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Merge branch 'master' into wiggle-repeat-points

This commit is contained in:
Fayne Aldan 2018-10-08 15:23:45 -06:00 committed by GitHub
commit edf87bfdd8
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208 changed files with 2018 additions and 1282 deletions

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@ -10,8 +10,8 @@ before_build:
- cmd: nuget restore -verbosity quiet
build_script:
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
- appveyor DownloadFile https://puu.sh/BCrS8/7faccf7876.enc # signing certificate
- cmd: appveyor-tools\secure-file -decrypt 7faccf7876.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
- cd osu-deploy
- nuget restore -verbosity quiet

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@ -27,9 +27,6 @@ namespace osu.Desktop.Overlays
private NotificationOverlay notificationOverlay;
private GameHost host;
public override bool HandleKeyboardInput => false;
public override bool HandleMouseInput => false;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
{

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public int IndexInBeatmap { get; set; }
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
public virtual bool NewCombo { get; set; }

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@ -5,6 +5,7 @@ using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements;
@ -24,6 +25,8 @@ namespace osu.Game.Rulesets.Catch.UI
protected override bool UserScrollSpeedAdjustment => false;
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Constant;
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
: base(BASE_WIDTH)
{
@ -55,6 +58,8 @@ namespace osu.Game.Rulesets.Catch.UI
RelativeSizeAxes = Axes.Both,
},
});
VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
}
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);

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@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
}
// Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
public override bool HandleMouseInput => false;
public override bool HandlePositionalInput => false;
}
}
}

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@ -30,10 +30,11 @@ namespace osu.Game.Rulesets.Mania.UI
if (Result.IsHit)
{
this.ScaleTo(0.8f);
this.ScaleTo(1, 250, Easing.OutElastic);
JudgementBody.ScaleTo(0.8f);
JudgementBody.ScaleTo(1, 250, Easing.OutElastic);
this.Delay(50).FadeOut(200).ScaleTo(0.75f, 250);
JudgementBody.Delay(50).ScaleTo(0.75f, 250);
this.Delay(50).FadeOut(200);
}
Expire();

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@ -56,6 +56,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
}
// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
public override bool HandleMouseInput => false;
public override bool HandlePositionalInput => false;
}
}

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@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
body.UpdateProgress(0);
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => body.ReceiveMouseInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos);
public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition);
public override Quad SelectionQuad => body.PathDrawQuad;

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@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Input.States;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
@ -77,7 +76,7 @@ namespace osu.Game.Rulesets.Osu.Mods
wasLeft = !wasLeft;
}
osuInputManager.HandleCustomInput(new InputState(), state);
state.Apply(osuInputManager.CurrentState, osuInputManager);
}
public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)

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@ -184,6 +184,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Body.ReceiveMouseInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Body.ReceivePositionalInputAt(screenSpacePos);
}
}

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@ -12,6 +12,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class CirclePiece : Container, IKeyBindingHandler<OsuAction>
{
// IsHovered is used
public override bool HandlePositionalInput => true;
public Func<bool> Hit;
public CirclePiece()

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@ -5,11 +5,11 @@ using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osu.Game.Skinning;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@ -102,24 +102,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
};
}
private InputState lastState;
private Vector2? lastScreenSpaceMousePosition;
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
lastState = state;
return base.OnMouseDown(state, args);
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
protected override bool OnMouseUp(MouseUpEvent e)
{
lastState = state;
return base.OnMouseUp(state, args);
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
return base.OnMouseUp(e);
}
protected override bool OnMouseMove(InputState state)
protected override bool OnMouseMove(MouseMoveEvent e)
{
lastState = state;
return base.OnMouseMove(state);
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
return base.OnMouseMove(e);
}
public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
@ -153,10 +153,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
if (Time.Current < slider.EndTime)
{
// Make sure to use the base version of ReceiveMouseInputAt so that we correctly check the position.
// Make sure to use the base version of ReceivePositionalInputAt so that we correctly check the position.
Tracking = canCurrentlyTrack
&& lastState != null
&& ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
&& lastScreenSpaceMousePosition.HasValue
&& ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value)
&& (drawableSlider?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
}
}

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@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
container.Attach(RenderbufferInternalFormat.DepthComponent16);
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => path.ReceiveMouseInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => path.ReceivePositionalInputAt(screenSpacePos);
public void SetRange(double p0, double p1)
{

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@ -11,9 +11,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SpinnerBackground : CircularContainer, IHasAccentColour
{
public override bool HandleKeyboardInput => false;
public override bool HandleMouseInput => false;
protected Box Disc;
public Color4 AccentColour

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@ -4,7 +4,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
};
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
private bool tracking;
public bool Tracking
@ -68,10 +68,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
}
}
protected override bool OnMouseMove(InputState state)
protected override bool OnMouseMove(MouseMoveEvent e)
{
mousePosition = Parent.ToLocalSpace(state.Mouse.NativeState.Position);
return base.OnMouseMove(state);
mousePosition = Parent.ToLocalSpace(e.ScreenSpaceMousePosition);
return base.OnMouseMove(e);
}
private Vector2 mousePosition;

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@ -4,8 +4,7 @@
using System.Collections.Generic;
using System.ComponentModel;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu
@ -36,13 +35,11 @@ namespace osu.Game.Rulesets.Osu
{
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => AllowUserPresses && base.OnKeyDown(state, args);
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => AllowUserPresses && base.OnKeyUp(state, args);
protected override bool OnJoystickPress(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickPress(state, args);
protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickRelease(state, args);
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => AllowUserPresses && base.OnMouseDown(state, args);
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => AllowUserPresses && base.OnMouseUp(state, args);
protected override bool OnScroll(InputState state) => AllowUserPresses && base.OnScroll(state);
protected override bool Handle(UIEvent e)
{
if (!AllowUserPresses) return false;
return base.Handle(e);
}
}
}

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@ -12,7 +12,7 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.Timing;
using OpenTK;
using OpenTK.Graphics;
@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, TextureStore textures)
@ -117,15 +117,15 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
timeOffset = Time.Current;
}
protected override bool OnMouseMove(InputState state)
protected override bool OnMouseMove(MouseMoveEvent e)
{
Vector2 pos = state.Mouse.NativeState.Position;
Vector2 pos = e.ScreenSpaceMousePosition;
if (lastPosition == null)
{
lastPosition = pos;
resampler.AddPosition(lastPosition.Value);
return base.OnMouseMove(state);
return base.OnMouseMove(e);
}
foreach (Vector2 pos2 in resampler.AddPosition(pos))
@ -147,7 +147,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
}
return base.OnMouseMove(state);
return base.OnMouseMove(e);
}
private void addPosition(Vector2 pos)

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@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
return false;
}
public override bool HandleMouseInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input.
public override bool HandlePositionalInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input.
protected override void PopIn()
{

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@ -72,7 +72,8 @@ namespace osu.Game.Rulesets.Osu.UI
DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject)
{
Origin = Anchor.Centre,
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition,
Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale * 1.65f)
};
judgementLayer.Add(explosion);

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@ -24,6 +24,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private bool validActionPressed;
private bool pressHandledThisFrame;
protected DrawableHit(Hit hit)
: base(hit)
{
@ -51,6 +53,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
public override bool OnPressed(TaikoAction action)
{
if (pressHandledThisFrame)
return true;
if (Judged)
return false;
@ -62,6 +67,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
if (IsHit)
HitAction = action;
// Regardless of whether we've hit or not, any secondary key presses in the same frame should be discarded
// E.g. hitting a non-strong centre as a strong should not fall through and perform a hit on the next note
pressHandledThisFrame = true;
return result;
}
@ -76,6 +85,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
base.Update();
// The input manager processes all input prior to us updating, so this is the perfect time
// for us to remove the extra press blocking, before input is handled in the next frame
pressHandledThisFrame = false;
Size = BaseSize * Parent.RelativeChildSize;
}

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@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Taiko.UI
switch (Result.Type)
{
case HitResult.Good:
Colour = colours.GreenLight;
JudgementBody.Colour = colours.GreenLight;
break;
case HitResult.Great:
Colour = colours.BlueLight;
JudgementBody.Colour = colours.BlueLight;
break;
}
}

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@ -1,23 +1,24 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Taiko.Objects;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Rulesets.Taiko.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Extensions.Color4Extensions;
using System.Linq;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Judgements;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Taiko.UI
{
@ -40,6 +41,8 @@ namespace osu.Game.Rulesets.Taiko.UI
protected override bool UserScrollSpeedAdjustment => false;
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Overlapping;
private readonly Container<HitExplosion> hitExplosionContainer;
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
private readonly JudgementContainer<DrawableTaikoJudgement> judgementContainer;

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@ -165,7 +165,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
[Test]
public void TestDecodeBeatmapColors()
public void TestDecodeBeatmapColours()
{
var decoder = new LegacySkinDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
@ -181,6 +181,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
new Color4(128, 255, 128, 255),
new Color4(255, 187, 255, 255),
new Color4(255, 177, 140, 255),
new Color4(100, 100, 100, 100),
};
Assert.AreEqual(expectedColors.Length, comboColors.Count);
for (int i = 0; i < expectedColors.Length; i++)

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@ -101,6 +101,7 @@ Combo3 : 128,255,255
Combo4 : 128,255,128
Combo5 : 255,187,255
Combo6 : 255,177,140
Combo7 : 100,100,100,100
[HitObjects]
192,168,956,6,0,P|184:128|200:80,1,90,4|0,1:2|0:0,0:0:0:0:

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@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
@ -184,7 +184,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
/// <param name="cursorContainer">The cursor to check.</param>
private bool checkAtMouse(CursorContainer cursorContainer)
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
private class CustomCursorBox : Container, IProvideCursor
{
@ -193,7 +193,7 @@ namespace osu.Game.Tests.Visual
public CursorContainer Cursor { get; }
public bool ProvidingUserCursor { get; }
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
private readonly Box background;
@ -224,16 +224,16 @@ namespace osu.Game.Tests.Visual
};
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
background.FadeTo(0.4f, 250, Easing.OutQuint);
return false;
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeTo(0.1f, 250);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
}

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@ -8,14 +8,14 @@ using System.Linq;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.EventArgs;
using osu.Framework.Logging;
using osu.Game.Screens.Play;
using OpenTK;
namespace osu.Game.Tests.Visual
{
[Description("player pause/fail screens")]
public class TestCaseGameplayMenuOverlay : OsuTestCase
public class TestCaseGameplayMenuOverlay : ManualInputManagerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseContainer) };
@ -73,12 +73,18 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Hover first button", () => failOverlay.Buttons.First().TriggerOnMouseMove(null));
AddStep("Hover first button", () => InputManager.MoveMouseTo(failOverlay.Buttons.First()));
AddStep("Hide overlay", () => failOverlay.Hide());
AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected));
}
private void press(Key key)
{
InputManager.PressKey(key);
InputManager.ReleaseKey(key);
}
/// <summary>
/// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred.
/// </summary>
@ -86,7 +92,7 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Press enter", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter }));
AddStep("Press enter", () => press(Key.Enter));
AddAssert("Overlay still open", () => pauseOverlay.State == Visibility.Visible);
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -99,7 +105,7 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -112,7 +118,7 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -125,11 +131,11 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Hide overlay", () => failOverlay.Hide());
@ -142,11 +148,11 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Hide overlay", () => failOverlay.Hide());
@ -161,8 +167,8 @@ namespace osu.Game.Tests.Visual
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
AddStep("Down arrow", () => press(Key.Down));
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected);
AddAssert("Second button selected", () => secondButton.Selected);
@ -174,12 +180,16 @@ namespace osu.Game.Tests.Visual
/// </summary>
private void testKeySelectionAfterMouseSelection()
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Show overlay", () =>
{
pauseOverlay.Show();
InputManager.MoveMouseTo(Vector2.Zero);
});
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Second button not selected", () => !secondButton.Selected);
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
@ -195,9 +205,9 @@ namespace osu.Game.Tests.Visual
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
AddStep("Unhover second button", () => secondButton.TriggerOnHoverLost(null));
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
AddStep("Unhover second button", () => InputManager.MoveMouseTo(Vector2.Zero));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -218,7 +228,7 @@ namespace osu.Game.Tests.Visual
var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
retryButton.TriggerOnClick();
retryButton.Click();
pauseOverlay.OnRetry = lastAction;
});
@ -235,23 +245,28 @@ namespace osu.Game.Tests.Visual
AddStep("Select second button", () =>
{
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
press(Key.Down);
press(Key.Down);
});
var retryButton = pauseOverlay.Buttons.Skip(1).First();
bool triggered = false;
Action lastAction = null;
AddStep("Press enter", () =>
{
var lastAction = pauseOverlay.OnRetry;
lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
retryButton.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter });
pauseOverlay.OnRetry = lastAction;
press(Key.Enter);
});
AddAssert("Action was triggered", () => triggered);
AddAssert("Action was triggered", () =>
{
if (lastAction != null)
{
pauseOverlay.OnRetry = lastAction;
lastAction = null;
}
return triggered;
});
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
}
}

View File

@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Input.EventArgs;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Screens.Play;
@ -15,7 +14,7 @@ using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseKeyCounter : OsuTestCase
public class TestCaseKeyCounter : ManualInputManagerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -53,16 +52,16 @@ namespace osu.Game.Tests.Visual
AddStep($"Press {testKey} key", () =>
{
rewindTestKeyCounterKeyboard.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = testKey, Repeat = false });
rewindTestKeyCounterKeyboard.TriggerOnKeyUp(null, new KeyUpEventArgs { Key = testKey });
InputManager.PressKey(testKey);
InputManager.ReleaseKey(testKey);
});
AddAssert($"Check {testKey} counter after keypress", () => rewindTestKeyCounterKeyboard.CountPresses == 1);
AddStep($"Press {testKey} key", () =>
{
rewindTestKeyCounterKeyboard.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = testKey, Repeat = false });
rewindTestKeyCounterKeyboard.TriggerOnKeyUp(null, new KeyUpEventArgs { Key = testKey });
InputManager.PressKey(testKey);
InputManager.ReleaseKey(testKey);
time1 = Clock.CurrentTime;
});

View File

@ -27,13 +27,15 @@ namespace osu.Game.Beatmaps
[JsonProperty("id")]
public int? OnlineBeatmapID
{
get { return onlineBeatmapID; }
set { onlineBeatmapID = value > 0 ? value : null; }
get => onlineBeatmapID;
set => onlineBeatmapID = value > 0 ? value : null;
}
[JsonIgnore]
public int BeatmapSetInfoID { get; set; }
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
[Required]
public BeatmapSetInfo BeatmapSet { get; set; }
@ -82,7 +84,7 @@ namespace osu.Game.Beatmaps
[JsonIgnore]
public string StoredBookmarks
{
get { return string.Join(",", Bookmarks); }
get => string.Join(",", Bookmarks);
set
{
if (string.IsNullOrEmpty(value))
@ -93,8 +95,7 @@ namespace osu.Game.Beatmaps
Bookmarks = value.Split(',').Select(v =>
{
int val;
bool result = int.TryParse(v, out val);
bool result = int.TryParse(v, out int val);
return new { result, val };
}).Where(p => p.result).Select(p => p.val).ToArray();
}

View File

@ -1,4 +1,4 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
@ -104,7 +104,7 @@ namespace osu.Game.Beatmaps
validateOnlineIds(beatmapSet.Beatmaps);
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
fetchAndPopulateOnlineIDs(b, beatmapSet.Beatmaps);
fetchAndPopulateOnlineValues(b, beatmapSet.Beatmaps);
// check if a set already exists with the same online id, delete if it does.
if (beatmapSet.OnlineBeatmapSetID != null)
@ -388,21 +388,22 @@ namespace osu.Game.Beatmaps
}
/// <summary>
/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties.
/// Query the API to populate missing values like OnlineBeatmapID / OnlineBeatmapSetID or (Rank-)Status.
/// </summary>
/// <param name="beatmap">The beatmap to populate.</param>
/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
/// <returns>True if population was successful.</returns>
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
{
if (api?.State != APIState.Online)
return false;
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null
&& beatmap.Status != BeatmapSetOnlineStatus.None && beatmap.BeatmapSet.Status != BeatmapSetOnlineStatus.None)
return true;
Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database);
Logger.Log("Attempting online lookup for the missing values...", LoggingTarget.Database);
try
{
@ -414,6 +415,9 @@ namespace osu.Game.Beatmaps
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
{
Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
@ -422,6 +426,7 @@ namespace osu.Game.Beatmaps
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
return true;
}
catch (Exception e)

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps
@ -44,6 +45,25 @@ namespace osu.Game.Beatmaps
public virtual void PostProcess()
{
void updateNestedCombo(HitObject obj, int comboIndex, int indexInCurrentCombo)
{
if (obj is IHasComboInformation objectComboInfo)
{
objectComboInfo.ComboIndex = comboIndex;
objectComboInfo.IndexInCurrentCombo = indexInCurrentCombo;
foreach (var nestedObject in obj.NestedHitObjects)
updateNestedCombo(nestedObject, comboIndex, indexInCurrentCombo);
}
}
foreach (var hitObject in Beatmap.HitObjects)
{
if (hitObject is IHasComboInformation objectComboInfo)
{
foreach (var nested in hitObject.NestedHitObjects)
updateNestedCombo(nested, objectComboInfo.ComboIndex, objectComboInfo.IndexInCurrentCombo);
}
}
}
}
}

View File

@ -17,10 +17,12 @@ namespace osu.Game.Beatmaps
public int? OnlineBeatmapSetID
{
get { return onlineBeatmapSetID; }
set { onlineBeatmapSetID = value > 0 ? value : null; }
get => onlineBeatmapSetID;
set => onlineBeatmapSetID = value > 0 ? value : null;
}
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
public BeatmapMetadata Metadata { get; set; }
public List<BeatmapInfo> Beatmaps { get; set; }

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -14,20 +13,35 @@ namespace osu.Game.Beatmaps.Drawables
{
private readonly OsuSpriteText statusText;
private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
private BeatmapSetOnlineStatus status;
public BeatmapSetOnlineStatus Status
{
get { return status; }
get => status;
set
{
if (value == status) return;
if (status == value)
return;
status = value;
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpperInvariant();
Alpha = value == BeatmapSetOnlineStatus.None ? 0 : 1;
statusText.Text = value.ToString().ToUpperInvariant();
}
}
public BeatmapSetOnlineStatusPill(float textSize, MarginPadding textPadding)
public float TextSize
{
get => statusText.TextSize;
set => statusText.TextSize = value;
}
public MarginPadding TextPadding
{
get => statusText.Padding;
set => statusText.Padding = value;
}
public BeatmapSetOnlineStatusPill()
{
AutoSizeAxes = Axes.Both;
Masking = true;
@ -45,10 +59,10 @@ namespace osu.Game.Beatmaps.Drawables
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = @"Exo2.0-Bold",
TextSize = textSize,
Padding = textPadding,
},
};
Status = BeatmapSetOnlineStatus.None;
}
}
}

View File

@ -85,13 +85,19 @@ namespace osu.Game.Beatmaps.Formats
string[] split = pair.Value.Split(',');
if (split.Length != 3)
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
if (split.Length != 3 && split.Length != 4)
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B or R,G,B,A): {pair.Value}");
if (!byte.TryParse(split[0], out var r) || !byte.TryParse(split[1], out var g) || !byte.TryParse(split[2], out var b))
Color4 colour;
try
{
colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), split.Length == 4 ? byte.Parse(split[3]) : (byte)255);
}
catch (Exception e)
{
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
Color4 colour = new Color4(r, g, b, 255);
}
if (isCombo)
{

View File

@ -83,8 +83,6 @@ namespace osu.Game.Configuration
Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
Set(OsuSetting.SpeedChangeVisualisation, SpeedChangeVisualisationMethod.Sequential);
Set(OsuSetting.IncreaseFirstObjectVisibility, true);
// Update
@ -143,7 +141,6 @@ namespace osu.Game.Configuration
ChatDisplayHeight,
Version,
ShowConvertedBeatmaps,
SpeedChangeVisualisation,
Skin,
ScreenshotFormat,
ScreenshotCaptureMenuCursor,

View File

@ -10,6 +10,8 @@ namespace osu.Game.Configuration
[Description("Sequential")]
Sequential,
[Description("Overlapping")]
Overlapping
Overlapping,
[Description("Constant")]
Constant
}
}

View File

@ -96,7 +96,8 @@ namespace osu.Game.Database
private void handleEvent(Action a)
{
if (delayingEvents)
lock (queuedEvents) queuedEvents.Add(a);
lock (queuedEvents)
queuedEvents.Add(a);
else
a.Invoke();
}
@ -281,17 +282,19 @@ namespace osu.Game.Database
/// Is a no-op for already deleted items.
/// </summary>
/// <param name="item">The item to delete.</param>
public void Delete(TModel item)
/// <returns>false if no operation was performed</returns>
public bool Delete(TModel item)
{
using (ContextFactory.GetForWrite())
{
// re-fetch the model on the import context.
var foundModel = queryModel().Include(s => s.Files).ThenInclude(f => f.FileInfo).First(s => s.ID == item.ID);
var foundModel = queryModel().Include(s => s.Files).ThenInclude(f => f.FileInfo).FirstOrDefault(s => s.ID == item.ID);
if (foundModel.DeletePending) return;
if (foundModel == null || foundModel.DeletePending) return false;
if (ModelStore.Delete(foundModel))
Files.Dereference(foundModel.Files.Select(f => f.FileInfo).ToArray());
return true;
}
}
@ -438,6 +441,13 @@ namespace osu.Game.Database
return Task.CompletedTask;
}
if (!stable.ExistsDirectory(ImportFromStablePath))
{
// This handles situations like when the user does not have a Skins folder
Logger.Log($"No {ImportFromStablePath} folder available in osu!stable installation", LoggingTarget.Information, LogLevel.Error);
return Task.CompletedTask;
}
return Task.Factory.StartNew(() => Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()), TaskCreationOptions.LongRunning);
}

View File

@ -6,7 +6,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using OpenTK.Graphics;
namespace osu.Game.Graphics.Backgrounds
{
@ -28,7 +27,6 @@ namespace osu.Game.Graphics.Backgrounds
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.DarkGray,
FillMode = FillMode.Fill,
});
}

View File

@ -30,10 +30,6 @@ namespace osu.Game.Graphics.Backgrounds
/// </summary>
private const float edge_smoothness = 1;
public override bool HandleKeyboardInput => false;
public override bool HandleMouseInput => false;
public Color4 ColourLight = Color4.White;
public Color4 ColourDark = Color4.Black;

View File

@ -20,8 +20,6 @@ namespace osu.Game.Graphics.Containers
{
}
public override bool HandleMouseInput => true;
private OsuGame game;
private Action showNotImplementedError;

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Audio;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
@ -22,7 +22,7 @@ namespace osu.Game.Graphics.Containers
protected virtual bool PlaySamplesOnStateChange => true;
protected override bool BlockPassThroughKeyboard => true;
protected override bool BlockNonPositionalInput => true;
private PreviewTrackManager previewTrackManager;
@ -54,20 +54,20 @@ namespace osu.Game.Graphics.Containers
/// Whether mouse input should be blocked screen-wide while this overlay is visible.
/// Performing mouse actions outside of the valid extents will hide the overlay.
/// </summary>
public virtual bool BlockScreenWideMouse => BlockPassThroughMouse;
public virtual bool BlockScreenWideMouse => BlockPositionalInput;
// receive input outside our bounds so we can trigger a close event on ourselves.
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => BlockScreenWideMouse || base.ReceiveMouseInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BlockScreenWideMouse || base.ReceivePositionalInputAt(screenSpacePos);
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
if (!base.ReceiveMouseInputAt(state.Mouse.NativeState.Position))
if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))
{
State = Visibility.Hidden;
return true;
}
return base.OnClick(state);
return base.OnClick(e);
}
public virtual bool OnPressed(GlobalAction action)

View File

@ -6,7 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.Containers
{
@ -18,16 +18,16 @@ namespace osu.Game.Graphics.Containers
protected virtual IEnumerable<Drawable> EffectTargets => new[] { Content };
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
EffectTargets.ForEach(d => d.FadeColour(HoverColour, 500, Easing.OutQuint));
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
EffectTargets.ForEach(d => d.FadeColour(IdleColour, 500, Easing.OutQuint));
base.OnHoverLost(state);
base.OnHoverLost(e);
}
[BackgroundDependencyLoader]

View File

@ -2,8 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using OpenTK.Input;
namespace osu.Game.Graphics.Containers
@ -21,7 +20,7 @@ namespace osu.Game.Graphics.Containers
/// </summary>
public double DistanceDecayOnRightMouseScrollbar = 0.02;
private bool shouldPerformRightMouseScroll(InputState state) => RightMouseScrollbar && state.Mouse.IsPressed(MouseButton.Right);
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
@ -29,40 +28,40 @@ namespace osu.Game.Graphics.Containers
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
if (shouldPerformRightMouseScroll(state))
if (shouldPerformRightMouseScroll(e))
{
scrollToRelative(state.Mouse.Position[ScrollDim]);
scrollToRelative(e.MousePosition[ScrollDim]);
return true;
}
return base.OnMouseDown(state, args);
return base.OnMouseDown(e);
}
protected override bool OnDrag(InputState state)
protected override bool OnDrag(DragEvent e)
{
if (mouseScrollBarDragging)
{
scrollToRelative(state.Mouse.Position[ScrollDim]);
scrollToRelative(e.MousePosition[ScrollDim]);
return true;
}
return base.OnDrag(state);
return base.OnDrag(e);
}
protected override bool OnDragStart(InputState state)
protected override bool OnDragStart(DragStartEvent e)
{
if (shouldPerformRightMouseScroll(state))
if (shouldPerformRightMouseScroll(e))
{
mouseScrollBarDragging = true;
return true;
}
return base.OnDragStart(state);
return base.OnDragStart(e);
}
protected override bool OnDragEnd(InputState state)
protected override bool OnDragEnd(DragEndEvent e)
{
if (mouseScrollBarDragging)
{
@ -70,7 +69,7 @@ namespace osu.Game.Graphics.Containers
return true;
}
return base.OnDragEnd(state);
return base.OnDragEnd(e);
}
}
}

View File

@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers
if (parallaxEnabled)
{
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount;
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000);

View File

@ -12,8 +12,7 @@ using osu.Game.Configuration;
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using OpenTK.Input;
namespace osu.Game.Graphics.Cursor
@ -40,11 +39,11 @@ namespace osu.Game.Graphics.Cursor
screenshotCursorVisibility.BindTo(screenshotManager.CursorVisibility);
}
protected override bool OnMouseMove(InputState state)
protected override bool OnMouseMove(MouseMoveEvent e)
{
if (dragRotationState != DragRotationState.NotDragging)
{
var position = state.Mouse.Position;
var position = e.MousePosition;
var distance = Vector2Extensions.Distance(position, positionMouseDown);
// don't start rotating until we're moved a minimum distance away from the mouse down location,
// else it can have an annoying effect.
@ -53,7 +52,7 @@ namespace osu.Game.Graphics.Cursor
// don't rotate when distance is zero to avoid NaN
if (dragRotationState == DragRotationState.Rotating && distance > 0)
{
Vector2 offset = state.Mouse.Position - positionMouseDown;
Vector2 offset = e.MousePosition - positionMouseDown;
float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
// Always rotate in the direction of least distance
@ -66,13 +65,13 @@ namespace osu.Game.Graphics.Cursor
}
}
return base.OnMouseMove(state);
return base.OnMouseMove(e);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
// only trigger animation for main mouse buttons
if (args.Button <= MouseButton.Right)
if (e.Button <= MouseButton.Right)
{
activeCursor.Scale = new Vector2(1);
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
@ -81,29 +80,29 @@ namespace osu.Game.Graphics.Cursor
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
}
if (args.Button == MouseButton.Left && cursorRotate)
if (e.Button == MouseButton.Left && cursorRotate)
{
dragRotationState = DragRotationState.DragStarted;
positionMouseDown = state.Mouse.Position;
positionMouseDown = e.MousePosition;
}
return base.OnMouseDown(state, args);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
protected override bool OnMouseUp(MouseUpEvent e)
{
if (!state.Mouse.HasMainButtonPressed)
if (!e.IsPressed(MouseButton.Left) && !e.IsPressed(MouseButton.Right))
{
activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
activeCursor.ScaleTo(1, 500, Easing.OutElastic);
}
if (args.Button == MouseButton.Left)
if (e.Button == MouseButton.Left)
{
if (dragRotationState == DragRotationState.Rotating)
activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf);
dragRotationState = DragRotationState.NotDragging;
}
return base.OnMouseUp(state, args);
return base.OnMouseUp(e);
}
protected override void PopIn()

View File

@ -54,8 +54,6 @@ namespace osu.Game.Graphics
Scheduler.AddDelayed(updateTimeWithReschedule, timeUntilNextUpdate);
}
public override bool HandleMouseInput => true;
protected virtual string Format() => Date.Humanize();
private void updateTime() => Text = Format();

View File

@ -47,10 +47,10 @@ namespace osu.Game.Graphics.UserInterface
public readonly SpriteIcon Chevron;
//don't allow clicking between transitions and don't make the chevron clickable
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceivePositionalInputAt(screenSpacePos);
public override bool HandleKeyboardInput => State == Visibility.Visible;
public override bool HandleMouseInput => State == Visibility.Visible;
public override bool HandleNonPositionalInput => State == Visibility.Visible;
public override bool HandlePositionalInput => State == Visibility.Visible;
public override bool IsRemovable => true;
private Visibility state;

View File

@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
using osu.Framework.Configuration;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -211,9 +211,9 @@ namespace osu.Game.Graphics.UserInterface
}
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos);
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
flash();
@ -225,20 +225,20 @@ namespace osu.Game.Graphics.UserInterface
glowContainer.FadeOut();
});
return base.OnClick(state);
return base.OnClick(e);
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
base.OnHover(state);
base.OnHover(e);
Selected.Value = true;
return true;
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(state);
base.OnHoverLost(e);
Selected.Value = false;
}

View File

@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
using OpenTK;
using OpenTK.Graphics;
@ -37,19 +37,19 @@ namespace osu.Game.Graphics.UserInterface
this.host = host;
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
InternalChild.FadeColour(hoverColour, 500, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
InternalChild.FadeColour(Color4.White, 500, Easing.OutQuint);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
if(Link != null)
host.OpenUrlExternally(Link);

View File

@ -3,8 +3,7 @@
using OpenTK.Graphics;
using System;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Input.Bindings;
using OpenTK.Input;
@ -34,22 +33,22 @@ namespace osu.Game.Graphics.UserInterface
}
// We may not be focused yet, but we need to handle keyboard input to be able to request focus
public override bool HandleKeyboardInput => HoldFocus || base.HandleKeyboardInput;
public override bool HandleNonPositionalInput => HoldFocus || base.HandleNonPositionalInput;
protected override void OnFocus(InputState state)
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(state);
base.OnFocus(e);
BorderThickness = 0;
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!HasFocus) return false;
if (args.Key == Key.Escape)
if (e.Key == Key.Escape)
return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
return base.OnKeyDown(state, args);
return base.OnKeyDown(e);
}
public override bool OnPressed(GlobalAction action)

View File

@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -21,10 +21,10 @@ namespace osu.Game.Graphics.UserInterface
{
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
sampleClick?.Play();
return base.OnClick(state);
return base.OnClick(e);
}
[BackgroundDependencyLoader]

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@ -8,7 +8,7 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -28,10 +28,10 @@ namespace osu.Game.Graphics.UserInterface
RelativeSizeAxes = Axes.Both;
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
sampleHover?.Play();
return base.OnHover(state);
return base.OnHover(e);
}
[BackgroundDependencyLoader]

View File

@ -4,7 +4,7 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -84,16 +84,16 @@ namespace osu.Game.Graphics.UserInterface
});
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
icon.FadeColour(IconHoverColour, 500, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
icon.FadeColour(IconColour, 500, Easing.OutQuint);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
}
}

View File

@ -6,8 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using OpenTK.Graphics;
@ -77,34 +76,34 @@ namespace osu.Game.Graphics.UserInterface
Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
hover.FadeIn(500, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
hover.FadeOut(500, Easing.OutQuint);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
return base.OnClick(state);
return base.OnClick(e);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
Content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
protected override bool OnMouseUp(MouseUpEvent e)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
return base.OnMouseUp(e);
}
}
}

View File

@ -7,8 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
@ -56,28 +55,28 @@ namespace osu.Game.Graphics.UserInterface
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
hover.FadeIn(200);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
hover.FadeOut(200);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
return base.OnMouseDown(state, args);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
protected override bool OnMouseUp(MouseUpEvent e)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
return base.OnMouseUp(e);
}
protected override SpriteText CreateText() => new OsuSpriteText

View File

@ -8,7 +8,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
@ -95,18 +95,18 @@ namespace osu.Game.Graphics.UserInterface
};
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
Nub.Glowing = true;
Nub.Expanded = true;
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
Nub.Glowing = false;
Nub.Expanded = false;
base.OnHoverLost(state);
base.OnHoverLost(e);
}
[BackgroundDependencyLoader]

View File

@ -51,6 +51,8 @@ namespace osu.Game.Graphics.UserInterface
#region OsuDropdownMenu
protected class OsuDropdownMenu : DropdownMenu, IHasAccentColour
{
public override bool HandleNonPositionalInput => State == MenuState.Open;
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
public OsuDropdownMenu()
{
@ -97,6 +99,9 @@ namespace osu.Game.Graphics.UserInterface
#region DrawableOsuDropdownMenuItem
public class DrawableOsuDropdownMenuItem : DrawableDropdownMenuItem, IHasAccentColour
{
// IsHovered is used
public override bool HandlePositionalInput => true;
private Color4? accentColour;
public Color4 AccentColour
{

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Sprites;
using OpenTK;
@ -97,25 +97,25 @@ namespace osu.Game.Graphics.UserInterface
}
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
sampleHover.Play();
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
sampleClick.Play();
return base.OnClick(state);
return base.OnClick(e);
}
protected sealed override Drawable CreateContent() => text = CreateTextContainer();

View File

@ -9,8 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
namespace osu.Game.Graphics.UserInterface
@ -43,23 +42,23 @@ namespace osu.Game.Graphics.UserInterface
this.host = host;
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
protected override bool OnKeyDown(KeyDownEvent e)
{
if (args.Key == Key.CapsLock)
if (e.Key == Key.CapsLock)
updateCapsWarning(host.CapsLockEnabled);
return base.OnKeyDown(state, args);
return base.OnKeyDown(e);
}
protected override void OnFocus(InputState state)
protected override void OnFocus(FocusEvent e)
{
updateCapsWarning(host.CapsLockEnabled);
base.OnFocus(state);
base.OnFocus(e);
}
protected override void OnFocusLost(InputState state)
protected override void OnFocusLost(FocusLostEvent e)
{
updateCapsWarning(false);
base.OnFocusLost(state);
base.OnFocusLost(e);
}
private void updateCapsWarning(bool visible) => warning.FadeTo(visible ? 1 : 0, 250, Easing.OutQuint);

View File

@ -13,8 +13,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -125,16 +124,16 @@ namespace osu.Game.Graphics.UserInterface
AccentColour = colours.Pink;
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
Nub.Glowing = true;
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
Nub.Glowing = false;
base.OnHoverLost(state);
base.OnHoverLost(e);
}
protected override void OnUserChange()
@ -164,16 +163,16 @@ namespace osu.Game.Graphics.UserInterface
sample.Play();
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
Nub.Current.Value = true;
return base.OnMouseDown(state, args);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
protected override bool OnMouseUp(MouseUpEvent e)
{
Nub.Current.Value = false;
return base.OnMouseUp(state, args);
return base.OnMouseUp(e);
}
protected override void UpdateAfterChildren()

View File

@ -14,7 +14,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Sprites;
@ -126,14 +126,14 @@ namespace osu.Game.Graphics.UserInterface
Text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
if (!Active)
fadeActive();
return true;
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Active)
fadeInactive();
@ -265,16 +265,16 @@ namespace osu.Game.Graphics.UserInterface
Padding = new MarginPadding { Left = 5, Right = 5 };
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
Foreground.Colour = BackgroundColour;
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
Foreground.Colour = BackgroundColourHover;
base.OnHoverLost(state);
base.OnHoverLost(e);
}
}
}

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -59,18 +59,18 @@ namespace osu.Game.Graphics.UserInterface
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
fadeIn();
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current)
fadeOut();
base.OnHoverLost(state);
base.OnHoverLost(e);
}
[BackgroundDependencyLoader]

View File

@ -9,7 +9,7 @@ using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
@ -44,17 +44,17 @@ namespace osu.Game.Graphics.UserInterface
BorderColour = colour.Yellow;
}
protected override void OnFocus(InputState state)
protected override void OnFocus(FocusEvent e)
{
BorderThickness = 3;
base.OnFocus(state);
base.OnFocus(e);
}
protected override void OnFocusLost(InputState state)
protected override void OnFocusLost(FocusLostEvent e)
{
BorderThickness = 0;
base.OnFocusLost(state);
base.OnFocusLost(e);
}
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize };

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
@ -67,14 +67,14 @@ namespace osu.Game.Graphics.UserInterface
box.Colour = colours.Yellow;
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
if (!Active)
slideActive();
return true;
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Active)
slideInactive();

View File

@ -2,8 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using OpenTK;
using OpenTK.Input;
@ -33,11 +32,11 @@ namespace osu.Game.Graphics.UserInterface
PlaceholderText = "type to search";
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!state.Keyboard.ControlPressed && !state.Keyboard.ShiftPressed)
if (!e.ControlPressed && !e.ShiftPressed)
{
switch (args.Key)
switch (e.Key)
{
case Key.Left:
case Key.Right:
@ -49,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
if (!AllowCommit)
{
switch (args.Key)
switch (e.Key)
{
case Key.KeypadEnter:
case Key.Enter:
@ -57,16 +56,16 @@ namespace osu.Game.Graphics.UserInterface
}
}
if (state.Keyboard.ShiftPressed)
if (e.ShiftPressed)
{
switch (args.Key)
switch (e.Key)
{
case Key.Delete:
return false;
}
}
return base.OnKeyDown(state, args);
return base.OnKeyDown(e);
}
}
}

View File

@ -13,8 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -170,9 +169,9 @@ namespace osu.Game.Graphics.UserInterface
}
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => IconLayer.ReceiveMouseInputAt(screenSpacePos) || TextLayer.ReceiveMouseInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => IconLayer.ReceivePositionalInputAt(screenSpacePos) || TextLayer.ReceivePositionalInputAt(screenSpacePos);
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic);
@ -182,7 +181,7 @@ namespace osu.Game.Graphics.UserInterface
return true;
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic);
@ -190,12 +189,12 @@ namespace osu.Game.Graphics.UserInterface
bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
return true;
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
var flash = new Box
{
@ -209,7 +208,7 @@ namespace osu.Game.Graphics.UserInterface
flash.FadeOut(500, Easing.OutQuint);
flash.Expire();
return base.OnClick(state);
return base.OnClick(e);
}
private class BouncingIcon : BeatSyncedContainer

View File

@ -37,7 +37,7 @@ namespace osu.Game.IPC
return;
}
if (importer.HandledExtensions.Contains(Path.GetExtension(path)))
if (importer.HandledExtensions.Contains(Path.GetExtension(path)?.ToLowerInvariant()))
importer.Import(path);
}
}

View File

@ -3,10 +3,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Input.Handlers;
using osu.Framework.Input.StateChanges;
using osu.Framework.Input.StateChanges.Events;
using osu.Framework.Input.States;
using osu.Framework.Platform;
using osu.Game.Rulesets.UI;
using OpenTK;
namespace osu.Game.Input.Handlers
@ -40,7 +43,29 @@ namespace osu.Game.Input.Handlers
public void Apply(InputState state, IInputStateChangeHandler handler)
{
handler.HandleCustomInput(state, this);
if (!(state is RulesetInputManagerInputState<T> inputState))
throw new InvalidOperationException($"{nameof(ReplayState<T>)} should only be applied to a {nameof(RulesetInputManagerInputState<T>)}");
var lastPressed = inputState.LastReplayState?.PressedActions ?? new List<T>();
var released = lastPressed.Except(PressedActions).ToArray();
var pressed = PressedActions.Except(lastPressed).ToArray();
inputState.LastReplayState = this;
handler.HandleInputStateChange(new ReplayStateChangeEvent<T>(state, this, released, pressed));
}
}
public class ReplayStateChangeEvent<T> : InputStateChangeEvent
{
public readonly T[] ReleasedActions;
public readonly T[] PressedActions;
public ReplayStateChangeEvent(InputState state, IInput input, T[] releasedActions, T[] pressedActions)
: base(state, input)
{
ReleasedActions = releasedActions;
PressedActions = pressedActions;
}
}
}

View File

@ -0,0 +1,380 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database;
namespace osu.Game.Migrations
{
[DbContext(typeof(OsuDbContext))]
[Migration("20180913080842_AddRankStatus")]
partial class AddRankStatus
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<float>("ApproachRate");
b.Property<float>("CircleSize");
b.Property<float>("DrainRate");
b.Property<float>("OverallDifficulty");
b.Property<double>("SliderMultiplier");
b.Property<double>("SliderTickRate");
b.HasKey("ID");
b.ToTable("BeatmapDifficulty");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("AudioLeadIn");
b.Property<int>("BaseDifficultyID");
b.Property<int>("BeatDivisor");
b.Property<int>("BeatmapSetInfoID");
b.Property<bool>("Countdown");
b.Property<double>("DistanceSpacing");
b.Property<int>("GridSize");
b.Property<string>("Hash");
b.Property<bool>("Hidden");
b.Property<bool>("LetterboxInBreaks");
b.Property<string>("MD5Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapID");
b.Property<string>("Path");
b.Property<int>("RulesetID");
b.Property<bool>("SpecialStyle");
b.Property<float>("StackLeniency");
b.Property<double>("StarDifficulty");
b.Property<int>("Status");
b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom");
b.Property<string>("Version");
b.Property<bool>("WidescreenStoryboard");
b.HasKey("ID");
b.HasIndex("BaseDifficultyID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("Hash");
b.HasIndex("MD5Hash");
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapID")
.IsUnique();
b.HasIndex("RulesetID");
b.ToTable("BeatmapInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Artist");
b.Property<string>("ArtistUnicode");
b.Property<string>("AudioFile");
b.Property<string>("AuthorString")
.HasColumnName("Author");
b.Property<string>("BackgroundFile");
b.Property<int>("PreviewTime");
b.Property<string>("Source");
b.Property<string>("Tags");
b.Property<string>("Title");
b.Property<string>("TitleUnicode");
b.HasKey("ID");
b.ToTable("BeatmapMetadata");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("BeatmapSetInfoID");
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.HasKey("ID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("FileInfoID");
b.ToTable("BeatmapSetFileInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapSetID");
b.Property<bool>("Protected");
b.Property<int>("Status");
b.HasKey("ID");
b.HasIndex("DeletePending");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapSetID")
.IsUnique();
b.ToTable("BeatmapSetInfo");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntKey")
.HasColumnName("Key");
b.Property<int?>("RulesetID");
b.Property<string>("StringValue")
.HasColumnName("Value");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("RulesetID", "Variant");
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntAction")
.HasColumnName("Action");
b.Property<string>("KeysString")
.HasColumnName("Keys");
b.Property<int?>("RulesetID");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("IntAction");
b.HasIndex("RulesetID", "Variant");
b.ToTable("KeyBinding");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{
b.Property<int?>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("Available");
b.Property<string>("InstantiationInfo");
b.Property<string>("Name");
b.Property<string>("ShortName");
b.HasKey("ID");
b.HasIndex("Available");
b.HasIndex("ShortName")
.IsUnique();
b.ToTable("RulesetInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.Property<int>("SkinInfoID");
b.HasKey("ID");
b.HasIndex("FileInfoID");
b.HasIndex("SkinInfoID");
b.ToTable("SkinFileInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Creator");
b.Property<bool>("DeletePending");
b.Property<string>("Name");
b.HasKey("ID");
b.ToTable("SkinInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
.WithMany()
.HasForeignKey("BaseDifficultyID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
.WithMany("Beatmaps")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("Beatmaps")
.HasForeignKey("MetadataID");
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
.WithMany()
.HasForeignKey("RulesetID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
.WithMany("Files")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("BeatmapSets")
.HasForeignKey("MetadataID");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Skinning.SkinInfo")
.WithMany("Files")
.HasForeignKey("SkinInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
#pragma warning restore 612, 618
}
}
}

View File

@ -0,0 +1,33 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace osu.Game.Migrations
{
public partial class AddRankStatus : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "Status",
table: "BeatmapSetInfo",
nullable: false,
defaultValue: -3); // NONE
migrationBuilder.AddColumn<int>(
name: "Status",
table: "BeatmapInfo",
nullable: false,
defaultValue: -3); // NONE
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "Status",
table: "BeatmapSetInfo");
migrationBuilder.DropColumn(
name: "Status",
table: "BeatmapInfo");
}
}
}

View File

@ -1,7 +1,8 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database;
namespace osu.Game.Migrations
@ -13,7 +14,7 @@ namespace osu.Game.Migrations
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
@ -78,6 +79,8 @@ namespace osu.Game.Migrations
b.Property<double>("StarDifficulty");
b.Property<int>("Status");
b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom");
@ -173,6 +176,8 @@ namespace osu.Game.Migrations
b.Property<bool>("Protected");
b.Property<int>("Status");
b.HasKey("ID");
b.HasIndex("DeletePending");

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Diagnostics;
using System.Net.Http;
using osu.Framework.Configuration;
using osu.Framework.IO.Network;
@ -40,7 +41,7 @@ namespace osu.Game.Online.API
using (var req = new AccessTokenRequestPassword(username, password)
{
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.POST,
Method = HttpMethod.Post,
ClientId = clientId,
ClientSecret = clientSecret
})
@ -66,7 +67,7 @@ namespace osu.Game.Online.API
using (var req = new AccessTokenRequestRefresh(refresh)
{
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.POST,
Method = HttpMethod.Post,
ClientId = clientId,
ClientSecret = clientSecret
})

View File

@ -2,34 +2,19 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class GetMessagesRequest : APIRequest<List<Message>>
{
private readonly List<Channel> channels;
private readonly long? since;
private readonly Channel channel;
public GetMessagesRequest(List<Channel> channels, long? sinceId)
public GetMessagesRequest(Channel channel)
{
this.channels = channels;
since = sinceId;
this.channel = channel;
}
protected override WebRequest CreateWebRequest()
{
string channelString = string.Join(",", channels.Select(x => x.Id));
var req = base.CreateWebRequest();
req.AddParameter(@"channels", channelString);
if (since.HasValue) req.AddParameter(@"since", since.Value.ToString());
return req;
}
protected override string Target => @"chat/messages";
protected override string Target => $@"chat/channels/{channel.Id}/messages";
}
}

View File

@ -0,0 +1,32 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using JetBrains.Annotations;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class GetUpdatesRequest : APIRequest<GetUpdatesResponse>
{
private readonly long since;
private readonly Channel channel;
public GetUpdatesRequest(long sinceId, [CanBeNull] Channel channel = null)
{
this.channel = channel;
since = sinceId;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
if (channel != null) req.AddParameter(@"channel", channel.Id.ToString());
req.AddParameter(@"since", since.ToString());
return req;
}
protected override string Target => @"chat/updates";
}
}

View File

@ -0,0 +1,18 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class GetUpdatesResponse
{
[JsonProperty]
public List<Channel> Presence;
[JsonProperty]
public List<Message> Messages;
}
}

View File

@ -0,0 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class JoinChannelRequest : APIRequest
{
private readonly Channel channel;
private readonly User user;
public JoinChannelRequest(Channel channel, User user)
{
this.channel = channel;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Put;
return req;
}
protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
}
}

View File

@ -0,0 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class LeaveChannelRequest : APIRequest
{
private readonly Channel channel;
private readonly User user;
public LeaveChannelRequest(Channel channel, User user)
{
this.channel = channel;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Delete;
return req;
}
protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
}
}

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions;
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
@ -20,15 +20,13 @@ namespace osu.Game.Online.API.Requests
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.POST;
req.AddParameter(@"target_type", message.TargetType.GetDescription());
req.AddParameter(@"target_id", message.TargetId.ToString());
req.Method = HttpMethod.Post;
req.AddParameter(@"is_action", message.IsAction.ToString().ToLowerInvariant());
req.AddParameter(@"message", message.Content);
return req;
}
protected override string Target => @"chat/messages";
protected override string Target => $@"chat/channels/{message.ChannelId}/messages";
}
}

View File

@ -15,6 +15,12 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"beatmapset_id")]
public int OnlineBeatmapSetID { get; set; }
[JsonProperty(@"status")]
public BeatmapSetOnlineStatus Status { get; set; }
[JsonProperty(@"beatmapset")]
public APIBeatmapSet BeatmapSet { get; set; }
[JsonProperty(@"playcount")]
private int playCount { get; set; }
@ -59,11 +65,13 @@ namespace osu.Game.Online.API.Requests.Responses
Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty,
OnlineBeatmapID = OnlineBeatmapID,
Version = version,
Status = Status,
BeatmapSet = new BeatmapSetInfo
{
OnlineBeatmapSetID = OnlineBeatmapSetID,
Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None
},
Version = version,
BaseDifficulty = new BeatmapDifficulty
{
DrainRate = drainRate,

View File

@ -20,10 +20,13 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"id")]
public int? OnlineBeatmapSetID
{
get { return onlineBeatmapSetID; }
set { onlineBeatmapSetID = value > 0 ? value : null; }
get => onlineBeatmapSetID;
set => onlineBeatmapSetID = value > 0 ? value : null;
}
[JsonProperty(@"status")]
public BeatmapSetOnlineStatus Status { get; set; }
[JsonProperty(@"preview_url")]
private string preview { get; set; }
@ -42,9 +45,6 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"storyboard")]
private bool hasStoryboard { get; set; }
[JsonProperty(@"status")]
private BeatmapSetOnlineStatus status { get; set; }
[JsonProperty(@"submitted_date")]
private DateTimeOffset submitted { get; set; }
@ -57,7 +57,7 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"user_id")]
private long creatorId
{
set { Author.Id = value; }
set => Author.Id = value;
}
[JsonProperty(@"beatmaps")]
@ -69,6 +69,7 @@ namespace osu.Game.Online.API.Requests.Responses
{
OnlineBeatmapSetID = OnlineBeatmapSetID,
Metadata = this,
Status = Status,
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = covers,
@ -76,7 +77,7 @@ namespace osu.Game.Online.API.Requests.Responses
PlayCount = playCount,
FavouriteCount = favouriteCount,
BPM = bpm,
Status = status,
Status = Status,
HasVideo = hasVideo,
HasStoryboard = hasStoryboard,
Submitted = submitted,

View File

@ -19,11 +19,14 @@ namespace osu.Game.Online.Chat
public string Topic;
[JsonProperty(@"type")]
public string Type;
public ChannelType Type;
[JsonProperty(@"channel_id")]
public int Id;
[JsonProperty(@"last_message_id")]
public long? LastMessageId;
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
private readonly List<LocalEchoMessage> pendingMessages = new List<LocalEchoMessage>();
@ -51,11 +54,20 @@ namespace osu.Game.Online.Chat
NewMessagesArrived?.Invoke(new[] { message });
}
public bool MessagesLoaded { get; private set; }
public void AddNewMessages(params Message[] messages)
{
messages = messages.Except(Messages).ToArray();
if (messages.Length == 0) return;
Messages.AddRange(messages);
MessagesLoaded = true;
var maxMessageId = messages.Max(m => m.Id);
if (maxMessageId > LastMessageId)
LastMessageId = maxMessageId;
purgeOldMessages();

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Online.Chat
{
public enum ChannelType
{
PM,
Public
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Online.Chat
/// </summary>
public List<SpriteText> Parts;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceiveMouseInputAt(screenSpacePos));
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
@ -53,7 +53,7 @@ namespace osu.Game.Online.Chat
this.parts = parts;
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceiveMouseInputAt(screenSpacePos));
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
}
}
}

View File

@ -18,11 +18,8 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"sender_id")]
public int UserId;
[JsonProperty(@"target_type")]
public TargetType TargetType;
[JsonProperty(@"target_id")]
public int TargetId;
[JsonProperty(@"channel_id")]
public int ChannelId;
[JsonProperty(@"is_action")]
public bool IsAction;

View File

@ -65,7 +65,8 @@ namespace osu.Game
private BeatmapSetOverlay beatmapSetOverlay;
private ScreenshotManager screenshotManager;
[Cached]
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
protected RavenLogger RavenLogger;
@ -289,9 +290,6 @@ namespace osu.Game
protected override void LoadComplete()
{
// this needs to be cached before base.LoadComplete as it is used by MenuCursorContainer.
dependencies.Cache(screenshotManager = new ScreenshotManager());
base.LoadComplete();
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
@ -355,7 +353,7 @@ namespace osu.Game
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
loadComponentSingleFile(musicController = new MusicController
{
Depth = -4,
Depth = -5,
Position = new Vector2(0, Toolbar.HEIGHT),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,

View File

@ -154,7 +154,7 @@ namespace osu.Game
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, api, Audio, Host));
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, contextFactory, Host, BeatmapManager, RulesetStore));
dependencies.Cache(ScoreStore = new ScoreStore(contextFactory, Host, BeatmapManager, RulesetStore));
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
dependencies.Cache(RulesetConfigCache = new RulesetConfigCache(SettingsStore));
@ -243,7 +243,7 @@ namespace osu.Game
public void Import(params string[] paths)
{
var extension = Path.GetExtension(paths.First());
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
foreach (var importer in fileImporters)
if (importer.HandledExtensions.Contains(extension)) importer.Import(paths);

View File

@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
@ -174,9 +174,9 @@ namespace osu.Game.Overlays.BeatmapSet
{
public Action OnLostHover;
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(state);
base.OnHoverLost(e);
OnLostHover?.Invoke();
}
}
@ -241,24 +241,24 @@ namespace osu.Game.Overlays.BeatmapSet
};
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
fadeIn();
OnHovered?.Invoke(Beatmap);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
if (State == DifficultySelectorState.NotSelected)
fadeOut();
base.OnHoverLost(state);
base.OnHoverLost(e);
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
OnClicked?.Invoke(Beatmap);
return base.OnClick(state);
return base.OnClick(e);
}
private void fadeIn()

View File

@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
},
};
Action = () => playButton.TriggerOnClick();
Action = () => playButton.Click();
Playing.ValueChanged += newValue => progress.FadeTo(newValue ? 1 : 0, 100);
}
@ -89,16 +89,16 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
progress.Width = 0;
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
bg.FadeColour(Color4.Black.Opacity(0.5f), 100);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
bg.FadeColour(Color4.Black.Opacity(0.25f), 100);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
}
}

View File

@ -230,10 +230,12 @@ namespace osu.Game.Overlays.BeatmapSet
Spacing = new Vector2(10),
Children = new Drawable[]
{
onlineStatusPill = new BeatmapSetOnlineStatusPill(14, new MarginPadding { Horizontal = 25, Vertical = 8 })
onlineStatusPill = new BeatmapSetOnlineStatusPill
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
TextSize = 14,
TextPadding = new MarginPadding { Horizontal = 25, Vertical = 8 }
},
Details = new Details(),
},

View File

@ -3,7 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
this.profile = profile;
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
profile?.ShowUser(user);
return true;

View File

@ -6,7 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
@ -125,18 +125,18 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
background.Colour = colours.Gray4;
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
background.FadeIn(fade_duration, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeOut(fade_duration, Easing.OutQuint);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
protected override bool OnClick(InputState state) => true;
protected override bool OnClick(ClickEvent e) => true;
}
}

View File

@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
@ -184,16 +184,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
BorderColour = rankText.Colour = colours.Yellow;
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
background.FadeIn(fade_duration, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeOut(fade_duration, Easing.OutQuint);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
private class InfoColumn : FillFlowContainer

View File

@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -51,7 +51,7 @@ namespace osu.Game.Overlays
}
// receive input outside our bounds so we can trigger a close event on ourselves.
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public BeatmapSetOverlay()
{
@ -127,7 +127,7 @@ namespace osu.Game.Overlays
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => BeatmapSet = null);
}
protected override bool OnClick(InputState state)
protected override bool OnClick(ClickEvent e)
{
State = Visibility.Hidden;
return true;

View File

@ -9,7 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
@ -155,15 +155,15 @@ namespace osu.Game.Overlays.Chat
FinishTransforms(true);
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
if (!channel.Joined.Value)
name.FadeColour(hoverColour, 50, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
if (!channel.Joined.Value)
name.FadeColour(Color4.White, transition_duration);

View File

@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
@ -150,10 +150,10 @@ namespace osu.Game.Overlays.Chat
headerBg.Colour = colours.Gray2.Opacity(0.75f);
}
protected override void OnFocus(InputState state)
protected override void OnFocus(FocusEvent e)
{
GetContainingInputManager().ChangeFocus(search);
base.OnFocus(state);
base.OnFocus(e);
}
protected override void PopIn()

View File

@ -13,11 +13,11 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using OpenTK;
using OpenTK.Input;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using System;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat
@ -143,7 +143,18 @@ namespace osu.Game.Overlays.Chat
textBold.FadeOut(transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
protected override bool OnMouseUp(MouseUpEvent e)
{
if (e.Button == MouseButton.Middle)
{
closeButton.Action();
return true;
}
return false;
}
protected override bool OnHover(HoverEvent e)
{
if (IsRemovable)
closeButton.FadeIn(200, Easing.OutQuint);
@ -153,7 +164,7 @@ namespace osu.Game.Overlays.Chat
return true;
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
closeButton.FadeOut(200, Easing.OutQuint);
updateState();
@ -279,28 +290,28 @@ namespace osu.Game.Overlays.Chat
};
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override bool OnMouseDown(MouseDownEvent e)
{
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
return base.OnMouseDown(state, args);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
protected override bool OnMouseUp(MouseUpEvent e)
{
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
return base.OnMouseUp(e);
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
}

View File

@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
@ -13,7 +12,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Graphics;
@ -47,12 +46,12 @@ namespace osu.Game.Overlays
public const float TAB_AREA_HEIGHT = 50;
private GetMessagesRequest fetchReq;
private GetUpdatesRequest fetchReq;
private readonly ChatTabControl channelTabs;
private readonly Container chatContainer;
private readonly Container tabsArea;
private readonly TabsArea tabsArea;
private readonly Box chatBackground;
private readonly Box tabBackground;
@ -62,7 +61,7 @@ namespace osu.Game.Overlays
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection;
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceivePositionalInputAt(screenSpacePos);
public ChatOverlay()
{
@ -146,11 +145,8 @@ namespace osu.Game.Overlays
loading = new LoadingAnimation(),
}
},
tabsArea = new Container
tabsArea = new TabsArea
{
Name = @"tabs area",
RelativeSizeAxes = Axes.X,
Height = TAB_AREA_HEIGHT,
Children = new Drawable[]
{
tabBackground = new Box
@ -191,25 +187,22 @@ namespace osu.Game.Overlays
public void OpenChannel(Channel channel) => addChannel(channel);
protected override bool OnDragStart(InputState state)
protected override bool OnDragStart(DragStartEvent e)
{
isDragging = tabsArea.IsHovered;
if (!isDragging)
return base.OnDragStart(state);
return base.OnDragStart(e);
startDragChatHeight = ChatHeight.Value;
return true;
}
protected override bool OnDrag(InputState state)
protected override bool OnDrag(DragEvent e)
{
if (isDragging)
{
Trace.Assert(state.Mouse.PositionMouseDown != null);
// ReSharper disable once PossibleInvalidOperationException
double targetChatHeight = startDragChatHeight - (state.Mouse.Position.Y - state.Mouse.PositionMouseDown.Value.Y) / Parent.DrawSize.Y;
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
// If the channel selection screen is shown, mind its minimum height
if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
@ -221,10 +214,10 @@ namespace osu.Game.Overlays
return true;
}
protected override bool OnDragEnd(InputState state)
protected override bool OnDragEnd(DragEndEvent e)
{
isDragging = false;
return base.OnDragEnd(state);
return base.OnDragEnd(e);
}
public void APIStateChanged(APIAccess api, APIState state)
@ -242,11 +235,11 @@ namespace osu.Game.Overlays
public override bool AcceptsFocus => true;
protected override void OnFocus(InputState state)
protected override void OnFocus(FocusEvent e)
{
//this is necessary as textbox is masked away and therefore can't get focus :(
GetContainingInputManager().ChangeFocus(textbox);
base.OnFocus(state);
base.OnFocus(e);
}
protected override void PopIn()
@ -285,7 +278,7 @@ namespace osu.Game.Overlays
chatBackground.Colour = colours.ChatBlue;
}
private long? lastMessageId;
private long lastMessageId;
private readonly List<Channel> careChannels = new List<Channel>();
@ -304,9 +297,9 @@ namespace osu.Game.Overlays
Scheduler.Add(delegate
{
//todo: decide how to handle default channels for a user now that they are saved server-side.
addChannel(channels.Find(c => c.Name == @"#lazer"));
addChannel(channels.Find(c => c.Name == @"#osu"));
addChannel(channels.Find(c => c.Name == @"#lobby"));
channelSelection.OnRequestJoin = addChannel;
channelSelection.OnRequestLeave = removeChannel;
@ -320,7 +313,7 @@ namespace osu.Game.Overlays
};
});
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
messageRequest = Scheduler.AddDelayed(fetchUpdates, 1000, true);
};
api.Queue(req);
@ -362,7 +355,7 @@ namespace osu.Game.Overlays
loadedChannels.Add(loaded);
LoadComponentAsync(loaded, l =>
{
if (currentChannel.Messages.Any())
if (currentChannel.MessagesLoaded)
loading.Hide();
currentChannelContainer.Clear(false);
@ -394,6 +387,15 @@ namespace osu.Game.Overlays
{
careChannels.Add(channel);
channelTabs.AddItem(channel);
if (channel.Type == ChannelType.Public && !channel.Joined)
{
var req = new JoinChannelRequest(channel, api.LocalUser);
req.Success += () => addChannel(channel);
req.Failure += ex => removeChannel(channel);
api.Queue(req);
return;
}
}
// let's fetch a small number of messages to bring us up-to-date with the backlog.
@ -415,47 +417,53 @@ namespace osu.Game.Overlays
loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
channelTabs.RemoveItem(channel);
api.Queue(new LeaveChannelRequest(channel, api.LocalUser));
channel.Joined.Value = false;
}
private void fetchInitialMessages(Channel channel)
{
var req = new GetMessagesRequest(new List<Channel> { channel }, null);
req.Success += delegate (List<Message> messages)
var req = new GetMessagesRequest(channel);
req.Success += messages =>
{
loading.Hide();
channel.AddNewMessages(messages.ToArray());
Debug.Write("success!");
};
req.Failure += delegate
{
Debug.Write("failure!");
if (channel == currentChannel)
loading.Hide();
};
api.Queue(req);
}
private void fetchNewMessages()
private void fetchUpdates()
{
if (fetchReq != null) return;
fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
fetchReq = new GetUpdatesRequest(lastMessageId);
fetchReq.Success += delegate (List<Message> messages)
fetchReq.Success += updates =>
{
foreach (var group in messages.Where(m => m.TargetType == TargetType.Channel).GroupBy(m => m.TargetId))
if (updates?.Presence != null)
{
foreach (var channel in updates.Presence)
{
if (careChannels.Find(c => c.Id == channel.Id) == null)
{
channel.Joined.Value = true;
addChannel(channel);
}
}
foreach (var group in updates.Messages.GroupBy(m => m.ChannelId))
careChannels.Find(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId;
}
Debug.Write("success!");
fetchReq = null;
};
fetchReq.Failure += delegate
{
Debug.Write("failure!");
fetchReq = null;
};
@ -517,8 +525,7 @@ namespace osu.Game.Overlays
{
Sender = api.LocalUser.Value,
Timestamp = DateTimeOffset.Now,
TargetType = TargetType.Channel, //TODO: read this from channel
TargetId = target.Id,
ChannelId = target.Id,
IsAction = isAction,
Content = postText
};
@ -531,5 +538,18 @@ namespace osu.Game.Overlays
api.Queue(req);
}
private class TabsArea : Container
{
// IsHovered is used
public override bool HandlePositionalInput => true;
public TabsArea()
{
Name = @"tabs area";
RelativeSizeAxes = Axes.X;
Height = TAB_AREA_HEIGHT;
}
}
}
}

View File

@ -8,8 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
@ -26,7 +25,7 @@ namespace osu.Game.Overlays.Dialog
public static readonly float ENTER_DURATION = 500;
public static readonly float EXIT_DURATION = 200;
protected override bool BlockPassThroughMouse => false;
protected override bool BlockPositionalInput => false;
private readonly Vector2 ringSize = new Vector2(100f);
private readonly Vector2 ringMinifiedSize = new Vector2(20f);
@ -199,19 +198,19 @@ namespace osu.Game.Overlays.Dialog
switch (action)
{
case GlobalAction.Select:
Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.TriggerOnClick();
Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.Click();
return true;
}
return base.OnPressed(action);
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
protected override bool OnKeyDown(KeyDownEvent e)
{
if (args.Repeat) return false;
if (e.Repeat) return false;
// press button at number if 1-9 on number row or keypad are pressed
var k = args.Key;
var k = e.Key;
if (k >= Key.Number1 && k <= Key.Number9)
{
pressButtonAtIndex(k - Key.Number1);
@ -224,7 +223,7 @@ namespace osu.Game.Overlays.Dialog
return true;
}
return base.OnKeyDown(state, args);
return base.OnKeyDown(e);
}
protected override void PopIn()
@ -252,7 +251,7 @@ namespace osu.Game.Overlays.Dialog
if (!actionInvoked)
// In the case a user did not choose an action before a hide was triggered, press the last button.
// This is presumed to always be a sane default "cancel" action.
buttonsContainer.Last().TriggerOnClick();
buttonsContainer.Last().Click();
base.PopOut();
content.FadeOut(EXIT_DURATION, Easing.InSine);
@ -261,7 +260,7 @@ namespace osu.Game.Overlays.Dialog
private void pressButtonAtIndex(int index)
{
if (index < Buttons.Count())
Buttons.Skip(index).First().TriggerOnClick();
Buttons.Skip(index).First().Click();
}
}
}

View File

@ -43,7 +43,7 @@ namespace osu.Game.Overlays
protected override bool PlaySamplesOnStateChange => false;
protected override bool BlockPassThroughKeyboard => true;
protected override bool BlockNonPositionalInput => true;
private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v)
{

View File

@ -7,11 +7,11 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
@ -44,7 +44,7 @@ namespace osu.Game.Overlays.Direct
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
private void load(OsuColour colours)
{
Content.CornerRadius = 4;
@ -74,13 +74,13 @@ namespace osu.Game.Overlays.Direct
{
new OsuSpriteText
{
Text = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
TextSize = 18,
Font = @"Exo2.0-BoldItalic",
},
new OsuSpriteText
{
Text = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)),
Font = @"Exo2.0-BoldItalic",
},
},
@ -217,23 +217,25 @@ namespace osu.Game.Overlays.Direct
statusContainer.Add(new IconPill(FontAwesome.fa_image));
}
statusContainer.Add(new BeatmapSetOnlineStatusPill(12, new MarginPadding { Horizontal = 10, Vertical = 5 })
statusContainer.Add(new BeatmapSetOnlineStatusPill
{
TextSize = 12,
TextPadding = new MarginPadding { Horizontal = 10, Vertical = 5 },
Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,
});
PreviewPlaying.ValueChanged += _ => updateStatusContainer();
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
updateStatusContainer();
return base.OnHover(state);
return base.OnHover(e);
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(state);
base.OnHoverLost(e);
updateStatusContainer();
}

View File

@ -10,8 +10,8 @@ using osu.Framework.Graphics.Colour;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Direct
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Direct
}
[BackgroundDependencyLoader]
private void load(LocalisationEngine localisation, OsuColour colours)
private void load(OsuColour colours)
{
Content.CornerRadius = 5;
@ -94,13 +94,13 @@ namespace osu.Game.Overlays.Direct
{
new OsuSpriteText
{
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
TextSize = 18,
Font = @"Exo2.0-BoldItalic",
},
new OsuSpriteText
{
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)),
Font = @"Exo2.0-BoldItalic",
},
}

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