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Remove pointless test class in TestSceneStoryboardSamples

This commit is contained in:
Dean Herbert 2023-10-05 17:16:10 +09:00
parent 1005b7ac85
commit f9021bf551
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@ -126,7 +126,7 @@ namespace osu.Game.Tests.Gameplay
public void TestSamplePlaybackWithBeatmapHitsoundsOff()
{
GameplayClockContainer gameplayContainer = null;
TestDrawableStoryboardSample sample = null;
DrawableStoryboardSample sample = null;
AddStep("disable beatmap hitsounds", () => config.SetValue(OsuSetting.BeatmapHitsounds, false));
@ -141,7 +141,7 @@ namespace osu.Game.Tests.Gameplay
Child = beatmapSkinSourceContainer
});
beatmapSkinSourceContainer.Add(sample = new TestDrawableStoryboardSample(new StoryboardSampleInfo("test-sample", 1, 1))
beatmapSkinSourceContainer.Add(sample = new DrawableStoryboardSample(new StoryboardSampleInfo("test-sample", 1, 1))
{
Clock = gameplayContainer
});
@ -199,14 +199,6 @@ namespace osu.Game.Tests.Gameplay
protected internal override ISkin GetSkin() => new TestSkin("test-sample", resources);
}
private partial class TestDrawableStoryboardSample : DrawableStoryboardSample
{
public TestDrawableStoryboardSample(StoryboardSampleInfo sampleInfo)
: base(sampleInfo)
{
}
}
#region IResourceStorageProvider
public IRenderer Renderer => host.Renderer;