]
+ public void TestModCopy()
+ {
+ OsuModMuted muted = null;
+
+ AddStep("create inversed mod", () => muted = new OsuModMuted
+ {
+ MuteComboCount = { Value = 100 },
+ InverseMuting = { Value = true },
+ });
+
+ AddStep("copy from normal", () => muted.CopyFrom(new OsuModMuted
+ {
+ MuteComboCount = { Value = 0 },
+ InverseMuting = { Value = false },
+ }));
+
+ AddAssert("mute combo count = 0", () => muted.MuteComboCount.Value == 0);
+ AddAssert("inverse muting = false", () => muted.InverseMuting.Value == false);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs
index 550896270a..c758bd1707 100644
--- a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs
+++ b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs
@@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType().First(d => d.Button.Label == "HitCircle").Enabled.Value);
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType().First(d => d.Button.Label == "HitCircle").Enabled.Value);
- AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType().First(d => d.Button.Label == "HitCircle").Click());
+ AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType().First(d => d.Button.Label == "HitCircle").TriggerClick());
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType().First().CurrentTool is HitCircleCompositionTool);
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs
index ed40a83831..477ac70501 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs
@@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual.Gameplay
var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
- getButton(1).Click();
+ getButton(1).TriggerClick();
pauseOverlay.OnRetry = lastAction;
});
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs
index 0a23550f5d..bcbdcd2a4f 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs
@@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
- AddStep("select first room", () => container.Rooms.First().Click());
+ AddStep("select first room", () => container.Rooms.First().TriggerClick());
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs
index 893d99fb9d..975d30ea0b 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs
@@ -209,7 +209,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType().FirstOrDefault()) != null);
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType().First().Text = "password");
- AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType().First().Click());
+ AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType().First().TriggerClick());
AddUntilStep("wait for room open", () => this.ChildrenOfType().FirstOrDefault()?.IsLoaded == true);
AddUntilStep("wait for join", () => client.Room != null);
@@ -373,7 +373,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
- AddStep("open mod overlay", () => this.ChildrenOfType().ElementAt(2).Click());
+ AddStep("open mod overlay", () => this.ChildrenOfType().ElementAt(2).TriggerClick());
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
@@ -381,7 +381,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
- testLeave("lounge tab item", () => this.ChildrenOfType.BreadcrumbTabItem>().First().Click());
+ testLeave("lounge tab item", () => this.ChildrenOfType.BreadcrumbTabItem>().First().TriggerClick());
testLeave("back button", () => multiplayerScreen.OnBackButton());
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs
index 4ea635fd3e..c66d5429d6 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerLoungeSubScreen.cs
@@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType().FirstOrDefault()) != null);
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType().First().Text = "password");
- AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType().First().Click());
+ AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType().First().TriggerClick());
AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First());
AddAssert("room join password correct", () => lastJoinedPassword == "password");
diff --git a/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs
index 437c5b07c9..06cc613c17 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs
@@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("show manually", () => accountCreation.Show());
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
- AddStep("click button", () => accountCreation.ChildrenOfType().Single().Click());
+ AddStep("click button", () => accountCreation.ChildrenOfType().Single().TriggerClick());
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType().SingleOrDefault()?.IsPresent == true);
AddStep("log back in", () => API.Login("dummy", "password"));
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
index 5e234bdacf..7cfca31167 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
@@ -330,22 +330,11 @@ namespace osu.Game.Tests.Visual.Online
InputManager.ReleaseKey(Key.AltLeft);
}
- private void pressCloseDocumentKeys() => pressKeysFor(PlatformAction.DocumentClose);
+ private void pressCloseDocumentKeys() => InputManager.Keys(PlatformAction.DocumentClose);
- private void pressNewTabKeys() => pressKeysFor(PlatformAction.TabNew);
+ private void pressNewTabKeys() => InputManager.Keys(PlatformAction.TabNew);
- private void pressRestoreTabKeys() => pressKeysFor(PlatformAction.TabRestore);
-
- private void pressKeysFor(PlatformAction type)
- {
- var binding = host.PlatformKeyBindings.First(b => (PlatformAction)b.Action == type);
-
- foreach (var k in binding.KeyCombination.Keys)
- InputManager.PressKey((Key)k);
-
- foreach (var k in binding.KeyCombination.Keys)
- InputManager.ReleaseKey((Key)k);
- }
+ private void pressRestoreTabKeys() => InputManager.Keys(PlatformAction.TabRestore);
private void clickDrawable(Drawable d)
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
index 93a5b6fc59..f94c018b27 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
@@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Show", () => overlay.Show());
AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1);
setUpNewsResponse(responseWithNoCursor, "Set up no cursor response");
- AddStep("Click Show More", () => showMoreButton?.Click());
+ AddStep("Click Show More", () => showMoreButton?.TriggerClick());
AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0);
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
index 18ac415126..d7fa5a1f6d 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
@@ -32,19 +32,19 @@ namespace osu.Game.Tests.Visual.Online
}
});
- AddStep("click button", () => button.Click());
+ AddStep("click button", () => button.TriggerClick());
AddAssert("action fired once", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading);
- AddStep("click button", () => button.Click());
+ AddStep("click button", () => button.TriggerClick());
AddAssert("action not fired", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading);
AddUntilStep("wait for loaded", () => !button.IsLoading);
- AddStep("click button", () => button.Click());
+ AddStep("click button", () => button.TriggerClick());
AddAssert("action fired twice", () => fireCount == 2);
AddAssert("is in loading state", () => button.IsLoading);
diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs
index e9e826e62f..a9fed7b302 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs
@@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Log in", logIn);
AddStep("User comment", () => addVotePill(getUserComment()));
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
- AddStep("Click", () => votePill.Click());
+ AddStep("Click", () => votePill.TriggerClick());
AddAssert("Not loading", () => !votePill.IsLoading);
}
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Log in", logIn);
AddStep("Random comment", () => addVotePill(getRandomComment()));
AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
- AddStep("Click", () => votePill.Click());
+ AddStep("Click", () => votePill.TriggerClick());
AddAssert("Loading", () => votePill.IsLoading);
}
@@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Hide login overlay", () => login.Hide());
AddStep("Log out", API.Logout);
AddStep("Random comment", () => addVotePill(getRandomComment()));
- AddStep("Click", () => votePill.Click());
+ AddStep("Click", () => votePill.TriggerClick());
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
}
diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
index 79ba6d9660..ecdb046203 100644
--- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
+++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Playlists
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
- AddStep("select last room", () => roomsContainer.Rooms[^1].Click());
+ AddStep("select last room", () => roomsContainer.Rooms[^1].TriggerClick());
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0]));
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));
diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomSubScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomSubScreen.cs
index f2bfb80beb..9fc29049ef 100644
--- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomSubScreen.cs
+++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomSubScreen.cs
@@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Playlists
});
});
- AddStep("start match", () => match.ChildrenOfType().First().Click());
+ AddStep("start match", () => match.ChildrenOfType().First().TriggerClick());
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
}
diff --git a/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs
index 54293485cb..fa2c9ecdea 100644
--- a/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs
+++ b/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs
@@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.Settings
{
var resetButton = settingsKeyBindingRow.ChildrenOfType>().First();
- resetButton.Click();
+ resetButton.TriggerClick();
});
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType>().First().Alpha == 0);
@@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Settings
{
var resetButton = panel.ChildrenOfType().First();
- resetButton.Click();
+ resetButton.TriggerClick();
});
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType>().First().Alpha == 0);
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
index 1e76c33fca..32c1d262d5 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
@@ -94,10 +94,10 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2);
- AddStep("deselect", () => modSelect.DeselectAllButton.Click());
+ AddStep("deselect", () => modSelect.DeselectAllButton.TriggerClick());
AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0);
- AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).Click());
+ AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).TriggerClick());
AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true);
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
index 65db2e9644..84e2ebb6d8 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
@@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded);
AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod));
AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
- AddStep("open Customisation", () => modSelect.CustomiseButton.Click());
+ AddStep("open Customisation", () => modSelect.CustomiseButton.TriggerClick());
AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod));
AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden);
}
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
index 522567584d..2e34c39370 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
@@ -40,6 +40,6 @@ namespace osu.Game.Tournament.Tests.Screens
() => this.ChildrenOfType().All(score => score.Alpha == (visible ? 1 : 0)));
private void toggleWarmup()
- => AddStep("toggle warmup", () => this.ChildrenOfType().First().Click());
+ => AddStep("toggle warmup", () => this.ChildrenOfType().First().TriggerClick());
}
}
diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs
index 81f30bd406..296c600771 100644
--- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs
+++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs
@@ -48,7 +48,7 @@ namespace osu.Game.Graphics.Containers.Markdown
public override SpriteText CreateSpriteText() => new OsuSpriteText
{
- Font = OsuFont.GetFont(size: 14),
+ Font = OsuFont.GetFont(Typeface.Inter, size: 14, weight: FontWeight.Regular),
};
public override MarkdownTextFlowContainer CreateTextFlow() => new OsuMarkdownTextFlowContainer();
diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs
index a3a86df678..e4685a2935 100644
--- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs
+++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownHeading.cs
@@ -70,7 +70,7 @@ namespace osu.Game.Graphics.Containers.Markdown
public FontWeight FontWeight;
protected override SpriteText CreateSpriteText()
- => base.CreateSpriteText().With(t => t.Font = t.Font.With(size: FontSize, weight: FontWeight));
+ => base.CreateSpriteText().With(t => t.Font = t.Font.With(Typeface.Torus, size: FontSize, weight: FontWeight));
}
}
}
diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs
index 7c78141b4d..b6090d0e1a 100644
--- a/osu.Game/Graphics/OsuFont.cs
+++ b/osu.Game/Graphics/OsuFont.cs
@@ -21,6 +21,8 @@ namespace osu.Game.Graphics
public static FontUsage Torus => GetFont(Typeface.Torus, weight: FontWeight.Regular);
+ public static FontUsage Inter => GetFont(Typeface.Inter, weight: FontWeight.Regular);
+
///
/// Retrieves a .
///
@@ -54,6 +56,9 @@ namespace osu.Game.Graphics
case Typeface.Torus:
return "Torus";
+
+ case Typeface.Inter:
+ return "Inter";
}
return null;
@@ -107,7 +112,8 @@ namespace osu.Game.Graphics
public enum Typeface
{
Venera,
- Torus
+ Torus,
+ Inter,
}
public enum FontWeight
diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs
index b8196c6360..1607762908 100644
--- a/osu.Game/Graphics/UserInterface/BackButton.cs
+++ b/osu.Game/Graphics/UserInterface/BackButton.cs
@@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
Add(receptor = new Receptor());
}
- receptor.OnBackPressed = () => button.Click();
+ receptor.OnBackPressed = () => button.TriggerClick();
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs
index b35dfa11cb..f7a3f4602f 100644
--- a/osu.Game/Online/API/APIAccess.cs
+++ b/osu.Game/Online/API/APIAccess.cs
@@ -257,8 +257,8 @@ namespace osu.Game.Online.API
this.password = password;
}
- public IHubClientConnector GetHubConnector(string clientName, string endpoint) =>
- new HubClientConnector(clientName, endpoint, this, versionHash);
+ public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) =>
+ new HubClientConnector(clientName, endpoint, this, versionHash, preferMessagePack);
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{
diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs
index 52f2365165..1ba31db9fa 100644
--- a/osu.Game/Online/API/DummyAPIAccess.cs
+++ b/osu.Game/Online/API/DummyAPIAccess.cs
@@ -89,7 +89,7 @@ namespace osu.Game.Online.API
state.Value = APIState.Offline;
}
- public IHubClientConnector GetHubConnector(string clientName, string endpoint) => null;
+ public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) => null;
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{
diff --git a/osu.Game/Online/API/IAPIProvider.cs b/osu.Game/Online/API/IAPIProvider.cs
index 3a77b9cfee..5ad5367924 100644
--- a/osu.Game/Online/API/IAPIProvider.cs
+++ b/osu.Game/Online/API/IAPIProvider.cs
@@ -102,7 +102,8 @@ namespace osu.Game.Online.API
///
/// The name of the client this connector connects for, used for logging.
/// The endpoint to the hub.
- IHubClientConnector? GetHubConnector(string clientName, string endpoint);
+ /// Whether to use MessagePack for serialisation if available on this platform.
+ IHubClientConnector? GetHubConnector(string clientName, string endpoint, bool preferMessagePack = true);
///
/// Create a new user account. This is a blocking operation.
diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs
index 90049a6501..d2dba8a402 100644
--- a/osu.Game/Online/HubClientConnector.cs
+++ b/osu.Game/Online/HubClientConnector.cs
@@ -26,6 +26,7 @@ namespace osu.Game.Online
private readonly string clientName;
private readonly string endpoint;
private readonly string versionHash;
+ private readonly bool preferMessagePack;
private readonly IAPIProvider api;
///
@@ -51,12 +52,14 @@ namespace osu.Game.Online
/// The endpoint to the hub.
/// An API provider used to react to connection state changes.
/// The hash representing the current game version, used for verification purposes.
- public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash)
+ /// Whether to use MessagePack for serialisation if available on this platform.
+ public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash, bool preferMessagePack = true)
{
this.clientName = clientName;
this.endpoint = endpoint;
this.api = api;
this.versionHash = versionHash;
+ this.preferMessagePack = preferMessagePack;
apiState.BindTo(api.State);
apiState.BindValueChanged(state =>
@@ -144,13 +147,19 @@ namespace osu.Game.Online
options.Headers.Add("OsuVersionHash", versionHash);
});
- if (RuntimeInfo.SupportsJIT)
+ if (RuntimeInfo.SupportsJIT && preferMessagePack)
builder.AddMessagePackProtocol();
else
{
// eventually we will precompile resolvers for messagepack, but this isn't working currently
// see https://github.com/neuecc/MessagePack-CSharp/issues/780#issuecomment-768794308.
- builder.AddNewtonsoftJsonProtocol(options => { options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; });
+ builder.AddNewtonsoftJsonProtocol(options =>
+ {
+ options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore;
+ // TODO: This should only be required to be `TypeNameHandling.Auto`.
+ // See usage in osu-server-spectator for further documentation as to why this is required.
+ options.PayloadSerializerSettings.TypeNameHandling = TypeNameHandling.All;
+ });
}
var newConnection = builder.Build();
diff --git a/osu.Game/Online/Multiplayer/IMultiplayerClient.cs b/osu.Game/Online/Multiplayer/IMultiplayerClient.cs
index 6d7b9d24d6..064065ab00 100644
--- a/osu.Game/Online/Multiplayer/IMultiplayerClient.cs
+++ b/osu.Game/Online/Multiplayer/IMultiplayerClient.cs
@@ -50,6 +50,25 @@ namespace osu.Game.Online.Multiplayer
/// The new state of the user.
Task UserStateChanged(int userId, MultiplayerUserState state);
+ ///
+ /// Signals that the match type state has changed for a user in this room.
+ ///
+ /// The ID of the user performing a state change.
+ /// The new state of the user.
+ Task MatchUserStateChanged(int userId, MatchUserState state);
+
+ ///
+ /// Signals that the match type state has changed for this room.
+ ///
+ /// The new state of the room.
+ Task MatchRoomStateChanged(MatchRoomState state);
+
+ ///
+ /// Send a match type specific request.
+ ///
+ /// The event to handle.
+ Task MatchEvent(MatchServerEvent e);
+
///
/// Signals that a user in this room changed their beatmap availability state.
///
diff --git a/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs b/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs
index 3527ce6314..b26c4d8201 100644
--- a/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs
+++ b/osu.Game/Online/Multiplayer/IMultiplayerRoomServer.cs
@@ -55,6 +55,12 @@ namespace osu.Game.Online.Multiplayer
/// The proposed new mods, excluding any required by the room itself.
Task ChangeUserMods(IEnumerable newMods);
+ ///
+ /// Send a match type specific request.
+ ///
+ /// The request to send.
+ Task SendMatchRequest(MatchUserRequest request);
+
///
/// As the host of a room, start the match.
///
diff --git a/osu.Game/Online/Multiplayer/MatchRoomState.cs b/osu.Game/Online/Multiplayer/MatchRoomState.cs
new file mode 100644
index 0000000000..5b662af100
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchRoomState.cs
@@ -0,0 +1,23 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using MessagePack;
+using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
+
+#nullable enable
+
+namespace osu.Game.Online.Multiplayer
+{
+ ///
+ /// Room-wide state for the current match type.
+ /// Can be used to contain any state which should be used before or during match gameplay.
+ ///
+ [Serializable]
+ [MessagePackObject]
+ [Union(0, typeof(TeamVersusRoomState))]
+ // TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
+ public class MatchRoomState
+ {
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MatchServerEvent.cs b/osu.Game/Online/Multiplayer/MatchServerEvent.cs
new file mode 100644
index 0000000000..891fb2cc3b
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchServerEvent.cs
@@ -0,0 +1,17 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using MessagePack;
+
+namespace osu.Game.Online.Multiplayer
+{
+ ///
+ /// An event from the server to allow clients to update gameplay to an expected state.
+ ///
+ [Serializable]
+ [MessagePackObject]
+ public abstract class MatchServerEvent
+ {
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs
new file mode 100644
index 0000000000..9c3b07049c
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/ChangeTeamRequest.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using MessagePack;
+
+#nullable enable
+
+namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
+{
+ public class ChangeTeamRequest : MatchUserRequest
+ {
+ [Key(0)]
+ public int TeamID { get; set; }
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs
new file mode 100644
index 0000000000..f952dbc1b5
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/MultiplayerTeam.cs
@@ -0,0 +1,21 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using MessagePack;
+
+#nullable enable
+
+namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
+{
+ [Serializable]
+ [MessagePackObject]
+ public class MultiplayerTeam
+ {
+ [Key(0)]
+ public int ID { get; set; }
+
+ [Key(1)]
+ public string Name { get; set; } = string.Empty;
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs
new file mode 100644
index 0000000000..91d1aa43d4
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusRoomState.cs
@@ -0,0 +1,27 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using MessagePack;
+
+#nullable enable
+
+namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
+{
+ [MessagePackObject]
+ public class TeamVersusRoomState : MatchRoomState
+ {
+ [Key(0)]
+ public List Teams { get; set; } = new List();
+
+ public static TeamVersusRoomState CreateDefault() =>
+ new TeamVersusRoomState
+ {
+ Teams =
+ {
+ new MultiplayerTeam { ID = 0, Name = "Team Red" },
+ new MultiplayerTeam { ID = 1, Name = "Team Blue" },
+ }
+ };
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs
new file mode 100644
index 0000000000..96a4e2ea99
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchTypes/TeamVersus/TeamVersusUserState.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using MessagePack;
+
+#nullable enable
+
+namespace osu.Game.Online.Multiplayer.MatchTypes.TeamVersus
+{
+ public class TeamVersusUserState : MatchUserState
+ {
+ [Key(0)]
+ public int TeamID { get; set; }
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MatchUserRequest.cs b/osu.Game/Online/Multiplayer/MatchUserRequest.cs
new file mode 100644
index 0000000000..15c3ad0776
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchUserRequest.cs
@@ -0,0 +1,17 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using MessagePack;
+
+namespace osu.Game.Online.Multiplayer
+{
+ ///
+ /// A request from a user to perform an action specific to the current match type.
+ ///
+ [Serializable]
+ [MessagePackObject]
+ public abstract class MatchUserRequest
+ {
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MatchUserState.cs b/osu.Game/Online/Multiplayer/MatchUserState.cs
new file mode 100644
index 0000000000..f457191bb5
--- /dev/null
+++ b/osu.Game/Online/Multiplayer/MatchUserState.cs
@@ -0,0 +1,23 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using MessagePack;
+using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
+
+#nullable enable
+
+namespace osu.Game.Online.Multiplayer
+{
+ ///
+ /// User specific state for the current match type.
+ /// Can be used to contain any state which should be used before or during match gameplay.
+ ///
+ [Serializable]
+ [MessagePackObject]
+ [Union(0, typeof(TeamVersusUserState))]
+ // TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
+ public class MatchUserState
+ {
+ }
+}
diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs
index 9972d7e88d..873be7f49c 100644
--- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs
+++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs
@@ -293,6 +293,8 @@ namespace osu.Game.Online.Multiplayer
public abstract Task ChangeUserMods(IEnumerable newMods);
+ public abstract Task SendMatchRequest(MatchUserRequest request);
+
public abstract Task StartMatch();
Task IMultiplayerClient.RoomStateChanged(MultiplayerRoomState state)
@@ -420,6 +422,46 @@ namespace osu.Game.Online.Multiplayer
return Task.CompletedTask;
}
+ Task IMultiplayerClient.MatchUserStateChanged(int userId, MatchUserState state)
+ {
+ if (Room == null)
+ return Task.CompletedTask;
+
+ Scheduler.Add(() =>
+ {
+ if (Room == null)
+ return;
+
+ Room.Users.Single(u => u.UserID == userId).MatchState = state;
+ RoomUpdated?.Invoke();
+ }, false);
+
+ return Task.CompletedTask;
+ }
+
+ Task IMultiplayerClient.MatchRoomStateChanged(MatchRoomState state)
+ {
+ if (Room == null)
+ return Task.CompletedTask;
+
+ Scheduler.Add(() =>
+ {
+ if (Room == null)
+ return;
+
+ Room.MatchState = state;
+ RoomUpdated?.Invoke();
+ }, false);
+
+ return Task.CompletedTask;
+ }
+
+ public Task MatchEvent(MatchServerEvent e)
+ {
+ // not used by any match types just yet.
+ return Task.CompletedTask;
+ }
+
Task IMultiplayerClient.UserBeatmapAvailabilityChanged(int userId, BeatmapAvailability beatmapAvailability)
{
if (Room == null)
diff --git a/osu.Game/Online/Multiplayer/MultiplayerRoom.cs b/osu.Game/Online/Multiplayer/MultiplayerRoom.cs
index c5fa6253ed..175c0e0e27 100644
--- a/osu.Game/Online/Multiplayer/MultiplayerRoom.cs
+++ b/osu.Game/Online/Multiplayer/MultiplayerRoom.cs
@@ -39,7 +39,7 @@ namespace osu.Game.Online.Multiplayer
/// All users currently in this room.
///
[Key(3)]
- public List Users { get; set; } = new List();
+ public IList Users { get; set; } = new List();
///
/// The host of this room, in control of changing room settings.
@@ -47,6 +47,9 @@ namespace osu.Game.Online.Multiplayer
[Key(4)]
public MultiplayerRoomUser? Host { get; set; }
+ [Key(5)]
+ public MatchRoomState? MatchState { get; set; }
+
[JsonConstructor]
[SerializationConstructor]
public MultiplayerRoom(long roomId)
diff --git a/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs b/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs
index 4e94c5982f..706bc750d3 100644
--- a/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs
+++ b/osu.Game/Online/Multiplayer/MultiplayerRoomSettings.cs
@@ -8,6 +8,7 @@ using System.Collections.Generic;
using System.Linq;
using MessagePack;
using osu.Game.Online.API;
+using osu.Game.Online.Rooms;
namespace osu.Game.Online.Multiplayer
{
@@ -39,6 +40,9 @@ namespace osu.Game.Online.Multiplayer
[Key(7)]
public string Password { get; set; } = string.Empty;
+ [Key(8)]
+ public MatchType MatchType { get; set; }
+
public bool Equals(MultiplayerRoomSettings other)
=> BeatmapID == other.BeatmapID
&& BeatmapChecksum == other.BeatmapChecksum
@@ -47,7 +51,8 @@ namespace osu.Game.Online.Multiplayer
&& RulesetID == other.RulesetID
&& Password.Equals(other.Password, StringComparison.Ordinal)
&& Name.Equals(other.Name, StringComparison.Ordinal)
- && PlaylistItemId == other.PlaylistItemId;
+ && PlaylistItemId == other.PlaylistItemId
+ && MatchType == other.MatchType;
public override string ToString() => $"Name:{Name}"
+ $" Beatmap:{BeatmapID} ({BeatmapChecksum})"
@@ -55,6 +60,7 @@ namespace osu.Game.Online.Multiplayer
+ $" AllowedMods:{string.Join(',', AllowedMods)}"
+ $" Password:{(string.IsNullOrEmpty(Password) ? "no" : "yes")}"
+ $" Ruleset:{RulesetID}"
+ + $" Type:{MatchType}"
+ $" Item:{PlaylistItemId}";
}
}
diff --git a/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs b/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs
index a49a8f083c..5d11e2921a 100644
--- a/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs
+++ b/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs
@@ -24,6 +24,9 @@ namespace osu.Game.Online.Multiplayer
[Key(1)]
public MultiplayerUserState State { get; set; } = MultiplayerUserState.Idle;
+ [Key(4)]
+ public MatchUserState? MatchState { get; set; }
+
///
/// The availability state of the current beatmap.
///
diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs
index 726e26ebe1..8b8d10ce4f 100644
--- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs
+++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs
@@ -37,7 +37,9 @@ namespace osu.Game.Online.Multiplayer
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{
- connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint);
+ // Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
+ // More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
+ connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint, false);
if (connector != null)
{
@@ -56,6 +58,9 @@ namespace osu.Game.Online.Multiplayer
connection.On(nameof(IMultiplayerClient.ResultsReady), ((IMultiplayerClient)this).ResultsReady);
connection.On>(nameof(IMultiplayerClient.UserModsChanged), ((IMultiplayerClient)this).UserModsChanged);
connection.On(nameof(IMultiplayerClient.UserBeatmapAvailabilityChanged), ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged);
+ connection.On(nameof(IMultiplayerClient.MatchRoomStateChanged), ((IMultiplayerClient)this).MatchRoomStateChanged);
+ connection.On(nameof(IMultiplayerClient.MatchUserStateChanged), ((IMultiplayerClient)this).MatchUserStateChanged);
+ connection.On(nameof(IMultiplayerClient.MatchEvent), ((IMultiplayerClient)this).MatchEvent);
};
IsConnected.BindTo(connector.IsConnected);
@@ -118,6 +123,14 @@ namespace osu.Game.Online.Multiplayer
return connection.InvokeAsync(nameof(IMultiplayerServer.ChangeUserMods), newMods);
}
+ public override Task SendMatchRequest(MatchUserRequest request)
+ {
+ if (!IsConnected.Value)
+ return Task.CompletedTask;
+
+ return connection.InvokeAsync(nameof(IMultiplayerServer.SendMatchRequest), request);
+ }
+
public override Task StartMatch()
{
if (!IsConnected.Value)
diff --git a/osu.Game/Online/Rooms/GameType.cs b/osu.Game/Online/Rooms/GameType.cs
deleted file mode 100644
index caa352d812..0000000000
--- a/osu.Game/Online/Rooms/GameType.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics;
-using osu.Game.Graphics;
-
-namespace osu.Game.Online.Rooms
-{
- public abstract class GameType
- {
- public abstract string Name { get; }
-
- public abstract Drawable GetIcon(OsuColour colours, float size);
-
- public override int GetHashCode() => GetType().GetHashCode();
- public override bool Equals(object obj) => GetType() == obj?.GetType();
- }
-}
diff --git a/osu.Game/Online/Rooms/GameTypes/GameTypePlaylists.cs b/osu.Game/Online/Rooms/GameTypes/GameTypePlaylists.cs
deleted file mode 100644
index 3425c6c5cd..0000000000
--- a/osu.Game/Online/Rooms/GameTypes/GameTypePlaylists.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Sprites;
-using osu.Game.Graphics;
-using osuTK;
-
-namespace osu.Game.Online.Rooms.GameTypes
-{
- public class GameTypePlaylists : GameType
- {
- public override string Name => "Playlists";
-
- public override Drawable GetIcon(OsuColour colours, float size) => new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Icon = FontAwesome.Regular.Clock,
- Size = new Vector2(size),
- Colour = colours.Blue,
- Shadow = false
- };
- }
-}
diff --git a/osu.Game/Online/Rooms/GameTypes/GameTypeTag.cs b/osu.Game/Online/Rooms/GameTypes/GameTypeTag.cs
deleted file mode 100644
index e468612738..0000000000
--- a/osu.Game/Online/Rooms/GameTypes/GameTypeTag.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Sprites;
-using osu.Game.Graphics;
-using osuTK;
-
-namespace osu.Game.Online.Rooms.GameTypes
-{
- public class GameTypeTag : GameType
- {
- public override string Name => "Tag";
-
- public override Drawable GetIcon(OsuColour colours, float size)
- {
- return new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Icon = FontAwesome.Solid.Sync,
- Size = new Vector2(size),
- Colour = colours.Blue,
- Shadow = false,
- };
- }
- }
-}
diff --git a/osu.Game/Online/Rooms/GameTypes/GameTypeTagTeam.cs b/osu.Game/Online/Rooms/GameTypes/GameTypeTagTeam.cs
deleted file mode 100644
index b82f203fac..0000000000
--- a/osu.Game/Online/Rooms/GameTypes/GameTypeTagTeam.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Sprites;
-using osu.Game.Graphics;
-using osuTK;
-
-namespace osu.Game.Online.Rooms.GameTypes
-{
- public class GameTypeTagTeam : GameType
- {
- public override string Name => "Tag Team";
-
- public override Drawable GetIcon(OsuColour colours, float size)
- {
- return new FillFlowContainer
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(2f),
- Children = new[]
- {
- new SpriteIcon
- {
- Icon = FontAwesome.Solid.Sync,
- Size = new Vector2(size * 0.75f),
- Colour = colours.Blue,
- Shadow = false,
- },
- new SpriteIcon
- {
- Icon = FontAwesome.Solid.Sync,
- Size = new Vector2(size * 0.75f),
- Colour = colours.Pink,
- Shadow = false,
- },
- },
- };
- }
- }
-}
diff --git a/osu.Game/Online/Rooms/GameTypes/GameTypeTeamVersus.cs b/osu.Game/Online/Rooms/GameTypes/GameTypeTeamVersus.cs
deleted file mode 100644
index 5ad4033dc9..0000000000
--- a/osu.Game/Online/Rooms/GameTypes/GameTypeTeamVersus.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Game.Graphics;
-using osuTK;
-
-namespace osu.Game.Online.Rooms.GameTypes
-{
- public class GameTypeTeamVersus : GameType
- {
- public override string Name => "Team Versus";
-
- public override Drawable GetIcon(OsuColour colours, float size)
- {
- return new FillFlowContainer
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Spacing = new Vector2(2f),
- Children = new[]
- {
- new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
- new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
- },
- };
- }
- }
-}
diff --git a/osu.Game/Online/Rooms/GameTypes/GameTypeVersus.cs b/osu.Game/Online/Rooms/GameTypes/GameTypeVersus.cs
deleted file mode 100644
index 3783cc67b0..0000000000
--- a/osu.Game/Online/Rooms/GameTypes/GameTypeVersus.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics;
-using osu.Game.Graphics;
-
-namespace osu.Game.Online.Rooms.GameTypes
-{
- public class GameTypeVersus : GameType
- {
- public override string Name => "Versus";
-
- public override Drawable GetIcon(OsuColour colours, float size)
- {
- return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- };
- }
- }
-}
diff --git a/osu.Game/Online/Rooms/GameTypes/VersusRow.cs b/osu.Game/Online/Rooms/GameTypes/VersusRow.cs
deleted file mode 100644
index 0bd09a23ac..0000000000
--- a/osu.Game/Online/Rooms/GameTypes/VersusRow.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osuTK;
-using osuTK.Graphics;
-
-namespace osu.Game.Online.Rooms.GameTypes
-{
- public class VersusRow : FillFlowContainer
- {
- public VersusRow(Color4 first, Color4 second, float size)
- {
- var triangleSize = new Vector2(size);
- AutoSizeAxes = Axes.Both;
- Spacing = new Vector2(2f, 0f);
-
- Children = new[]
- {
- new Container
- {
- Size = triangleSize,
- Colour = first,
- Children = new[]
- {
- new EquilateralTriangle
- {
- Origin = Anchor.BottomLeft,
- RelativeSizeAxes = Axes.Both,
- Rotation = 90,
- EdgeSmoothness = new Vector2(1f),
- },
- },
- },
- new Container
- {
- Size = triangleSize,
- Colour = second,
- Children = new[]
- {
- new EquilateralTriangle
- {
- Anchor = Anchor.BottomLeft,
- RelativeSizeAxes = Axes.Both,
- Rotation = -90,
- EdgeSmoothness = new Vector2(1f),
- },
- },
- },
- };
- }
- }
-}
diff --git a/osu.Game/Online/Rooms/MatchType.cs b/osu.Game/Online/Rooms/MatchType.cs
new file mode 100644
index 0000000000..36f0dc0c81
--- /dev/null
+++ b/osu.Game/Online/Rooms/MatchType.cs
@@ -0,0 +1,20 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.ComponentModel;
+
+namespace osu.Game.Online.Rooms
+{
+ public enum MatchType
+ {
+ // used for osu-web deserialization so names shouldn't be changed.
+
+ Playlists,
+
+ [Description("Head to head")]
+ HeadToHead,
+
+ [Description("Team VS")]
+ TeamVersus,
+ }
+}
diff --git a/osu.Game/Online/Rooms/Room.cs b/osu.Game/Online/Rooms/Room.cs
index 4c506e26a8..4bd5b1a788 100644
--- a/osu.Game/Online/Rooms/Room.cs
+++ b/osu.Game/Online/Rooms/Room.cs
@@ -7,7 +7,6 @@ using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.IO.Serialization.Converters;
-using osu.Game.Online.Rooms.GameTypes;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Users;
using osu.Game.Utils;
@@ -63,7 +62,16 @@ namespace osu.Game.Online.Rooms
[Cached]
[JsonIgnore]
- public readonly Bindable Type = new Bindable(new GameTypePlaylists());
+ public readonly Bindable Type = new Bindable();
+
+ // Todo: osu-framework bug (https://github.com/ppy/osu-framework/issues/4106)
+ [JsonConverter(typeof(SnakeCaseStringEnumConverter))]
+ [JsonProperty("type")]
+ private MatchType type
+ {
+ get => Type.Value;
+ set => Type.Value = value;
+ }
[Cached]
[JsonIgnore]
diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs
index a5e5f664c9..5b3c142a66 100644
--- a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs
+++ b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs
@@ -63,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
},
};
- Action = () => playButton.Click();
+ Action = () => playButton.TriggerClick();
Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100);
}
diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
index 58b402c164..9d2cd8a21d 100644
--- a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
@@ -153,7 +153,7 @@ namespace osu.Game.Overlays.Chat.Tabs
switch (e.Button)
{
case MouseButton.Middle:
- CloseButton.Click();
+ CloseButton.TriggerClick();
break;
}
}
diff --git a/osu.Game/Overlays/Comments/CommentEditor.cs b/osu.Game/Overlays/Comments/CommentEditor.cs
index 7b4bf882dc..20a8ab64f7 100644
--- a/osu.Game/Overlays/Comments/CommentEditor.cs
+++ b/osu.Game/Overlays/Comments/CommentEditor.cs
@@ -120,7 +120,7 @@ namespace osu.Game.Overlays.Comments
if (commitButton.IsBlocked.Value)
return;
- commitButton.Click();
+ commitButton.TriggerClick();
};
}
diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs
index cd02900e88..78ef2ec795 100644
--- a/osu.Game/Overlays/Dialog/PopupDialog.cs
+++ b/osu.Game/Overlays/Dialog/PopupDialog.cs
@@ -218,7 +218,7 @@ namespace osu.Game.Overlays.Dialog
///
/// Programmatically clicks the first .
///
- public void PerformOkAction() => Buttons.OfType().First().Click();
+ public void PerformOkAction() => Buttons.OfType().First().TriggerClick();
protected override bool OnKeyDown(KeyDownEvent e)
{
@@ -265,7 +265,7 @@ namespace osu.Game.Overlays.Dialog
if (!actionInvoked && content.IsPresent)
// In the case a user did not choose an action before a hide was triggered, press the last button.
// This is presumed to always be a sane default "cancel" action.
- buttonsContainer.Last().Click();
+ buttonsContainer.Last().TriggerClick();
content.FadeOut(EXIT_DURATION, Easing.InSine);
}
@@ -273,7 +273,7 @@ namespace osu.Game.Overlays.Dialog
private void pressButtonAtIndex(int index)
{
if (index < Buttons.Count())
- Buttons.Skip(index).First().Click();
+ Buttons.Skip(index).First().TriggerClick();
}
}
}
diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs
index bc3b0e6c9a..43ef42a809 100644
--- a/osu.Game/Overlays/DialogOverlay.cs
+++ b/osu.Game/Overlays/DialogOverlay.cs
@@ -88,7 +88,7 @@ namespace osu.Game.Overlays
switch (action)
{
case GlobalAction.Select:
- CurrentDialog?.Buttons.OfType().FirstOrDefault()?.Click();
+ CurrentDialog?.Buttons.OfType().FirstOrDefault()?.TriggerClick();
return true;
}
diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
index 793bb79318..96eba7808f 100644
--- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs
+++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
@@ -404,11 +404,11 @@ namespace osu.Game.Overlays.Mods
switch (e.Key)
{
case Key.Number1:
- DeselectAllButton.Click();
+ DeselectAllButton.TriggerClick();
return true;
case Key.Number2:
- CloseButton.Click();
+ CloseButton.TriggerClick();
return true;
}
diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs
index 4a33f9e296..6da41b2b5f 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs
@@ -188,7 +188,7 @@ namespace osu.Game.Overlays.Toolbar
{
if (action == Hotkey)
{
- Click();
+ TriggerClick();
return true;
}
diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs
index 564fd65719..a70a0d8a71 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs
@@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Toolbar
protected override bool OnClick(ClickEvent e)
{
- Parent.Click();
+ Parent.TriggerClick();
return base.OnClick(e);
}
}
diff --git a/osu.Game/Overlays/Wiki/WikiMainPage.cs b/osu.Game/Overlays/Wiki/WikiMainPage.cs
index c4c0b83ef4..3fb0aa450e 100644
--- a/osu.Game/Overlays/Wiki/WikiMainPage.cs
+++ b/osu.Game/Overlays/Wiki/WikiMainPage.cs
@@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Wiki
Child = new OsuSpriteText
{
Text = blurbNode.InnerText,
- Font = OsuFont.GetFont(size: 12),
+ Font = OsuFont.GetFont(Typeface.Inter, size: 12, weight: FontWeight.Light),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
}
diff --git a/osu.Game/Overlays/Wiki/WikiPanelContainer.cs b/osu.Game/Overlays/Wiki/WikiPanelContainer.cs
index e1c00a955b..7e7e005586 100644
--- a/osu.Game/Overlays/Wiki/WikiPanelContainer.cs
+++ b/osu.Game/Overlays/Wiki/WikiPanelContainer.cs
@@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Wiki
DocumentMargin = new MarginPadding(0);
}
- public override SpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = t.Font.With(weight: FontWeight.Bold));
+ public override SpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = t.Font.With(Typeface.Torus, weight: FontWeight.Bold));
public override MarkdownTextFlowContainer CreateTextFlow() => base.CreateTextFlow().With(f => f.TextAnchor = Anchor.TopCentre);
diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs
index 7fde14d6ca..1d33b44812 100644
--- a/osu.Game/Rulesets/Mods/ModMuted.cs
+++ b/osu.Game/Rulesets/Mods/ModMuted.cs
@@ -1,14 +1,16 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
using osu.Game.Configuration;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@@ -41,7 +43,7 @@ namespace osu.Game.Rulesets.Mods
Value = true
};
- [SettingSource("Final volume at combo", "The combo count at which point the track reaches its final volume.")]
+ [SettingSource("Final volume at combo", "The combo count at which point the track reaches its final volume.", SettingControlType = typeof(SettingsSlider))]
public BindableInt MuteComboCount { get; } = new BindableInt
{
Default = 100,
@@ -64,6 +66,11 @@ namespace osu.Game.Rulesets.Mods
Value = true
};
+ protected ModMuted()
+ {
+ InverseMuting.BindValueChanged(i => MuteComboCount.MinValue = i.NewValue ? 1 : 0, true);
+ }
+
public void ApplyToTrack(ITrack track)
{
track.AddAdjustment(AdjustableProperty.Volume, mainVolumeAdjust);
@@ -89,7 +96,7 @@ namespace osu.Game.Rulesets.Mods
currentCombo = scoreProcessor.Combo.GetBoundCopy();
currentCombo.BindValueChanged(combo =>
{
- double dimFactor = Math.Min(1, (double)combo.NewValue / MuteComboCount.Value);
+ double dimFactor = MuteComboCount.Value == 0 ? 1 : (double)combo.NewValue / MuteComboCount.Value;
if (InverseMuting.Value)
dimFactor = 1 - dimFactor;
@@ -101,4 +108,9 @@ namespace osu.Game.Rulesets.Mods
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
}
+
+ public class MuteComboSlider : OsuSliderBar
+ {
+ public override LocalisableString TooltipText => Current.Value == 0 ? "always muted" : base.TooltipText;
+ }
}
diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs
index bdb0157746..6c712e9d5b 100644
--- a/osu.Game/Screens/Menu/ButtonSystem.cs
+++ b/osu.Game/Screens/Menu/ButtonSystem.cs
@@ -210,7 +210,7 @@ namespace osu.Game.Screens.Menu
{
if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
{
- logo?.Click();
+ logo?.TriggerClick();
return true;
}
}
@@ -226,7 +226,7 @@ namespace osu.Game.Screens.Menu
return goBack();
case GlobalAction.Select:
- logo?.Click();
+ logo?.TriggerClick();
return true;
default:
@@ -248,7 +248,7 @@ namespace osu.Game.Screens.Menu
return true;
case ButtonSystemState.Play:
- backButton.Click();
+ backButton.TriggerClick();
return true;
default:
@@ -268,11 +268,11 @@ namespace osu.Game.Screens.Menu
return true;
case ButtonSystemState.TopLevel:
- buttonsTopLevel.First().Click();
+ buttonsTopLevel.First().TriggerClick();
return false;
case ButtonSystemState.Play:
- buttonsPlay.First().Click();
+ buttonsPlay.First().TriggerClick();
return false;
}
}
diff --git a/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs b/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs
index ae1ca1b967..613f16563c 100644
--- a/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs
+++ b/osu.Game/Screens/OnlinePlay/Components/DrawableGameType.cs
@@ -2,24 +2,28 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
+using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Online.Rooms;
+using osuTK;
+using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Components
{
public class DrawableGameType : CircularContainer, IHasTooltip
{
- private readonly GameType type;
+ private readonly MatchType type;
- public LocalisableString TooltipText => type.Name;
+ public LocalisableString TooltipText => type.GetLocalisableDescription();
- public DrawableGameType(GameType type)
+ public DrawableGameType(MatchType type)
{
this.type = type;
Masking = true;
@@ -34,10 +38,138 @@ namespace osu.Game.Screens.OnlinePlay.Components
};
}
+ [Resolved]
+ private OsuColour colours { get; set; }
+
[BackgroundDependencyLoader]
- private void load(OsuColour colours)
+ private void load()
{
- Add(type.GetIcon(colours, Height / 2));
+ Add(getIconFor(type));
+ }
+
+ private Drawable getIconFor(MatchType matchType)
+ {
+ float size = Height / 2;
+
+ switch (matchType)
+ {
+ default:
+ case MatchType.Playlists:
+ return new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(size),
+ Icon = FontAwesome.Regular.Clock,
+ Colour = colours.Blue,
+ Shadow = false
+ };
+
+ case MatchType.HeadToHead:
+ return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ };
+
+ case MatchType.TeamVersus:
+ return new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Spacing = new Vector2(2f),
+ Children = new[]
+ {
+ new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
+ new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
+ },
+ };
+
+ // case MatchType.TagCoop:
+ // return new SpriteIcon
+ // {
+ // Anchor = Anchor.Centre,
+ // Origin = Anchor.Centre,
+ // Size = new Vector2(size),
+ // Icon = FontAwesome.Solid.Sync,
+ // Colour = colours.Blue,
+ //
+ // Shadow = false
+ // };
+
+ // case MatchType.TagTeamCoop:
+ // return new FillFlowContainer
+ // {
+ // Anchor = Anchor.Centre,
+ // Origin = Anchor.Centre,
+ // AutoSizeAxes = Axes.Both,
+ // Direction = FillDirection.Horizontal,
+ // Spacing = new Vector2(2f),
+ // Children = new[]
+ // {
+ // new SpriteIcon
+ // {
+ // Icon = FontAwesome.Solid.Sync,
+ // Size = new Vector2(size * 0.75f),
+ // Colour = colours.Blue,
+ // Shadow = false,
+ // },
+ // new SpriteIcon
+ // {
+ // Icon = FontAwesome.Solid.Sync,
+ // Size = new Vector2(size * 0.75f),
+ // Colour = colours.Pink,
+ // Shadow = false,
+ // },
+ // },
+ // };
+ }
+ }
+
+ private class VersusRow : FillFlowContainer
+ {
+ public VersusRow(Color4 first, Color4 second, float size)
+ {
+ var triangleSize = new Vector2(size);
+ AutoSizeAxes = Axes.Both;
+ Spacing = new Vector2(2f, 0f);
+
+ Children = new[]
+ {
+ new Container
+ {
+ Size = triangleSize,
+ Colour = first,
+ Children = new[]
+ {
+ new EquilateralTriangle
+ {
+ Origin = Anchor.BottomLeft,
+ RelativeSizeAxes = Axes.Both,
+ Rotation = 90,
+ EdgeSmoothness = new Vector2(1f),
+ },
+ },
+ },
+ new Container
+ {
+ Size = triangleSize,
+ Colour = second,
+ Children = new[]
+ {
+ new EquilateralTriangle
+ {
+ Anchor = Anchor.BottomLeft,
+ RelativeSizeAxes = Axes.Both,
+ Rotation = -90,
+ EdgeSmoothness = new Vector2(1f),
+ },
+ },
+ },
+ };
+ }
}
}
}
diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs
index 3112b2cc30..0b19e2df1c 100644
--- a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs
+++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs
@@ -388,7 +388,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
switch (action)
{
case GlobalAction.Select:
- Click();
+ TriggerClick();
return true;
}
diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/GameTypePicker.cs b/osu.Game/Screens/OnlinePlay/Match/Components/MatchTypePicker.cs
similarity index 84%
rename from osu.Game/Screens/OnlinePlay/Match/Components/GameTypePicker.cs
rename to osu.Game/Screens/OnlinePlay/Match/Components/MatchTypePicker.cs
index cca1f84bbb..c72fa24b67 100644
--- a/osu.Game/Screens/OnlinePlay/Match/Components/GameTypePicker.cs
+++ b/osu.Game/Screens/OnlinePlay/Match/Components/MatchTypePicker.cs
@@ -9,31 +9,29 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Online.Rooms;
-using osu.Game.Online.Rooms.GameTypes;
using osu.Game.Screens.OnlinePlay.Components;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Match.Components
{
- public class GameTypePicker : DisableableTabControl
+ public class MatchTypePicker : DisableableTabControl
{
private const float height = 40;
private const float selection_width = 3;
- protected override TabItem CreateTabItem(GameType value) => new GameTypePickerItem(value);
+ protected override TabItem CreateTabItem(MatchType value) => new GameTypePickerItem(value);
- protected override Dropdown CreateDropdown() => null;
+ protected override Dropdown CreateDropdown() => null;
- public GameTypePicker()
+ public MatchTypePicker()
{
Height = height + selection_width * 2;
TabContainer.Spacing = new Vector2(10 - selection_width * 2);
- AddItem(new GameTypeTag());
- AddItem(new GameTypeVersus());
- AddItem(new GameTypeTagTeam());
- AddItem(new GameTypeTeamVersus());
- AddItem(new GameTypePlaylists());
+ AddItem(MatchType.HeadToHead);
+ AddItem(MatchType.TeamVersus);
+ // TODO: remove after osu-web is updated to set the correct default type.
+ AddItem(MatchType.Playlists);
}
private class GameTypePickerItem : DisableableTabItem
@@ -42,7 +40,7 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
private readonly CircularContainer hover, selection;
- public GameTypePickerItem(GameType value)
+ public GameTypePickerItem(MatchType value)
: base(value)
{
AutoSizeAxes = Axes.Both;
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs
index 338d2c9e84..425252f3cf 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerMatchSettingsOverlay.cs
@@ -6,6 +6,7 @@ using System.Diagnostics;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
+using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.ExceptionExtensions;
using osu.Framework.Graphics;
@@ -43,7 +44,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
public OsuTextBox NameField, MaxParticipantsField;
public RoomAvailabilityPicker AvailabilityPicker;
- public GameTypePicker TypePicker;
+ public MatchTypePicker TypePicker;
public OsuTextBox PasswordTextBox;
public TriangleButton ApplyButton;
@@ -157,7 +158,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
Spacing = new Vector2(7),
Children = new Drawable[]
{
- TypePicker = new GameTypePicker
+ TypePicker = new MatchTypePicker
{
RelativeSizeAxes = Axes.X,
Enabled = { Value = false }
@@ -265,7 +266,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
loadingLayer = new LoadingLayer(true)
};
- TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true);
+ TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true);
RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true);
Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true);
Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true);
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs
index baf9570209..2a40a61257 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs
@@ -99,7 +99,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
break;
}
- bool enableButton = Client.Room?.State == MultiplayerRoomState.Open && !operationInProgress.Value;
+ bool enableButton = Room?.State == MultiplayerRoomState.Open && !operationInProgress.Value;
// When the local user is the host and spectating the match, the "start match" state should be enabled if any users are ready.
if (localUser?.State == MultiplayerUserState.Spectating)
diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs b/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs
index ac816c8561..24b3b4ec94 100644
--- a/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs
+++ b/osu.Game/Screens/OnlinePlay/OnlinePlayComposite.cs
@@ -30,7 +30,7 @@ namespace osu.Game.Screens.OnlinePlay
protected Bindable Status { get; private set; }
[Resolved(typeof(Room))]
- protected Bindable Type { get; private set; }
+ protected Bindable Type { get; private set; }
[Resolved(typeof(Room))]
protected BindableList Playlist { get; private set; }
diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs
index 2608c93fa1..ce1f223403 100644
--- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs
+++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs
@@ -42,12 +42,12 @@ namespace osu.Game.Screens.Play
///
/// Action that is invoked when is triggered.
///
- protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.Click();
+ protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.TriggerClick();
///
/// Action that is invoked when is triggered.
///
- protected virtual Action SelectAction => () => InternalButtons.Selected?.Click();
+ protected virtual Action SelectAction => () => InternalButtons.Selected?.TriggerClick();
public abstract string Header { get; }
diff --git a/osu.Game/Screens/Play/PauseOverlay.cs b/osu.Game/Screens/Play/PauseOverlay.cs
index 8778cff535..e0b7e5c941 100644
--- a/osu.Game/Screens/Play/PauseOverlay.cs
+++ b/osu.Game/Screens/Play/PauseOverlay.cs
@@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play
private SkinnableSound pauseLoop;
- protected override Action BackAction => () => InternalButtons.Children.First().Click();
+ protected override Action BackAction => () => InternalButtons.Children.First().TriggerClick();
[BackgroundDependencyLoader]
private void load(OsuColour colours)
diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs
index ed49fc40b2..4a74fa1d4f 100644
--- a/osu.Game/Screens/Play/SkipOverlay.cs
+++ b/osu.Game/Screens/Play/SkipOverlay.cs
@@ -148,7 +148,7 @@ namespace osu.Game.Screens.Play
if (!button.Enabled.Value)
return false;
- button.Click();
+ button.TriggerClick();
return true;
}
diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs
index c3fbd767ff..9c0a68133c 100644
--- a/osu.Game/Screens/Select/FooterButton.cs
+++ b/osu.Game/Screens/Select/FooterButton.cs
@@ -176,7 +176,7 @@ namespace osu.Game.Screens.Select
{
if (action == Hotkey)
{
- Click();
+ TriggerClick();
return true;
}
diff --git a/osu.Game/Screens/Select/FooterButtonRandom.cs b/osu.Game/Screens/Select/FooterButtonRandom.cs
index 2d14111137..1eaf2c591e 100644
--- a/osu.Game/Screens/Select/FooterButtonRandom.cs
+++ b/osu.Game/Screens/Select/FooterButtonRandom.cs
@@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select
return false;
}
- Click();
+ TriggerClick();
return true;
}
diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs
index 2676635764..b5fdbd225f 100644
--- a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs
+++ b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs
@@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Options
if (found != null)
{
- found.Click();
+ found.TriggerClick();
return true;
}
}
diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs
index 3349d670c8..7deecdfa28 100644
--- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs
+++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs
@@ -192,6 +192,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
return Task.CompletedTask;
}
+ public override Task SendMatchRequest(MatchUserRequest request) => Task.CompletedTask;
+
public override Task StartMatch()
{
Debug.Assert(Room != null);
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 4b0edf990e..0c26bce8c9 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -36,7 +36,7 @@
runtime; build; native; contentfiles; analyzers; buildtransitive
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index e4992e1132..b7f252820c 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -70,7 +70,7 @@
-
+
@@ -93,7 +93,7 @@
-
+