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Make difficulty sliders private set
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@ -15,12 +15,12 @@ namespace osu.Game.Screens.Edit.Setup
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public partial class DifficultySection : SetupSection
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public partial class DifficultySection : SetupSection
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protected LabelledSliderBar<float> CircleSizeSlider = null!;
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protected LabelledSliderBar<float> CircleSizeSlider { get; private set; } = null!;
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protected LabelledSliderBar<float> HealthDrainSlider = null!;
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protected LabelledSliderBar<float> HealthDrainSlider { get; private set; } = null!;
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protected LabelledSliderBar<float> ApproachRateSlider = null!;
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protected LabelledSliderBar<float> ApproachRateSlider { get; private set; } = null!;
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protected LabelledSliderBar<float> OverallDifficultySlider = null!;
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protected LabelledSliderBar<float> OverallDifficultySlider { get; private set; } = null!;
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protected LabelledSliderBar<double> BaseVelocitySlider = null!;
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protected LabelledSliderBar<double> BaseVelocitySlider { get; private set; } = null!;
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protected LabelledSliderBar<double> TickRateSlider = null!;
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protected LabelledSliderBar<double> TickRateSlider { get; private set; } = null!;
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public override LocalisableString Title => EditorSetupStrings.DifficultyHeader;
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public override LocalisableString Title => EditorSetupStrings.DifficultyHeader;
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