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Increase max taps to 128 for now
Will revisit this in the future with a more sound algorithm.
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@ -66,7 +66,7 @@ namespace osu.Game.Screens.Edit.Timing
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private const int initial_taps_to_ignore = 4;
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private const int max_taps_to_consider = 16;
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private const int max_taps_to_consider = 128;
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private const double transition_length = 500;
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