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Split beatmap set if either sort or group mode is difficulty
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@@ -48,7 +48,7 @@ namespace osu.Game.Screens.SelectV2
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var criteria = getCriteria();
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var newItems = new List<CarouselItem>();
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BeatmapSetsGroupedTogether = criteria.Sort != SortMode.Difficulty;
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BeatmapSetsGroupedTogether = criteria.Sort != SortMode.Difficulty && criteria.Group != GroupMode.Difficulty;
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var groups = getGroups((List<CarouselItem>)items, criteria);
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