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mirror of https://github.com/ppy/osu.git synced 2025-01-12 13:03:21 +08:00

Merge remote-tracking branch 'upstream/master' into tournament-tools

# Conflicts:
#	osu.Game.Tournament.Tests/TestCaseDrawings.cs
#	osu.Game/osu.Game.csproj
This commit is contained in:
Dean Herbert 2019-02-17 17:25:09 +09:00
commit f0743ebecf
127 changed files with 1362 additions and 1197 deletions

3
.vscode/tasks.json vendored
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@ -70,7 +70,8 @@
"type": "shell",
"command": "dotnet",
"args": [
"restore"
"restore",
"osu.sln"
],
"problemMatcher": []
}

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@ -75,7 +75,7 @@ Sometimes it may be necessary to cross-test changes in [osu-resources](https://g
## Code analysis
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice.
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice.
# Contributing

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@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : Color4.White);
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
private const float preempt = 1000;

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@ -43,6 +43,6 @@ namespace osu.Game.Rulesets.Catch.Scoring
Health.Value += Math.Max(result.Judgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness;
}
protected override HitWindows CreateHitWindows() => new CatchHitWindows();
public override HitWindows CreateHitWindows() => new CatchHitWindows();
}
}

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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
difficultyHitObjects.AddRange(beatmap.HitObjects.Select(h => new ManiaHitObjectDifficulty((ManiaHitObject)h, columnCount)).OrderBy(h => h.BaseHitObject.StartTime));
if (!calculateStrainValues(difficultyHitObjects, timeRate))
return new DifficultyAttributes(mods, 0);
return new ManiaDifficultyAttributes(mods, 0);
double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor;

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@ -159,6 +159,6 @@ namespace osu.Game.Rulesets.Mania.Scoring
}
}
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
}
}

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseHitCircleLongCombo : Game.Tests.Visual.TestCasePlayer
{
public TestCaseHitCircleLongCombo()
: base(new OsuRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
}
};
for (int i = 0; i < 512; i++)
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
return beatmap;
}
}
}

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@ -143,7 +143,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
var scoringTimes = slider.NestedHitObjects.Skip(1).Select(t => t.StartTime);
foreach (var time in scoringTimes)
computeVertex(time);
computeVertex(slider.EndTime);
}
private Vector2 getEndCursorPosition(OsuHitObject hitObject)

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@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : Color4.White);
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
protected virtual void UpdatePreemptState() => this.FadeIn(HitObject.TimeFadeIn);

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@ -156,9 +156,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.SkinChanged(skin, allowFallback);
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : Body.AccentColour);
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : Body.BorderColour);
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : Ball.AccentColour);
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? Body.AccentColour;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Body.BorderColour;
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Ball.AccentColour;
}
protected override void CheckForResult(bool userTriggered, double timeOffset)

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@ -74,6 +74,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
protected override HitWindows CreateHitWindows() => new OsuHitWindows();
public override HitWindows CreateHitWindows() => new OsuHitWindows();
}
}

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@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindableBeatmap beatmap)
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
{
InternalChild = expandTarget = new Container
{

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@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
if (!calculateStrainValues(difficultyHitObjects, timeRate))
return new DifficultyAttributes(mods, 0);
return new TaikoDifficultyAttributes(mods, 0);
double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor;

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@ -67,6 +67,6 @@ namespace osu.Game.Rulesets.Taiko.Scoring
Health.Value = 0;
}
protected override HitWindows CreateHitWindows() => new TaikoHitWindows();
public override HitWindows CreateHitWindows() => new TaikoHitWindows();
}
}

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@ -0,0 +1,2 @@
[General]
Name: test skin

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@ -0,0 +1,8 @@
[General]
Name: test skin
[Colours]
Combo1 : 142,199,255
Combo2 : 255,128,128
Combo3 : 128,255,255
Combo7 : 100,100,100,100

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@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
using osuTK.Graphics;
namespace osu.Game.Tests.Skins
{
[TestFixture]
public class LegacySkinDecoderTest
{
[TestCase(true)]
[TestCase(false)]
public void TestDecodeSkinColours(bool hasColours)
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource(hasColours ? "skin.ini" : "skin-empty.ini"))
using (var stream = new StreamReader(resStream))
{
var comboColors = decoder.Decode(stream).ComboColours;
List<Color4> expectedColors;
if (hasColours)
expectedColors = new List<Color4>
{
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(100, 100, 100, 100),
};
else
expectedColors = new DefaultSkin().Configuration.ComboColours;
Assert.AreEqual(expectedColors.Count, comboColors.Count);
for (int i = 0; i < expectedColors.Count; i++)
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
}
}
}

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@ -2,27 +2,16 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseDisclaimer : OsuTestCase
public class TestCaseDisclaimer : ScreenTestCase
{
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new Disclaimer()
};
LoadScreen(new Disclaimer());
}
}
}

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@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual
}
[BackgroundDependencyLoader]
private void load(IAdjustableClock adjustableClock, IBindableBeatmap beatmap)
private void load(IAdjustableClock adjustableClock, IBindable<WorkingBeatmap> beatmap)
{
this.adjustableClock = adjustableClock;
this.beatmap.BindTo(beatmap);

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@ -16,7 +16,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseLoungeRoomsContainer : OsuTestCase
public class TestCaseLoungeRoomsContainer : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room selected", () => container.SelectedRoom.Value == roomManager.Rooms.First());
AddAssert("first room selected", () => Room == roomManager.Rooms.First());
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
@ -71,7 +71,11 @@ namespace osu.Game.Tests.Visual
private class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated;
public event Action RoomsUpdated
{
add { }
remove { }
}
public readonly BindableList<Room> Rooms = new BindableList<Room>();
IBindableList<Room> IRoomManager.Rooms => Rooms;
@ -85,10 +89,6 @@ namespace osu.Game.Tests.Visual
public void PartRoom()
{
}
public void Filter(FilterCriteria criteria)
{
}
}
private class JoinedRoomStatus : RoomStatus

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@ -12,7 +12,7 @@ using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchHeader : OsuTestCase
public class TestCaseMatchHeader : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -21,11 +21,7 @@ namespace osu.Game.Tests.Visual
public TestCaseMatchHeader()
{
var room = new Room();
var header = new Header(room);
room.Playlist.Add(new PlaylistItem
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{
@ -46,9 +42,9 @@ namespace osu.Game.Tests.Visual
}
});
room.Type.Value = new GameTypeTimeshift();
Room.Type.Value = new GameTypeTimeshift();
Child = header;
Child = new Header();
}
}
}

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@ -14,7 +14,7 @@ using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatchInfo : OsuTestCase
public class TestCaseMatchInfo : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -27,18 +27,15 @@ namespace osu.Game.Tests.Visual
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
var room = new Room();
Add(new Info());
Info info = new Info(room);
Add(info);
AddStep(@"set name", () => room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"set name", () => Room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => Room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => Room.Status.Value = new RoomStatusPlaying());
AddStep(@"set beatmap", () =>
{
room.Playlist.Clear();
room.Playlist.Add(new PlaylistItem
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{
@ -54,14 +51,14 @@ namespace osu.Game.Tests.Visual
});
});
AddStep(@"change name", () => room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change status", () => room.Status.Value = new RoomStatusOpen());
AddStep(@"null beatmap", () => room.Playlist.Clear());
AddStep(@"change name", () => Room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => Room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change status", () => Room.Status.Value = new RoomStatusOpen());
AddStep(@"null beatmap", () => Room.Playlist.Clear());
AddStep(@"change beatmap", () =>
{
room.Playlist.Clear();
room.Playlist.Add(new PlaylistItem
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{

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@ -6,24 +6,24 @@ using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchLeaderboard : OsuTestCase
public class TestCaseMatchLeaderboard : MultiplayerTestCase
{
public TestCaseMatchLeaderboard()
{
Room.RoomID.Value = 3;
Add(new MatchLeaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = MatchLeaderboardScope.Overall,
Room = new Room { RoomID = { Value = 3 } }
});
}

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@ -1,9 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
@ -11,22 +9,14 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatchParticipants : OsuTestCase
public class TestCaseMatchParticipants : MultiplayerTestCase
{
private readonly Bindable<int?> maxParticipants = new Bindable<int?>();
private readonly Bindable<IEnumerable<User>> users = new Bindable<IEnumerable<User>>();
public TestCaseMatchParticipants()
{
Participants participants;
Add(new Participants { RelativeSizeAxes = Axes.Both });
Add(participants = new Participants { RelativeSizeAxes = Axes.Both });
participants.MaxParticipants.BindTo(maxParticipants);
participants.Users.BindTo(users);
AddStep(@"set max to null", () => maxParticipants.Value = null);
AddStep(@"set users", () => users.Value = new[]
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
AddStep(@"set users", () => Room.Participants.Value = new[]
{
new User
{
@ -54,9 +44,9 @@ namespace osu.Game.Tests.Visual
},
});
AddStep(@"set max", () => maxParticipants.Value = 10);
AddStep(@"clear users", () => users.Value = new User[] { });
AddStep(@"set max to null", () => maxParticipants.Value = null);
AddStep(@"set max", () => Room.MaxParticipants.Value = 10);
AddStep(@"clear users", () => Room.Participants.Value = new User[] { });
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
}
}
}

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@ -8,7 +8,6 @@ using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Ranking;
@ -19,7 +18,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchResults : OsuTestCase
public class TestCaseMatchResults : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -38,68 +37,52 @@ namespace osu.Game.Tests.Visual
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Child = new TestMatchResults(new ScoreInfo
Room.RoomID.Value = 1;
Room.Name.Value = "an awesome room";
LoadScreen(new TestMatchResults(new ScoreInfo
{
User = new User { Id = 10 },
});
}));
}
private class TestMatchResults : MatchResults
{
private readonly Room room;
public TestMatchResults(ScoreInfo score)
: this(score, new Room
{
RoomID = { Value = 1 },
Name = { Value = "an awesome room" }
})
: base(score)
{
}
public TestMatchResults(ScoreInfo score, Room room)
: base(score, room)
{
this.room = room;
}
protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap, room) };
protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value) };
}
private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo
{
private readonly ScoreInfo score;
private readonly WorkingBeatmap beatmap;
private readonly Room room;
public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap)
: base(score, beatmap)
{
this.score = score;
this.beatmap = beatmap;
this.room = room;
}
public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap, room);
public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap);
}
private class TestRoomLeaderboardPage : RoomLeaderboardPage
{
public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap)
: base(score, beatmap)
{
}
protected override MatchLeaderboard CreateLeaderboard(Room room) => new TestMatchLeaderboard(room);
protected override MatchLeaderboard CreateLeaderboard() => new TestMatchLeaderboard();
}
private class TestMatchLeaderboard : RoomLeaderboardPage.ResultsMatchLeaderboard
{
public TestMatchLeaderboard(Room room)
: base(room)
{
}
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
{
var scores = Enumerable.Range(0, 50).Select(createRoomScore).ToArray();

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@ -13,12 +13,11 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchSettingsOverlay : OsuTestCase
public class TestCaseMatchSettingsOverlay : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -28,14 +27,14 @@ namespace osu.Game.Tests.Visual
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
private Room room;
private TestRoomSettings settings;
[SetUp]
public void Setup() => Schedule(() =>
{
room = new Room();
settings = new TestRoomSettings(room)
Room = new Room();
settings = new TestRoomSettings
{
RelativeSizeAxes = Axes.Both,
State = Visibility.Visible
@ -49,19 +48,19 @@ namespace osu.Game.Tests.Visual
{
AddStep("clear name and beatmap", () =>
{
room.Name.Value = "";
room.Playlist.Clear();
Room.Name.Value = "";
Room.Playlist.Clear();
});
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set name", () => room.Name.Value = "Room name");
AddStep("set name", () => Room.Name.Value = "Room name");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set beatmap", () => room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
AddAssert("button enabled", () => settings.ApplyButton.Enabled);
AddStep("clear name", () => room.Name.Value = "");
AddStep("clear name", () => Room.Name.Value = "");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
}
@ -117,17 +116,12 @@ namespace osu.Game.Tests.Visual
private class TestRoomSettings : MatchSettingsOverlay
{
public new TriangleButton ApplyButton => base.ApplyButton;
public TriangleButton ApplyButton => Settings.ApplyButton;
public new OsuTextBox NameField => base.NameField;
public new OsuDropdown<TimeSpan> DurationField => base.DurationField;
public OsuTextBox NameField => Settings.NameField;
public OsuDropdown<TimeSpan> DurationField => Settings.DurationField;
public new OsuSpriteText ErrorText => base.ErrorText;
public TestRoomSettings(Room room)
: base(room)
{
}
public OsuSpriteText ErrorText => Settings.ErrorText;
}
private class TestRoomManager : IRoomManager
@ -136,7 +130,11 @@ namespace osu.Game.Tests.Visual
public Func<Room, bool> CreateRequested;
public event Action RoomsUpdated;
public event Action RoomsUpdated
{
add { }
remove { }
}
public IBindableList<Room> Rooms { get; } = null;
@ -154,8 +152,6 @@ namespace osu.Game.Tests.Visual
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => throw new NotImplementedException();
public void PartRoom() => throw new NotImplementedException();
public void Filter(FilterCriteria criteria) => throw new NotImplementedException();
}
}
}

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@ -12,7 +12,7 @@ using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMultiScreen : OsuTestCase
public class TestCaseMultiScreen : ScreenTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual
{
Multiplayer multi = new Multiplayer();
AddStep(@"show", () => Add(multi));
AddStep(@"show", () => LoadScreen(multi));
AddWaitStep(5);
AddStep(@"exit", multi.Exit);
}

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
@ -29,7 +30,10 @@ namespace osu.Game.Tests.Visual
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new Loader()
new ScreenStack(new Loader())
{
RelativeSizeAxes = Axes.Both,
}
};
}
}

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
@ -14,7 +16,10 @@ namespace osu.Game.Tests.Visual
Add(parallax = new ParallaxContainer
{
Child = new BackgroundScreenDefault { Alpha = 0.8f }
Child = new ScreenStack(new BackgroundScreenDefault { Alpha = 0.8f })
{
RelativeSizeAxes = Axes.Both,
}
});
AddStep("default parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT);

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@ -12,6 +12,7 @@ using osu.Framework.Configuration;
using osu.Framework.Extensions;
using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
@ -25,7 +26,7 @@ using osu.Game.Screens.Select.Filter;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePlaySongSelect : OsuTestCase
public class TestCasePlaySongSelect : ScreenTestCase
{
private BeatmapManager manager;
@ -102,21 +103,16 @@ namespace osu.Game.Tests.Visual
}
[SetUp]
public virtual void SetUp()
{
Schedule(() =>
{
manager?.Delete(manager.GetAllUsableBeatmapSets());
Child = songSelect = new TestSongSelect();
});
}
public virtual void SetUp() =>
Schedule(() => { manager?.Delete(manager.GetAllUsableBeatmapSets()); });
[Test]
public void TestDummy()
{
createSongSelect();
AddAssert("dummy selected", () => songSelect.CurrentBeatmap == defaultBeatmap);
AddAssert("dummy shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap);
AddUntilStep(() => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap, "dummy shown on wedge");
addManyTestMaps();
AddWaitStep(3);
@ -127,6 +123,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestSorting()
{
createSongSelect();
addManyTestMaps();
AddWaitStep(3);
@ -142,6 +139,7 @@ namespace osu.Game.Tests.Visual
[Ignore("needs fixing")]
public void TestImportUnderDifferentRuleset()
{
createSongSelect();
changeRuleset(2);
importForRuleset(0);
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap == null, "no selection");
@ -150,6 +148,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestImportUnderCurrentRuleset()
{
createSongSelect();
changeRuleset(2);
importForRuleset(2);
importForRuleset(1);
@ -165,6 +164,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestRulesetChangeResetsMods()
{
createSongSelect();
changeRuleset(0);
changeMods(new OsuModHardRock());
@ -194,6 +194,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestStartAfterUnMatchingFilterDoesNotStart()
{
createSongSelect();
addManyTestMaps();
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap != null, "has selection");
@ -221,6 +222,12 @@ namespace osu.Game.Tests.Visual
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));
private void createSongSelect()
{
AddStep("create song select", () => LoadScreen(songSelect = new TestSongSelect()));
AddUntilStep(() => songSelect.IsCurrentScreen(), "wait for present");
}
private void addManyTestMaps()
{
AddStep("import test maps", () =>

View File

@ -3,6 +3,7 @@
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
@ -12,28 +13,37 @@ namespace osu.Game.Tests.Visual
public class TestCasePlayerLoader : ManualInputManagerTestCase
{
private PlayerLoader loader;
private ScreenStack stack;
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
{
Beatmap.Value = new DummyWorkingBeatmap(game);
AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(() => new Player
InputManager.Add(stack = new ScreenStack { RelativeSizeAxes = Axes.Both });
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => new Player
{
AllowPause = false,
AllowLeadIn = false,
AllowResults = false,
})));
AddUntilStep(() => loader.IsCurrentScreen(), "wait for current");
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep(() => !loader.IsCurrentScreen(), "wait for no longer current");
AddStep("exit loader", () => loader.Exit());
AddUntilStep(() => !loader.IsAlive, "wait for no longer alive");
AddStep("load slow dummy beatmap", () =>
{
SlowLoadPlayer slow = null;
Add(loader = new PlayerLoader(() => slow = new SlowLoadPlayer
stack.Push(loader = new PlayerLoader(() => slow = new SlowLoadPlayer
{
AllowPause = false,
AllowLeadIn = false,

View File

@ -16,7 +16,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseResults : OsuTestCase
public class TestCaseResults : ScreenTestCase
{
private BeatmapManager beatmaps;
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Add(new SoloResults(new ScoreInfo
LoadScreen(new SoloResults(new ScoreInfo
{
TotalScore = 2845370,
Accuracy = 0.98,

View File

@ -9,11 +9,11 @@ using osu.Game.Tournament.Screens.Drawings.Components;
namespace osu.Game.Tournament.Tests
{
public class TestCaseDrawings : OsuTestCase
public class TestCaseDrawings : ScreenTestCase
{
public TestCaseDrawings()
{
Add(new DrawingsScreen
LoadScreen(new DrawingsScreen
{
TeamList = new TestTeamList(),
});

View File

@ -12,9 +12,9 @@ namespace osu.Game.Beatmaps
{
/// <summary>
/// A <see cref="Bindable{WorkingBeatmap}"/> for the <see cref="OsuGame"/> beatmap.
/// This should be used sparingly in-favour of <see cref="IBindableBeatmap"/>.
/// This should be used sparingly in-favour of <see cref="IBindable<WorkingBeatmap>"/>.
/// </summary>
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>, IBindableBeatmap
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>
{
private AudioManager audioManager;
private WorkingBeatmap lastBeatmap;
@ -62,9 +62,6 @@ namespace osu.Game.Beatmaps
lastBeatmap = beatmap;
}
[NotNull]
IBindableBeatmap IBindableBeatmap.GetBoundCopy() => GetBoundCopy();
/// <summary>
/// Retrieve a new <see cref="BindableBeatmap"/> instance weakly bound to this <see cref="BindableBeatmap"/>.
/// If you are further binding to events of the retrieved <see cref="BindableBeatmap"/>, ensure a local reference is held.

View File

@ -13,7 +13,7 @@ namespace osu.Game.Beatmaps.Drawables
/// </summary>
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
[Resolved]
private BeatmapManager beatmaps { get; set; }

View File

@ -1,19 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Read-only interface for the <see cref="OsuGame"/> beatmap.
/// </summary>
public interface IBindableBeatmap : IBindable<WorkingBeatmap>
{
/// <summary>
/// Retrieve a new <see cref="IBindableBeatmap"/> instance weakly bound to this <see cref="IBindableBeatmap"/>.
/// If you are further binding to events of the retrieved <see cref="IBindableBeatmap"/>, ensure a local reference is held.
/// </summary>
IBindableBeatmap GetBoundCopy();
}
}

View File

@ -74,7 +74,7 @@ namespace osu.Game.Graphics.Containers
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
Beatmap.BindTo(beatmap);
}

View File

@ -9,12 +9,13 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
namespace osu.Game.Graphics.UserInterface
{
public class OsuPasswordTextBox : OsuTextBox
public class OsuPasswordTextBox : OsuTextBox, ISuppressKeyEventLogging
{
protected override Drawable GetDrawableCharacter(char c) => new PasswordMaskChar(CalculatedTextSize);

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Configuration;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer
public RulesetInfo Ruleset { get; set; }
[JsonIgnore]
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
public readonly List<Mod> AllowedMods = new List<Mod>();
[JsonIgnore]
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
public readonly List<Mod> RequiredMods = new List<Mod>();
[JsonProperty("beatmap")]
private APIBeatmap apiBeatmap { get; set; }

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Online.Multiplayer.RoomStatuses;
@ -14,44 +15,73 @@ namespace osu.Game.Online.Multiplayer
{
public class Room
{
[Cached]
[JsonProperty("id")]
public Bindable<int?> RoomID { get; private set; } = new Bindable<int?>();
[Cached]
[JsonProperty("name")]
public Bindable<string> Name { get; private set; } = new Bindable<string>();
[Cached]
[JsonProperty("host")]
public Bindable<User> Host { get; private set; } = new Bindable<User>();
[Cached]
[JsonProperty("playlist")]
public BindableList<PlaylistItem> Playlist { get; set; } = new BindableList<PlaylistItem>();
public BindableList<PlaylistItem> Playlist { get; private set; } = new BindableList<PlaylistItem>();
[Cached]
[JsonIgnore]
public Bindable<PlaylistItem> CurrentItem { get; private set; } = new Bindable<PlaylistItem>();
[Cached]
[JsonProperty("channel_id")]
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
[Cached]
[JsonIgnore]
public Bindable<TimeSpan> Duration { get; private set; } = new Bindable<TimeSpan>(TimeSpan.FromMinutes(30));
[Cached]
[JsonIgnore]
public Bindable<int?> MaxAttempts { get; private set; } = new Bindable<int?>();
[Cached]
[JsonIgnore]
public Bindable<RoomStatus> Status { get; private set; } = new Bindable<RoomStatus>(new RoomStatusOpen());
[Cached]
[JsonIgnore]
public Bindable<RoomAvailability> Availability { get; private set; } = new Bindable<RoomAvailability>();
[Cached]
[JsonIgnore]
public Bindable<GameType> Type { get; private set; } = new Bindable<GameType>(new GameTypeTimeshift());
[Cached]
[JsonIgnore]
public Bindable<int?> MaxParticipants { get; private set; } = new Bindable<int?>();
[Cached]
[JsonIgnore]
public Bindable<IEnumerable<User>> Participants { get; private set; } = new Bindable<IEnumerable<User>>(Enumerable.Empty<User>());
[Cached]
public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
public Room()
{
Playlist.ItemsAdded += updateCurrent;
Playlist.ItemsRemoved += updateCurrent;
updateCurrent(Playlist);
}
private void updateCurrent(IEnumerable<PlaylistItem> playlist)
{
CurrentItem.Value = playlist.FirstOrDefault();
}
// todo: TEMPORARY
[JsonProperty("participant_count")]
private int? participantCount
@ -68,6 +98,7 @@ namespace osu.Game.Online.Multiplayer
}
// Only supports retrieval for now
[Cached]
[JsonProperty("ends_at")]
public Bindable<DateTimeOffset> EndDate { get; private set; } = new Bindable<DateTimeOffset>();
@ -83,7 +114,7 @@ namespace osu.Game.Online.Multiplayer
/// The position of this <see cref="Room"/> in the list. This is not read from or written to the API.
/// </summary>
[JsonIgnore]
public int Position = -1;
public Bindable<int> Position { get; private set; } = new Bindable<int>(-1);
public void CopyFrom(Room other)
{

View File

@ -292,7 +292,7 @@ namespace osu.Game
return;
}
if ((screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange != true)
if ((screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange == false)
{
notifications.Post(new SimpleNotification
{
@ -311,7 +311,7 @@ namespace osu.Game
void loadScore()
{
if (!menuScreen.IsCurrentScreen())
if (!menuScreen.IsCurrentScreen() || Beatmap.Disabled)
{
menuScreen.MakeCurrent();
this.Delay(500).Schedule(loadScore, out scoreLoad);
@ -337,6 +337,11 @@ namespace osu.Game
{
base.LoadComplete();
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
// in the cursor being shown for a few frames during the intro.
// This prevents the cursor from showing until we have a screen with CursorVisible = true
MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false;
// todo: all archive managers should be able to be looped here.
SkinManager.PostNotification = n => notifications?.Post(n);
SkinManager.GetStableStorage = GetStorageForStableInstall;
@ -723,46 +728,13 @@ namespace osu.Game
{
base.UpdateAfterChildren();
// we only want to apply these restrictions when we are inside a screen stack.
// the use case for not applying is in visual/unit tests.
bool applyBeatmapRulesetRestrictions = !(screenStack.CurrentScreen as IOsuScreen)?.AllowBeatmapRulesetChange ?? false;
ruleset.Disabled = applyBeatmapRulesetRestrictions;
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
MenuCursorContainer.CanShowCursor = (screenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false;
}
/// <summary>
/// Sets <see cref="Beatmap"/> while ignoring any beatmap.
/// </summary>
/// <param name="beatmap">The beatmap to set.</param>
public void ForcefullySetBeatmap(WorkingBeatmap beatmap)
{
var beatmapDisabled = Beatmap.Disabled;
Beatmap.Disabled = false;
Beatmap.Value = beatmap;
Beatmap.Disabled = beatmapDisabled;
}
/// <summary>
/// Sets <see cref="Ruleset"/> while ignoring any ruleset restrictions.
/// </summary>
/// <param name="beatmap">The beatmap to set.</param>
public void ForcefullySetRuleset(RulesetInfo ruleset)
{
var rulesetDisabled = this.ruleset.Disabled;
this.ruleset.Disabled = false;
this.ruleset.Value = ruleset;
this.ruleset.Disabled = rulesetDisabled;
}
protected virtual void ScreenChanged(IScreen lastScreen, IScreen newScreen)
protected virtual void ScreenChanged(IScreen current, IScreen newScreen)
{
switch (newScreen)
{

View File

@ -69,8 +69,9 @@ namespace osu.Game
protected override Container<Drawable> Content => content;
private OsuBindableBeatmap beatmap;
protected BindableBeatmap Beatmap => beatmap;
private Bindable<WorkingBeatmap> beatmap;
protected Bindable<WorkingBeatmap> Beatmap => beatmap;
private Bindable<bool> fpsDisplayVisible;
@ -155,7 +156,6 @@ namespace osu.Game
dependencies.CacheAs<IAPIProvider>(API);
var defaultBeatmap = new DummyWorkingBeatmap(this);
beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio);
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
@ -174,8 +174,10 @@ namespace osu.Game
// this adds a global reduction of track volume for the time being.
Audio.Track.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8));
dependencies.CacheAs<BindableBeatmap>(beatmap);
dependencies.CacheAs<IBindableBeatmap>(beatmap);
beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio);
dependencies.CacheAs<IBindable<WorkingBeatmap>>(beatmap);
dependencies.CacheAs(beatmap);
FileStore.Cleanup();

View File

@ -70,7 +70,10 @@ namespace osu.Game.Overlays
Colour = Color4.Black,
Alpha = 0.9f,
},
welcomeScreen = new ScreenWelcome(),
new ScreenStack(welcomeScreen = new ScreenWelcome())
{
RelativeSizeAxes = Axes.Both,
},
}
}
}

View File

@ -11,6 +11,9 @@ using osu.Game.Online.API.Requests;
namespace osu.Game.Overlays.Direct
{
/// <summary>
/// A component which tracks a beatmap through potential download/import/deletion.
/// </summary>
public abstract class DownloadTrackingComposite : CompositeDrawable
{
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
@ -51,6 +54,7 @@ namespace osu.Game.Overlays.Direct
};
beatmaps.ItemAdded += setAdded;
beatmaps.ItemRemoved += setRemoved;
}
#region Disposal
@ -105,27 +109,22 @@ namespace osu.Game.Overlays.Direct
}
}
private void onRequestSuccess(string data)
{
Schedule(() => State.Value = DownloadState.Downloaded);
}
private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded);
private void onRequestProgress(float progress)
{
Schedule(() => Progress.Value = progress);
}
private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress);
private void onRequestFailure(Exception e)
{
Schedule(() => attachDownload(null));
}
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
private void setAdded(BeatmapSetInfo s, bool existing, bool silent)
private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void setRemoved(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
private void setDownloadStateFromManager(BeatmapSetInfo s, DownloadState state) => Schedule(() =>
{
if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID)
return;
Schedule(() => State.Value = DownloadState.LocallyAvailable);
}
State.Value = state;
});
}
}

View File

@ -9,7 +9,7 @@ namespace osu.Game.Overlays.KeyBinding
{
public class GlobalKeyBindingsSection : SettingsSection
{
public override FontAwesome Icon => FontAwesome.fa_osu_hot;
public override FontAwesome Icon => FontAwesome.fa_globe;
public override string Header => "Global";
public GlobalKeyBindingsSection(GlobalActionContainer manager)

View File

@ -9,7 +9,7 @@ namespace osu.Game.Overlays.KeyBinding
{
public class RulesetBindingsSection : SettingsSection
{
public override FontAwesome Icon => FontAwesome.fa_osu_hot;
public override FontAwesome Icon => (ruleset.CreateInstance().CreateIcon() as SpriteIcon)?.Icon ?? FontAwesome.fa_osu_hot;
public override string Header => ruleset.Name;
private readonly RulesetInfo ruleset;

View File

@ -3,10 +3,17 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.KeyBinding;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
using osu.Game.Screens.Ranking;
using osuTK;
namespace osu.Game.Overlays
{
@ -21,11 +28,85 @@ namespace osu.Game.Overlays
foreach (var ruleset in rulesets.AvailableRulesets)
AddSection(new RulesetBindingsSection(ruleset));
AddInternal(new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = Hide
});
}
public KeyBindingOverlay()
: base(false)
: base(true)
{
}
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
private AspectContainer aspect;
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(Sidebar.DEFAULT_WIDTH);
Children = new Drawable[]
{
aspect = new AspectContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.fa_chevron_left
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 15,
TextSize = 12,
Font = @"Exo2.0-Bold",
Text = @"back",
},
}
}
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
aspect.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
Click();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
}
}

View File

@ -1,28 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections;
using osu.Game.Screens.Ranking;
using osuTK;
using osuTK.Graphics;
using System.Collections.Generic;
namespace osu.Game.Overlays
{
public class MainSettings : SettingsOverlay
{
private readonly KeyBindingOverlay keyBindingOverlay;
private BackButton backButton;
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
{
@ -53,8 +44,6 @@ namespace osu.Game.Overlays
public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible;
private const float hidden_width = 120;
private void keyBindingOverlay_StateChanged(Visibility visibility)
{
switch (visibility)
@ -64,9 +53,7 @@ namespace osu.Game.Overlays
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
SectionsContainer.FadeOut(300, Easing.OutQuint);
ContentContainer.MoveToX(hidden_width - WIDTH, 500, Easing.OutQuint);
backButton.Delay(100).FadeIn(100);
ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
break;
case Visibility.Hidden:
Background.FadeTo(0.6f, 500, Easing.OutQuint);
@ -74,94 +61,16 @@ namespace osu.Game.Overlays
SectionsContainer.FadeIn(500, Easing.OutQuint);
ContentContainer.MoveToX(0, 500, Easing.OutQuint);
backButton.FadeOut(100);
break;
}
}
protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? hidden_width - WIDTH : base.ExpandedPosition;
protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
[BackgroundDependencyLoader]
private void load()
{
ContentContainer.Add(keyBindingOverlay);
ContentContainer.Add(backButton = new BackButton
{
Alpha = 0,
Width = hidden_width,
RelativeSizeAxes = Axes.Y,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Action = () => keyBindingOverlay.Hide()
});
}
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
private AspectContainer aspect;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
aspect = new AspectContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.fa_chevron_left
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 15,
TextSize = 12,
Font = @"Exo2.0-Bold",
Text = @"back",
},
}
}
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
aspect.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
Click();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
}
}

View File

@ -169,6 +169,8 @@ namespace osu.Game.Overlays.Music
Alpha = 0f;
Margin = new MarginPadding { Left = 5, Top = 2 };
}
public override bool HandlePositionalInput => IsPresent;
}
}

View File

@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Music
}
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, IBindableBeatmap beatmap)
private void load(BeatmapManager beatmaps, IBindable<WorkingBeatmap> beatmap)
{
beatmaps.GetAllUsableBeatmapSets().ForEach(b => addBeatmapSet(b, false, false));
beatmaps.ItemAdded += addBeatmapSet;

View File

@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Music
private PlaylistList list;
[BackgroundDependencyLoader]
private void load(OsuColour colours, BindableBeatmap beatmap, BeatmapManager beatmaps)
private void load(OsuColour colours, Bindable<WorkingBeatmap> beatmap, BeatmapManager beatmaps)
{
this.beatmap.BindTo(beatmap);
this.beatmaps = beatmaps;

View File

@ -66,7 +66,7 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(BindableBeatmap beatmap, BeatmapManager beatmaps, OsuColour colours)
private void load(Bindable<WorkingBeatmap> beatmap, BeatmapManager beatmaps, OsuColour colours)
{
this.beatmap.BindTo(beatmap);
this.beatmaps = beatmaps;

View File

@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Edit
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IFrameBasedClock framedClock)
private void load(IBindable<WorkingBeatmap> beatmap, IFrameBasedClock framedClock)
{
Beatmap.BindTo(beatmap);

View File

@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Edit
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IAdjustableClock clock)
private void load(IBindable<WorkingBeatmap> beatmap, IAdjustableClock clock)
{
this.beatmap.BindTo(beatmap);

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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Scoring
/// <summary>
/// Create a <see cref="HitWindows"/> for this processor.
/// </summary>
protected virtual HitWindows CreateHitWindows() => new HitWindows();
public virtual HitWindows CreateHitWindows() => new HitWindows();
/// <summary>
/// The current rank.

View File

@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.UI
private WorkingBeatmap beatmap;
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
this.beatmap = beatmap.Value;
}

View File

@ -57,12 +57,32 @@ namespace osu.Game.Scoring.Legacy
var countKatu = (int)sr.ReadUInt16();
var countMiss = (int)sr.ReadUInt16();
switch (currentRuleset.LegacyID)
{
case 0:
score.ScoreInfo.Statistics[HitResult.Great] = count300;
score.ScoreInfo.Statistics[HitResult.Good] = count100;
score.ScoreInfo.Statistics[HitResult.Meh] = count50;
score.ScoreInfo.Statistics[HitResult.Perfect] = countGeki;
score.ScoreInfo.Statistics[HitResult.Ok] = countKatu;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
case 1:
score.ScoreInfo.Statistics[HitResult.Great] = count300;
score.ScoreInfo.Statistics[HitResult.Good] = count100;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
case 2:
score.ScoreInfo.Statistics[HitResult.Perfect] = count300;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
case 3:
score.ScoreInfo.Statistics[HitResult.Perfect] = countGeki;
score.ScoreInfo.Statistics[HitResult.Great] = count300;
score.ScoreInfo.Statistics[HitResult.Good] = countKatu;
score.ScoreInfo.Statistics[HitResult.Ok] = count100;
score.ScoreInfo.Statistics[HitResult.Meh] = count50;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
}
score.ScoreInfo.TotalScore = sr.ReadInt32();
score.ScoreInfo.MaxCombo = sr.ReadUInt16();
@ -116,12 +136,12 @@ namespace osu.Game.Scoring.Legacy
protected void CalculateAccuracy(ScoreInfo score)
{
int countMiss = score.Statistics[HitResult.Miss];
int count50 = score.Statistics[HitResult.Meh];
int count100 = score.Statistics[HitResult.Good];
int count300 = score.Statistics[HitResult.Great];
int countGeki = score.Statistics[HitResult.Perfect];
int countKatu = score.Statistics[HitResult.Ok];
score.Statistics.TryGetValue(HitResult.Miss, out int countMiss);
score.Statistics.TryGetValue(HitResult.Meh, out int count50);
score.Statistics.TryGetValue(HitResult.Good, out int count100);
score.Statistics.TryGetValue(HitResult.Great, out int count300);
score.Statistics.TryGetValue(HitResult.Perfect, out int countGeki);
score.Statistics.TryGetValue(HitResult.Ok, out int countKatu);
switch (score.Ruleset.ID)
{

View File

@ -14,6 +14,8 @@ namespace osu.Game.Screens
{
Scale = new Vector2(1.06f);
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
//public float ParallaxAmount { set => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * value; }

View File

@ -42,7 +42,7 @@ namespace osu.Game.Screens.Edit.Components
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, OsuColour colours)
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours)
{
Beatmap.BindTo(beatmap);
background.Colour = colours.Gray1;

View File

@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
Beatmap.BindTo(beatmap);
}

View File

@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private WaveformGraph waveform;
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IAdjustableClock adjustableClock, OsuColour colours)
private void load(IBindable<WorkingBeatmap> beatmap, IAdjustableClock adjustableClock, OsuColour colours)
{
this.adjustableClock = adjustableClock;

View File

@ -29,7 +29,8 @@ namespace osu.Game.Screens.Edit
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
public override bool HideOverlaysOnEnter => true;
public override bool AllowBeatmapRulesetChange => false;
public override bool DisallowExternalBeatmapRulesetChanges => true;
private Box bottomBackground;
private Container screenContainer;

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Edit
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
Beatmap.BindTo(beatmap);
}

View File

@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets;
namespace osu.Game.Screens
{
@ -12,8 +15,12 @@ namespace osu.Game.Screens
/// Whether the beatmap or ruleset should be allowed to be changed by the user or game.
/// Used to mark exclusive areas where this is strongly prohibited, like gameplay.
/// </summary>
bool AllowBeatmapRulesetChange { get; }
bool DisallowExternalBeatmapRulesetChanges { get; }
/// <summary>
/// Whether a top-level component should be allowed to exit the current screen to, for example,
/// complete an import.
/// </summary>
bool AllowExternalScreenChange { get; }
/// <summary>
@ -35,5 +42,9 @@ namespace osu.Game.Screens
/// The amount of parallax to be applied while this screen is displayed.
/// </summary>
float BackgroundParallaxAmount { get; }
Bindable<WorkingBeatmap> Beatmap { get; }
Bindable<RulesetInfo> Ruleset { get; }
}
}

View File

@ -21,6 +21,8 @@ namespace osu.Game.Screens
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
public override bool CursorVisible => false;
protected override bool AllowBackButton => false;
public Loader()

View File

@ -28,8 +28,6 @@ namespace osu.Game.Screens.Menu
/// </summary>
public bool DidLoadMenu;
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private MainMenu mainMenu;
private SampleChannel welcome;
private SampleChannel seeya;
@ -47,10 +45,8 @@ namespace osu.Game.Screens.Menu
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, BindableBeatmap beatmap)
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
this.beatmap.BindTo(beatmap);
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
@ -95,7 +91,7 @@ namespace osu.Game.Screens.Menu
if (!resuming)
{
beatmap.Value = introBeatmap;
Beatmap.Value = introBeatmap;
if (menuVoice)
welcome.Play();

View File

@ -74,7 +74,7 @@ namespace osu.Game.Screens.Menu
}
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, IBindableBeatmap beatmap)
private void load(ShaderManager shaders, IBindable<WorkingBeatmap> beatmap)
{
this.beatmap.BindTo(beatmap);
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);

View File

@ -42,7 +42,7 @@ namespace osu.Game.Screens.Menu
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, OsuColour colours)
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours)
{
this.beatmap.BindTo(beatmap);

View File

@ -2,11 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -14,10 +11,8 @@ using osu.Game.Online.Chat;
namespace osu.Game.Screens.Multi.Components
{
public class BeatmapTitle : CompositeDrawable
public class BeatmapTitle : MultiplayerComposite
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
private readonly LinkFlowContainer textFlow;
public BeatmapTitle()
@ -27,10 +22,10 @@ namespace osu.Game.Screens.Multi.Components
InternalChild = textFlow = new LinkFlowContainer { AutoSizeAxes = Axes.Both };
}
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load()
{
base.LoadComplete();
Beatmap.BindValueChanged(v => updateText(), true);
CurrentItem.BindValueChanged(v => updateText(), true);
}
private float textSize = OsuSpriteText.FONT_SIZE;
@ -53,12 +48,14 @@ namespace osu.Game.Screens.Multi.Components
private void updateText()
{
if (!IsLoaded)
if (LoadState < LoadState.Loading)
return;
textFlow.Clear();
if (Beatmap.Value == null)
var beatmap = CurrentItem.Value?.Beatmap;
if (beatmap == null)
textFlow.AddText("No beatmap selected", s =>
{
s.TextSize = TextSize;
@ -70,7 +67,7 @@ namespace osu.Game.Screens.Multi.Components
{
new OsuSpriteText
{
Text = new LocalisedString((Beatmap.Value.Metadata.ArtistUnicode, Beatmap.Value.Metadata.Artist)),
Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
TextSize = TextSize,
},
new OsuSpriteText
@ -80,10 +77,10 @@ namespace osu.Game.Screens.Multi.Components
},
new OsuSpriteText
{
Text = new LocalisedString((Beatmap.Value.Metadata.TitleUnicode, Beatmap.Value.Metadata.Title)),
Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)),
TextSize = TextSize,
}
}, null, LinkAction.OpenBeatmap, Beatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap");
}, null, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap");
}
}
}

View File

@ -1,31 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.Chat;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osuTK;
namespace osu.Game.Screens.Multi.Components
{
public class BeatmapTypeInfo : CompositeDrawable
public class BeatmapTypeInfo : MultiplayerComposite
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly IBindable<GameType> Type = new Bindable<GameType>();
public BeatmapTypeInfo()
{
AutoSizeAxes = Axes.Both;
}
BeatmapTitle beatmapTitle;
ModeTypeInfo modeTypeInfo;
[BackgroundDependencyLoader]
private void load()
{
LinkFlowContainer beatmapAuthor;
InternalChild = new FillFlowContainer
@ -36,7 +31,7 @@ namespace osu.Game.Screens.Multi.Components
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
modeTypeInfo = new ModeTypeInfo(),
new ModeTypeInfo(),
new Container
{
AutoSizeAxes = Axes.X,
@ -44,7 +39,7 @@ namespace osu.Game.Screens.Multi.Components
Margin = new MarginPadding { Left = 5 },
Children = new Drawable[]
{
beatmapTitle = new BeatmapTitle(),
new BeatmapTitle(),
beatmapAuthor = new LinkFlowContainer(s => s.TextSize = 14)
{
Anchor = Anchor.BottomLeft,
@ -56,22 +51,18 @@ namespace osu.Game.Screens.Multi.Components
}
};
modeTypeInfo.Beatmap.BindTo(Beatmap);
modeTypeInfo.Ruleset.BindTo(Ruleset);
modeTypeInfo.Type.BindTo(Type);
beatmapTitle.Beatmap.BindTo(Beatmap);
Beatmap.BindValueChanged(v =>
CurrentItem.BindValueChanged(item =>
{
beatmapAuthor.Clear();
if (v != null)
var beatmap = item?.Beatmap;
if (beatmap != null)
{
beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
beatmapAuthor.AddLink(v.Metadata.Author.Username, null, LinkAction.OpenUserProfile, v.Metadata.Author.Id.ToString(), "View Profile");
beatmapAuthor.AddLink(beatmap.Metadata.Author.Username, null, LinkAction.OpenUserProfile, beatmap.Metadata.Author.Id.ToString(), "View Profile");
}
});
}, true);
}
}
}

View File

@ -1,32 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osuTK;
namespace osu.Game.Screens.Multi.Components
{
public class ModeTypeInfo : CompositeDrawable
public class ModeTypeInfo : MultiplayerComposite
{
private const float height = 30;
private const float transition_duration = 100;
private readonly Container rulesetContainer;
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly IBindable<GameType> Type = new Bindable<GameType>();
private Container rulesetContainer;
public ModeTypeInfo()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
Container gameTypeContainer;
InternalChild = new FillFlowContainer
@ -48,17 +46,17 @@ namespace osu.Game.Screens.Multi.Components
},
};
Beatmap.BindValueChanged(updateBeatmap);
Ruleset.BindValueChanged(_ => updateBeatmap(Beatmap.Value));
Type.BindValueChanged(v => gameTypeContainer.Child = new DrawableGameType(v) { Size = new Vector2(height) });
CurrentItem.BindValueChanged(updateBeatmap, true);
Type.BindValueChanged(v => gameTypeContainer.Child = new DrawableGameType(v) { Size = new Vector2(height) }, true);
}
private void updateBeatmap(BeatmapInfo beatmap)
private void updateBeatmap(PlaylistItem item)
{
if (beatmap != null)
if (item?.Beatmap != null)
{
rulesetContainer.FadeIn(transition_duration);
rulesetContainer.Child = new DifficultyIcon(beatmap, Ruleset.Value) { Size = new Vector2(height) };
rulesetContainer.Child = new DifficultyIcon(item.Beatmap, item.Ruleset) { Size = new Vector2(height) };
}
else
rulesetContainer.FadeOut(transition_duration);

View File

@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Drawables;
namespace osu.Game.Screens.Multi.Components
{
public class MultiplayerBackgroundSprite : MultiplayerComposite
{
[BackgroundDependencyLoader]
private void load()
{
UpdateableBeatmapBackgroundSprite sprite;
InternalChild = sprite = CreateBackgroundSprite();
CurrentItem.BindValueChanged(i => sprite.Beatmap.Value = i?.Beatmap, true);
}
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
}
}

View File

@ -1,31 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
namespace osu.Game.Screens.Multi.Components
{
public class ParticipantCountDisplay : CompositeDrawable
public class ParticipantCountDisplay : MultiplayerComposite
{
private const float text_size = 30;
private const float transition_duration = 100;
private readonly OsuSpriteText slash, maxText;
public readonly IBindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
public readonly IBindable<int> ParticipantCount = new Bindable<int>();
public readonly IBindable<int?> MaxParticipants = new Bindable<int?>();
private OsuSpriteText slash, maxText;
public ParticipantCountDisplay()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
OsuSpriteText count;
InternalChild = new FillFlowContainer
@ -54,9 +51,8 @@ namespace osu.Game.Screens.Multi.Components
}
};
Participants.BindValueChanged(v => count.Text = v.Count().ToString());
MaxParticipants.BindValueChanged(_ => updateMax(), true);
ParticipantCount.BindValueChanged(v => count.Text = v.ToString("#,0"));
ParticipantCount.BindValueChanged(v => count.Text = v.ToString("#,0"), true);
}
private void updateMax()

View File

@ -13,16 +13,16 @@ using osu.Game.Online.Multiplayer.RoomStatuses;
namespace osu.Game.Screens.Multi.Components
{
public class RoomStatusInfo : CompositeDrawable
public class RoomStatusInfo : MultiplayerComposite
{
private readonly RoomBindings bindings = new RoomBindings();
public RoomStatusInfo(Room room)
public RoomStatusInfo()
{
bindings.Room = room;
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
StatusPart statusPart;
EndDatePart endDatePart;
@ -41,10 +41,10 @@ namespace osu.Game.Screens.Multi.Components
}
};
statusPart.EndDate.BindTo(bindings.EndDate);
statusPart.Status.BindTo(bindings.Status);
statusPart.Availability.BindTo(bindings.Availability);
endDatePart.EndDate.BindTo(bindings.EndDate);
statusPart.EndDate.BindTo(EndDate);
statusPart.Status.BindTo(Status);
statusPart.Availability.BindTo(Availability);
endDatePart.EndDate.BindTo(EndDate);
}
private class EndDatePart : DrawableDate

View File

@ -0,0 +1,31 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.Multi.Components
{
public class StatusColouredContainer : Container
{
private readonly double transitionDuration;
[Resolved(typeof(Room), nameof(Room.Status))]
private Bindable<RoomStatus> status { get; set; }
public StatusColouredContainer(double transitionDuration = 100)
{
this.transitionDuration = transitionDuration;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
status.BindValueChanged(s => this.FadeColour(s.GetAppropriateColour(colours), transitionDuration), true);
}
}
}

View File

@ -4,7 +4,6 @@
using System;
using osu.Framework.Configuration;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Screens.Multi
{
@ -40,11 +39,5 @@ namespace osu.Game.Screens.Multi
/// Parts the currently-joined <see cref="Room"/>.
/// </summary>
void PartRoom();
/// <summary>
/// Queries for <see cref="Room"/>s matching a new <see cref="FilterCriteria"/>.
/// </summary>
/// <param name="criteria">The <see cref="FilterCriteria"/> to match.</param>
void Filter(FilterCriteria criteria);
}
}

View File

@ -5,12 +5,12 @@ using System;
using System.Collections.Generic;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -34,12 +34,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
public event Action<SelectionState> StateChanged;
private readonly RoomBindings bindings = new RoomBindings();
private readonly Box selectionBox;
private UpdateableBeatmapBackgroundSprite background;
private BeatmapTitle beatmapTitle;
private ModeTypeInfo modeTypeInfo;
private CachedModelDependencyContainer<Room> dependencies;
[Resolved]
private BeatmapManager beatmaps { get; set; }
@ -80,7 +76,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
public DrawableRoom(Room room)
{
Room = room;
bindings.Room = room;
RelativeSizeAxes = Axes.X;
Height = height + SELECTION_BORDER_WIDTH * 2;
@ -98,13 +93,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Box sideStrip;
ParticipantInfo participantInfo;
OsuSpriteText name;
Children = new Drawable[]
{
selectionBox,
new StatusColouredContainer(transition_duration)
{
RelativeSizeAxes = Axes.Both,
Child = selectionBox
},
new Container
{
RelativeSizeAxes = Axes.Both,
@ -127,10 +122,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"212121"),
},
sideStrip = new Box
new StatusColouredContainer(transition_duration)
{
RelativeSizeAxes = Axes.Y,
Width = side_strip_width,
Child = new Box { RelativeSizeAxes = Axes.Both }
},
new Container
{
@ -138,7 +134,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Width = cover_width,
Masking = true,
Margin = new MarginPadding { Left = side_strip_width },
Child = background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }
Child = new MultiplayerBackgroundSprite { RelativeSizeAxes = Axes.Both }
},
new Container
{
@ -159,8 +155,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Spacing = new Vector2(5f),
Children = new Drawable[]
{
name = new OsuSpriteText { TextSize = 18 },
participantInfo = new ParticipantInfo(),
new RoomName { TextSize = 18 },
new ParticipantInfo(),
},
},
new FillFlowContainer
@ -173,11 +169,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
new RoomStatusInfo(Room),
beatmapTitle = new BeatmapTitle { TextSize = 14 },
new RoomStatusInfo(),
new BeatmapTitle { TextSize = 14 },
},
},
modeTypeInfo = new ModeTypeInfo
new ModeTypeInfo
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
@ -188,22 +184,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components
},
},
};
}
background.Beatmap.BindTo(bindings.CurrentBeatmap);
modeTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
modeTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
modeTypeInfo.Type.BindTo(bindings.Type);
beatmapTitle.Beatmap.BindTo(bindings.CurrentBeatmap);
participantInfo.Host.BindTo(bindings.Host);
participantInfo.Participants.BindTo(bindings.Participants);
participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
bindings.Name.BindValueChanged(n => name.Text = n, true);
bindings.Status.BindValueChanged(s =>
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
foreach (Drawable d in new Drawable[] { selectionBox, sideStrip })
d.FadeColour(s.GetAppropriateColour(colours), transition_duration);
}, true);
dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
dependencies.Model.Value = Room;
return dependencies;
}
protected override void LoadComplete()
@ -211,5 +198,17 @@ namespace osu.Game.Screens.Multi.Lounge.Components
base.LoadComplete();
this.FadeInFromZero(transition_duration);
}
private class RoomName : OsuSpriteText
{
[Resolved(typeof(Room), nameof(Online.Multiplayer.Room.Name))]
private Bindable<string> name { get; set; }
[BackgroundDependencyLoader]
private void load()
{
Current = name;
}
}
}
}

View File

@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.SearchableList;
using osuTK.Graphics;
@ -15,18 +17,39 @@ namespace osu.Game.Screens.Multi.Lounge.Components
protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
[Resolved(CanBeNull = true)]
private Bindable<FilterCriteria> filter { get; set; }
public FilterControl()
{
DisplayStyleControl.Hide();
}
public FilterCriteria CreateCriteria() => new FilterCriteria
[BackgroundDependencyLoader]
private void load()
{
if (filter == null)
filter = new Bindable<FilterCriteria>();
}
protected override void LoadComplete()
{
base.LoadComplete();
Search.Current.BindValueChanged(_ => updateFilter());
Tabs.Current.BindValueChanged(_ => updateFilter(), true);
}
private void updateFilter()
{
filter.Value = new FilterCriteria
{
SearchString = Search.Current.Value ?? string.Empty,
PrimaryFilter = Tabs.Current,
SecondaryFilter = DisplayStyleControl.Dropdown.Current
};
}
}
public enum PrimaryFilter
{

View File

@ -1,10 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
@ -16,26 +14,24 @@ using osuTK;
namespace osu.Game.Screens.Multi.Lounge.Components
{
public class ParticipantInfo : Container
public class ParticipantInfo : MultiplayerComposite
{
private readonly FillFlowContainer summaryContainer;
public readonly IBindable<User> Host = new Bindable<User>();
public readonly IBindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
public readonly IBindable<int> ParticipantCount = new Bindable<int>();
public ParticipantInfo()
{
OsuSpriteText summary;
RelativeSizeAxes = Axes.X;
Height = 15f;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
OsuSpriteText summary;
OsuSpriteText levelRangeHigher;
OsuSpriteText levelRangeLower;
Container flagContainer;
LinkFlowContainer hostText;
Children = new Drawable[]
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
@ -73,12 +69,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components
}
},
},
summaryContainer = new FillFlowContainer
new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Colour = colours.Gray9,
Children = new[]
{
summary = new OsuSpriteText
@ -101,9 +98,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", s => s.Font = "Exo2.0-BoldItalic");
flagContainer.Child = new DrawableFlag(v.Country) { RelativeSizeAxes = Axes.Both };
}
});
}, true);
ParticipantCount.BindValueChanged(v => summary.Text = $"{v:#,0}{" participant".Pluralize(v == 1)}");
ParticipantCount.BindValueChanged(v => summary.Text = $"{v:#,0}{" participant".Pluralize(v == 1)}", true);
/*Participants.BindValueChanged(v =>
{
@ -112,11 +109,5 @@ namespace osu.Game.Screens.Multi.Lounge.Components
levelRangeHigher.Text = ranks.Max().ToString();
});*/
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
summaryContainer.Colour = colours.Gray9;
}
}
}

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@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
@ -24,34 +23,26 @@ using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Lounge.Components
{
public class RoomInspector : Container
public class RoomInspector : MultiplayerComposite
{
private const float transition_duration = 100;
public readonly IBindable<Room> Room = new Bindable<Room>();
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private readonly RoomBindings bindings = new RoomBindings();
private OsuColour colours;
private Box statusStrip;
private UpdateableBeatmapBackgroundSprite background;
private ParticipantCountDisplay participantCount;
private OsuSpriteText name, status;
private OsuSpriteText name;
private BeatmapTypeInfo beatmapTypeInfo;
private ParticipantInfo participantInfo;
private MatchParticipants participants;
[Resolved]
private BeatmapManager beatmaps { get; set; }
private readonly Bindable<RoomStatus> status = new Bindable<RoomStatus>(new RoomStatusNoneSelected());
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
this.colours = colours;
Children = new Drawable[]
InternalChildren = new Drawable[]
{
new Box
{
@ -84,7 +75,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Masking = true,
Children = new Drawable[]
{
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
new MultiplayerBackgroundSprite { RelativeSizeAxes = Axes.Both },
new Box
{
RelativeSizeAxes = Axes.Both,
@ -106,15 +97,17 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 30,
Current = Name
},
},
},
},
},
statusStrip = new Box
new StatusColouredContainer(transition_duration)
{
RelativeSizeAxes = Axes.X,
Height = 5,
Child = new Box { RelativeSizeAxes = Axes.Both }
},
new Container
{
@ -137,10 +130,14 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
status = new OsuSpriteText
new StatusColouredContainer(transition_duration)
{
AutoSizeAxes = Axes.Both,
Child = new StatusText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
}
},
beatmapTypeInfo = new BeatmapTypeInfo(),
},
@ -162,7 +159,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
},
new Drawable[]
{
participants = new MatchParticipants
new MatchParticipants
{
RelativeSizeAxes = Axes.Both,
}
@ -171,51 +168,37 @@ namespace osu.Game.Screens.Multi.Lounge.Components
}
};
participantInfo.Host.BindTo(bindings.Host);
participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
participantInfo.Participants.BindTo(bindings.Participants);
participantCount.Participants.BindTo(bindings.Participants);
participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
beatmapTypeInfo.Type.BindTo(bindings.Type);
background.Beatmap.BindTo(bindings.CurrentBeatmap);
bindings.Status.BindValueChanged(displayStatus);
bindings.Name.BindValueChanged(n => name.Text = n);
Room.BindValueChanged(updateRoom, true);
Status.BindValueChanged(_ => updateStatus(), true);
RoomID.BindValueChanged(_ => updateStatus(), true);
}
private void updateRoom(Room room)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
bindings.Room = room;
participants.Room = room;
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs(status, new CacheInfo(nameof(Room.Status), typeof(Room)));
return dependencies;
}
if (room != null)
private void updateStatus()
{
if (RoomID.Value == null)
{
status.Value = new RoomStatusNoneSelected();
participantCount.FadeOut(transition_duration);
beatmapTypeInfo.FadeOut(transition_duration);
name.FadeOut(transition_duration);
participantInfo.FadeOut(transition_duration);
}
else
{
status.Value = Status;
participantCount.FadeIn(transition_duration);
beatmapTypeInfo.FadeIn(transition_duration);
name.FadeIn(transition_duration);
participantInfo.FadeIn(transition_duration);
}
else
{
participantCount.FadeOut(transition_duration);
beatmapTypeInfo.FadeOut(transition_duration);
name.FadeOut(transition_duration);
participantInfo.FadeOut(transition_duration);
displayStatus(new RoomStatusNoneSelected());
}
}
private void displayStatus(RoomStatus s)
{
status.Text = s.Message;
Color4 c = s.GetAppropriateColour(colours);
statusStrip.FadeColour(c, transition_duration);
status.FadeColour(c, transition_duration);
}
private class RoomStatusNoneSelected : RoomStatus
@ -224,24 +207,22 @@ namespace osu.Game.Screens.Multi.Lounge.Components
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
}
private class MatchParticipants : CompositeDrawable
private class StatusText : OsuSpriteText
{
[Resolved(typeof(Room), nameof(Room.Status))]
private Bindable<RoomStatus> status { get; set; }
[BackgroundDependencyLoader]
private void load()
{
status.BindValueChanged(s => Text = s.Message, true);
}
}
private class MatchParticipants : MultiplayerComposite
{
private Room room;
private readonly FillFlowContainer fill;
public Room Room
{
get { return room; }
set
{
if (room == value)
return;
room = value;
updateParticipants();
}
}
public MatchParticipants()
{
Padding = new MarginPadding { Horizontal = 10 };
@ -259,6 +240,12 @@ namespace osu.Game.Screens.Multi.Lounge.Components
};
}
[BackgroundDependencyLoader]
private void load()
{
RoomID.BindValueChanged(_ => updateParticipants(), true);
}
[Resolved]
private APIAccess api { get; set; }
@ -266,7 +253,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private void updateParticipants()
{
var roomId = room?.RoomID.Value ?? 0;
var roomId = RoomID.Value ?? 0;
request?.Cancel();
@ -284,7 +271,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
request = new GetRoomScoresRequest(roomId);
request.Success += scores =>
{
if (roomId != room.RoomID.Value)
if (roomId != RoomID.Value)
return;
fill.Clear();

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@ -19,14 +19,14 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
public Action<Room> JoinRequested;
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
public IBindable<Room> SelectedRoom => selectedRoom;
private readonly IBindableList<Room> rooms = new BindableList<Room>();
private readonly FillFlowContainer<DrawableRoom> roomFlow;
public IReadOnlyList<DrawableRoom> Rooms => roomFlow;
[Resolved]
private Bindable<Room> currentRoom { get; set; }
[Resolved]
private IRoomManager roomManager { get; set; }
@ -121,7 +121,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
else
roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected);
selectedRoom.Value = room;
currentRoom.Value = room;
}
protected override void Dispose(bool isDisposing)

View File

@ -1,7 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
@ -21,16 +22,13 @@ namespace osu.Game.Screens.Multi.Lounge
protected readonly FilterControl Filter;
private readonly Container content;
private readonly RoomsContainer rooms;
private readonly Action<Screen> pushGameplayScreen;
private readonly ProcessingOverlay processingOverlay;
public LoungeSubScreen(Action<Screen> pushGameplayScreen)
[Resolved]
private Bindable<Room> currentRoom { get; set; }
public LoungeSubScreen()
{
this.pushGameplayScreen = pushGameplayScreen;
RoomInspector inspector;
InternalChildren = new Drawable[]
{
Filter = new FilterControl { Depth = -1 },
@ -54,13 +52,13 @@ namespace osu.Game.Screens.Multi.Lounge
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = rooms = new RoomsContainer { JoinRequested = joinRequested }
Child = new RoomsContainer { JoinRequested = joinRequested }
},
},
processingOverlay = new ProcessingOverlay { Alpha = 0 }
}
},
inspector = new RoomInspector
new RoomInspector
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
@ -71,10 +69,6 @@ namespace osu.Game.Screens.Multi.Lounge
},
};
inspector.Room.BindTo(rooms.SelectedRoom);
Filter.Search.Current.ValueChanged += s => filterRooms();
Filter.Tabs.Current.ValueChanged += t => filterRooms();
Filter.Search.Exit += this.Exit;
}
@ -85,8 +79,8 @@ namespace osu.Game.Screens.Multi.Lounge
content.Padding = new MarginPadding
{
Top = Filter.DrawHeight,
Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Right = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + HORIZONTAL_OVERFLOW_PADDING,
Right = SearchableListOverlay.WIDTH_PADDING + HORIZONTAL_OVERFLOW_PADDING,
};
}
@ -113,18 +107,12 @@ namespace osu.Game.Screens.Multi.Lounge
Filter.Search.HoldFocus = false;
}
private void filterRooms()
{
rooms.Filter(Filter.CreateCriteria());
Manager?.Filter(Filter.CreateCriteria());
}
private void joinRequested(Room room)
{
processingOverlay.Show();
Manager?.JoinRoom(room, r =>
RoomManager?.JoinRoom(room, r =>
{
Push(room);
Open(room);
processingOverlay.Hide();
}, _ => processingOverlay.Hide());
}
@ -132,13 +120,15 @@ namespace osu.Game.Screens.Multi.Lounge
/// <summary>
/// Push a room as a new subscreen.
/// </summary>
public void Push(Room room)
public void Open(Room room)
{
// Handles the case where a room is clicked 3 times in quick succession
if (!this.IsCurrentScreen())
return;
this.Push(new MatchSubScreen(room, s => pushGameplayScreen?.Invoke(s)));
currentRoom.Value = room;
this.Push(new MatchSubScreen(room));
}
}
}

View File

@ -20,31 +20,27 @@ using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Match.Components
{
public class Header : Container
public class Header : MultiplayerComposite
{
public const float HEIGHT = 200;
private readonly RoomBindings bindings = new RoomBindings();
public MatchTabControl Tabs;
private readonly Box tabStrip;
public Action RequestBeatmapSelection;
public readonly MatchTabControl Tabs;
public Action OnRequestSelectBeatmap;
public Header(Room room)
public Header()
{
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
}
bindings.Room = room;
BeatmapTypeInfo beatmapTypeInfo;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BeatmapSelectButton beatmapButton;
UpdateableBeatmapBackgroundSprite background;
ModDisplay modDisplay;
Children = new Drawable[]
InternalChildren = new Drawable[]
{
new Container
{
@ -52,7 +48,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Masking = true,
Children = new Drawable[]
{
background = new HeaderBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
new HeaderBackgroundSprite { RelativeSizeAxes = Axes.Both },
new Box
{
RelativeSizeAxes = Axes.Both,
@ -60,12 +56,13 @@ namespace osu.Game.Screens.Multi.Match.Components
},
}
},
tabStrip = new Box
new Box
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
Colour = colours.Yellow
},
new Container
{
@ -80,7 +77,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
beatmapTypeInfo = new BeatmapTypeInfo(),
new BeatmapTypeInfo(),
modDisplay = new ModDisplay
{
Scale = new Vector2(0.75f),
@ -95,13 +92,13 @@ namespace osu.Game.Screens.Multi.Match.Components
RelativeSizeAxes = Axes.Y,
Width = 200,
Padding = new MarginPadding { Vertical = 10 },
Child = beatmapButton = new BeatmapSelectButton(room)
Child = beatmapButton = new BeatmapSelectButton
{
RelativeSizeAxes = Axes.Both,
Height = 1,
},
},
Tabs = new MatchTabControl(room)
Tabs = new MatchTabControl
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
@ -111,37 +108,36 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
beatmapTypeInfo.Type.BindTo(bindings.Type);
background.Beatmap.BindTo(bindings.CurrentBeatmap);
bindings.CurrentMods.BindValueChanged(m => modDisplay.Current.Value = m, true);
CurrentItem.BindValueChanged(i => modDisplay.Current.Value = i?.RequiredMods, true);
beatmapButton.Action = () => OnRequestSelectBeatmap?.Invoke();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
tabStrip.Colour = colours.Yellow;
beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
}
private class BeatmapSelectButton : HeaderButton
{
private readonly IBindable<int?> roomIDBind = new Bindable<int?>();
[Resolved(typeof(Room), nameof(Room.RoomID))]
private Bindable<int?> roomId { get; set; }
public BeatmapSelectButton(Room room)
public BeatmapSelectButton()
{
Text = "Select beatmap";
}
roomIDBind.BindTo(room.RoomID);
roomIDBind.BindValueChanged(v => this.FadeTo(v.HasValue ? 0 : 1), true);
[BackgroundDependencyLoader]
private void load()
{
roomId.BindValueChanged(v => this.FadeTo(v.HasValue ? 0 : 1), true);
}
}
private class HeaderBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
private class HeaderBackgroundSprite : MultiplayerBackgroundSprite
{
protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite { RelativeSizeAxes = Axes.Both };
private class BackgroundSprite : UpdateableBeatmapBackgroundSprite
{
protected override double FadeDuration => 200;
}
}
}
}

View File

@ -2,35 +2,37 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays.SearchableList;
using osu.Game.Screens.Multi.Components;
using osuTK;
namespace osu.Game.Screens.Multi.Match.Components
{
public class Info : Container
public class Info : MultiplayerComposite
{
public Action OnStart;
private readonly RoomBindings bindings = new RoomBindings();
public Info(Room room)
public Info()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load()
{
ReadyButton readyButton;
ViewBeatmapButton viewBeatmapButton;
HostInfo hostInfo;
RoomStatusInfo statusInfo;
Children = new Drawable[]
InternalChildren = new Drawable[]
{
new Box
{
@ -61,9 +63,9 @@ namespace osu.Game.Screens.Multi.Match.Components
new OsuSpriteText
{
TextSize = 30,
Current = bindings.Name
Current = Name
},
new RoomStatusInfo(room),
new RoomStatusInfo(),
}
},
hostInfo = new HostInfo(),
@ -80,7 +82,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Children = new Drawable[]
{
viewBeatmapButton = new ViewBeatmapButton(),
readyButton = new ReadyButton(room)
readyButton = new ReadyButton
{
Action = () => OnStart?.Invoke()
}
@ -90,11 +92,13 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
viewBeatmapButton.Beatmap.BindTo(bindings.CurrentBeatmap);
readyButton.Beatmap.BindTo(bindings.CurrentBeatmap);
hostInfo.Host.BindTo(bindings.Host);
CurrentItem.BindValueChanged(item =>
{
viewBeatmapButton.Beatmap.Value = item?.Beatmap;
readyButton.Beatmap.Value = item?.Beatmap;
}, true);
bindings.Room = room;
hostInfo.Host.BindTo(Host);
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Online.Chat;
using osu.Game.Online.Multiplayer;
@ -9,28 +10,31 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public class MatchChatDisplay : StandAloneChatDisplay
{
private readonly Room room;
[Resolved(typeof(Room), nameof(Room.RoomID))]
private Bindable<int?> roomId { get; set; }
[Resolved(typeof(Room), nameof(Room.ChannelId))]
private Bindable<int> channelId { get; set; }
[Resolved(CanBeNull = true)]
private ChannelManager channelManager { get; set; }
public MatchChatDisplay(Room room)
public MatchChatDisplay()
: base(true)
{
this.room = room;
}
protected override void LoadComplete()
{
base.LoadComplete();
room.RoomID.BindValueChanged(v => updateChannel(), true);
roomId.BindValueChanged(v => updateChannel(), true);
}
private void updateChannel()
{
if (room.RoomID.Value != null)
Channel.Value = channelManager?.JoinChannel(new Channel { Id = room.ChannelId, Type = ChannelType.Multiplayer, Name = $"#mp_{room.RoomID}" });
if (roomId.Value != null)
Channel.Value = channelManager?.JoinChannel(new Channel { Id = channelId, Type = ChannelType.Multiplayer, Name = $"#mp_{roomId.Value}" });
}
}
}

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
@ -16,18 +17,13 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded;
public Room Room
{
get => bindings.Room;
set => bindings.Room = value;
}
private readonly RoomBindings bindings = new RoomBindings();
[Resolved(typeof(Room), nameof(Room.RoomID))]
private Bindable<int?> roomId { get; set; }
[BackgroundDependencyLoader]
private void load()
{
bindings.RoomID.BindValueChanged(id =>
roomId.BindValueChanged(id =>
{
if (id == null)
return;
@ -39,10 +35,10 @@ namespace osu.Game.Screens.Multi.Match.Components
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
{
if (bindings.RoomID.Value == null)
if (roomId.Value == null)
return null;
var req = new GetRoomScoresRequest(bindings.RoomID.Value ?? 0);
var req = new GetRoomScoresRequest(roomId.Value ?? 0);
req.Success += r =>
{

View File

@ -4,6 +4,7 @@
using System;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -22,43 +23,56 @@ namespace osu.Game.Screens.Multi.Match.Components
{
private const float transition_duration = 350;
private const float field_padding = 45;
protected MatchSettings Settings { get; private set; }
[BackgroundDependencyLoader]
private void load()
{
Masking = true;
Child = Settings = new MatchSettings
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Y
};
}
protected override void PopIn()
{
Settings.MoveToY(0, transition_duration, Easing.OutQuint);
}
protected override void PopOut()
{
Settings.MoveToY(-1, transition_duration, Easing.InSine);
}
protected class MatchSettings : MultiplayerComposite
{
private const float disabled_alpha = 0.2f;
private readonly RoomBindings bindings = new RoomBindings();
public OsuTextBox NameField, MaxParticipantsField;
public OsuDropdown<TimeSpan> DurationField;
public RoomAvailabilityPicker AvailabilityPicker;
public GameTypePicker TypePicker;
public TriangleButton ApplyButton;
private readonly Container content;
public OsuSpriteText ErrorText;
private readonly OsuSpriteText typeLabel;
protected readonly OsuTextBox NameField, MaxParticipantsField;
protected readonly OsuDropdown<TimeSpan> DurationField;
protected readonly RoomAvailabilityPicker AvailabilityPicker;
protected readonly GameTypePicker TypePicker;
protected readonly TriangleButton ApplyButton;
protected readonly OsuPasswordTextBox PasswordField;
protected readonly OsuSpriteText ErrorText;
private readonly ProcessingOverlay processingOverlay;
private readonly Room room;
private OsuSpriteText typeLabel;
private ProcessingOverlay processingOverlay;
[Resolved(CanBeNull = true)]
private IRoomManager manager { get; set; }
public MatchSettingsOverlay(Room room)
[Resolved]
private Bindable<Room> currentRoom { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
this.room = room;
bindings.Room = room;
Masking = true;
Child = content = new Container
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Y,
Children = new Drawable[]
InternalChildren = new Drawable[]
{
new Box
{
@ -111,7 +125,10 @@ namespace osu.Game.Screens.Multi.Match.Components
new Section("Room visibility")
{
Alpha = disabled_alpha,
Child = AvailabilityPicker = new RoomAvailabilityPicker(),
Child = AvailabilityPicker = new RoomAvailabilityPicker
{
Enabled = { Value = false }
},
},
new Section("Game type")
{
@ -127,10 +144,12 @@ namespace osu.Game.Screens.Multi.Match.Components
TypePicker = new GameTypePicker
{
RelativeSizeAxes = Axes.X,
Enabled = { Value = false }
},
typeLabel = new OsuSpriteText
{
TextSize = 14,
Colour = colours.Yellow
},
},
},
@ -151,7 +170,8 @@ namespace osu.Game.Screens.Multi.Match.Components
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
OnCommit = (sender, text) => apply(),
ReadOnly = true,
OnCommit = (sender, text) => apply()
},
},
new Section("Duration")
@ -177,10 +197,11 @@ namespace osu.Game.Screens.Multi.Match.Components
new Section("Password (optional)")
{
Alpha = disabled_alpha,
Child = PasswordField = new SettingsPasswordTextBox
Child = new SettingsPasswordTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
OnCommit = (sender, text) => apply()
},
},
@ -222,6 +243,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(230, 55),
Enabled = { Value = false },
Action = apply,
},
ErrorText = new OsuSpriteText
@ -229,7 +251,8 @@ namespace osu.Game.Screens.Multi.Match.Components
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Alpha = 0,
Depth = 1
Depth = 1,
Colour = colours.RedDark
}
}
}
@ -239,29 +262,14 @@ namespace osu.Game.Screens.Multi.Match.Components
}
},
processingOverlay = new ProcessingOverlay { Alpha = 0 }
},
};
TypePicker.Current.ValueChanged += t => typeLabel.Text = t.Name;
bindings.Name.BindValueChanged(n => NameField.Text = n, true);
bindings.Availability.BindValueChanged(a => AvailabilityPicker.Current.Value = a, true);
bindings.Type.BindValueChanged(t => TypePicker.Current.Value = t, true);
bindings.MaxParticipants.BindValueChanged(m => MaxParticipantsField.Text = m?.ToString(), true);
bindings.Duration.BindValueChanged(d => DurationField.Current.Value = d, true);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
typeLabel.Colour = colours.Yellow;
ErrorText.Colour = colours.RedDark;
MaxParticipantsField.ReadOnly = true;
PasswordField.ReadOnly = true;
AvailabilityPicker.Enabled.Value = false;
TypePicker.Enabled.Value = false;
ApplyButton.Enabled.Value = false;
TypePicker.Current.BindValueChanged(t => typeLabel.Text = t?.Name ?? string.Empty, true);
Name.BindValueChanged(n => NameField.Text = n, true);
Availability.BindValueChanged(a => AvailabilityPicker.Current.Value = a, true);
Type.BindValueChanged(t => TypePicker.Current.Value = t, true);
MaxParticipants.BindValueChanged(m => MaxParticipantsField.Text = m?.ToString(), true);
Duration.BindValueChanged(d => DurationField.Current.Value = d, true);
}
protected override void Update()
@ -271,34 +279,24 @@ namespace osu.Game.Screens.Multi.Match.Components
ApplyButton.Enabled.Value = hasValidSettings;
}
private bool hasValidSettings => bindings.Room.RoomID.Value == null && NameField.Text.Length > 0 && bindings.Playlist.Count > 0;
protected override void PopIn()
{
content.MoveToY(0, transition_duration, Easing.OutQuint);
}
protected override void PopOut()
{
content.MoveToY(-1, transition_duration, Easing.InSine);
}
private bool hasValidSettings => RoomID.Value == null && NameField.Text.Length > 0 && Playlist.Count > 0;
private void apply()
{
hideError();
bindings.Name.Value = NameField.Text;
bindings.Availability.Value = AvailabilityPicker.Current.Value;
bindings.Type.Value = TypePicker.Current.Value;
Name.Value = NameField.Text;
Availability.Value = AvailabilityPicker.Current.Value;
Type.Value = TypePicker.Current.Value;
if (int.TryParse(MaxParticipantsField.Text, out int max))
bindings.MaxParticipants.Value = max;
MaxParticipants.Value = max;
else
bindings.MaxParticipants.Value = null;
MaxParticipants.Value = null;
bindings.Duration.Value = DurationField.Current.Value;
Duration.Value = DurationField.Current.Value;
manager?.CreateRoom(room, onSuccess, onError);
manager?.CreateRoom(currentRoom, onSuccess, onError);
processingOverlay.Show();
}
@ -314,6 +312,7 @@ namespace osu.Game.Screens.Multi.Match.Components
processingOverlay.Hide();
}
}
private class SettingsTextBox : OsuTextBox
{

View File

@ -14,12 +14,11 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public class MatchTabControl : PageTabControl<MatchPage>
{
private readonly IBindable<int?> roomIdBind = new Bindable<int?>();
[Resolved(typeof(Room), nameof(Room.RoomID))]
private Bindable<int?> roomId { get; set; }
public MatchTabControl(Room room)
public MatchTabControl()
{
roomIdBind.BindTo(room.RoomID);
AddItem(new RoomMatchPage());
AddItem(new SettingsMatchPage());
}
@ -27,7 +26,7 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
roomIdBind.BindValueChanged(v =>
roomId.BindValueChanged(v =>
{
if (v.HasValue)
{

View File

@ -1,9 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.SearchableList;
@ -13,16 +12,12 @@ using osuTK;
namespace osu.Game.Screens.Multi.Match.Components
{
public class Participants : CompositeDrawable
public class Participants : MultiplayerComposite
{
public readonly IBindable<IEnumerable<User>> Users = new Bindable<IEnumerable<User>>();
public readonly IBindable<int> ParticipantCount = new Bindable<int>();
public readonly IBindable<int?> MaxParticipants = new Bindable<int?>();
public Participants()
[BackgroundDependencyLoader]
private void load()
{
FillFlowContainer<UserPanel> usersFlow;
ParticipantCountDisplay count;
InternalChild = new Container
{
@ -36,7 +31,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Padding = new MarginPadding { Top = 10 },
Children = new Drawable[]
{
count = new ParticipantCountDisplay
new ParticipantCountDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
@ -55,11 +50,7 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
count.Participants.BindTo(Users);
count.ParticipantCount.BindTo(ParticipantCount);
count.MaxParticipants.BindTo(MaxParticipants);
Users.BindValueChanged(v =>
Participants.BindValueChanged(v =>
{
usersFlow.Children = v.Select(u => new UserPanel(u)
{
@ -68,7 +59,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Width = 300,
OnLoadComplete = d => d.FadeInFromZero(60),
}).ToList();
});
}, true);
}
}
}

View File

@ -14,21 +14,21 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public class ReadyButton : HeaderButton
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
private readonly Room room;
[Resolved(typeof(Room), nameof(Room.EndDate))]
private Bindable<DateTimeOffset> endDate { get; set; }
[Resolved]
private IBindableBeatmap gameBeatmap { get; set; }
private IBindable<WorkingBeatmap> gameBeatmap { get; set; }
[Resolved]
private BeatmapManager beatmaps { get; set; }
private bool hasBeatmap;
public ReadyButton(Room room)
public ReadyButton()
{
this.room = room;
RelativeSizeAxes = Axes.Y;
Size = new Vector2(200, 1);
@ -55,6 +55,9 @@ namespace osu.Game.Screens.Multi.Match.Components
private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent)
{
if (Beatmap.Value == null)
return;
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == Beatmap.Value.OnlineBeatmapID))
Schedule(() => hasBeatmap = true);
}
@ -74,7 +77,7 @@ namespace osu.Game.Screens.Multi.Match.Components
return;
}
bool hasEnoughTime = DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < room.EndDate;
bool hasEnoughTime = DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < endDate;
Enabled.Value = hasBeatmap && hasEnoughTime;
}

View File

@ -11,7 +11,7 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public class ViewBeatmapButton : HeaderButton
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
[Resolved(CanBeNull = true)]
private OsuGame osuGame { get; set; }

View File

@ -1,49 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Play;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select;
using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem;
namespace osu.Game.Screens.Multi.Match
{
public class MatchSubScreen : MultiplayerSubScreen
{
public override bool AllowBeatmapRulesetChange => false;
public override bool DisallowExternalBeatmapRulesetChanges => true;
public override string Title { get; }
public override string Title => room.RoomID.Value == null ? "New room" : room.Name.Value;
public override string ShortTitle => "room";
private readonly RoomBindings bindings = new RoomBindings();
[Resolved(typeof(Room), nameof(Room.RoomID))]
private Bindable<int?> roomId { get; set; }
private readonly MatchLeaderboard leaderboard;
[Resolved(typeof(Room), nameof(Room.Name))]
private Bindable<string> name { get; set; }
private readonly Action<Screen> pushGameplayScreen;
[Resolved(typeof(Room), nameof(Room.Type))]
private Bindable<GameType> type { get; set; }
[Cached]
private readonly Room room;
[Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
[Resolved]
protected Bindable<IEnumerable<Mod>> CurrentMods { get; private set; }
[Resolved]
private BeatmapManager beatmapManager { get; set; }
public MatchSubScreen(Room room, Action<Screen> pushGameplayScreen)
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
private MatchLeaderboard leaderboard;
public MatchSubScreen(Room room)
{
this.room = room;
this.pushGameplayScreen = pushGameplayScreen;
bindings.Room = room;
Title = room.RoomID.Value == null ? "New room" : room.Name;
}
[BackgroundDependencyLoader]
private void load()
{
MatchChatDisplay chat;
Components.Header header;
Info info;
@ -57,8 +74,25 @@ namespace osu.Game.Screens.Multi.Match
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[] { header = new Components.Header(room) { Depth = -1 } },
new Drawable[] { info = new Info(room) { OnStart = onStart } },
new Drawable[]
{
header = new Components.Header
{
Depth = -1,
RequestBeatmapSelection = () =>
{
this.Push(new MatchSongSelect
{
Selected = item =>
{
Playlist.Clear();
Playlist.Add(item);
}
});
}
}
},
new Drawable[] { info = new Info { OnStart = onStart } },
new Drawable[]
{
bottomRow = new GridContainer
@ -72,23 +106,22 @@ namespace osu.Game.Screens.Multi.Match
{
Padding = new MarginPadding
{
Left = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Left = 10 + HORIZONTAL_OVERFLOW_PADDING,
Right = 10,
Vertical = 10,
},
RelativeSizeAxes = Axes.Both,
Room = room
RelativeSizeAxes = Axes.Both
},
new Container
{
Padding = new MarginPadding
{
Left = 10,
Right = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Right = 10 + HORIZONTAL_OVERFLOW_PADDING,
Vertical = 10,
},
RelativeSizeAxes = Axes.Both,
Child = chat = new MatchChatDisplay(room)
Child = chat = new MatchChatDisplay
{
RelativeSizeAxes = Axes.Both
}
@ -109,16 +142,11 @@ namespace osu.Game.Screens.Multi.Match
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = Components.Header.HEIGHT },
Child = settings = new MatchSettingsOverlay(room) { RelativeSizeAxes = Axes.Both },
Child = settings = new MatchSettingsOverlay { RelativeSizeAxes = Axes.Both },
},
};
header.OnRequestSelectBeatmap = () => this.Push(new MatchSongSelect
{
Selected = addPlaylistItem,
});
header.Tabs.Current.ValueChanged += t =>
header.Tabs.Current.BindValueChanged(t =>
{
const float fade_duration = 500;
if (t is SettingsMatchPage)
@ -133,84 +161,77 @@ namespace osu.Game.Screens.Multi.Match
info.FadeIn(fade_duration, Easing.OutQuint);
bottomRow.FadeIn(fade_duration, Easing.OutQuint);
}
};
}, true);
chat.Exit += () =>
{
if (this.IsCurrentScreen())
this.Exit();
};
}
[BackgroundDependencyLoader]
private void load()
{
beatmapManager.ItemAdded += beatmapAdded;
}
public override bool OnExiting(IScreen next)
{
Manager?.PartRoom();
return base.OnExiting(next);
}
protected override void LoadComplete()
{
base.LoadComplete();
bindings.CurrentBeatmap.BindValueChanged(setBeatmap, true);
bindings.CurrentRuleset.BindValueChanged(setRuleset, true);
CurrentItem.BindValueChanged(currentItemChanged, true);
}
private void setBeatmap(BeatmapInfo beatmap)
public override bool OnExiting(IScreen next)
{
RoomManager?.PartRoom();
return base.OnExiting(next);
}
/// <summary>
/// Handles propagation of the current playlist item's content to game-wide mechanisms.
/// </summary>
private void currentItemChanged(PlaylistItem item)
{
// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID);
var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.OnlineBeatmapID);
Game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
}
private void setRuleset(RulesetInfo ruleset)
{
if (ruleset == null)
return;
Game?.ForcefullySetRuleset(ruleset);
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
CurrentMods.Value = item?.RequiredMods ?? Enumerable.Empty<Mod>();
if (item?.Ruleset != null)
Ruleset.Value = item.Ruleset;
}
/// <summary>
/// Handle the case where a beatmap is imported (and can be used by this match).
/// </summary>
private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() =>
{
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
return;
if (bindings.CurrentBeatmap.Value == null)
if (Beatmap.Value == null)
return;
// Try to retrieve the corresponding local beatmap
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == bindings.CurrentBeatmap.Value.OnlineBeatmapID);
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.OnlineBeatmapID);
if (localBeatmap != null)
Game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
});
private void addPlaylistItem(PlaylistItem item)
{
bindings.Playlist.Clear();
bindings.Playlist.Add(item);
}
[Resolved(canBeNull: true)]
private Multiplayer multiplayer { get; set; }
private void onStart()
{
Beatmap.Value.Mods.Value = bindings.CurrentMods.Value.ToArray();
Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray();
switch (bindings.Type.Value)
switch (type.Value)
{
default:
case GameTypeTimeshift _:
pushGameplayScreen?.Invoke(new PlayerLoader(() => new TimeshiftPlayer(room, room.Playlist.First().ID)
multiplayer?.Start(() => new TimeshiftPlayer(CurrentItem)
{
Exited = () => leaderboard.RefreshScores()
}));
});
break;
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -8,7 +9,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
@ -16,31 +16,22 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapSet.Buttons;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Multi.Lounge;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Play;
using osuTK;
namespace osu.Game.Screens.Multi
{
[Cached]
public class Multiplayer : CompositeDrawable, IOsuScreen, IOnlineComponent
public class Multiplayer : OsuScreen, IOnlineComponent
{
public bool AllowBeatmapRulesetChange => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.AllowBeatmapRulesetChange ?? true;
public bool AllowExternalScreenChange => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.AllowExternalScreenChange ?? true;
public bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.AllowExternalScreenChange ?? true;
public override bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true;
public bool HideOverlaysOnEnter => false;
public OverlayActivation InitialOverlayActivationMode => OverlayActivation.All;
public float BackgroundParallaxAmount => 1;
public bool ValidForResume { get; set; } = true;
public bool ValidForPush { get; set; } = true;
public override bool RemoveWhenNotAlive => false;
public override bool DisallowExternalBeatmapRulesetChanges => true;
private readonly MultiplayerWaveContainer waves;
@ -48,12 +39,17 @@ namespace osu.Game.Screens.Multi
private readonly LoungeSubScreen loungeSubScreen;
private readonly ScreenStack screenStack;
private readonly IBindable<bool> isIdle = new BindableBool();
[Cached]
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
[Cached]
private readonly Bindable<FilterCriteria> currentFilter = new Bindable<FilterCriteria>(new FilterCriteria());
[Cached(Type = typeof(IRoomManager))]
private RoomManager roomManager;
[Resolved]
private IBindableBeatmap beatmap { get; set; }
[Resolved]
private OsuGameBase game { get; set; }
@ -68,16 +64,12 @@ namespace osu.Game.Screens.Multi
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING };
InternalChild = waves = new MultiplayerWaveContainer
{
RelativeSizeAxes = Axes.Both,
};
screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen(this.Push)) { RelativeSizeAxes = Axes.Both };
Padding = new MarginPadding { Horizontal = -OsuScreen.HORIZONTAL_OVERFLOW_PADDING };
waves.AddRange(new Drawable[]
Children = new Drawable[]
{
new Container
{
@ -103,7 +95,7 @@ namespace osu.Game.Screens.Multi
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = Header.HEIGHT },
Child = screenStack
Child = screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen()) { RelativeSizeAxes = Axes.Both }
},
new Header(screenStack),
createButton = new HeaderButton
@ -115,23 +107,22 @@ namespace osu.Game.Screens.Multi
Margin = new MarginPadding
{
Top = 10,
Right = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Right = 10 + HORIZONTAL_OVERFLOW_PADDING,
},
Text = "Create room",
Action = () => loungeSubScreen.Push(new Room
Action = () => loungeSubScreen.Open(new Room
{
Name = { Value = $"{api.LocalUser}'s awesome room" }
}),
},
roomManager = new RoomManager()
});
}
};
screenStack.ScreenPushed += screenPushed;
screenStack.ScreenExited += screenExited;
}
private readonly IBindable<bool> isIdle = new BindableBool();
[BackgroundDependencyLoader(true)]
private void load(IdleTracker idleTracker)
{
@ -147,12 +138,31 @@ namespace osu.Game.Screens.Multi
isIdle.BindValueChanged(updatePollingRate, true);
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
dependencies.Model.BindTo(currentRoom);
return dependencies;
}
private void updatePollingRate(bool idle)
{
roomManager.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000);
Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}");
}
/// <summary>
/// Push a <see cref="Player"/> to the main screen stack to begin gameplay.
/// Generally called from a <see cref="MatchSubScreen"/> via DI resolution.
/// </summary>
public void Start(Func<Player> player)
{
if (!this.IsCurrentScreen())
return;
this.Push(new PlayerLoader(player));
}
public void APIStateChanged(APIAccess api, APIState state)
{
if (state != APIState.Online)
@ -171,14 +181,13 @@ namespace osu.Game.Screens.Multi
}
}
public void OnEntering(IScreen last)
public override void OnEntering(IScreen last)
{
this.FadeIn();
waves.Show();
}
public bool OnExiting(IScreen next)
public override bool OnExiting(IScreen next)
{
waves.Hide();
@ -191,23 +200,29 @@ namespace osu.Game.Screens.Multi
updatePollingRate(isIdle.Value);
// the wave overlay transition takes longer than expected to run.
logo?.AppendAnimatingAction(() => logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut(), false);
base.OnExiting(next);
return false;
}
public void OnResuming(IScreen last)
protected override void LogoExiting(OsuLogo logo)
{
base.LogoExiting(logo);
// the wave overlay transition takes longer than expected to run.
logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut();
}
public override void OnResuming(IScreen last)
{
this.FadeIn(250);
this.ScaleTo(1, 250, Easing.OutSine);
logo?.AppendAnimatingAction(() => OsuScreen.ApplyLogoArrivingDefaults(logo), true);
base.OnResuming(last);
updatePollingRate(isIdle.Value);
}
public void OnSuspending(IScreen next)
public override void OnSuspending(IScreen next)
{
this.ScaleTo(1.1f, 250, Easing.InSine);
this.FadeOut(250);
@ -218,7 +233,8 @@ namespace osu.Game.Screens.Multi
private void cancelLooping()
{
var track = beatmap.Value.Track;
var track = Beatmap?.Value?.Track;
if (track != null)
track.Looping = false;
}
@ -231,7 +247,7 @@ namespace osu.Game.Screens.Multi
if (screenStack.CurrentScreen is MatchSubScreen)
{
var track = beatmap.Value.Track;
var track = Beatmap.Value.Track;
if (track != null)
{
track.Looping = true;
@ -239,7 +255,7 @@ namespace osu.Game.Screens.Multi
if (!track.IsRunning)
{
game.Audio.AddItemToList(track);
track.Seek(beatmap.Value.Metadata.PreviewTime);
track.Seek(Beatmap.Value.Metadata.PreviewTime);
track.Start();
}
}

View File

@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Screens.Multi
{
public class MultiplayerComposite : CompositeDrawable
{
[Resolved(typeof(Room))]
protected Bindable<int?> RoomID { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<string> Name { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<User> Host { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<RoomStatus> Status { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<GameType> Type { get; private set; }
[Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<IEnumerable<User>> Participants { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<int> ParticipantCount { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<int?> MaxParticipants { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<DateTimeOffset> EndDate { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<RoomAvailability> Availability { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<TimeSpan> Duration { get; private set; }
}
}

View File

@ -3,43 +3,26 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
namespace osu.Game.Screens.Multi
{
public abstract class MultiplayerSubScreen : CompositeDrawable, IMultiplayerSubScreen, IKeyBindingHandler<GlobalAction>
public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen, IKeyBindingHandler<GlobalAction>
{
public virtual bool AllowBeatmapRulesetChange => true;
public bool AllowExternalScreenChange => true;
public bool CursorVisible => true;
public bool HideOverlaysOnEnter => false;
public OverlayActivation InitialOverlayActivationMode => OverlayActivation.All;
public float BackgroundParallaxAmount => 1;
public bool ValidForResume { get; set; } = true;
public bool ValidForPush { get; set; } = true;
public override bool DisallowExternalBeatmapRulesetChanges => false;
public override bool RemoveWhenNotAlive => false;
public abstract string Title { get; }
public virtual string ShortTitle => Title;
[Resolved]
protected IBindableBeatmap Beatmap { get; private set; }
[Resolved(CanBeNull = true)]
protected OsuGame Game { get; private set; }
[Resolved(CanBeNull = true)]
protected IRoomManager Manager { get; private set; }
protected IRoomManager RoomManager { get; private set; }
protected MultiplayerSubScreen()
{
@ -48,14 +31,14 @@ namespace osu.Game.Screens.Multi
RelativeSizeAxes = Axes.Both;
}
public virtual void OnEntering(IScreen last)
public override void OnEntering(IScreen last)
{
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
public virtual bool OnExiting(IScreen next)
public override bool OnExiting(IScreen next)
{
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
@ -63,19 +46,19 @@ namespace osu.Game.Screens.Multi
return false;
}
public virtual void OnResuming(IScreen last)
public override void OnResuming(IScreen last)
{
this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
public virtual void OnSuspending(IScreen next)
public override void OnSuspending(IScreen next)
{
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
}
public virtual bool OnPressed(GlobalAction action)
public override bool OnPressed(GlobalAction action)
{
if (!this.IsCurrentScreen()) return false;

View File

@ -5,6 +5,7 @@ using System;
using System.Diagnostics;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Online.API;
@ -21,16 +22,17 @@ namespace osu.Game.Screens.Multi.Play
{
public Action Exited;
private readonly Room room;
private readonly int playlistItemId;
[Resolved(typeof(Room), nameof(Room.RoomID))]
private Bindable<int?> roomId { get; set; }
private readonly PlaylistItem playlistItem;
[Resolved]
private APIAccess api { get; set; }
public TimeshiftPlayer(Room room, int playlistItemId)
public TimeshiftPlayer(PlaylistItem playlistItem)
{
this.room = room;
this.playlistItemId = playlistItemId;
this.playlistItem = playlistItem;
}
private int? token;
@ -42,7 +44,7 @@ namespace osu.Game.Screens.Multi.Play
bool failed = false;
var req = new CreateRoomScoreRequest(room.RoomID.Value ?? 0, playlistItemId);
var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID);
req.Success += r => token = r.ID;
req.Failure += e =>
{
@ -87,7 +89,7 @@ namespace osu.Game.Screens.Multi.Play
Debug.Assert(token != null);
var request = new SubmitRoomScoreRequest(token.Value, room.RoomID.Value ?? 0, playlistItemId, score);
var request = new SubmitRoomScoreRequest(token.Value, roomId.Value ?? 0, playlistItem.ID, score);
request.Failure += e => Logger.Error(e, "Failed to submit score");
api.Queue(request);
}
@ -99,6 +101,6 @@ namespace osu.Game.Screens.Multi.Play
Exited = null;
}
protected override Results CreateResults(ScoreInfo score) => new MatchResults(score, room);
protected override Results CreateResults(ScoreInfo score) => new MatchResults(score);
}
}

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Online.Multiplayer;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Ranking.Types;
using osu.Game.Screens.Ranking;
@ -12,19 +11,16 @@ namespace osu.Game.Screens.Multi.Ranking
{
public class MatchResults : Results
{
private readonly Room room;
public MatchResults(ScoreInfo score, Room room)
public MatchResults(ScoreInfo score)
: base(score)
{
this.room = room;
}
protected override IEnumerable<IResultPageInfo> CreateResultPages() => new IResultPageInfo[]
{
new ScoreOverviewPageInfo(Score, Beatmap),
new LocalLeaderboardPageInfo(Score, Beatmap),
new RoomLeaderboardPageInfo(Score, Beatmap, room),
new RoomLeaderboardPageInfo(Score, Beatmap),
};
}
}

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using Microsoft.EntityFrameworkCore.Internal;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -23,16 +24,15 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
{
public class RoomLeaderboardPage : ResultsPage
{
private readonly Room room;
private OsuColour colours;
private TextFlowContainer rankText;
public RoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap, Room room)
[Resolved(typeof(Room), nameof(Room.Name))]
private Bindable<string> name { get; set; }
public RoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap)
: base(score, beatmap)
{
this.room = room;
}
[BackgroundDependencyLoader]
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
{
RelativeSizeAxes = Axes.Both,
BackgroundColour = colours.Gray6,
Child = leaderboard = CreateLeaderboard(room)
Child = leaderboard = CreateLeaderboard()
},
rankText = new TextFlowContainer
{
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
s.Colour = colours.GrayF;
};
rankText.AddText(room.Name + "\n", white);
rankText.AddText(name + "\n", white);
rankText.AddText("You are placed ", gray);
int index = scores.IndexOf(new APIRoomScoreInfo { User = Score.User }, new FuncEqualityComparer<APIRoomScoreInfo>((s1, s2) => s1.User.Id.Equals(s2.User.Id)));
@ -98,15 +98,10 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
rankText.AddText("in the room!", gray);
}
protected virtual MatchLeaderboard CreateLeaderboard(Room room) => new ResultsMatchLeaderboard(room);
protected virtual MatchLeaderboard CreateLeaderboard() => new ResultsMatchLeaderboard();
public class ResultsMatchLeaderboard : MatchLeaderboard
{
public ResultsMatchLeaderboard(Room room)
{
Room = room;
}
protected override bool FadeTop => true;
protected override LeaderboardScore CreateDrawableScore(APIRoomScoreInfo model, int index)

View File

@ -3,7 +3,6 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Ranking.Pages;
using osu.Game.Screens.Ranking;
@ -14,19 +13,17 @@ namespace osu.Game.Screens.Multi.Ranking.Types
{
private readonly ScoreInfo score;
private readonly WorkingBeatmap beatmap;
private readonly Room room;
public RoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap, Room room)
public RoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap)
{
this.score = score;
this.beatmap = beatmap;
this.room = room;
}
public FontAwesome Icon => FontAwesome.fa_users;
public string Name => "Room Leaderboard";
public virtual ResultsPage CreatePage() => new RoomLeaderboardPage(score, beatmap, room);
public virtual ResultsPage CreatePage() => new RoomLeaderboardPage(score, beatmap);
}
}

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