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Mark some more recent flaky tests
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@@ -22,6 +22,7 @@ using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Storyboards;
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using osu.Game.Tests;
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using osu.Game.Tests.Visual;
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using osuTK;
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@@ -107,6 +108,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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[Test]
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[FlakyTest]
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public void TestVibrateWithoutSpinningOnCentreWithDoubleTime()
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{
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List<ReplayFrame> frames = new List<ReplayFrame>();
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@@ -21,6 +21,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private bool seek;
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[Test]
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[FlakyTest]
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public void TestAllSamplesStopDuringSeek()
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{
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DrawableSlider? slider = null;
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@@ -69,6 +69,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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[Test]
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[FlakyTest]
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public void TestFadeOnIdle()
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{
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createTest();
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@@ -144,7 +145,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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[Test]
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public void TestDoesntFadeOnMouseDown()
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[FlakyTest]
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public void TestDoesNotFadeOnMouseDown()
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{
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createTest();
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@@ -303,6 +303,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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}
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[Test]
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[FlakyTest]
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public void TestMostInSyncUserIsAudioSource()
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{
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start(new[] { PLAYER_1_ID, PLAYER_2_ID });
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