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Merge pull request #24845 from bdach/beatmap-card-nano

Implement nano beatmap card
This commit is contained in:
Dean Herbert 2023-09-18 19:08:27 +09:00 committed by GitHub
commit 4a00795fc5
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5 changed files with 180 additions and 0 deletions

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@ -260,6 +260,12 @@ namespace osu.Game.Tests.Visual.Beatmaps
AddStep($"set {scheme} scheme", () => Child = createContent(scheme, creationFunc));
}
[Test]
public void TestNano()
{
createTestCase(beatmapSetInfo => new BeatmapCardNano(beatmapSetInfo));
}
[Test]
public void TestNormal()
{

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@ -89,6 +89,9 @@ namespace osu.Game.Beatmaps.Drawables.Cards
{
switch (size)
{
case BeatmapCardSize.Nano:
return new BeatmapCardNano(beatmapSet);
case BeatmapCardSize.Normal:
return new BeatmapCardNormal(beatmapSet, allowExpansion);

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@ -0,0 +1,166 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
using osuTK;
namespace osu.Game.Beatmaps.Drawables.Cards
{
public partial class BeatmapCardNano : BeatmapCard
{
protected override Drawable IdleContent => idleBottomContent;
protected override Drawable DownloadInProgressContent => downloadProgressBar;
private const float height = 60;
private const float width = 300;
private const float cover_width = 80;
[Cached]
private readonly BeatmapCardContent content;
private BeatmapCardThumbnail thumbnail = null!;
private CollapsibleButtonContainer buttonContainer = null!;
private FillFlowContainer idleBottomContent = null!;
private BeatmapCardDownloadProgressBar downloadProgressBar = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public BeatmapCardNano(APIBeatmapSet beatmapSet)
: base(beatmapSet, false)
{
content = new BeatmapCardContent(height);
}
[BackgroundDependencyLoader]
private void load()
{
Width = width;
Height = height;
Child = content.With(c =>
{
c.MainContent = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
thumbnail = new BeatmapCardThumbnail(BeatmapSet)
{
Name = @"Left (icon) area",
Size = new Vector2(cover_width, height),
Padding = new MarginPadding { Right = CORNER_RADIUS },
},
buttonContainer = new CollapsibleButtonContainer(BeatmapSet)
{
X = cover_width - CORNER_RADIUS,
Width = width - cover_width + CORNER_RADIUS,
FavouriteState = { BindTarget = FavouriteState },
ButtonsCollapsedWidth = CORNER_RADIUS,
ButtonsExpandedWidth = 30,
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new TruncatingSpriteText
{
Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title),
Font = OsuFont.Default.With(size: 19, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
},
new TruncatingSpriteText
{
Text = createArtistText(),
Font = OsuFont.Default.With(size: 16, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
},
}
},
new Container
{
Name = @"Bottom content",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Children = new Drawable[]
{
idleBottomContent = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 3),
AlwaysPresent = true,
Children = new Drawable[]
{
new LinkFlowContainer(s =>
{
s.Shadow = false;
s.Font = OsuFont.GetFont(size: 16, weight: FontWeight.SemiBold);
}).With(d =>
{
d.AutoSizeAxes = Axes.Both;
d.Margin = new MarginPadding { Top = 2 };
d.AddText("mapped by ", t => t.Colour = colourProvider.Content2);
d.AddUserLink(BeatmapSet.Author);
}),
}
},
downloadProgressBar = new BeatmapCardDownloadProgressBar
{
RelativeSizeAxes = Axes.X,
Height = 6,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
State = { BindTarget = DownloadTracker.State },
Progress = { BindTarget = DownloadTracker.Progress }
}
}
}
}
}
}
};
c.ExpandedContent = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 10, Vertical = 13 },
Child = new BeatmapCardDifficultyList(BeatmapSet)
};
c.Expanded.BindTarget = Expanded;
});
}
private LocalisableString createArtistText()
{
var romanisableArtist = new RomanisableString(BeatmapSet.ArtistUnicode, BeatmapSet.Artist);
return BeatmapsetsStrings.ShowDetailsByArtist(romanisableArtist);
}
protected override void UpdateState()
{
base.UpdateState();
bool showDetails = IsHovered;
buttonContainer.ShowDetails.Value = showDetails;
thumbnail.Dimmed.Value = showDetails;
}
}
}

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@ -8,6 +8,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
/// </summary>
public enum BeatmapCardSize
{
Nano,
Normal,
Extra
}

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@ -22,8 +22,12 @@ namespace osu.Game.Overlays.BeatmapListing
public BeatmapListingCardSizeTabControl()
{
AutoSizeAxes = Axes.Both;
Items = new[] { BeatmapCardSize.Normal, BeatmapCardSize.Extra };
}
protected override bool AddEnumEntriesAutomatically => false;
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
AutoSizeAxes = Axes.Both,