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Split beatmap set if either sort or group mode is difficulty

This commit is contained in:
Salman Alshamrani
2025-05-18 01:31:43 +03:00
Unverified
parent 2b37e7f26c
commit f8cec19f04
@@ -48,7 +48,7 @@ namespace osu.Game.Screens.SelectV2
var criteria = getCriteria();
var newItems = new List<CarouselItem>();
BeatmapSetsGroupedTogether = criteria.Sort != SortMode.Difficulty;
BeatmapSetsGroupedTogether = criteria.Sort != SortMode.Difficulty && criteria.Group != GroupMode.Difficulty;
var groups = getGroups((List<CarouselItem>)items, criteria);