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@ -40,7 +40,8 @@ namespace osu.Game.Graphics.Containers
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protected virtual string PopInSampleName => "UI/wave-pop-in";
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protected virtual string PopOutSampleName => "UI/overlay-big-pop-out";
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private bool wasShown = false;
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// required due to LoadAsyncComplete() in `VisibilityContainer` calling PopOut() during load - similar workaround to `OsuDropdownMenu`
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private bool wasShown;
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public Color4 FirstWaveColour
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{
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@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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protected virtual string PopInSampleName => "UI/overlay-pop-in";
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protected virtual string PopOutSampleName => "UI/overlay-pop-out";
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// required due to LoadAsyncComplete() calling PopOut() during load - similar workaround to `OsuDropdownMenu`
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// required due to LoadAsyncComplete() in `VisibilityContainer` calling PopOut() during load - similar workaround to `OsuDropdownMenu`
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private bool wasOpened;
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public OsuPopover(bool withPadding = true)
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