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Move OkResult from drawable swell to judgement

This commit is contained in:
Bartłomiej Dach 2022-06-24 13:00:12 +02:00
parent bcb9cba2d7
commit f47b74a938
No known key found for this signature in database
GPG Key ID: BCECCD4FA41F6497
3 changed files with 13 additions and 5 deletions

View File

@ -9,6 +9,11 @@ namespace osu.Game.Rulesets.Taiko.Judgements
{ {
public class TaikoSwellJudgement : TaikoJudgement public class TaikoSwellJudgement : TaikoJudgement
{ {
/// <summary>
/// The <see cref="HitResult"/> to grant when the player has hit more than half of swell ticks.
/// </summary>
public virtual HitResult OkResult => HitResult.Ok;
protected override double HealthIncreaseFor(HitResult result) protected override double HealthIncreaseFor(HitResult result)
{ {
switch (result) switch (result)

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@ -137,6 +137,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
private class TaikoClassicSwellJudgement : TaikoSwellJudgement private class TaikoClassicSwellJudgement : TaikoSwellJudgement
{ {
public override HitResult MaxResult => HitResult.LargeBonus; public override HitResult MaxResult => HitResult.LargeBonus;
public override HitResult OkResult => HitResult.SmallBonus;
} }
private class ClassicSwell : Swell private class ClassicSwell : Swell
@ -156,8 +158,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
private class ClassicDrawableSwell : DrawableSwell private class ClassicDrawableSwell : DrawableSwell
{ {
public override bool DisplayResult => false; public override bool DisplayResult => false;
protected override HitResult OkResult => HitResult.SmallBonus;
} }
#endregion #endregion

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@ -16,7 +16,7 @@ using osuTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements;
using osu.Game.Rulesets.Taiko.Skinning.Default; using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -34,7 +34,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
/// </summary> /// </summary>
private const double ring_appear_offset = 100; private const double ring_appear_offset = 100;
protected virtual HitResult OkResult => HitResult.Ok;
private readonly Container<DrawableSwellTick> ticks; private readonly Container<DrawableSwellTick> ticks;
private readonly Container bodyContainer; private readonly Container bodyContainer;
private readonly CircularContainer targetRing; private readonly CircularContainer targetRing;
@ -223,7 +222,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
tick.TriggerResult(false); tick.TriggerResult(false);
} }
ApplyResult(r => r.Type = numHits > HitObject.RequiredHits / 2 ? OkResult : r.Judgement.MinResult); ApplyResult(r =>
{
var swellJudgement = (TaikoSwellJudgement)r.Judgement;
r.Type = numHits > HitObject.RequiredHits / 2 ? swellJudgement.OkResult : swellJudgement.MinResult;
});
} }
} }