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add check if replay is loaded before allowseeking can be overwitten
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@ -125,7 +125,7 @@ namespace osu.Game.Screens.Play
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set
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set
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{
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{
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if (allowSeeking == value) return;
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if (allowSeeking == value) return;
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if (!replayLoaded) return;
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allowSeeking = value;
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allowSeeking = value;
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updateBarVisibility();
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updateBarVisibility();
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}
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}
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