mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:17:26 +08:00
Merge branch 'master' into wiggle-repeat-points
This commit is contained in:
commit
edf87bfdd8
@ -10,8 +10,8 @@ before_build:
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
build_script:
|
||||
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
|
||||
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
|
||||
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
||||
- appveyor DownloadFile https://puu.sh/BCrS8/7faccf7876.enc # signing certificate
|
||||
- cmd: appveyor-tools\secure-file -decrypt 7faccf7876.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
||||
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
|
||||
- cd osu-deploy
|
||||
- nuget restore -verbosity quiet
|
||||
|
@ -27,9 +27,6 @@ namespace osu.Desktop.Overlays
|
||||
private NotificationOverlay notificationOverlay;
|
||||
private GameHost host;
|
||||
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int IndexInBeatmap { get; set; }
|
||||
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -24,6 +25,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
protected override bool UserScrollSpeedAdjustment => false;
|
||||
|
||||
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Constant;
|
||||
|
||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
|
||||
: base(BASE_WIDTH)
|
||||
{
|
||||
@ -55,6 +58,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
});
|
||||
|
||||
VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
||||
}
|
||||
|
||||
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
|
||||
}
|
||||
|
||||
// Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
|
||||
public override bool HandleMouseInput => false;
|
||||
public override bool HandlePositionalInput => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,11 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
if (Result.IsHit)
|
||||
{
|
||||
this.ScaleTo(0.8f);
|
||||
this.ScaleTo(1, 250, Easing.OutElastic);
|
||||
JudgementBody.ScaleTo(0.8f);
|
||||
JudgementBody.ScaleTo(1, 250, Easing.OutElastic);
|
||||
|
||||
this.Delay(50).FadeOut(200).ScaleTo(0.75f, 250);
|
||||
JudgementBody.Delay(50).ScaleTo(0.75f, 250);
|
||||
this.Delay(50).FadeOut(200);
|
||||
}
|
||||
|
||||
Expire();
|
||||
|
@ -56,6 +56,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
|
||||
}
|
||||
|
||||
// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
|
||||
public override bool HandleMouseInput => false;
|
||||
public override bool HandlePositionalInput => false;
|
||||
}
|
||||
}
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
|
||||
body.UpdateProgress(0);
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => body.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition);
|
||||
public override Quad SelectionQuad => body.PathDrawQuad;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
@ -77,7 +76,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
wasLeft = !wasLeft;
|
||||
}
|
||||
|
||||
osuInputManager.HandleCustomInput(new InputState(), state);
|
||||
state.Apply(osuInputManager.CurrentState, osuInputManager);
|
||||
}
|
||||
|
||||
public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
|
||||
|
@ -184,6 +184,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Body.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Body.ReceivePositionalInputAt(screenSpacePos);
|
||||
}
|
||||
}
|
||||
|
@ -12,6 +12,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class CirclePiece : Container, IKeyBindingHandler<OsuAction>
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
public Func<bool> Hit;
|
||||
|
||||
public CirclePiece()
|
||||
|
@ -5,11 +5,11 @@ using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
@ -102,24 +102,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
};
|
||||
}
|
||||
|
||||
private InputState lastState;
|
||||
private Vector2? lastScreenSpaceMousePosition;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
lastState = state;
|
||||
return base.OnMouseDown(state, args);
|
||||
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
lastState = state;
|
||||
return base.OnMouseUp(state, args);
|
||||
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
lastState = state;
|
||||
return base.OnMouseMove(state);
|
||||
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
|
||||
@ -153,10 +153,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
if (Time.Current < slider.EndTime)
|
||||
{
|
||||
// Make sure to use the base version of ReceiveMouseInputAt so that we correctly check the position.
|
||||
// Make sure to use the base version of ReceivePositionalInputAt so that we correctly check the position.
|
||||
Tracking = canCurrentlyTrack
|
||||
&& lastState != null
|
||||
&& ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
|
||||
&& lastScreenSpaceMousePosition.HasValue
|
||||
&& ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value)
|
||||
&& (drawableSlider?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
|
||||
}
|
||||
}
|
||||
|
@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
container.Attach(RenderbufferInternalFormat.DepthComponent16);
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => path.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => path.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public void SetRange(double p0, double p1)
|
||||
{
|
||||
|
@ -11,9 +11,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerBackground : CircularContainer, IHasAccentColour
|
||||
{
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
|
||||
protected Box Disc;
|
||||
|
||||
public Color4 AccentColour
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
};
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
private bool tracking;
|
||||
public bool Tracking
|
||||
@ -68,10 +68,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
mousePosition = Parent.ToLocalSpace(state.Mouse.NativeState.Position);
|
||||
return base.OnMouseMove(state);
|
||||
mousePosition = Parent.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
private Vector2 mousePosition;
|
||||
|
@ -4,8 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu
|
||||
@ -36,13 +35,11 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => AllowUserPresses && base.OnKeyDown(state, args);
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => AllowUserPresses && base.OnKeyUp(state, args);
|
||||
protected override bool OnJoystickPress(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickPress(state, args);
|
||||
protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickRelease(state, args);
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => AllowUserPresses && base.OnMouseDown(state, args);
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => AllowUserPresses && base.OnMouseUp(state, args);
|
||||
protected override bool OnScroll(InputState state) => AllowUserPresses && base.OnScroll(state);
|
||||
protected override bool Handle(UIEvent e)
|
||||
{
|
||||
if (!AllowUserPresses) return false;
|
||||
return base.Handle(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,7 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Shaders;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
}
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, TextureStore textures)
|
||||
@ -117,15 +117,15 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
timeOffset = Time.Current;
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
Vector2 pos = state.Mouse.NativeState.Position;
|
||||
Vector2 pos = e.ScreenSpaceMousePosition;
|
||||
|
||||
if (lastPosition == null)
|
||||
{
|
||||
lastPosition = pos;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return base.OnMouseMove(state);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(pos))
|
||||
@ -147,7 +147,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMouseMove(state);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
private void addPosition(Vector2 pos)
|
||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HandleMouseInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input.
|
||||
public override bool HandlePositionalInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input.
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
|
@ -72,7 +72,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject)
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition
|
||||
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition,
|
||||
Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale * 1.65f)
|
||||
};
|
||||
|
||||
judgementLayer.Add(explosion);
|
||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
private bool validActionPressed;
|
||||
|
||||
private bool pressHandledThisFrame;
|
||||
|
||||
protected DrawableHit(Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
@ -51,6 +53,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
public override bool OnPressed(TaikoAction action)
|
||||
{
|
||||
if (pressHandledThisFrame)
|
||||
return true;
|
||||
|
||||
if (Judged)
|
||||
return false;
|
||||
|
||||
@ -62,6 +67,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
if (IsHit)
|
||||
HitAction = action;
|
||||
|
||||
// Regardless of whether we've hit or not, any secondary key presses in the same frame should be discarded
|
||||
// E.g. hitting a non-strong centre as a strong should not fall through and perform a hit on the next note
|
||||
pressHandledThisFrame = true;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -76,6 +85,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
base.Update();
|
||||
|
||||
// The input manager processes all input prior to us updating, so this is the perfect time
|
||||
// for us to remove the extra press blocking, before input is handled in the next frame
|
||||
pressHandledThisFrame = false;
|
||||
|
||||
Size = BaseSize * Parent.RelativeChildSize;
|
||||
}
|
||||
|
||||
|
@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
switch (Result.Type)
|
||||
{
|
||||
case HitResult.Good:
|
||||
Colour = colours.GreenLight;
|
||||
JudgementBody.Colour = colours.GreenLight;
|
||||
break;
|
||||
case HitResult.Great:
|
||||
Colour = colours.BlueLight;
|
||||
JudgementBody.Colour = colours.BlueLight;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -1,23 +1,24 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
@ -40,6 +41,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
protected override bool UserScrollSpeedAdjustment => false;
|
||||
|
||||
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Overlapping;
|
||||
|
||||
private readonly Container<HitExplosion> hitExplosionContainer;
|
||||
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
|
||||
private readonly JudgementContainer<DrawableTaikoJudgement> judgementContainer;
|
||||
|
@ -165,7 +165,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeBeatmapColors()
|
||||
public void TestDecodeBeatmapColours()
|
||||
{
|
||||
var decoder = new LegacySkinDecoder();
|
||||
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
@ -181,6 +181,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
new Color4(128, 255, 128, 255),
|
||||
new Color4(255, 187, 255, 255),
|
||||
new Color4(255, 177, 140, 255),
|
||||
new Color4(100, 100, 100, 100),
|
||||
};
|
||||
Assert.AreEqual(expectedColors.Length, comboColors.Count);
|
||||
for (int i = 0; i < expectedColors.Length; i++)
|
||||
|
@ -101,6 +101,7 @@ Combo3 : 128,255,255
|
||||
Combo4 : 128,255,128
|
||||
Combo5 : 255,187,255
|
||||
Combo6 : 255,177,140
|
||||
Combo7 : 100,100,100,100
|
||||
|
||||
[HitObjects]
|
||||
192,168,956,6,0,P|184:128|200:80,1,90,4|0,1:2|0:0,0:0:0:0:
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Tests.Visual
|
||||
/// </summary>
|
||||
/// <param name="cursorContainer">The cursor to check.</param>
|
||||
private bool checkAtMouse(CursorContainer cursorContainer)
|
||||
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
|
||||
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
|
||||
|
||||
private class CustomCursorBox : Container, IProvideCursor
|
||||
{
|
||||
@ -193,7 +193,7 @@ namespace osu.Game.Tests.Visual
|
||||
public CursorContainer Cursor { get; }
|
||||
public bool ProvidingUserCursor { get; }
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
@ -224,16 +224,16 @@ namespace osu.Game.Tests.Visual
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeTo(0.4f, 250, Easing.OutQuint);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeTo(0.1f, 250);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,14 +8,14 @@ using System.Linq;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[Description("player pause/fail screens")]
|
||||
public class TestCaseGameplayMenuOverlay : OsuTestCase
|
||||
public class TestCaseGameplayMenuOverlay : ManualInputManagerTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseContainer) };
|
||||
|
||||
@ -73,12 +73,18 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("Show overlay", () => failOverlay.Show());
|
||||
|
||||
AddStep("Hover first button", () => failOverlay.Buttons.First().TriggerOnMouseMove(null));
|
||||
AddStep("Hover first button", () => InputManager.MoveMouseTo(failOverlay.Buttons.First()));
|
||||
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||
|
||||
AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected));
|
||||
}
|
||||
|
||||
private void press(Key key)
|
||||
{
|
||||
InputManager.PressKey(key);
|
||||
InputManager.ReleaseKey(key);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred.
|
||||
/// </summary>
|
||||
@ -86,7 +92,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
|
||||
AddStep("Press enter", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter }));
|
||||
AddStep("Press enter", () => press(Key.Enter));
|
||||
AddAssert("Overlay still open", () => pauseOverlay.State == Visibility.Visible);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
@ -99,7 +105,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
|
||||
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
@ -112,7 +118,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
|
||||
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
@ -125,11 +131,11 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("Show overlay", () => failOverlay.Show());
|
||||
|
||||
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||
|
||||
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||
@ -142,11 +148,11 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("Show overlay", () => failOverlay.Show());
|
||||
|
||||
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||
|
||||
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||
@ -161,8 +167,8 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
var secondButton = pauseOverlay.Buttons.Skip(1).First();
|
||||
|
||||
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
|
||||
AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected);
|
||||
AddAssert("Second button selected", () => secondButton.Selected);
|
||||
|
||||
@ -174,12 +180,16 @@ namespace osu.Game.Tests.Visual
|
||||
/// </summary>
|
||||
private void testKeySelectionAfterMouseSelection()
|
||||
{
|
||||
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
AddStep("Show overlay", () =>
|
||||
{
|
||||
pauseOverlay.Show();
|
||||
InputManager.MoveMouseTo(Vector2.Zero);
|
||||
});
|
||||
|
||||
var secondButton = pauseOverlay.Buttons.Skip(1).First();
|
||||
|
||||
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
|
||||
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Second button not selected", () => !secondButton.Selected);
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
|
||||
|
||||
@ -195,9 +205,9 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
var secondButton = pauseOverlay.Buttons.Skip(1).First();
|
||||
|
||||
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
|
||||
AddStep("Unhover second button", () => secondButton.TriggerOnHoverLost(null));
|
||||
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
|
||||
AddStep("Unhover second button", () => InputManager.MoveMouseTo(Vector2.Zero));
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
@ -218,7 +228,7 @@ namespace osu.Game.Tests.Visual
|
||||
var lastAction = pauseOverlay.OnRetry;
|
||||
pauseOverlay.OnRetry = () => triggered = true;
|
||||
|
||||
retryButton.TriggerOnClick();
|
||||
retryButton.Click();
|
||||
pauseOverlay.OnRetry = lastAction;
|
||||
});
|
||||
|
||||
@ -235,23 +245,28 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep("Select second button", () =>
|
||||
{
|
||||
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
|
||||
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
|
||||
press(Key.Down);
|
||||
press(Key.Down);
|
||||
});
|
||||
|
||||
var retryButton = pauseOverlay.Buttons.Skip(1).First();
|
||||
|
||||
bool triggered = false;
|
||||
Action lastAction = null;
|
||||
AddStep("Press enter", () =>
|
||||
{
|
||||
var lastAction = pauseOverlay.OnRetry;
|
||||
lastAction = pauseOverlay.OnRetry;
|
||||
pauseOverlay.OnRetry = () => triggered = true;
|
||||
|
||||
retryButton.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter });
|
||||
pauseOverlay.OnRetry = lastAction;
|
||||
press(Key.Enter);
|
||||
});
|
||||
|
||||
AddAssert("Action was triggered", () => triggered);
|
||||
AddAssert("Action was triggered", () =>
|
||||
{
|
||||
if (lastAction != null)
|
||||
{
|
||||
pauseOverlay.OnRetry = lastAction;
|
||||
lastAction = null;
|
||||
}
|
||||
return triggered;
|
||||
});
|
||||
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -15,7 +14,7 @@ using OpenTK.Input;
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseKeyCounter : OsuTestCase
|
||||
public class TestCaseKeyCounter : ManualInputManagerTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -53,16 +52,16 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep($"Press {testKey} key", () =>
|
||||
{
|
||||
rewindTestKeyCounterKeyboard.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = testKey, Repeat = false });
|
||||
rewindTestKeyCounterKeyboard.TriggerOnKeyUp(null, new KeyUpEventArgs { Key = testKey });
|
||||
InputManager.PressKey(testKey);
|
||||
InputManager.ReleaseKey(testKey);
|
||||
});
|
||||
|
||||
AddAssert($"Check {testKey} counter after keypress", () => rewindTestKeyCounterKeyboard.CountPresses == 1);
|
||||
|
||||
AddStep($"Press {testKey} key", () =>
|
||||
{
|
||||
rewindTestKeyCounterKeyboard.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = testKey, Repeat = false });
|
||||
rewindTestKeyCounterKeyboard.TriggerOnKeyUp(null, new KeyUpEventArgs { Key = testKey });
|
||||
InputManager.PressKey(testKey);
|
||||
InputManager.ReleaseKey(testKey);
|
||||
time1 = Clock.CurrentTime;
|
||||
});
|
||||
|
||||
|
@ -27,13 +27,15 @@ namespace osu.Game.Beatmaps
|
||||
[JsonProperty("id")]
|
||||
public int? OnlineBeatmapID
|
||||
{
|
||||
get { return onlineBeatmapID; }
|
||||
set { onlineBeatmapID = value > 0 ? value : null; }
|
||||
get => onlineBeatmapID;
|
||||
set => onlineBeatmapID = value > 0 ? value : null;
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
|
||||
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
|
||||
|
||||
[Required]
|
||||
public BeatmapSetInfo BeatmapSet { get; set; }
|
||||
|
||||
@ -82,7 +84,7 @@ namespace osu.Game.Beatmaps
|
||||
[JsonIgnore]
|
||||
public string StoredBookmarks
|
||||
{
|
||||
get { return string.Join(",", Bookmarks); }
|
||||
get => string.Join(",", Bookmarks);
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
@ -93,8 +95,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
Bookmarks = value.Split(',').Select(v =>
|
||||
{
|
||||
int val;
|
||||
bool result = int.TryParse(v, out val);
|
||||
bool result = int.TryParse(v, out int val);
|
||||
return new { result, val };
|
||||
}).Where(p => p.result).Select(p => p.val).ToArray();
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
@ -104,7 +104,7 @@ namespace osu.Game.Beatmaps
|
||||
validateOnlineIds(beatmapSet.Beatmaps);
|
||||
|
||||
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
|
||||
fetchAndPopulateOnlineIDs(b, beatmapSet.Beatmaps);
|
||||
fetchAndPopulateOnlineValues(b, beatmapSet.Beatmaps);
|
||||
|
||||
// check if a set already exists with the same online id, delete if it does.
|
||||
if (beatmapSet.OnlineBeatmapSetID != null)
|
||||
@ -388,21 +388,22 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties.
|
||||
/// Query the API to populate missing values like OnlineBeatmapID / OnlineBeatmapSetID or (Rank-)Status.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to populate.</param>
|
||||
/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
|
||||
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
|
||||
/// <returns>True if population was successful.</returns>
|
||||
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
|
||||
private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
|
||||
{
|
||||
if (api?.State != APIState.Online)
|
||||
return false;
|
||||
|
||||
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
|
||||
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null
|
||||
&& beatmap.Status != BeatmapSetOnlineStatus.None && beatmap.BeatmapSet.Status != BeatmapSetOnlineStatus.None)
|
||||
return true;
|
||||
|
||||
Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database);
|
||||
Logger.Log("Attempting online lookup for the missing values...", LoggingTarget.Database);
|
||||
|
||||
try
|
||||
{
|
||||
@ -414,6 +415,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
|
||||
|
||||
beatmap.Status = res.Status;
|
||||
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
||||
|
||||
if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
|
||||
{
|
||||
Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
|
||||
@ -422,6 +426,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
@ -44,6 +45,25 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public virtual void PostProcess()
|
||||
{
|
||||
void updateNestedCombo(HitObject obj, int comboIndex, int indexInCurrentCombo)
|
||||
{
|
||||
if (obj is IHasComboInformation objectComboInfo)
|
||||
{
|
||||
objectComboInfo.ComboIndex = comboIndex;
|
||||
objectComboInfo.IndexInCurrentCombo = indexInCurrentCombo;
|
||||
foreach (var nestedObject in obj.NestedHitObjects)
|
||||
updateNestedCombo(nestedObject, comboIndex, indexInCurrentCombo);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var hitObject in Beatmap.HitObjects)
|
||||
{
|
||||
if (hitObject is IHasComboInformation objectComboInfo)
|
||||
{
|
||||
foreach (var nested in hitObject.NestedHitObjects)
|
||||
updateNestedCombo(nested, objectComboInfo.ComboIndex, objectComboInfo.IndexInCurrentCombo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,10 +17,12 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public int? OnlineBeatmapSetID
|
||||
{
|
||||
get { return onlineBeatmapSetID; }
|
||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
||||
get => onlineBeatmapSetID;
|
||||
set => onlineBeatmapSetID = value > 0 ? value : null;
|
||||
}
|
||||
|
||||
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
|
||||
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
|
||||
public List<BeatmapInfo> Beatmaps { get; set; }
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -14,20 +13,35 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
private readonly OsuSpriteText statusText;
|
||||
|
||||
private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
|
||||
private BeatmapSetOnlineStatus status;
|
||||
|
||||
public BeatmapSetOnlineStatus Status
|
||||
{
|
||||
get { return status; }
|
||||
get => status;
|
||||
set
|
||||
{
|
||||
if (value == status) return;
|
||||
if (status == value)
|
||||
return;
|
||||
status = value;
|
||||
|
||||
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpperInvariant();
|
||||
Alpha = value == BeatmapSetOnlineStatus.None ? 0 : 1;
|
||||
statusText.Text = value.ToString().ToUpperInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapSetOnlineStatusPill(float textSize, MarginPadding textPadding)
|
||||
public float TextSize
|
||||
{
|
||||
get => statusText.TextSize;
|
||||
set => statusText.TextSize = value;
|
||||
}
|
||||
|
||||
public MarginPadding TextPadding
|
||||
{
|
||||
get => statusText.Padding;
|
||||
set => statusText.Padding = value;
|
||||
}
|
||||
|
||||
public BeatmapSetOnlineStatusPill()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
@ -45,10 +59,10 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = textSize,
|
||||
Padding = textPadding,
|
||||
},
|
||||
};
|
||||
|
||||
Status = BeatmapSetOnlineStatus.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -85,13 +85,19 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
string[] split = pair.Value.Split(',');
|
||||
|
||||
if (split.Length != 3)
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
|
||||
if (split.Length != 3 && split.Length != 4)
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B or R,G,B,A): {pair.Value}");
|
||||
|
||||
if (!byte.TryParse(split[0], out var r) || !byte.TryParse(split[1], out var g) || !byte.TryParse(split[2], out var b))
|
||||
Color4 colour;
|
||||
|
||||
try
|
||||
{
|
||||
colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), split.Length == 4 ? byte.Parse(split[3]) : (byte)255);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
|
||||
|
||||
Color4 colour = new Color4(r, g, b, 255);
|
||||
}
|
||||
|
||||
if (isCombo)
|
||||
{
|
||||
|
@ -83,8 +83,6 @@ namespace osu.Game.Configuration
|
||||
|
||||
Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
|
||||
|
||||
Set(OsuSetting.SpeedChangeVisualisation, SpeedChangeVisualisationMethod.Sequential);
|
||||
|
||||
Set(OsuSetting.IncreaseFirstObjectVisibility, true);
|
||||
|
||||
// Update
|
||||
@ -143,7 +141,6 @@ namespace osu.Game.Configuration
|
||||
ChatDisplayHeight,
|
||||
Version,
|
||||
ShowConvertedBeatmaps,
|
||||
SpeedChangeVisualisation,
|
||||
Skin,
|
||||
ScreenshotFormat,
|
||||
ScreenshotCaptureMenuCursor,
|
||||
|
@ -10,6 +10,8 @@ namespace osu.Game.Configuration
|
||||
[Description("Sequential")]
|
||||
Sequential,
|
||||
[Description("Overlapping")]
|
||||
Overlapping
|
||||
Overlapping,
|
||||
[Description("Constant")]
|
||||
Constant
|
||||
}
|
||||
}
|
||||
|
@ -96,7 +96,8 @@ namespace osu.Game.Database
|
||||
private void handleEvent(Action a)
|
||||
{
|
||||
if (delayingEvents)
|
||||
lock (queuedEvents) queuedEvents.Add(a);
|
||||
lock (queuedEvents)
|
||||
queuedEvents.Add(a);
|
||||
else
|
||||
a.Invoke();
|
||||
}
|
||||
@ -281,17 +282,19 @@ namespace osu.Game.Database
|
||||
/// Is a no-op for already deleted items.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to delete.</param>
|
||||
public void Delete(TModel item)
|
||||
/// <returns>false if no operation was performed</returns>
|
||||
public bool Delete(TModel item)
|
||||
{
|
||||
using (ContextFactory.GetForWrite())
|
||||
{
|
||||
// re-fetch the model on the import context.
|
||||
var foundModel = queryModel().Include(s => s.Files).ThenInclude(f => f.FileInfo).First(s => s.ID == item.ID);
|
||||
var foundModel = queryModel().Include(s => s.Files).ThenInclude(f => f.FileInfo).FirstOrDefault(s => s.ID == item.ID);
|
||||
|
||||
if (foundModel.DeletePending) return;
|
||||
if (foundModel == null || foundModel.DeletePending) return false;
|
||||
|
||||
if (ModelStore.Delete(foundModel))
|
||||
Files.Dereference(foundModel.Files.Select(f => f.FileInfo).ToArray());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -438,6 +441,13 @@ namespace osu.Game.Database
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
if (!stable.ExistsDirectory(ImportFromStablePath))
|
||||
{
|
||||
// This handles situations like when the user does not have a Skins folder
|
||||
Logger.Log($"No {ImportFromStablePath} folder available in osu!stable installation", LoggingTarget.Information, LogLevel.Error);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
return Task.Factory.StartNew(() => Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
@ -28,7 +27,6 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.DarkGray,
|
||||
FillMode = FillMode.Fill,
|
||||
});
|
||||
}
|
||||
|
@ -30,10 +30,6 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
/// </summary>
|
||||
private const float edge_smoothness = 1;
|
||||
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
|
||||
|
||||
public Color4 ColourLight = Color4.White;
|
||||
public Color4 ColourDark = Color4.Black;
|
||||
|
||||
|
@ -20,8 +20,6 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
}
|
||||
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
private OsuGame game;
|
||||
|
||||
private Action showNotImplementedError;
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected virtual bool PlaySamplesOnStateChange => true;
|
||||
|
||||
protected override bool BlockPassThroughKeyboard => true;
|
||||
protected override bool BlockNonPositionalInput => true;
|
||||
|
||||
private PreviewTrackManager previewTrackManager;
|
||||
|
||||
@ -54,20 +54,20 @@ namespace osu.Game.Graphics.Containers
|
||||
/// Whether mouse input should be blocked screen-wide while this overlay is visible.
|
||||
/// Performing mouse actions outside of the valid extents will hide the overlay.
|
||||
/// </summary>
|
||||
public virtual bool BlockScreenWideMouse => BlockPassThroughMouse;
|
||||
public virtual bool BlockScreenWideMouse => BlockPositionalInput;
|
||||
|
||||
// receive input outside our bounds so we can trigger a close event on ourselves.
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => BlockScreenWideMouse || base.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BlockScreenWideMouse || base.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (!base.ReceiveMouseInputAt(state.Mouse.NativeState.Position))
|
||||
if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))
|
||||
{
|
||||
State = Visibility.Hidden;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
|
@ -6,7 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
@ -18,16 +18,16 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected virtual IEnumerable<Drawable> EffectTargets => new[] { Content };
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
EffectTargets.ForEach(d => d.FadeColour(HoverColour, 500, Easing.OutQuint));
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
EffectTargets.ForEach(d => d.FadeColour(IdleColour, 500, Easing.OutQuint));
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
@ -21,7 +20,7 @@ namespace osu.Game.Graphics.Containers
|
||||
/// </summary>
|
||||
public double DistanceDecayOnRightMouseScrollbar = 0.02;
|
||||
|
||||
private bool shouldPerformRightMouseScroll(InputState state) => RightMouseScrollbar && state.Mouse.IsPressed(MouseButton.Right);
|
||||
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
|
||||
|
||||
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
|
||||
|
||||
@ -29,40 +28,40 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(state))
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
scrollToRelative(state.Mouse.Position[ScrollDim]);
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
{
|
||||
scrollToRelative(state.Mouse.Position[ScrollDim]);
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnDrag(state);
|
||||
return base.OnDrag(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(state))
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
mouseScrollBarDragging = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnDragStart(state);
|
||||
return base.OnDragStart(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
{
|
||||
@ -70,7 +69,7 @@ namespace osu.Game.Graphics.Containers
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnDragEnd(state);
|
||||
return base.OnDragEnd(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
if (parallaxEnabled)
|
||||
{
|
||||
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
|
||||
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount;
|
||||
|
||||
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000);
|
||||
|
||||
|
@ -12,8 +12,7 @@ using osu.Game.Configuration;
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
@ -40,11 +39,11 @@ namespace osu.Game.Graphics.Cursor
|
||||
screenshotCursorVisibility.BindTo(screenshotManager.CursorVisibility);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (dragRotationState != DragRotationState.NotDragging)
|
||||
{
|
||||
var position = state.Mouse.Position;
|
||||
var position = e.MousePosition;
|
||||
var distance = Vector2Extensions.Distance(position, positionMouseDown);
|
||||
// don't start rotating until we're moved a minimum distance away from the mouse down location,
|
||||
// else it can have an annoying effect.
|
||||
@ -53,7 +52,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
// don't rotate when distance is zero to avoid NaN
|
||||
if (dragRotationState == DragRotationState.Rotating && distance > 0)
|
||||
{
|
||||
Vector2 offset = state.Mouse.Position - positionMouseDown;
|
||||
Vector2 offset = e.MousePosition - positionMouseDown;
|
||||
float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
|
||||
|
||||
// Always rotate in the direction of least distance
|
||||
@ -66,13 +65,13 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMouseMove(state);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
// only trigger animation for main mouse buttons
|
||||
if (args.Button <= MouseButton.Right)
|
||||
if (e.Button <= MouseButton.Right)
|
||||
{
|
||||
activeCursor.Scale = new Vector2(1);
|
||||
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
|
||||
@ -81,29 +80,29 @@ namespace osu.Game.Graphics.Cursor
|
||||
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
|
||||
}
|
||||
|
||||
if (args.Button == MouseButton.Left && cursorRotate)
|
||||
if (e.Button == MouseButton.Left && cursorRotate)
|
||||
{
|
||||
dragRotationState = DragRotationState.DragStarted;
|
||||
positionMouseDown = state.Mouse.Position;
|
||||
positionMouseDown = e.MousePosition;
|
||||
}
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (!state.Mouse.HasMainButtonPressed)
|
||||
if (!e.IsPressed(MouseButton.Left) && !e.IsPressed(MouseButton.Right))
|
||||
{
|
||||
activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
|
||||
activeCursor.ScaleTo(1, 500, Easing.OutElastic);
|
||||
}
|
||||
|
||||
if (args.Button == MouseButton.Left)
|
||||
if (e.Button == MouseButton.Left)
|
||||
{
|
||||
if (dragRotationState == DragRotationState.Rotating)
|
||||
activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf);
|
||||
dragRotationState = DragRotationState.NotDragging;
|
||||
}
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -54,8 +54,6 @@ namespace osu.Game.Graphics
|
||||
Scheduler.AddDelayed(updateTimeWithReschedule, timeUntilNextUpdate);
|
||||
}
|
||||
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
protected virtual string Format() => Date.Humanize();
|
||||
|
||||
private void updateTime() => Text = Format();
|
||||
|
@ -47,10 +47,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public readonly SpriteIcon Chevron;
|
||||
|
||||
//don't allow clicking between transitions and don't make the chevron clickable
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public override bool HandleKeyboardInput => State == Visibility.Visible;
|
||||
public override bool HandleMouseInput => State == Visibility.Visible;
|
||||
public override bool HandleNonPositionalInput => State == Visibility.Visible;
|
||||
public override bool HandlePositionalInput => State == Visibility.Visible;
|
||||
public override bool IsRemovable => true;
|
||||
|
||||
private Visibility state;
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -211,9 +211,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
|
||||
flash();
|
||||
@ -225,20 +225,20 @@ namespace osu.Game.Graphics.UserInterface
|
||||
glowContainer.FadeOut();
|
||||
});
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
base.OnHover(state);
|
||||
base.OnHover(e);
|
||||
|
||||
Selected.Value = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
Selected.Value = false;
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -37,19 +37,19 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.host = host;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
InternalChild.FadeColour(hoverColour, 500, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
InternalChild.FadeColour(Color4.White, 500, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if(Link != null)
|
||||
host.OpenUrlExternally(Link);
|
||||
|
@ -3,8 +3,7 @@
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using System;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Input.Bindings;
|
||||
using OpenTK.Input;
|
||||
|
||||
@ -34,22 +33,22 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
// We may not be focused yet, but we need to handle keyboard input to be able to request focus
|
||||
public override bool HandleKeyboardInput => HoldFocus || base.HandleKeyboardInput;
|
||||
public override bool HandleNonPositionalInput => HoldFocus || base.HandleNonPositionalInput;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
BorderThickness = 0;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!HasFocus) return false;
|
||||
|
||||
if (args.Key == Key.Escape)
|
||||
if (e.Key == Key.Escape)
|
||||
return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
public override bool OnPressed(GlobalAction action)
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -21,10 +21,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
sampleClick?.Play();
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -28,10 +28,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
sampleHover?.Play();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -84,16 +84,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
icon.FadeColour(IconHoverColour, 500, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
icon.FadeColour(IconColour, 500, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,8 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -77,34 +76,34 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hover.FadeIn(500, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hover.FadeOut(500, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Content.ScaleTo(0.75f, 2000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Content.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,8 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -56,28 +55,28 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hover.FadeIn(200);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hover.FadeOut(200);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Content.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override SpriteText CreateText() => new OsuSpriteText
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -95,18 +95,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Nub.Glowing = true;
|
||||
Nub.Expanded = true;
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Nub.Glowing = false;
|
||||
Nub.Expanded = false;
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -51,6 +51,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
#region OsuDropdownMenu
|
||||
protected class OsuDropdownMenu : DropdownMenu, IHasAccentColour
|
||||
{
|
||||
public override bool HandleNonPositionalInput => State == MenuState.Open;
|
||||
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
public OsuDropdownMenu()
|
||||
{
|
||||
@ -97,6 +99,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
#region DrawableOsuDropdownMenuItem
|
||||
public class DrawableOsuDropdownMenuItem : DrawableDropdownMenuItem, IHasAccentColour
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
private Color4? accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
@ -97,25 +97,25 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
sampleHover.Play();
|
||||
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
|
||||
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
|
||||
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
sampleClick.Play();
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected sealed override Drawable CreateContent() => text = CreateTextContainer();
|
||||
|
@ -9,8 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -43,23 +42,23 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.host = host;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (args.Key == Key.CapsLock)
|
||||
if (e.Key == Key.CapsLock)
|
||||
updateCapsWarning(host.CapsLockEnabled);
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
updateCapsWarning(host.CapsLockEnabled);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
updateCapsWarning(false);
|
||||
base.OnFocusLost(state);
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
private void updateCapsWarning(bool visible) => warning.FadeTo(visible ? 1 : 0, 250, Easing.OutQuint);
|
||||
|
@ -13,8 +13,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -125,16 +124,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
AccentColour = colours.Pink;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Nub.Glowing = true;
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Nub.Glowing = false;
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override void OnUserChange()
|
||||
@ -164,16 +163,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
sample.Play();
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Nub.Current.Value = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Nub.Current.Value = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
|
@ -14,7 +14,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
@ -126,14 +126,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
fadeActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
fadeInactive();
|
||||
@ -265,16 +265,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Padding = new MarginPadding { Left = 5, Right = 5 };
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Foreground.Colour = BackgroundColour;
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Foreground.Colour = BackgroundColourHover;
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -59,18 +59,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
fadeIn();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Current)
|
||||
fadeOut();
|
||||
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -44,17 +44,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
BorderColour = colour.Yellow;
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
BorderThickness = 3;
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
BorderThickness = 0;
|
||||
|
||||
base.OnFocusLost(state);
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize };
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -67,14 +67,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
box.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
slideActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
slideInactive();
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
|
||||
@ -33,11 +32,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
PlaceholderText = "type to search";
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!state.Keyboard.ControlPressed && !state.Keyboard.ShiftPressed)
|
||||
if (!e.ControlPressed && !e.ShiftPressed)
|
||||
{
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Left:
|
||||
case Key.Right:
|
||||
@ -49,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
if (!AllowCommit)
|
||||
{
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.KeypadEnter:
|
||||
case Key.Enter:
|
||||
@ -57,16 +56,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
if (state.Keyboard.ShiftPressed)
|
||||
if (e.ShiftPressed)
|
||||
{
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Delete:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,8 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Audio.Track;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -170,9 +169,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => IconLayer.ReceiveMouseInputAt(screenSpacePos) || TextLayer.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => IconLayer.ReceivePositionalInputAt(screenSpacePos) || TextLayer.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
|
||||
IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic);
|
||||
@ -182,7 +181,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic);
|
||||
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic);
|
||||
@ -190,12 +189,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
var flash = new Box
|
||||
{
|
||||
@ -209,7 +208,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
flash.FadeOut(500, Easing.OutQuint);
|
||||
flash.Expire();
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
private class BouncingIcon : BeatSyncedContainer
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.IPC
|
||||
return;
|
||||
}
|
||||
|
||||
if (importer.HandledExtensions.Contains(Path.GetExtension(path)))
|
||||
if (importer.HandledExtensions.Contains(Path.GetExtension(path)?.ToLowerInvariant()))
|
||||
importer.Import(path);
|
||||
}
|
||||
}
|
||||
|
@ -3,10 +3,13 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Framework.Input.StateChanges.Events;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Input.Handlers
|
||||
@ -40,7 +43,29 @@ namespace osu.Game.Input.Handlers
|
||||
|
||||
public void Apply(InputState state, IInputStateChangeHandler handler)
|
||||
{
|
||||
handler.HandleCustomInput(state, this);
|
||||
if (!(state is RulesetInputManagerInputState<T> inputState))
|
||||
throw new InvalidOperationException($"{nameof(ReplayState<T>)} should only be applied to a {nameof(RulesetInputManagerInputState<T>)}");
|
||||
|
||||
var lastPressed = inputState.LastReplayState?.PressedActions ?? new List<T>();
|
||||
var released = lastPressed.Except(PressedActions).ToArray();
|
||||
var pressed = PressedActions.Except(lastPressed).ToArray();
|
||||
|
||||
inputState.LastReplayState = this;
|
||||
|
||||
handler.HandleInputStateChange(new ReplayStateChangeEvent<T>(state, this, released, pressed));
|
||||
}
|
||||
}
|
||||
|
||||
public class ReplayStateChangeEvent<T> : InputStateChangeEvent
|
||||
{
|
||||
public readonly T[] ReleasedActions;
|
||||
public readonly T[] PressedActions;
|
||||
|
||||
public ReplayStateChangeEvent(InputState state, IInput input, T[] releasedActions, T[] pressedActions)
|
||||
: base(state, input)
|
||||
{
|
||||
ReleasedActions = releasedActions;
|
||||
PressedActions = pressedActions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
380
osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs
generated
Normal file
380
osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs
generated
Normal file
@ -0,0 +1,380 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180913080842_AddRankStatus")]
|
||||
partial class AddRankStatus
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
33
osu.Game/Migrations/20180913080842_AddRankStatus.cs
Normal file
33
osu.Game/Migrations/20180913080842_AddRankStatus.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddRankStatus : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "Status",
|
||||
table: "BeatmapSetInfo",
|
||||
nullable: false,
|
||||
defaultValue: -3); // NONE
|
||||
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "Status",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: -3); // NONE
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Status",
|
||||
table: "BeatmapSetInfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Status",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,8 @@
|
||||
// <auto-generated />
|
||||
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
@ -13,7 +14,7 @@ namespace osu.Game.Migrations
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
|
||||
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
@ -78,6 +79,8 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
@ -173,6 +176,8 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Diagnostics;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.IO.Network;
|
||||
|
||||
@ -40,7 +41,7 @@ namespace osu.Game.Online.API
|
||||
using (var req = new AccessTokenRequestPassword(username, password)
|
||||
{
|
||||
Url = $@"{endpoint}/oauth/token",
|
||||
Method = HttpMethod.POST,
|
||||
Method = HttpMethod.Post,
|
||||
ClientId = clientId,
|
||||
ClientSecret = clientSecret
|
||||
})
|
||||
@ -66,7 +67,7 @@ namespace osu.Game.Online.API
|
||||
using (var req = new AccessTokenRequestRefresh(refresh)
|
||||
{
|
||||
Url = $@"{endpoint}/oauth/token",
|
||||
Method = HttpMethod.POST,
|
||||
Method = HttpMethod.Post,
|
||||
ClientId = clientId,
|
||||
ClientSecret = clientSecret
|
||||
})
|
||||
|
@ -2,34 +2,19 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetMessagesRequest : APIRequest<List<Message>>
|
||||
{
|
||||
private readonly List<Channel> channels;
|
||||
private readonly long? since;
|
||||
private readonly Channel channel;
|
||||
|
||||
public GetMessagesRequest(List<Channel> channels, long? sinceId)
|
||||
public GetMessagesRequest(Channel channel)
|
||||
{
|
||||
this.channels = channels;
|
||||
since = sinceId;
|
||||
this.channel = channel;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
string channelString = string.Join(",", channels.Select(x => x.Id));
|
||||
|
||||
var req = base.CreateWebRequest();
|
||||
req.AddParameter(@"channels", channelString);
|
||||
if (since.HasValue) req.AddParameter(@"since", since.Value.ToString());
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => @"chat/messages";
|
||||
protected override string Target => $@"chat/channels/{channel.Id}/messages";
|
||||
}
|
||||
}
|
||||
|
32
osu.Game/Online/API/Requests/GetUpdatesRequest.cs
Normal file
32
osu.Game/Online/API/Requests/GetUpdatesRequest.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUpdatesRequest : APIRequest<GetUpdatesResponse>
|
||||
{
|
||||
private readonly long since;
|
||||
private readonly Channel channel;
|
||||
|
||||
public GetUpdatesRequest(long sinceId, [CanBeNull] Channel channel = null)
|
||||
{
|
||||
this.channel = channel;
|
||||
since = sinceId;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
if (channel != null) req.AddParameter(@"channel", channel.Id.ToString());
|
||||
req.AddParameter(@"since", since.ToString());
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => @"chat/updates";
|
||||
}
|
||||
}
|
18
osu.Game/Online/API/Requests/GetUpdatesResponse.cs
Normal file
18
osu.Game/Online/API/Requests/GetUpdatesResponse.cs
Normal file
@ -0,0 +1,18 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUpdatesResponse
|
||||
{
|
||||
[JsonProperty]
|
||||
public List<Channel> Presence;
|
||||
|
||||
[JsonProperty]
|
||||
public List<Message> Messages;
|
||||
}
|
||||
}
|
31
osu.Game/Online/API/Requests/JoinChannelRequest.cs
Normal file
31
osu.Game/Online/API/Requests/JoinChannelRequest.cs
Normal file
@ -0,0 +1,31 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Net.Http;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class JoinChannelRequest : APIRequest
|
||||
{
|
||||
private readonly Channel channel;
|
||||
private readonly User user;
|
||||
|
||||
public JoinChannelRequest(Channel channel, User user)
|
||||
{
|
||||
this.channel = channel;
|
||||
this.user = user;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
req.Method = HttpMethod.Put;
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
|
||||
}
|
||||
}
|
31
osu.Game/Online/API/Requests/LeaveChannelRequest.cs
Normal file
31
osu.Game/Online/API/Requests/LeaveChannelRequest.cs
Normal file
@ -0,0 +1,31 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Net.Http;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class LeaveChannelRequest : APIRequest
|
||||
{
|
||||
private readonly Channel channel;
|
||||
private readonly User user;
|
||||
|
||||
public LeaveChannelRequest(Channel channel, User user)
|
||||
{
|
||||
this.channel = channel;
|
||||
this.user = user;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
req.Method = HttpMethod.Delete;
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Extensions;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
@ -20,15 +20,13 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
req.Method = HttpMethod.POST;
|
||||
req.AddParameter(@"target_type", message.TargetType.GetDescription());
|
||||
req.AddParameter(@"target_id", message.TargetId.ToString());
|
||||
req.Method = HttpMethod.Post;
|
||||
req.AddParameter(@"is_action", message.IsAction.ToString().ToLowerInvariant());
|
||||
req.AddParameter(@"message", message.Content);
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => @"chat/messages";
|
||||
protected override string Target => $@"chat/channels/{message.ChannelId}/messages";
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,12 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"beatmapset_id")]
|
||||
public int OnlineBeatmapSetID { get; set; }
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
public BeatmapSetOnlineStatus Status { get; set; }
|
||||
|
||||
[JsonProperty(@"beatmapset")]
|
||||
public APIBeatmapSet BeatmapSet { get; set; }
|
||||
|
||||
[JsonProperty(@"playcount")]
|
||||
private int playCount { get; set; }
|
||||
|
||||
@ -59,11 +65,13 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
Ruleset = rulesets.GetRuleset(ruleset),
|
||||
StarDifficulty = starDifficulty,
|
||||
OnlineBeatmapID = OnlineBeatmapID,
|
||||
Version = version,
|
||||
Status = Status,
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||
Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None
|
||||
},
|
||||
Version = version,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
DrainRate = drainRate,
|
||||
|
@ -20,10 +20,13 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"id")]
|
||||
public int? OnlineBeatmapSetID
|
||||
{
|
||||
get { return onlineBeatmapSetID; }
|
||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
||||
get => onlineBeatmapSetID;
|
||||
set => onlineBeatmapSetID = value > 0 ? value : null;
|
||||
}
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
public BeatmapSetOnlineStatus Status { get; set; }
|
||||
|
||||
[JsonProperty(@"preview_url")]
|
||||
private string preview { get; set; }
|
||||
|
||||
@ -42,9 +45,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"storyboard")]
|
||||
private bool hasStoryboard { get; set; }
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
private BeatmapSetOnlineStatus status { get; set; }
|
||||
|
||||
[JsonProperty(@"submitted_date")]
|
||||
private DateTimeOffset submitted { get; set; }
|
||||
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"user_id")]
|
||||
private long creatorId
|
||||
{
|
||||
set { Author.Id = value; }
|
||||
set => Author.Id = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmaps")]
|
||||
@ -69,6 +69,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||
Metadata = this,
|
||||
Status = Status,
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = covers,
|
||||
@ -76,7 +77,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
PlayCount = playCount,
|
||||
FavouriteCount = favouriteCount,
|
||||
BPM = bpm,
|
||||
Status = status,
|
||||
Status = Status,
|
||||
HasVideo = hasVideo,
|
||||
HasStoryboard = hasStoryboard,
|
||||
Submitted = submitted,
|
||||
|
@ -19,11 +19,14 @@ namespace osu.Game.Online.Chat
|
||||
public string Topic;
|
||||
|
||||
[JsonProperty(@"type")]
|
||||
public string Type;
|
||||
public ChannelType Type;
|
||||
|
||||
[JsonProperty(@"channel_id")]
|
||||
public int Id;
|
||||
|
||||
[JsonProperty(@"last_message_id")]
|
||||
public long? LastMessageId;
|
||||
|
||||
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
|
||||
|
||||
private readonly List<LocalEchoMessage> pendingMessages = new List<LocalEchoMessage>();
|
||||
@ -51,11 +54,20 @@ namespace osu.Game.Online.Chat
|
||||
NewMessagesArrived?.Invoke(new[] { message });
|
||||
}
|
||||
|
||||
public bool MessagesLoaded { get; private set; }
|
||||
|
||||
public void AddNewMessages(params Message[] messages)
|
||||
{
|
||||
messages = messages.Except(Messages).ToArray();
|
||||
|
||||
if (messages.Length == 0) return;
|
||||
|
||||
Messages.AddRange(messages);
|
||||
MessagesLoaded = true;
|
||||
|
||||
var maxMessageId = messages.Max(m => m.Id);
|
||||
if (maxMessageId > LastMessageId)
|
||||
LastMessageId = maxMessageId;
|
||||
|
||||
purgeOldMessages();
|
||||
|
||||
|
11
osu.Game/Online/Chat/ChannelType.cs
Normal file
11
osu.Game/Online/Chat/ChannelType.cs
Normal file
@ -0,0 +1,11 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
public enum ChannelType
|
||||
{
|
||||
PM,
|
||||
Public
|
||||
}
|
||||
}
|
@ -24,7 +24,7 @@ namespace osu.Game.Online.Chat
|
||||
/// </summary>
|
||||
public List<SpriteText> Parts;
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceiveMouseInputAt(screenSpacePos));
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
|
||||
|
||||
protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
|
||||
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Online.Chat
|
||||
this.parts = parts;
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceiveMouseInputAt(screenSpacePos));
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,11 +18,8 @@ namespace osu.Game.Online.Chat
|
||||
[JsonProperty(@"sender_id")]
|
||||
public int UserId;
|
||||
|
||||
[JsonProperty(@"target_type")]
|
||||
public TargetType TargetType;
|
||||
|
||||
[JsonProperty(@"target_id")]
|
||||
public int TargetId;
|
||||
[JsonProperty(@"channel_id")]
|
||||
public int ChannelId;
|
||||
|
||||
[JsonProperty(@"is_action")]
|
||||
public bool IsAction;
|
||||
|
@ -65,7 +65,8 @@ namespace osu.Game
|
||||
|
||||
private BeatmapSetOverlay beatmapSetOverlay;
|
||||
|
||||
private ScreenshotManager screenshotManager;
|
||||
[Cached]
|
||||
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
||||
|
||||
protected RavenLogger RavenLogger;
|
||||
|
||||
@ -289,9 +290,6 @@ namespace osu.Game
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
// this needs to be cached before base.LoadComplete as it is used by MenuCursorContainer.
|
||||
dependencies.Cache(screenshotManager = new ScreenshotManager());
|
||||
|
||||
base.LoadComplete();
|
||||
|
||||
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
|
||||
@ -355,7 +353,7 @@ namespace osu.Game
|
||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
|
||||
loadComponentSingleFile(musicController = new MusicController
|
||||
{
|
||||
Depth = -4,
|
||||
Depth = -5,
|
||||
Position = new Vector2(0, Toolbar.HEIGHT),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -154,7 +154,7 @@ namespace osu.Game
|
||||
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
|
||||
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, api, Audio, Host));
|
||||
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, contextFactory, Host, BeatmapManager, RulesetStore));
|
||||
dependencies.Cache(ScoreStore = new ScoreStore(contextFactory, Host, BeatmapManager, RulesetStore));
|
||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
|
||||
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
|
||||
dependencies.Cache(RulesetConfigCache = new RulesetConfigCache(SettingsStore));
|
||||
@ -243,7 +243,7 @@ namespace osu.Game
|
||||
|
||||
public void Import(params string[] paths)
|
||||
{
|
||||
var extension = Path.GetExtension(paths.First());
|
||||
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
|
||||
|
||||
foreach (var importer in fileImporters)
|
||||
if (importer.HandledExtensions.Contains(extension)) importer.Import(paths);
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
@ -174,9 +174,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public Action OnLostHover;
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
OnLostHover?.Invoke();
|
||||
}
|
||||
}
|
||||
@ -241,24 +241,24 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
fadeIn();
|
||||
OnHovered?.Invoke(Beatmap);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (State == DifficultySelectorState.NotSelected)
|
||||
fadeOut();
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
OnClicked?.Invoke(Beatmap);
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
private void fadeIn()
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
},
|
||||
};
|
||||
|
||||
Action = () => playButton.TriggerOnClick();
|
||||
Action = () => playButton.Click();
|
||||
Playing.ValueChanged += newValue => progress.FadeTo(newValue ? 1 : 0, 100);
|
||||
}
|
||||
|
||||
@ -89,16 +89,16 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
progress.Width = 0;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
bg.FadeColour(Color4.Black.Opacity(0.5f), 100);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
bg.FadeColour(Color4.Black.Opacity(0.25f), 100);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -230,10 +230,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
onlineStatusPill = new BeatmapSetOnlineStatusPill(14, new MarginPadding { Horizontal = 25, Vertical = 8 })
|
||||
onlineStatusPill = new BeatmapSetOnlineStatusPill
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
TextSize = 14,
|
||||
TextPadding = new MarginPadding { Horizontal = 25, Vertical = 8 }
|
||||
},
|
||||
Details = new Details(),
|
||||
},
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
this.profile = profile;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
profile?.ShowUser(user);
|
||||
return true;
|
||||
|
@ -6,7 +6,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -125,18 +125,18 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -184,16 +184,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
BorderColour = rankText.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private class InfoColumn : FillFlowContainer
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -51,7 +51,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
// receive input outside our bounds so we can trigger a close event on ourselves.
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
public BeatmapSetOverlay()
|
||||
{
|
||||
@ -127,7 +127,7 @@ namespace osu.Game.Overlays
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => BeatmapSet = null);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
State = Visibility.Hidden;
|
||||
return true;
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
@ -155,15 +155,15 @@ namespace osu.Game.Overlays.Chat
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
name.FadeColour(hoverColour, 50, Easing.OutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
name.FadeColour(Color4.White, transition_duration);
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -150,10 +150,10 @@ namespace osu.Game.Overlays.Chat
|
||||
headerBg.Colour = colours.Gray2.Opacity(0.75f);
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
GetContainingInputManager().ChangeFocus(search);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -13,11 +13,11 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Chat;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using System;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
@ -143,7 +143,18 @@ namespace osu.Game.Overlays.Chat
|
||||
textBold.FadeOut(transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Middle)
|
||||
{
|
||||
closeButton.Action();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (IsRemovable)
|
||||
closeButton.FadeIn(200, Easing.OutQuint);
|
||||
@ -153,7 +164,7 @@ namespace osu.Game.Overlays.Chat
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
closeButton.FadeOut(200, Easing.OutQuint);
|
||||
updateState();
|
||||
@ -279,28 +290,28 @@ namespace osu.Game.Overlays.Chat
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -13,7 +12,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
@ -47,12 +46,12 @@ namespace osu.Game.Overlays
|
||||
|
||||
public const float TAB_AREA_HEIGHT = 50;
|
||||
|
||||
private GetMessagesRequest fetchReq;
|
||||
private GetUpdatesRequest fetchReq;
|
||||
|
||||
private readonly ChatTabControl channelTabs;
|
||||
|
||||
private readonly Container chatContainer;
|
||||
private readonly Container tabsArea;
|
||||
private readonly TabsArea tabsArea;
|
||||
private readonly Box chatBackground;
|
||||
private readonly Box tabBackground;
|
||||
|
||||
@ -62,7 +61,7 @@ namespace osu.Game.Overlays
|
||||
private readonly Container channelSelectionContainer;
|
||||
private readonly ChannelSelectionOverlay channelSelection;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public ChatOverlay()
|
||||
{
|
||||
@ -146,11 +145,8 @@ namespace osu.Game.Overlays
|
||||
loading = new LoadingAnimation(),
|
||||
}
|
||||
},
|
||||
tabsArea = new Container
|
||||
tabsArea = new TabsArea
|
||||
{
|
||||
Name = @"tabs area",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TAB_AREA_HEIGHT,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
tabBackground = new Box
|
||||
@ -191,25 +187,22 @@ namespace osu.Game.Overlays
|
||||
|
||||
public void OpenChannel(Channel channel) => addChannel(channel);
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
isDragging = tabsArea.IsHovered;
|
||||
|
||||
if (!isDragging)
|
||||
return base.OnDragStart(state);
|
||||
return base.OnDragStart(e);
|
||||
|
||||
startDragChatHeight = ChatHeight.Value;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
if (isDragging)
|
||||
{
|
||||
Trace.Assert(state.Mouse.PositionMouseDown != null);
|
||||
|
||||
// ReSharper disable once PossibleInvalidOperationException
|
||||
double targetChatHeight = startDragChatHeight - (state.Mouse.Position.Y - state.Mouse.PositionMouseDown.Value.Y) / Parent.DrawSize.Y;
|
||||
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
||||
|
||||
// If the channel selection screen is shown, mind its minimum height
|
||||
if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
|
||||
@ -221,10 +214,10 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
isDragging = false;
|
||||
return base.OnDragEnd(state);
|
||||
return base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
public void APIStateChanged(APIAccess api, APIState state)
|
||||
@ -242,11 +235,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
//this is necessary as textbox is masked away and therefore can't get focus :(
|
||||
GetContainingInputManager().ChangeFocus(textbox);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
@ -285,7 +278,7 @@ namespace osu.Game.Overlays
|
||||
chatBackground.Colour = colours.ChatBlue;
|
||||
}
|
||||
|
||||
private long? lastMessageId;
|
||||
private long lastMessageId;
|
||||
|
||||
private readonly List<Channel> careChannels = new List<Channel>();
|
||||
|
||||
@ -304,9 +297,9 @@ namespace osu.Game.Overlays
|
||||
|
||||
Scheduler.Add(delegate
|
||||
{
|
||||
//todo: decide how to handle default channels for a user now that they are saved server-side.
|
||||
addChannel(channels.Find(c => c.Name == @"#lazer"));
|
||||
addChannel(channels.Find(c => c.Name == @"#osu"));
|
||||
addChannel(channels.Find(c => c.Name == @"#lobby"));
|
||||
|
||||
channelSelection.OnRequestJoin = addChannel;
|
||||
channelSelection.OnRequestLeave = removeChannel;
|
||||
@ -320,7 +313,7 @@ namespace osu.Game.Overlays
|
||||
};
|
||||
});
|
||||
|
||||
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
|
||||
messageRequest = Scheduler.AddDelayed(fetchUpdates, 1000, true);
|
||||
};
|
||||
|
||||
api.Queue(req);
|
||||
@ -362,7 +355,7 @@ namespace osu.Game.Overlays
|
||||
loadedChannels.Add(loaded);
|
||||
LoadComponentAsync(loaded, l =>
|
||||
{
|
||||
if (currentChannel.Messages.Any())
|
||||
if (currentChannel.MessagesLoaded)
|
||||
loading.Hide();
|
||||
|
||||
currentChannelContainer.Clear(false);
|
||||
@ -394,6 +387,15 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
careChannels.Add(channel);
|
||||
channelTabs.AddItem(channel);
|
||||
|
||||
if (channel.Type == ChannelType.Public && !channel.Joined)
|
||||
{
|
||||
var req = new JoinChannelRequest(channel, api.LocalUser);
|
||||
req.Success += () => addChannel(channel);
|
||||
req.Failure += ex => removeChannel(channel);
|
||||
api.Queue(req);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// let's fetch a small number of messages to bring us up-to-date with the backlog.
|
||||
@ -415,47 +417,53 @@ namespace osu.Game.Overlays
|
||||
loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
|
||||
channelTabs.RemoveItem(channel);
|
||||
|
||||
api.Queue(new LeaveChannelRequest(channel, api.LocalUser));
|
||||
channel.Joined.Value = false;
|
||||
}
|
||||
|
||||
private void fetchInitialMessages(Channel channel)
|
||||
{
|
||||
var req = new GetMessagesRequest(new List<Channel> { channel }, null);
|
||||
|
||||
req.Success += delegate (List<Message> messages)
|
||||
var req = new GetMessagesRequest(channel);
|
||||
req.Success += messages =>
|
||||
{
|
||||
loading.Hide();
|
||||
channel.AddNewMessages(messages.ToArray());
|
||||
Debug.Write("success!");
|
||||
};
|
||||
req.Failure += delegate
|
||||
{
|
||||
Debug.Write("failure!");
|
||||
if (channel == currentChannel)
|
||||
loading.Hide();
|
||||
};
|
||||
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private void fetchNewMessages()
|
||||
private void fetchUpdates()
|
||||
{
|
||||
if (fetchReq != null) return;
|
||||
|
||||
fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
|
||||
fetchReq = new GetUpdatesRequest(lastMessageId);
|
||||
|
||||
fetchReq.Success += delegate (List<Message> messages)
|
||||
fetchReq.Success += updates =>
|
||||
{
|
||||
foreach (var group in messages.Where(m => m.TargetType == TargetType.Channel).GroupBy(m => m.TargetId))
|
||||
if (updates?.Presence != null)
|
||||
{
|
||||
foreach (var channel in updates.Presence)
|
||||
{
|
||||
if (careChannels.Find(c => c.Id == channel.Id) == null)
|
||||
{
|
||||
channel.Joined.Value = true;
|
||||
addChannel(channel);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var group in updates.Messages.GroupBy(m => m.ChannelId))
|
||||
careChannels.Find(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
|
||||
|
||||
lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
|
||||
lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId;
|
||||
}
|
||||
|
||||
Debug.Write("success!");
|
||||
fetchReq = null;
|
||||
};
|
||||
|
||||
fetchReq.Failure += delegate
|
||||
{
|
||||
Debug.Write("failure!");
|
||||
fetchReq = null;
|
||||
};
|
||||
|
||||
@ -517,8 +525,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Sender = api.LocalUser.Value,
|
||||
Timestamp = DateTimeOffset.Now,
|
||||
TargetType = TargetType.Channel, //TODO: read this from channel
|
||||
TargetId = target.Id,
|
||||
ChannelId = target.Id,
|
||||
IsAction = isAction,
|
||||
Content = postText
|
||||
};
|
||||
@ -531,5 +538,18 @@ namespace osu.Game.Overlays
|
||||
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private class TabsArea : Container
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
public TabsArea()
|
||||
{
|
||||
Name = @"tabs area";
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = TAB_AREA_HEIGHT;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,8 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -26,7 +25,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
public static readonly float ENTER_DURATION = 500;
|
||||
public static readonly float EXIT_DURATION = 200;
|
||||
|
||||
protected override bool BlockPassThroughMouse => false;
|
||||
protected override bool BlockPositionalInput => false;
|
||||
|
||||
private readonly Vector2 ringSize = new Vector2(100f);
|
||||
private readonly Vector2 ringMinifiedSize = new Vector2(20f);
|
||||
@ -199,19 +198,19 @@ namespace osu.Game.Overlays.Dialog
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.Select:
|
||||
Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.TriggerOnClick();
|
||||
Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.Click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnPressed(action);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (args.Repeat) return false;
|
||||
if (e.Repeat) return false;
|
||||
|
||||
// press button at number if 1-9 on number row or keypad are pressed
|
||||
var k = args.Key;
|
||||
var k = e.Key;
|
||||
if (k >= Key.Number1 && k <= Key.Number9)
|
||||
{
|
||||
pressButtonAtIndex(k - Key.Number1);
|
||||
@ -224,7 +223,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
@ -252,7 +251,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
if (!actionInvoked)
|
||||
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
||||
// This is presumed to always be a sane default "cancel" action.
|
||||
buttonsContainer.Last().TriggerOnClick();
|
||||
buttonsContainer.Last().Click();
|
||||
|
||||
base.PopOut();
|
||||
content.FadeOut(EXIT_DURATION, Easing.InSine);
|
||||
@ -261,7 +260,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
private void pressButtonAtIndex(int index)
|
||||
{
|
||||
if (index < Buttons.Count())
|
||||
Buttons.Skip(index).First().TriggerOnClick();
|
||||
Buttons.Skip(index).First().Click();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override bool PlaySamplesOnStateChange => false;
|
||||
|
||||
protected override bool BlockPassThroughKeyboard => true;
|
||||
protected override bool BlockNonPositionalInput => true;
|
||||
|
||||
private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v)
|
||||
{
|
||||
|
@ -7,11 +7,11 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
|
||||
@ -44,7 +44,7 @@ namespace osu.Game.Overlays.Direct
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, LocalisationEngine localisation)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Content.CornerRadius = 4;
|
||||
|
||||
@ -74,13 +74,13 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
},
|
||||
@ -217,23 +217,25 @@ namespace osu.Game.Overlays.Direct
|
||||
statusContainer.Add(new IconPill(FontAwesome.fa_image));
|
||||
}
|
||||
|
||||
statusContainer.Add(new BeatmapSetOnlineStatusPill(12, new MarginPadding { Horizontal = 10, Vertical = 5 })
|
||||
statusContainer.Add(new BeatmapSetOnlineStatusPill
|
||||
{
|
||||
TextSize = 12,
|
||||
TextPadding = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,
|
||||
});
|
||||
|
||||
PreviewPlaying.ValueChanged += _ => updateStatusContainer();
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateStatusContainer();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
updateStatusContainer();
|
||||
}
|
||||
|
||||
|
@ -10,8 +10,8 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Direct
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation, OsuColour colours)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Content.CornerRadius = 5;
|
||||
|
||||
@ -94,13 +94,13 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user