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Merge branch 'master' into respect-showoverlay-bindable
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@@ -154,6 +154,8 @@ namespace osu.Game.Screens.Menu
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case Key.Space:
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logo?.TriggerOnClick(state);
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return true;
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case Key.Escape:
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return goBack();
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}
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return false;
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@@ -164,17 +166,22 @@ namespace osu.Game.Screens.Menu
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switch (action)
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{
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case GlobalAction.Back:
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switch (State)
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{
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case MenuState.TopLevel:
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State = MenuState.Initial;
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return true;
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case MenuState.Play:
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backButton.TriggerOnClick();
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return true;
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default:
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return false;
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}
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return goBack();
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default:
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return false;
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}
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}
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private bool goBack()
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{
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switch (State)
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{
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case MenuState.TopLevel:
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State = MenuState.Initial;
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return true;
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case MenuState.Play:
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backButton.TriggerOnClick();
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return true;
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default:
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return false;
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}
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