mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 18:47:26 +08:00
Merge pull request #11259 from LittleEndu/scroll-to-20
Change vertical alignment of scroll target when clicking settings category buttons
This commit is contained in:
commit
f2236312a0
@ -0,0 +1,122 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneSectionsContainer : OsuManualInputManagerTestScene
|
||||||
|
{
|
||||||
|
private readonly SectionsContainer<TestSection> container;
|
||||||
|
private float custom;
|
||||||
|
private const float header_height = 100;
|
||||||
|
|
||||||
|
public TestSceneSectionsContainer()
|
||||||
|
{
|
||||||
|
container = new SectionsContainer<TestSection>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 300,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
FixedHeader = new Box
|
||||||
|
{
|
||||||
|
Alpha = 0.5f,
|
||||||
|
Width = 300,
|
||||||
|
Height = header_height,
|
||||||
|
Colour = Color4.Red
|
||||||
|
}
|
||||||
|
};
|
||||||
|
container.SelectedSection.ValueChanged += section =>
|
||||||
|
{
|
||||||
|
if (section.OldValue != null)
|
||||||
|
section.OldValue.Selected = false;
|
||||||
|
if (section.NewValue != null)
|
||||||
|
section.NewValue.Selected = true;
|
||||||
|
};
|
||||||
|
Add(container);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSelection()
|
||||||
|
{
|
||||||
|
AddStep("clear", () => container.Clear());
|
||||||
|
AddStep("add 1/8th", () => append(1 / 8.0f));
|
||||||
|
AddStep("add third", () => append(1 / 3.0f));
|
||||||
|
AddStep("add half", () => append(1 / 2.0f));
|
||||||
|
AddStep("add full", () => append(1));
|
||||||
|
AddSliderStep("set custom", 0.1f, 1.1f, 0.5f, i => custom = i);
|
||||||
|
AddStep("add custom", () => append(custom));
|
||||||
|
AddStep("scroll to previous", () => container.ScrollTo(
|
||||||
|
container.Children.Reverse().SkipWhile(s => s != container.SelectedSection.Value).Skip(1).FirstOrDefault() ?? container.Children.First()
|
||||||
|
));
|
||||||
|
AddStep("scroll to next", () => container.ScrollTo(
|
||||||
|
container.Children.SkipWhile(s => s != container.SelectedSection.Value).Skip(1).FirstOrDefault() ?? container.Children.Last()
|
||||||
|
));
|
||||||
|
AddStep("scroll up", () => triggerUserScroll(1));
|
||||||
|
AddStep("scroll down", () => triggerUserScroll(-1));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCorrectSectionSelected()
|
||||||
|
{
|
||||||
|
const int sections_count = 11;
|
||||||
|
float[] alternating = { 0.07f, 0.33f, 0.16f, 0.33f };
|
||||||
|
AddStep("clear", () => container.Clear());
|
||||||
|
AddStep("fill with sections", () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < sections_count; i++)
|
||||||
|
append(alternating[i % alternating.Length]);
|
||||||
|
});
|
||||||
|
|
||||||
|
void step(int scrollIndex)
|
||||||
|
{
|
||||||
|
AddStep($"scroll to section {scrollIndex + 1}", () => container.ScrollTo(container.Children[scrollIndex]));
|
||||||
|
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[scrollIndex]);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 1; i < sections_count; i++)
|
||||||
|
step(i);
|
||||||
|
for (int i = sections_count - 2; i >= 0; i--)
|
||||||
|
step(i);
|
||||||
|
|
||||||
|
AddStep("scroll almost to end", () => container.ScrollTo(container.Children[sections_count - 2]));
|
||||||
|
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[sections_count - 2]);
|
||||||
|
AddStep("scroll down", () => triggerUserScroll(-1));
|
||||||
|
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[sections_count - 1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static readonly ColourInfo selected_colour = ColourInfo.GradientVertical(Color4.Yellow, Color4.Gold);
|
||||||
|
private static readonly ColourInfo default_colour = ColourInfo.GradientVertical(Color4.White, Color4.DarkGray);
|
||||||
|
|
||||||
|
private void append(float multiplier)
|
||||||
|
{
|
||||||
|
container.Add(new TestSection
|
||||||
|
{
|
||||||
|
Width = 300,
|
||||||
|
Height = (container.ChildSize.Y - header_height) * multiplier,
|
||||||
|
Colour = default_colour
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void triggerUserScroll(float direction)
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(container);
|
||||||
|
InputManager.ScrollVerticalBy(direction);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestSection : Box
|
||||||
|
{
|
||||||
|
public bool Selected
|
||||||
|
{
|
||||||
|
set => Colour = value ? selected_colour : default_colour;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -9,6 +10,7 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Layout;
|
using osu.Framework.Layout;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.Containers
|
namespace osu.Game.Graphics.Containers
|
||||||
{
|
{
|
||||||
@ -20,6 +22,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
where T : Drawable
|
where T : Drawable
|
||||||
{
|
{
|
||||||
public Bindable<T> SelectedSection { get; } = new Bindable<T>();
|
public Bindable<T> SelectedSection { get; } = new Bindable<T>();
|
||||||
|
private Drawable lastClickedSection;
|
||||||
|
|
||||||
public Drawable ExpandableHeader
|
public Drawable ExpandableHeader
|
||||||
{
|
{
|
||||||
@ -36,7 +39,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
if (value == null) return;
|
if (value == null) return;
|
||||||
|
|
||||||
AddInternal(expandableHeader);
|
AddInternal(expandableHeader);
|
||||||
lastKnownScroll = float.NaN;
|
lastKnownScroll = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -52,7 +55,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
if (value == null) return;
|
if (value == null) return;
|
||||||
|
|
||||||
AddInternal(fixedHeader);
|
AddInternal(fixedHeader);
|
||||||
lastKnownScroll = float.NaN;
|
lastKnownScroll = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -71,7 +74,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
footer.Anchor |= Anchor.y2;
|
footer.Anchor |= Anchor.y2;
|
||||||
footer.Origin |= Anchor.y2;
|
footer.Origin |= Anchor.y2;
|
||||||
scrollContainer.Add(footer);
|
scrollContainer.Add(footer);
|
||||||
lastKnownScroll = float.NaN;
|
lastKnownScroll = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -89,21 +92,26 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
headerBackgroundContainer.Add(headerBackground);
|
headerBackgroundContainer.Add(headerBackground);
|
||||||
|
|
||||||
lastKnownScroll = float.NaN;
|
lastKnownScroll = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Container<T> Content => scrollContentContainer;
|
protected override Container<T> Content => scrollContentContainer;
|
||||||
|
|
||||||
private readonly OsuScrollContainer scrollContainer;
|
private readonly UserTrackingScrollContainer scrollContainer;
|
||||||
private readonly Container headerBackgroundContainer;
|
private readonly Container headerBackgroundContainer;
|
||||||
private readonly MarginPadding originalSectionsMargin;
|
private readonly MarginPadding originalSectionsMargin;
|
||||||
private Drawable expandableHeader, fixedHeader, footer, headerBackground;
|
private Drawable expandableHeader, fixedHeader, footer, headerBackground;
|
||||||
private FlowContainer<T> scrollContentContainer;
|
private FlowContainer<T> scrollContentContainer;
|
||||||
|
|
||||||
private float headerHeight, footerHeight;
|
private float? headerHeight, footerHeight;
|
||||||
|
|
||||||
private float lastKnownScroll;
|
private float? lastKnownScroll;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The percentage of the container to consider the centre-point for deciding the active section (and scrolling to a requested section).
|
||||||
|
/// </summary>
|
||||||
|
private const float scroll_y_centre = 0.1f;
|
||||||
|
|
||||||
public SectionsContainer()
|
public SectionsContainer()
|
||||||
{
|
{
|
||||||
@ -128,18 +136,24 @@ namespace osu.Game.Graphics.Containers
|
|||||||
public override void Add(T drawable)
|
public override void Add(T drawable)
|
||||||
{
|
{
|
||||||
base.Add(drawable);
|
base.Add(drawable);
|
||||||
lastKnownScroll = float.NaN;
|
|
||||||
headerHeight = float.NaN;
|
Debug.Assert(drawable != null);
|
||||||
footerHeight = float.NaN;
|
|
||||||
|
lastKnownScroll = null;
|
||||||
|
headerHeight = null;
|
||||||
|
footerHeight = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ScrollTo(Drawable section) =>
|
public void ScrollTo(Drawable section)
|
||||||
scrollContainer.ScrollTo(scrollContainer.GetChildPosInContent(section) - (FixedHeader?.BoundingBox.Height ?? 0));
|
{
|
||||||
|
lastClickedSection = section;
|
||||||
|
scrollContainer.ScrollTo(scrollContainer.GetChildPosInContent(section) - scrollContainer.DisplayableContent * scroll_y_centre - (FixedHeader?.BoundingBox.Height ?? 0));
|
||||||
|
}
|
||||||
|
|
||||||
public void ScrollToTop() => scrollContainer.ScrollTo(0);
|
public void ScrollToTop() => scrollContainer.ScrollTo(0);
|
||||||
|
|
||||||
[NotNull]
|
[NotNull]
|
||||||
protected virtual OsuScrollContainer CreateScrollContainer() => new OsuScrollContainer();
|
protected virtual UserTrackingScrollContainer CreateScrollContainer() => new UserTrackingScrollContainer();
|
||||||
|
|
||||||
[NotNull]
|
[NotNull]
|
||||||
protected virtual FlowContainer<T> CreateScrollContentContainer() =>
|
protected virtual FlowContainer<T> CreateScrollContentContainer() =>
|
||||||
@ -156,7 +170,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
if (source == InvalidationSource.Child && (invalidation & Invalidation.DrawSize) != 0)
|
if (source == InvalidationSource.Child && (invalidation & Invalidation.DrawSize) != 0)
|
||||||
{
|
{
|
||||||
lastKnownScroll = -1;
|
lastKnownScroll = null;
|
||||||
result = true;
|
result = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -167,7 +181,10 @@ namespace osu.Game.Graphics.Containers
|
|||||||
{
|
{
|
||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
float headerH = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
|
float fixedHeaderSize = FixedHeader?.LayoutSize.Y ?? 0;
|
||||||
|
float expandableHeaderSize = ExpandableHeader?.LayoutSize.Y ?? 0;
|
||||||
|
|
||||||
|
float headerH = expandableHeaderSize + fixedHeaderSize;
|
||||||
float footerH = Footer?.LayoutSize.Y ?? 0;
|
float footerH = Footer?.LayoutSize.Y ?? 0;
|
||||||
|
|
||||||
if (headerH != headerHeight || footerH != footerHeight)
|
if (headerH != headerHeight || footerH != footerHeight)
|
||||||
@ -183,28 +200,39 @@ namespace osu.Game.Graphics.Containers
|
|||||||
{
|
{
|
||||||
lastKnownScroll = currentScroll;
|
lastKnownScroll = currentScroll;
|
||||||
|
|
||||||
|
// reset last clicked section because user started scrolling themselves
|
||||||
|
if (scrollContainer.UserScrolling)
|
||||||
|
lastClickedSection = null;
|
||||||
|
|
||||||
if (ExpandableHeader != null && FixedHeader != null)
|
if (ExpandableHeader != null && FixedHeader != null)
|
||||||
{
|
{
|
||||||
float offset = Math.Min(ExpandableHeader.LayoutSize.Y, currentScroll);
|
float offset = Math.Min(expandableHeaderSize, currentScroll);
|
||||||
|
|
||||||
ExpandableHeader.Y = -offset;
|
ExpandableHeader.Y = -offset;
|
||||||
FixedHeader.Y = -offset + ExpandableHeader.LayoutSize.Y;
|
FixedHeader.Y = -offset + expandableHeaderSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
headerBackgroundContainer.Height = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
|
headerBackgroundContainer.Height = expandableHeaderSize + fixedHeaderSize;
|
||||||
headerBackgroundContainer.Y = ExpandableHeader?.Y ?? 0;
|
headerBackgroundContainer.Y = ExpandableHeader?.Y ?? 0;
|
||||||
|
|
||||||
float scrollOffset = FixedHeader?.LayoutSize.Y ?? 0;
|
var smallestSectionHeight = Children.Count > 0 ? Children.Min(d => d.Height) : 0;
|
||||||
Func<T, float> diff = section => scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset;
|
|
||||||
|
|
||||||
if (scrollContainer.IsScrolledToEnd())
|
// scroll offset is our fixed header height if we have it plus 10% of content height
|
||||||
{
|
// plus 5% to fix floating point errors and to not have a section instantly unselect when scrolling upwards
|
||||||
SelectedSection.Value = Children.LastOrDefault();
|
// but the 5% can't be bigger than our smallest section height, otherwise it won't get selected correctly
|
||||||
}
|
float selectionLenienceAboveSection = Math.Min(smallestSectionHeight / 2.0f, scrollContainer.DisplayableContent * 0.05f);
|
||||||
|
|
||||||
|
float scrollCentre = fixedHeaderSize + scrollContainer.DisplayableContent * scroll_y_centre + selectionLenienceAboveSection;
|
||||||
|
|
||||||
|
if (Precision.AlmostBigger(0, scrollContainer.Current))
|
||||||
|
SelectedSection.Value = lastClickedSection as T ?? Children.FirstOrDefault();
|
||||||
|
else if (Precision.AlmostBigger(scrollContainer.Current, scrollContainer.ScrollableExtent))
|
||||||
|
SelectedSection.Value = lastClickedSection as T ?? Children.LastOrDefault();
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SelectedSection.Value = Children.TakeWhile(section => diff(section) <= 0).LastOrDefault()
|
SelectedSection.Value = Children
|
||||||
?? Children.FirstOrDefault();
|
.TakeWhile(section => scrollContainer.GetChildPosInContent(section) - currentScroll - scrollCentre <= 0)
|
||||||
|
.LastOrDefault() ?? Children.FirstOrDefault();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -214,8 +242,9 @@ namespace osu.Game.Graphics.Containers
|
|||||||
if (!Children.Any()) return;
|
if (!Children.Any()) return;
|
||||||
|
|
||||||
var newMargin = originalSectionsMargin;
|
var newMargin = originalSectionsMargin;
|
||||||
newMargin.Top += headerHeight;
|
|
||||||
newMargin.Bottom += footerHeight;
|
newMargin.Top += (headerHeight ?? 0);
|
||||||
|
newMargin.Bottom += (footerHeight ?? 0);
|
||||||
|
|
||||||
scrollContentContainer.Margin = newMargin;
|
scrollContentContainer.Margin = newMargin;
|
||||||
}
|
}
|
||||||
|
49
osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
Normal file
49
osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Containers
|
||||||
|
{
|
||||||
|
public class UserTrackingScrollContainer : UserTrackingScrollContainer<Drawable>
|
||||||
|
{
|
||||||
|
public UserTrackingScrollContainer()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public UserTrackingScrollContainer(Direction direction)
|
||||||
|
: base(direction)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class UserTrackingScrollContainer<T> : OsuScrollContainer<T>
|
||||||
|
where T : Drawable
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the last scroll event was user triggered, directly on the scroll container.
|
||||||
|
/// </summary>
|
||||||
|
public bool UserScrolling { get; private set; }
|
||||||
|
|
||||||
|
public UserTrackingScrollContainer()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public UserTrackingScrollContainer(Direction direction)
|
||||||
|
: base(direction)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnUserScroll(float value, bool animated = true, double? distanceDecay = default)
|
||||||
|
{
|
||||||
|
UserScrolling = true;
|
||||||
|
base.OnUserScroll(value, animated, distanceDecay);
|
||||||
|
}
|
||||||
|
|
||||||
|
public new void ScrollTo(float value, bool animated = true, double? distanceDecay = null)
|
||||||
|
{
|
||||||
|
UserScrolling = false;
|
||||||
|
base.ScrollTo(value, animated, distanceDecay);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -17,9 +17,9 @@ using osuTK.Graphics;
|
|||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// <see cref="OsuScrollContainer"/> which provides <see cref="ScrollToTopButton"/>. Mostly used in <see cref="FullscreenOverlay{T}"/>.
|
/// <see cref="UserTrackingScrollContainer"/> which provides <see cref="ScrollToTopButton"/>. Mostly used in <see cref="FullscreenOverlay{T}"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class OverlayScrollContainer : OsuScrollContainer
|
public class OverlayScrollContainer : UserTrackingScrollContainer
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Scroll position at which the <see cref="ScrollToTopButton"/> will be shown.
|
/// Scroll position at which the <see cref="ScrollToTopButton"/> will be shown.
|
||||||
|
@ -202,7 +202,7 @@ namespace osu.Game.Overlays
|
|||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override OsuScrollContainer CreateScrollContainer() => new OverlayScrollContainer();
|
protected override UserTrackingScrollContainer CreateScrollContainer() => new OverlayScrollContainer();
|
||||||
|
|
||||||
protected override FlowContainer<ProfileSection> CreateScrollContentContainer() => new FillFlowContainer<ProfileSection>
|
protected override FlowContainer<ProfileSection> CreateScrollContentContainer() => new FillFlowContainer<ProfileSection>
|
||||||
{
|
{
|
||||||
|
@ -918,15 +918,10 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected class CarouselScrollContainer : OsuScrollContainer<DrawableCarouselItem>
|
protected class CarouselScrollContainer : UserTrackingScrollContainer<DrawableCarouselItem>
|
||||||
{
|
{
|
||||||
private bool rightMouseScrollBlocked;
|
private bool rightMouseScrollBlocked;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether the last scroll event was user triggered, directly on the scroll container.
|
|
||||||
/// </summary>
|
|
||||||
public bool UserScrolling { get; private set; }
|
|
||||||
|
|
||||||
public CarouselScrollContainer()
|
public CarouselScrollContainer()
|
||||||
{
|
{
|
||||||
// size is determined by the carousel itself, due to not all content necessarily being loaded.
|
// size is determined by the carousel itself, due to not all content necessarily being loaded.
|
||||||
@ -936,18 +931,6 @@ namespace osu.Game.Screens.Select
|
|||||||
Masking = false;
|
Masking = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnUserScroll(float value, bool animated = true, double? distanceDecay = default)
|
|
||||||
{
|
|
||||||
UserScrolling = true;
|
|
||||||
base.OnUserScroll(value, animated, distanceDecay);
|
|
||||||
}
|
|
||||||
|
|
||||||
public new void ScrollTo(float value, bool animated = true, double? distanceDecay = null)
|
|
||||||
{
|
|
||||||
UserScrolling = false;
|
|
||||||
base.ScrollTo(value, animated, distanceDecay);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
{
|
{
|
||||||
if (e.Button == MouseButton.Right)
|
if (e.Button == MouseButton.Right)
|
||||||
|
Loading…
Reference in New Issue
Block a user