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Merge pull request #24821 from bdach/scoring-test-scene-osu
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
This commit is contained in:
commit
f3b6aa5435
176
osu.Game.Rulesets.Osu.Tests/TestSceneScoring.cs
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176
osu.Game.Rulesets.Osu.Tests/TestSceneScoring.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Tests.Visual.Gameplay;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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[TestFixture]
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public partial class TestSceneScoring : ScoringTestScene
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{
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private Bindable<double> scoreMultiplier { get; } = new BindableDouble
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{
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Default = 4,
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Value = 4
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};
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protected override IBeatmap CreateBeatmap(int maxCombo)
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{
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var beatmap = new OsuBeatmap();
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for (int i = 0; i < maxCombo; i++)
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beatmap.HitObjects.Add(new HitCircle());
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return beatmap;
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}
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protected override IScoringAlgorithm CreateScoreV1() => new ScoreV1 { ScoreMultiplier = { BindTarget = scoreMultiplier } };
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protected override IScoringAlgorithm CreateScoreV2(int maxCombo) => new ScoreV2(maxCombo);
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protected override ProcessorBasedScoringAlgorithm CreateScoreAlgorithm(IBeatmap beatmap, ScoringMode mode) => new OsuProcessorBasedScoringAlgorithm(beatmap, mode);
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[Test]
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public void TestBasicScenarios()
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{
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AddStep("set up score multiplier", () =>
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{
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scoreMultiplier.BindValueChanged(_ => Rerun());
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});
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AddStep("set max combo to 100", () => MaxCombo.Value = 100);
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AddStep("set perfect score", () =>
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{
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NonPerfectLocations.Clear();
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MissLocations.Clear();
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});
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AddStep("set score with misses", () =>
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{
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NonPerfectLocations.Clear();
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MissLocations.Clear();
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MissLocations.AddRange(new[] { 24d, 49 });
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});
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AddStep("set score with misses and OKs", () =>
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{
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NonPerfectLocations.Clear();
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MissLocations.Clear();
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NonPerfectLocations.AddRange(new[] { 9d, 19, 29, 39, 59, 69, 79, 89, 99 });
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MissLocations.AddRange(new[] { 24d, 49 });
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});
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AddSliderStep("adjust score multiplier", 0, 10, (int)scoreMultiplier.Default, multiplier => scoreMultiplier.Value = multiplier);
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}
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private const int base_great = 300;
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private const int base_ok = 100;
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private class ScoreV1 : IScoringAlgorithm
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{
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private int currentCombo;
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public BindableDouble ScoreMultiplier { get; } = new BindableDouble();
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public void ApplyHit() => applyHitV1(base_great);
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public void ApplyNonPerfect() => applyHitV1(base_ok);
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public void ApplyMiss() => applyHitV1(0);
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private void applyHitV1(int baseScore)
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{
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if (baseScore == 0)
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{
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currentCombo = 0;
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return;
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}
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TotalScore += baseScore;
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// combo multiplier
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// ReSharper disable once PossibleLossOfFraction
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TotalScore += (int)(Math.Max(0, currentCombo - 1) * (baseScore / 25 * ScoreMultiplier.Value));
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currentCombo++;
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}
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public long TotalScore { get; private set; }
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}
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private class ScoreV2 : IScoringAlgorithm
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{
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private int currentCombo;
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private double comboPortion;
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private double currentBaseScore;
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private double maxBaseScore;
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private int currentHits;
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private readonly double comboPortionMax;
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private readonly int maxCombo;
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public ScoreV2(int maxCombo)
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{
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this.maxCombo = maxCombo;
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for (int i = 0; i < this.maxCombo; i++)
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ApplyHit();
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comboPortionMax = comboPortion;
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currentCombo = 0;
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comboPortion = 0;
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currentBaseScore = 0;
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maxBaseScore = 0;
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currentHits = 0;
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}
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public void ApplyHit() => applyHitV2(base_great);
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public void ApplyNonPerfect() => applyHitV2(base_ok);
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private void applyHitV2(int baseScore)
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{
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maxBaseScore += base_great;
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currentBaseScore += baseScore;
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comboPortion += baseScore * (1 + ++currentCombo / 10.0);
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currentHits++;
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}
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public void ApplyMiss()
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{
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currentHits++;
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maxBaseScore += base_great;
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currentCombo = 0;
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}
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public long TotalScore
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{
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get
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{
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double accuracy = currentBaseScore / maxBaseScore;
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return (int)Math.Round
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(
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700000 * comboPortion / comboPortionMax +
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300000 * Math.Pow(accuracy, 10) * ((double)currentHits / maxCombo)
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);
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}
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}
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}
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private class OsuProcessorBasedScoringAlgorithm : ProcessorBasedScoringAlgorithm
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{
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public OsuProcessorBasedScoringAlgorithm(IBeatmap beatmap, ScoringMode mode)
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: base(beatmap, mode)
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{
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}
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protected override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
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protected override JudgementResult CreatePerfectJudgementResult() => new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Great };
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protected override JudgementResult CreateNonPerfectJudgementResult() => new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Ok };
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protected override JudgementResult CreateMissJudgementResult() => new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Miss };
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}
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}
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}
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@ -1,636 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring.Legacy;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public partial class TestSceneScoring : OsuTestScene
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{
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private GraphContainer graphs = null!;
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private SettingsSlider<int> sliderMaxCombo = null!;
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private SettingsCheckbox scaleToMax = null!;
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private FillFlowContainer<LegendEntry> legend = null!;
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private readonly BindableBool standardisedVisible = new BindableBool(true);
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private readonly BindableBool classicVisible = new BindableBool(true);
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private readonly BindableBool scoreV1Visible = new BindableBool(true);
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private readonly BindableBool scoreV2Visible = new BindableBool(true);
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Test]
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public void TestBasic()
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{
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AddStep("setup tests", () =>
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Colour4.Black
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize),
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},
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Content = new[]
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{
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new Drawable[]
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{
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graphs = new GraphContainer
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{
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RelativeSizeAxes = Axes.Both,
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},
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},
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new Drawable[]
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{
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legend = new FillFlowContainer<LegendEntry>
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{
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Padding = new MarginPadding(20),
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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},
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new Drawable[]
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{
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new FillFlowContainer
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{
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Padding = new MarginPadding(20),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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sliderMaxCombo = new SettingsSlider<int>
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{
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TransferValueOnCommit = true,
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Current = new BindableInt(1024)
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{
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MinValue = 96,
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MaxValue = 8192,
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},
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LabelText = "Max combo",
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},
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scaleToMax = new SettingsCheckbox
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{
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LabelText = "Rescale plots to 100%",
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Current = { Value = true, Default = true }
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},
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new OsuTextFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Text = $"Left click to add miss\nRight click to add OK/{base_ok}",
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Margin = new MarginPadding { Top = 20 }
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}
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}
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},
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},
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}
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}
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};
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sliderMaxCombo.Current.BindValueChanged(_ => rerun());
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scaleToMax.Current.BindValueChanged(_ => rerun());
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standardisedVisible.BindValueChanged(_ => rescalePlots());
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classicVisible.BindValueChanged(_ => rescalePlots());
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scoreV1Visible.BindValueChanged(_ => rescalePlots());
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scoreV2Visible.BindValueChanged(_ => rescalePlots());
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graphs.MissLocations.BindCollectionChanged((_, __) => rerun());
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graphs.NonPerfectLocations.BindCollectionChanged((_, __) => rerun());
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graphs.MaxCombo.BindTo(sliderMaxCombo.Current);
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rerun();
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});
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}
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private const int base_great = 300;
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private const int base_ok = 100;
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private void rerun()
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{
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graphs.Clear();
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legend.Clear();
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runForProcessor("lazer-standardised", colours.Green1, new OsuScoreProcessor(), ScoringMode.Standardised, standardisedVisible);
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runForProcessor("lazer-classic", colours.Blue1, new OsuScoreProcessor(), ScoringMode.Classic, classicVisible);
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runScoreV1();
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runScoreV2();
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rescalePlots();
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}
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private void rescalePlots()
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{
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if (!scaleToMax.Current.Value && legend.Any(entry => entry.Visible.Value))
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{
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long maxScore = legend.Where(entry => entry.Visible.Value).Max(entry => entry.FinalScore);
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foreach (var graph in graphs)
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graph.Height = graph.Values.Max() / maxScore;
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}
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else
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{
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foreach (var graph in graphs)
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graph.Height = 1;
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}
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}
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private void runScoreV1()
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{
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int totalScore = 0;
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int currentCombo = 0;
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void applyHitV1(int baseScore)
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{
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if (baseScore == 0)
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{
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currentCombo = 0;
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return;
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}
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// this corresponds to stable's `ScoreMultiplier`.
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// value is chosen arbitrarily, towards the upper range.
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const float score_multiplier = 4;
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totalScore += baseScore;
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// combo multiplier
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// ReSharper disable once PossibleLossOfFraction
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totalScore += (int)(Math.Max(0, currentCombo - 1) * (baseScore / 25 * score_multiplier));
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currentCombo++;
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}
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runForAlgorithm(new ScoringAlgorithm
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{
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Name = "ScoreV1 (classic)",
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Colour = colours.Purple1,
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ApplyHit = () => applyHitV1(base_great),
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ApplyNonPerfect = () => applyHitV1(base_ok),
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ApplyMiss = () => applyHitV1(0),
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GetTotalScore = () => totalScore,
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Visible = scoreV1Visible
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});
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}
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private void runScoreV2()
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{
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int maxCombo = sliderMaxCombo.Current.Value;
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int currentCombo = 0;
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double comboPortion = 0;
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double currentBaseScore = 0;
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double maxBaseScore = 0;
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int currentHits = 0;
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for (int i = 0; i < maxCombo; i++)
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applyHitV2(base_great);
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double comboPortionMax = comboPortion;
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currentCombo = 0;
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comboPortion = 0;
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currentBaseScore = 0;
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maxBaseScore = 0;
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currentHits = 0;
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void applyHitV2(int baseScore)
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{
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maxBaseScore += base_great;
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currentBaseScore += baseScore;
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comboPortion += baseScore * (1 + ++currentCombo / 10.0);
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currentHits++;
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}
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runForAlgorithm(new ScoringAlgorithm
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{
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Name = "ScoreV2",
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Colour = colours.Red1,
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ApplyHit = () => applyHitV2(base_great),
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ApplyNonPerfect = () => applyHitV2(base_ok),
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ApplyMiss = () =>
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{
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currentHits++;
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maxBaseScore += base_great;
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currentCombo = 0;
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},
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GetTotalScore = () =>
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{
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double accuracy = currentBaseScore / maxBaseScore;
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return (int)Math.Round
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(
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700000 * comboPortion / comboPortionMax +
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300000 * Math.Pow(accuracy, 10) * ((double)currentHits / maxCombo)
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);
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},
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Visible = scoreV2Visible
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});
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}
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private void runForProcessor(string name, Color4 colour, ScoreProcessor processor, ScoringMode mode, BindableBool visibility)
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{
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int maxCombo = sliderMaxCombo.Current.Value;
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var beatmap = new OsuBeatmap();
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for (int i = 0; i < maxCombo; i++)
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beatmap.HitObjects.Add(new HitCircle());
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processor.ApplyBeatmap(beatmap);
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runForAlgorithm(new ScoringAlgorithm
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{
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Name = name,
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Colour = colour,
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ApplyHit = () => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Great }),
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ApplyNonPerfect = () => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Ok }),
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ApplyMiss = () => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Miss }),
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GetTotalScore = () => processor.GetDisplayScore(mode),
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Visible = visibility
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});
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}
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private void runForAlgorithm(ScoringAlgorithm scoringAlgorithm)
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{
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int maxCombo = sliderMaxCombo.Current.Value;
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List<float> results = new List<float>();
|
||||
|
||||
for (int i = 0; i < maxCombo; i++)
|
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{
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if (graphs.MissLocations.Contains(i))
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scoringAlgorithm.ApplyMiss();
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else if (graphs.NonPerfectLocations.Contains(i))
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scoringAlgorithm.ApplyNonPerfect();
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else
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scoringAlgorithm.ApplyHit();
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results.Add(scoringAlgorithm.GetTotalScore());
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}
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||||
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||||
LineGraph graph;
|
||||
graphs.Add(graph = new LineGraph
|
||||
{
|
||||
Name = scoringAlgorithm.Name,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
LineColour = scoringAlgorithm.Colour,
|
||||
Values = results
|
||||
});
|
||||
|
||||
legend.Add(new LegendEntry(scoringAlgorithm, graph)
|
||||
{
|
||||
AccentColour = scoringAlgorithm.Colour,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class ScoringAlgorithm
|
||||
{
|
||||
public string Name { get; init; } = null!;
|
||||
public Color4 Colour { get; init; }
|
||||
public Action ApplyHit { get; init; } = () => { };
|
||||
public Action ApplyNonPerfect { get; init; } = () => { };
|
||||
public Action ApplyMiss { get; init; } = () => { };
|
||||
public Func<long> GetTotalScore { get; init; } = null!;
|
||||
public BindableBool Visible { get; init; } = null!;
|
||||
}
|
||||
|
||||
public partial class GraphContainer : Container<LineGraph>, IHasCustomTooltip<IEnumerable<LineGraph>>
|
||||
{
|
||||
public readonly BindableList<double> MissLocations = new BindableList<double>();
|
||||
public readonly BindableList<double> NonPerfectLocations = new BindableList<double>();
|
||||
|
||||
public Bindable<int> MaxCombo = new Bindable<int>();
|
||||
|
||||
protected override Container<LineGraph> Content { get; } = new Container<LineGraph> { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private readonly Box hoverLine;
|
||||
|
||||
private readonly Container missLines;
|
||||
private readonly Container verticalGridLines;
|
||||
|
||||
public int CurrentHoverCombo { get; private set; }
|
||||
|
||||
public GraphContainer()
|
||||
{
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
verticalGridLines = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
hoverLine = new Box
|
||||
{
|
||||
Colour = Color4.Yellow,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Origin = Anchor.TopCentre,
|
||||
Alpha = 0,
|
||||
Width = 1,
|
||||
},
|
||||
missLines = new Container
|
||||
{
|
||||
Alpha = 0.6f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Content,
|
||||
}
|
||||
};
|
||||
|
||||
MissLocations.BindCollectionChanged((_, _) => updateMissLocations());
|
||||
NonPerfectLocations.BindCollectionChanged((_, _) => updateMissLocations());
|
||||
|
||||
MaxCombo.BindValueChanged(_ =>
|
||||
{
|
||||
updateMissLocations();
|
||||
updateVerticalGridLines();
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void updateVerticalGridLines()
|
||||
{
|
||||
verticalGridLines.Clear();
|
||||
|
||||
for (int i = 0; i < MaxCombo.Value; i++)
|
||||
{
|
||||
if (i % 100 == 0)
|
||||
{
|
||||
verticalGridLines.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)i / MaxCombo.Value,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)i / MaxCombo.Value,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Text = $"{i:#,0}",
|
||||
Rotation = -30,
|
||||
Y = -20,
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void updateMissLocations()
|
||||
{
|
||||
missLines.Clear();
|
||||
|
||||
foreach (int miss in MissLocations)
|
||||
{
|
||||
missLines.Add(new Box
|
||||
{
|
||||
Colour = Color4.Red,
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)miss / MaxCombo.Value,
|
||||
});
|
||||
}
|
||||
|
||||
foreach (int miss in NonPerfectLocations)
|
||||
{
|
||||
missLines.Add(new Box
|
||||
{
|
||||
Colour = Color4.Orange,
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)miss / MaxCombo.Value,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverLine.Show();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverLine.Hide();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
CurrentHoverCombo = (int)(e.MousePosition.X / DrawWidth * MaxCombo.Value);
|
||||
|
||||
hoverLine.X = e.MousePosition.X;
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Left)
|
||||
MissLocations.Add(CurrentHoverCombo);
|
||||
else
|
||||
NonPerfectLocations.Add(CurrentHoverCombo);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private GraphTooltip? tooltip;
|
||||
|
||||
public ITooltip<IEnumerable<LineGraph>> GetCustomTooltip() => tooltip ??= new GraphTooltip(this);
|
||||
|
||||
public IEnumerable<LineGraph> TooltipContent => Content;
|
||||
|
||||
public partial class GraphTooltip : CompositeDrawable, ITooltip<IEnumerable<LineGraph>>
|
||||
{
|
||||
private readonly GraphContainer graphContainer;
|
||||
|
||||
private readonly OsuTextFlowContainer textFlow;
|
||||
|
||||
public GraphTooltip(GraphContainer graphContainer)
|
||||
{
|
||||
this.graphContainer = graphContainer;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.15f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
textFlow = new OsuTextFlowContainer
|
||||
{
|
||||
Colour = Color4.White,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(10),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private int? lastContentCombo;
|
||||
|
||||
public void SetContent(IEnumerable<LineGraph> content)
|
||||
{
|
||||
int relevantCombo = graphContainer.CurrentHoverCombo;
|
||||
|
||||
if (lastContentCombo == relevantCombo)
|
||||
return;
|
||||
|
||||
lastContentCombo = relevantCombo;
|
||||
textFlow.Clear();
|
||||
|
||||
textFlow.AddParagraph($"At combo {relevantCombo}:");
|
||||
|
||||
foreach (var graph in content)
|
||||
{
|
||||
if (graph.Alpha == 0) continue;
|
||||
|
||||
float valueAtHover = graph.Values.ElementAt(relevantCombo);
|
||||
float ofTotal = valueAtHover / graph.Values.Last();
|
||||
|
||||
textFlow.AddParagraph($"{graph.Name}: {valueAtHover:#,0} ({ofTotal * 100:N0}% of final)\n", st => st.Colour = graph.LineColour);
|
||||
}
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => this.MoveTo(pos);
|
||||
}
|
||||
}
|
||||
|
||||
public partial class LegendEntry : OsuClickableContainer, IHasAccentColour
|
||||
{
|
||||
public Color4 AccentColour { get; set; }
|
||||
|
||||
public BindableBool Visible { get; } = new BindableBool(true);
|
||||
|
||||
public readonly long FinalScore;
|
||||
|
||||
private readonly string description;
|
||||
private readonly LineGraph lineGraph;
|
||||
|
||||
private OsuSpriteText descriptionText = null!;
|
||||
private OsuSpriteText finalScoreText = null!;
|
||||
|
||||
public LegendEntry(ScoringAlgorithm scoringAlgorithm, LineGraph lineGraph)
|
||||
{
|
||||
description = scoringAlgorithm.Name;
|
||||
FinalScore = scoringAlgorithm.GetTotalScore();
|
||||
AccentColour = scoringAlgorithm.Colour;
|
||||
Visible.BindTo(scoringAlgorithm.Visible);
|
||||
|
||||
this.lineGraph = lineGraph;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Content.RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Content.AutoSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
descriptionText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
finalScoreText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Font = OsuFont.Default.With(fixedWidth: true)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Visible.BindValueChanged(_ => updateState(), true);
|
||||
Action = Visible.Toggle;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
updateState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
Colour = IsHovered ? AccentColour.Lighten(0.2f) : AccentColour;
|
||||
|
||||
descriptionText.Text = $"{(Visible.Value ? FontAwesome.Solid.CheckCircle.Icon : FontAwesome.Solid.Circle.Icon)} {description}";
|
||||
finalScoreText.Text = FinalScore.ToString("#,0");
|
||||
lineGraph.Alpha = Visible.Value ? 1 : 0;
|
||||
}
|
||||
}
|
||||
}
|
581
osu.Game/Tests/Visual/Gameplay/ScoringTestScene.cs
Normal file
581
osu.Game/Tests/Visual/Gameplay/ScoringTestScene.cs
Normal file
@ -0,0 +1,581 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public abstract partial class ScoringTestScene : OsuTestScene
|
||||
{
|
||||
protected abstract IBeatmap CreateBeatmap(int maxCombo);
|
||||
|
||||
protected abstract IScoringAlgorithm CreateScoreV1();
|
||||
protected abstract IScoringAlgorithm CreateScoreV2(int maxCombo);
|
||||
protected abstract ProcessorBasedScoringAlgorithm CreateScoreAlgorithm(IBeatmap beatmap, ScoringMode mode);
|
||||
|
||||
protected Bindable<int> MaxCombo => sliderMaxCombo.Current;
|
||||
protected BindableList<double> NonPerfectLocations => graphs.NonPerfectLocations;
|
||||
protected BindableList<double> MissLocations => graphs.MissLocations;
|
||||
|
||||
private GraphContainer graphs = null!;
|
||||
private SettingsSlider<int> sliderMaxCombo = null!;
|
||||
private SettingsCheckbox scaleToMax = null!;
|
||||
|
||||
private FillFlowContainer<LegendEntry> legend = null!;
|
||||
|
||||
private readonly BindableBool standardisedVisible = new BindableBool(true);
|
||||
private readonly BindableBool classicVisible = new BindableBool(true);
|
||||
private readonly BindableBool scoreV1Visible = new BindableBool(true);
|
||||
private readonly BindableBool scoreV2Visible = new BindableBool(true);
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("setup tests", () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Colour4.Black
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
graphs = new GraphContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
legend = new FillFlowContainer<LegendEntry>
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
sliderMaxCombo = new SettingsSlider<int>
|
||||
{
|
||||
TransferValueOnCommit = true,
|
||||
Current = new BindableInt(1024)
|
||||
{
|
||||
MinValue = 96,
|
||||
MaxValue = 8192,
|
||||
},
|
||||
LabelText = "Max combo",
|
||||
},
|
||||
scaleToMax = new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Rescale plots to 100%",
|
||||
Current = { Value = true, Default = true }
|
||||
},
|
||||
new OsuTextFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = "Left click to add miss\nRight click to add OK",
|
||||
Margin = new MarginPadding { Top = 20 }
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
sliderMaxCombo.Current.BindValueChanged(_ => Rerun());
|
||||
scaleToMax.Current.BindValueChanged(_ => Rerun());
|
||||
|
||||
standardisedVisible.BindValueChanged(_ => rescalePlots());
|
||||
classicVisible.BindValueChanged(_ => rescalePlots());
|
||||
scoreV1Visible.BindValueChanged(_ => rescalePlots());
|
||||
scoreV2Visible.BindValueChanged(_ => rescalePlots());
|
||||
|
||||
graphs.MissLocations.BindCollectionChanged((_, __) => Rerun());
|
||||
graphs.NonPerfectLocations.BindCollectionChanged((_, __) => Rerun());
|
||||
|
||||
graphs.MaxCombo.BindTo(sliderMaxCombo.Current);
|
||||
|
||||
Rerun();
|
||||
});
|
||||
}
|
||||
|
||||
protected void Rerun()
|
||||
{
|
||||
graphs.Clear();
|
||||
legend.Clear();
|
||||
|
||||
runForProcessor("lazer-standardised", colours.Green1, ScoringMode.Standardised, standardisedVisible);
|
||||
runForProcessor("lazer-classic", colours.Blue1, ScoringMode.Classic, classicVisible);
|
||||
|
||||
runForAlgorithm(new ScoringAlgorithmInfo
|
||||
{
|
||||
Name = "ScoreV1 (classic)",
|
||||
Colour = colours.Purple1,
|
||||
Algorithm = CreateScoreV1(),
|
||||
Visible = scoreV1Visible
|
||||
});
|
||||
runForAlgorithm(new ScoringAlgorithmInfo
|
||||
{
|
||||
Name = "ScoreV2",
|
||||
Colour = colours.Red1,
|
||||
Algorithm = CreateScoreV2(sliderMaxCombo.Current.Value),
|
||||
Visible = scoreV2Visible
|
||||
});
|
||||
|
||||
rescalePlots();
|
||||
}
|
||||
|
||||
private void rescalePlots()
|
||||
{
|
||||
if (!scaleToMax.Current.Value && legend.Any(entry => entry.Visible.Value))
|
||||
{
|
||||
long maxScore = legend.Where(entry => entry.Visible.Value).Max(entry => entry.FinalScore);
|
||||
|
||||
foreach (var graph in graphs)
|
||||
graph.Height = graph.Values.Max() / maxScore;
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var graph in graphs)
|
||||
graph.Height = 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void runForProcessor(string name, Color4 colour, ScoringMode scoringMode, BindableBool visibility)
|
||||
{
|
||||
int maxCombo = sliderMaxCombo.Current.Value;
|
||||
var beatmap = CreateBeatmap(maxCombo);
|
||||
var algorithm = CreateScoreAlgorithm(beatmap, scoringMode);
|
||||
|
||||
runForAlgorithm(new ScoringAlgorithmInfo
|
||||
{
|
||||
Name = name,
|
||||
Colour = colour,
|
||||
Algorithm = algorithm,
|
||||
Visible = visibility
|
||||
});
|
||||
}
|
||||
|
||||
private void runForAlgorithm(ScoringAlgorithmInfo algorithmInfo)
|
||||
{
|
||||
int maxCombo = sliderMaxCombo.Current.Value;
|
||||
|
||||
List<float> results = new List<float>();
|
||||
|
||||
for (int i = 0; i < maxCombo; i++)
|
||||
{
|
||||
if (graphs.MissLocations.Contains(i))
|
||||
algorithmInfo.Algorithm.ApplyMiss();
|
||||
else if (graphs.NonPerfectLocations.Contains(i))
|
||||
algorithmInfo.Algorithm.ApplyNonPerfect();
|
||||
else
|
||||
algorithmInfo.Algorithm.ApplyHit();
|
||||
|
||||
results.Add(algorithmInfo.Algorithm.TotalScore);
|
||||
}
|
||||
|
||||
LineGraph graph;
|
||||
graphs.Add(graph = new LineGraph
|
||||
{
|
||||
Name = algorithmInfo.Name,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
LineColour = algorithmInfo.Colour,
|
||||
Values = results
|
||||
});
|
||||
|
||||
legend.Add(new LegendEntry(algorithmInfo, graph)
|
||||
{
|
||||
AccentColour = algorithmInfo.Colour,
|
||||
});
|
||||
}
|
||||
|
||||
private class ScoringAlgorithmInfo
|
||||
{
|
||||
public string Name { get; init; } = null!;
|
||||
public Color4 Colour { get; init; }
|
||||
public IScoringAlgorithm Algorithm { get; init; } = null!;
|
||||
public BindableBool Visible { get; init; } = null!;
|
||||
}
|
||||
|
||||
protected interface IScoringAlgorithm
|
||||
{
|
||||
void ApplyHit();
|
||||
void ApplyNonPerfect();
|
||||
void ApplyMiss();
|
||||
|
||||
long TotalScore { get; }
|
||||
}
|
||||
|
||||
protected abstract class ProcessorBasedScoringAlgorithm : IScoringAlgorithm
|
||||
{
|
||||
protected abstract ScoreProcessor CreateScoreProcessor();
|
||||
protected abstract JudgementResult CreatePerfectJudgementResult();
|
||||
protected abstract JudgementResult CreateNonPerfectJudgementResult();
|
||||
protected abstract JudgementResult CreateMissJudgementResult();
|
||||
|
||||
private readonly ScoreProcessor scoreProcessor;
|
||||
private readonly ScoringMode mode;
|
||||
|
||||
protected ProcessorBasedScoringAlgorithm(IBeatmap beatmap, ScoringMode mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
scoreProcessor = CreateScoreProcessor();
|
||||
scoreProcessor.ApplyBeatmap(beatmap);
|
||||
}
|
||||
|
||||
public void ApplyHit() => scoreProcessor.ApplyResult(CreatePerfectJudgementResult());
|
||||
public void ApplyNonPerfect() => scoreProcessor.ApplyResult(CreateNonPerfectJudgementResult());
|
||||
public void ApplyMiss() => scoreProcessor.ApplyResult(CreateMissJudgementResult());
|
||||
|
||||
public long TotalScore => scoreProcessor.GetDisplayScore(mode);
|
||||
}
|
||||
|
||||
public partial class GraphContainer : Container<LineGraph>, IHasCustomTooltip<IEnumerable<LineGraph>>
|
||||
{
|
||||
public readonly BindableList<double> MissLocations = new BindableList<double>();
|
||||
public readonly BindableList<double> NonPerfectLocations = new BindableList<double>();
|
||||
|
||||
public Bindable<int> MaxCombo = new Bindable<int>();
|
||||
|
||||
protected override Container<LineGraph> Content { get; } = new Container<LineGraph> { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private readonly Box hoverLine;
|
||||
|
||||
private readonly Container missLines;
|
||||
private readonly Container verticalGridLines;
|
||||
|
||||
public int CurrentHoverCombo { get; private set; }
|
||||
|
||||
public GraphContainer()
|
||||
{
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
verticalGridLines = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
hoverLine = new Box
|
||||
{
|
||||
Colour = Color4.Yellow,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Origin = Anchor.TopCentre,
|
||||
Alpha = 0,
|
||||
Width = 1,
|
||||
},
|
||||
missLines = new Container
|
||||
{
|
||||
Alpha = 0.6f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Content,
|
||||
}
|
||||
};
|
||||
|
||||
MissLocations.BindCollectionChanged((_, _) => updateMissLocations());
|
||||
NonPerfectLocations.BindCollectionChanged((_, _) => updateMissLocations());
|
||||
|
||||
MaxCombo.BindValueChanged(_ =>
|
||||
{
|
||||
updateMissLocations();
|
||||
updateVerticalGridLines();
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void updateVerticalGridLines()
|
||||
{
|
||||
verticalGridLines.Clear();
|
||||
|
||||
for (int i = 0; i < MaxCombo.Value; i++)
|
||||
{
|
||||
if (i % 100 == 0)
|
||||
{
|
||||
verticalGridLines.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)i / MaxCombo.Value,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)i / MaxCombo.Value,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Text = $"{i:#,0}",
|
||||
Rotation = -30,
|
||||
Y = -20,
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void updateMissLocations()
|
||||
{
|
||||
missLines.Clear();
|
||||
|
||||
foreach (int miss in MissLocations)
|
||||
{
|
||||
missLines.Add(new Box
|
||||
{
|
||||
Colour = Color4.Red,
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)miss / MaxCombo.Value,
|
||||
});
|
||||
}
|
||||
|
||||
foreach (int miss in NonPerfectLocations)
|
||||
{
|
||||
missLines.Add(new Box
|
||||
{
|
||||
Colour = Color4.Orange,
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = (float)miss / MaxCombo.Value,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverLine.Show();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverLine.Hide();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
CurrentHoverCombo = (int)(e.MousePosition.X / DrawWidth * MaxCombo.Value);
|
||||
|
||||
hoverLine.X = e.MousePosition.X;
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Left)
|
||||
MissLocations.Add(CurrentHoverCombo);
|
||||
else
|
||||
NonPerfectLocations.Add(CurrentHoverCombo);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private GraphTooltip? tooltip;
|
||||
|
||||
public ITooltip<IEnumerable<LineGraph>> GetCustomTooltip() => tooltip ??= new GraphTooltip(this);
|
||||
|
||||
public IEnumerable<LineGraph> TooltipContent => Content;
|
||||
|
||||
public partial class GraphTooltip : CompositeDrawable, ITooltip<IEnumerable<LineGraph>>
|
||||
{
|
||||
private readonly GraphContainer graphContainer;
|
||||
|
||||
private readonly OsuTextFlowContainer textFlow;
|
||||
|
||||
public GraphTooltip(GraphContainer graphContainer)
|
||||
{
|
||||
this.graphContainer = graphContainer;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.15f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
textFlow = new OsuTextFlowContainer
|
||||
{
|
||||
Colour = Color4.White,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(10),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private int? lastContentCombo;
|
||||
|
||||
public void SetContent(IEnumerable<LineGraph> content)
|
||||
{
|
||||
int relevantCombo = graphContainer.CurrentHoverCombo;
|
||||
|
||||
if (lastContentCombo == relevantCombo)
|
||||
return;
|
||||
|
||||
lastContentCombo = relevantCombo;
|
||||
textFlow.Clear();
|
||||
|
||||
textFlow.AddParagraph($"At combo {relevantCombo}:");
|
||||
|
||||
foreach (var graph in content)
|
||||
{
|
||||
if (graph.Alpha == 0) continue;
|
||||
|
||||
float valueAtHover = graph.Values.ElementAt(relevantCombo);
|
||||
float ofTotal = valueAtHover / graph.Values.Last();
|
||||
|
||||
textFlow.AddParagraph($"{graph.Name}: {valueAtHover:#,0} ({ofTotal * 100:N0}% of final)\n", st => st.Colour = graph.LineColour);
|
||||
}
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => this.MoveTo(pos);
|
||||
}
|
||||
}
|
||||
|
||||
private partial class LegendEntry : OsuClickableContainer, IHasAccentColour
|
||||
{
|
||||
public Color4 AccentColour { get; set; }
|
||||
|
||||
public BindableBool Visible { get; } = new BindableBool(true);
|
||||
|
||||
public readonly long FinalScore;
|
||||
|
||||
private readonly string description;
|
||||
private readonly LineGraph lineGraph;
|
||||
|
||||
private OsuSpriteText descriptionText = null!;
|
||||
private OsuSpriteText finalScoreText = null!;
|
||||
|
||||
public LegendEntry(ScoringAlgorithmInfo scoringAlgorithmInfo, LineGraph lineGraph)
|
||||
{
|
||||
description = scoringAlgorithmInfo.Name;
|
||||
FinalScore = scoringAlgorithmInfo.Algorithm.TotalScore;
|
||||
AccentColour = scoringAlgorithmInfo.Colour;
|
||||
Visible.BindTo(scoringAlgorithmInfo.Visible);
|
||||
|
||||
this.lineGraph = lineGraph;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Content.RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Content.AutoSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
descriptionText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
finalScoreText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Font = OsuFont.Default.With(fixedWidth: true)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Visible.BindValueChanged(_ => updateState(), true);
|
||||
Action = Visible.Toggle;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
updateState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
Colour = IsHovered ? AccentColour.Lighten(0.2f) : AccentColour;
|
||||
|
||||
descriptionText.Text = $"{(Visible.Value ? FontAwesome.Solid.CheckCircle.Icon : FontAwesome.Solid.Circle.Icon)} {description}";
|
||||
finalScoreText.Text = FinalScore.ToString("#,0");
|
||||
lineGraph.Alpha = Visible.Value ? 1 : 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user