mirror of
https://github.com/ppy/osu.git
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Merge pull request #27156 from bdach/score-statistics-updates-working-2
Watch online statistics changes after every play & display them in toolbar
This commit is contained in:
commit
ebea0d283e
@ -2,12 +2,17 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.Solo;
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using osu.Game.Overlays.Toolbar;
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using osu.Game.Scoring;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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@ -87,5 +92,91 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep($"Change state to {state}", () => dummyAPI.SetState(state));
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}
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}
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[Test]
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public void TestTransientUserStatisticsDisplay()
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{
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AddStep("Log in", () => dummyAPI.Login("wang", "jang"));
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AddStep("Gain", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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GlobalRank = 123_456,
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PP = 1234
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},
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new UserStatistics
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{
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GlobalRank = 111_111,
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PP = 1357
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});
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});
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AddStep("Loss", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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GlobalRank = 111_111,
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PP = 1357
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},
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new UserStatistics
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{
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GlobalRank = 123_456,
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PP = 1234
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});
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});
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AddStep("No change", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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GlobalRank = 111_111,
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PP = 1357
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},
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new UserStatistics
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{
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GlobalRank = 111_111,
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PP = 1357
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});
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});
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AddStep("Was null", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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GlobalRank = null,
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PP = null
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},
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new UserStatistics
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{
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GlobalRank = 111_111,
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PP = 1357
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});
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});
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AddStep("Became null", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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GlobalRank = 111_111,
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PP = 1357
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},
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new UserStatistics
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{
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GlobalRank = null,
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PP = null
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});
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});
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}
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}
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}
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@ -35,8 +35,6 @@ namespace osu.Game.Tests.Visual.Online
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private Action<GetUsersRequest>? handleGetUsersRequest;
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private Action<GetUserRequest>? handleGetUserRequest;
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private IDisposable? subscription;
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private readonly Dictionary<(int userId, string rulesetName), UserStatistics> serverSideStatistics = new Dictionary<(int userId, string rulesetName), UserStatistics>();
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[SetUpSteps]
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@ -252,26 +250,6 @@ namespace osu.Game.Tests.Visual.Online
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AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(6_000_000));
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}
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[Test]
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public void TestStatisticsUpdateNotFiredAfterSubscriptionDisposal()
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{
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int userId = getUserId();
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setUpUser(userId);
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long scoreId = getScoreId();
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var ruleset = new OsuRuleset().RulesetInfo;
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SoloStatisticsUpdate? update = null;
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registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
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AddStep("unsubscribe", () => subscription!.Dispose());
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feignScoreProcessing(userId, ruleset, 5_000_000);
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AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
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AddWaitStep("wait a bit", 5);
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AddAssert("update not received", () => update == null);
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}
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[Test]
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public void TestGlobalStatisticsUpdatedAfterRegistrationAddedAndScoreProcessed()
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{
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@ -312,13 +290,20 @@ namespace osu.Game.Tests.Visual.Online
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}
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private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<SoloStatisticsUpdate> onUpdateReady) =>
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AddStep("register for updates", () => subscription = watcher.RegisterForStatisticsUpdateAfter(
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new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser())
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AddStep("register for updates", () =>
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{
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watcher.RegisterForStatisticsUpdateAfter(
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new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser())
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{
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Ruleset = rulesetInfo,
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OnlineID = scoreId
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});
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watcher.LatestUpdate.BindValueChanged(update =>
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{
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Ruleset = rulesetInfo,
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OnlineID = scoreId
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},
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onUpdateReady));
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if (update.NewValue?.Score.OnlineID == scoreId)
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onUpdateReady.Invoke(update.NewValue);
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});
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});
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private void feignScoreProcessing(int userId, RulesetInfo rulesetInfo, long newTotalScore)
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=> AddStep("feign score processing", () => serverSideStatistics[(userId, rulesetInfo.ShortName)] = new UserStatistics { TotalScore = newTotalScore });
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@ -1,10 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Game.Extensions;
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@ -22,14 +22,16 @@ namespace osu.Game.Online.Solo
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/// </summary>
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public partial class SoloStatisticsWatcher : Component
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{
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public IBindable<SoloStatisticsUpdate?> LatestUpdate => latestUpdate;
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private readonly Bindable<SoloStatisticsUpdate?> latestUpdate = new Bindable<SoloStatisticsUpdate?>();
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[Resolved]
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private SpectatorClient spectatorClient { get; set; } = null!;
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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private readonly Dictionary<long, StatisticsUpdateCallback> callbacks = new Dictionary<long, StatisticsUpdateCallback>();
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private long? lastProcessedScoreId;
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private readonly Dictionary<long, ScoreInfo> watchedScores = new Dictionary<long, ScoreInfo>();
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private Dictionary<string, UserStatistics>? latestStatistics;
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@ -45,9 +47,7 @@ namespace osu.Game.Online.Solo
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/// Registers for a user statistics update after the given <paramref name="score"/> has been processed server-side.
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/// </summary>
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/// <param name="score">The score to listen for the statistics update for.</param>
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/// <param name="onUpdateReady">The callback to be invoked once the statistics update has been prepared.</param>
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/// <returns>An <see cref="IDisposable"/> representing the subscription. Disposing it is equivalent to unsubscribing from future notifications.</returns>
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public IDisposable RegisterForStatisticsUpdateAfter(ScoreInfo score, Action<SoloStatisticsUpdate> onUpdateReady)
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public void RegisterForStatisticsUpdateAfter(ScoreInfo score)
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{
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Schedule(() =>
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{
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@ -57,24 +57,12 @@ namespace osu.Game.Online.Solo
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if (!score.Ruleset.IsLegacyRuleset() || score.OnlineID <= 0)
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return;
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var callback = new StatisticsUpdateCallback(score, onUpdateReady);
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if (lastProcessedScoreId == score.OnlineID)
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{
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requestStatisticsUpdate(api.LocalUser.Value.Id, callback);
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return;
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}
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callbacks.Add(score.OnlineID, callback);
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watchedScores.Add(score.OnlineID, score);
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});
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return new InvokeOnDisposal(() => Schedule(() => callbacks.Remove(score.OnlineID)));
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}
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private void onUserChanged(APIUser? localUser) => Schedule(() =>
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{
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callbacks.Clear();
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lastProcessedScoreId = null;
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latestStatistics = null;
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if (localUser == null || localUser.OnlineID <= 1)
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@ -107,25 +95,22 @@ namespace osu.Game.Online.Solo
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if (userId != api.LocalUser.Value?.OnlineID)
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return;
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lastProcessedScoreId = scoreId;
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if (!callbacks.TryGetValue(scoreId, out var callback))
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if (!watchedScores.Remove(scoreId, out var scoreInfo))
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return;
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requestStatisticsUpdate(userId, callback);
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callbacks.Remove(scoreId);
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requestStatisticsUpdate(userId, scoreInfo);
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}
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private void requestStatisticsUpdate(int userId, StatisticsUpdateCallback callback)
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private void requestStatisticsUpdate(int userId, ScoreInfo scoreInfo)
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{
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var request = new GetUserRequest(userId, callback.Score.Ruleset);
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request.Success += user => Schedule(() => dispatchStatisticsUpdate(callback, user.Statistics));
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var request = new GetUserRequest(userId, scoreInfo.Ruleset);
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request.Success += user => Schedule(() => dispatchStatisticsUpdate(scoreInfo, user.Statistics));
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api.Queue(request);
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}
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private void dispatchStatisticsUpdate(StatisticsUpdateCallback callback, UserStatistics updatedStatistics)
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private void dispatchStatisticsUpdate(ScoreInfo scoreInfo, UserStatistics updatedStatistics)
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{
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string rulesetName = callback.Score.Ruleset.ShortName;
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string rulesetName = scoreInfo.Ruleset.ShortName;
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api.UpdateStatistics(updatedStatistics);
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@ -135,9 +120,7 @@ namespace osu.Game.Online.Solo
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latestStatistics.TryGetValue(rulesetName, out UserStatistics? latestRulesetStatistics);
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latestRulesetStatistics ??= new UserStatistics();
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var update = new SoloStatisticsUpdate(callback.Score, latestRulesetStatistics, updatedStatistics);
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callback.OnUpdateReady.Invoke(update);
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latestUpdate.Value = new SoloStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics);
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latestStatistics[rulesetName] = updatedStatistics;
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}
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@ -148,17 +131,5 @@ namespace osu.Game.Online.Solo
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base.Dispose(isDisposing);
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}
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private class StatisticsUpdateCallback
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{
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public ScoreInfo Score { get; }
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public Action<SoloStatisticsUpdate> OnUpdateReady { get; }
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public StatisticsUpdateCallback(ScoreInfo score, Action<SoloStatisticsUpdate> onUpdateReady)
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{
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Score = score;
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OnUpdateReady = onUpdateReady;
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}
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}
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}
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}
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@ -47,6 +47,7 @@ using osu.Game.Localisation;
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using osu.Game.Online;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Solo;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapListing;
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using osu.Game.Overlays.Music;
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@ -1021,6 +1022,7 @@ namespace osu.Game
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ScreenStack.Push(CreateLoader().With(l => l.RelativeSizeAxes = Axes.Both));
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});
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loadComponentSingleFile(new SoloStatisticsWatcher(), Add, true);
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loadComponentSingleFile(Toolbar = new Toolbar
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{
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OnHome = delegate
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|
@ -50,7 +50,6 @@ using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Solo;
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using osu.Game.Online.Spectator;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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@ -207,7 +206,6 @@ namespace osu.Game
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protected MultiplayerClient MultiplayerClient { get; private set; }
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private MetadataClient metadataClient;
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private SoloStatisticsWatcher soloStatisticsWatcher;
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private RealmAccess realm;
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@ -328,7 +326,6 @@ namespace osu.Game
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dependencies.CacheAs(SpectatorClient = new OnlineSpectatorClient(endpoints));
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dependencies.CacheAs(MultiplayerClient = new OnlineMultiplayerClient(endpoints));
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dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints));
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dependencies.CacheAs(soloStatisticsWatcher = new SoloStatisticsWatcher());
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base.Content.Add(new BeatmapOnlineChangeIngest(beatmapUpdater, realm, metadataClient));
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@ -371,7 +368,6 @@ namespace osu.Game
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base.Content.Add(SpectatorClient);
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base.Content.Add(MultiplayerClient);
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base.Content.Add(metadataClient);
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base.Content.Add(soloStatisticsWatcher);
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base.Content.Add(rulesetConfigCache);
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@ -78,6 +78,13 @@ namespace osu.Game.Overlays.Toolbar
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}
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});
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Flow.Add(new TransientUserStatisticsUpdateDisplay
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{
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Alpha = 0
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});
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Flow.AutoSizeEasing = Easing.OutQuint;
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Flow.AutoSizeDuration = 250;
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apiState = api.State.GetBoundCopy();
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apiState.BindValueChanged(onlineStateChanged, true);
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|
@ -0,0 +1,235 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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// See the LICENCE file in the repository root for full licence text.
|
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Solo;
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using osu.Game.Resources.Localisation.Web;
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using osuTK;
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namespace osu.Game.Overlays.Toolbar
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{
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public partial class TransientUserStatisticsUpdateDisplay : CompositeDrawable
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{
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public Bindable<SoloStatisticsUpdate?> LatestUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
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private Statistic<int> globalRank = null!;
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private Statistic<decimal> pp = null!;
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[BackgroundDependencyLoader]
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private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
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{
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RelativeSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.X;
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Alpha = 0;
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InternalChild = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Padding = new MarginPadding { Horizontal = 10 },
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Spacing = new Vector2(10),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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globalRank = new Statistic<int>(UsersStrings.ShowRankGlobalSimple, @"#", Comparer<int>.Create((before, after) => before - after)),
|
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pp = new Statistic<decimal>(RankingsStrings.StatPerformance, string.Empty, Comparer<decimal>.Create((before, after) => Math.Sign(after - before))),
|
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}
|
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};
|
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if (soloStatisticsWatcher != null)
|
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((IBindable<SoloStatisticsUpdate?>)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate);
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}
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protected override void LoadComplete()
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{
|
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base.LoadComplete();
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||||
LatestUpdate.BindValueChanged(val =>
|
||||
{
|
||||
if (val.NewValue == null)
|
||||
return;
|
||||
|
||||
var update = val.NewValue;
|
||||
|
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// null handling here is best effort because it is annoying.
|
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|
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globalRank.Alpha = update.After.GlobalRank == null ? 0 : 1;
|
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pp.Alpha = update.After.PP == null ? 0 : 1;
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if (globalRank.Alpha == 0 && pp.Alpha == 0)
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return;
|
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FinishTransforms(true);
|
||||
|
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this.FadeIn(500, Easing.OutQuint);
|
||||
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if (update.After.GlobalRank != null)
|
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{
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globalRank.Display(
|
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update.Before.GlobalRank ?? update.After.GlobalRank.Value,
|
||||
Math.Abs((update.After.GlobalRank.Value - update.Before.GlobalRank) ?? 0),
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update.After.GlobalRank.Value);
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}
|
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|
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if (update.After.PP != null)
|
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pp.Display(update.Before.PP ?? update.After.PP.Value, Math.Abs((update.After.PP - update.Before.PP) ?? 0M), update.After.PP.Value);
|
||||
|
||||
this.Delay(5000).FadeOut(500, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
|
||||
private partial class Statistic<T> : CompositeDrawable
|
||||
where T : struct, IEquatable<T>, IFormattable
|
||||
{
|
||||
private readonly LocalisableString title;
|
||||
private readonly string mainValuePrefix;
|
||||
private readonly IComparer<T> valueComparer;
|
||||
|
||||
private Counter<T> mainValue = null!;
|
||||
private Counter<T> deltaValue = null!;
|
||||
private OsuSpriteText titleText = null!;
|
||||
private ScheduledDelegate? valueUpdateSchedule;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
public Statistic(LocalisableString title, string mainValuePrefix, IComparer<T> valueComparer)
|
||||
{
|
||||
this.title = title;
|
||||
this.mainValuePrefix = mainValuePrefix;
|
||||
this.valueComparer = valueComparer;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
mainValue = new Counter<T>
|
||||
{
|
||||
ValuePrefix = mainValuePrefix,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
deltaValue = new Counter<T>
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Font = OsuFont.Default.With(size: 12, fixedWidth: true, weight: FontWeight.SemiBold),
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
titleText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Font = OsuFont.Default.With(size: 12, weight: FontWeight.SemiBold),
|
||||
Text = title,
|
||||
AlwaysPresent = true,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void Display(T before, T delta, T after)
|
||||
{
|
||||
valueUpdateSchedule?.Cancel();
|
||||
valueUpdateSchedule = null;
|
||||
|
||||
int comparison = valueComparer.Compare(before, after);
|
||||
|
||||
if (comparison > 0)
|
||||
{
|
||||
deltaValue.Colour = colours.Lime1;
|
||||
deltaValue.ValuePrefix = "+";
|
||||
}
|
||||
else if (comparison < 0)
|
||||
{
|
||||
deltaValue.Colour = colours.Red1;
|
||||
deltaValue.ValuePrefix = "-";
|
||||
}
|
||||
else
|
||||
{
|
||||
deltaValue.Colour = Colour4.White;
|
||||
deltaValue.ValuePrefix = string.Empty;
|
||||
}
|
||||
|
||||
mainValue.SetCountWithoutRolling(before);
|
||||
deltaValue.SetCountWithoutRolling(delta);
|
||||
|
||||
titleText.Alpha = 1;
|
||||
deltaValue.Alpha = 0;
|
||||
|
||||
using (BeginDelayedSequence(1200))
|
||||
{
|
||||
titleText.FadeOut(250, Easing.OutQuad);
|
||||
deltaValue.FadeIn(250, Easing.OutQuad);
|
||||
|
||||
using (BeginDelayedSequence(1250))
|
||||
{
|
||||
valueUpdateSchedule = Schedule(() =>
|
||||
{
|
||||
mainValue.Current.Value = after;
|
||||
deltaValue.Current.SetDefault();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private partial class Counter<T> : RollingCounter<T>
|
||||
where T : struct, IEquatable<T>, IFormattable
|
||||
{
|
||||
public FontUsage Font { get; init; } = OsuFont.Default.With(fixedWidth: true);
|
||||
|
||||
public string ValuePrefix
|
||||
{
|
||||
get => valuePrefix;
|
||||
set
|
||||
{
|
||||
valuePrefix = value;
|
||||
UpdateDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
private string valuePrefix = string.Empty;
|
||||
|
||||
protected override LocalisableString FormatCount(T count) => LocalisableString.Format(@"{0}{1:N0}", ValuePrefix, count);
|
||||
|
||||
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(t =>
|
||||
{
|
||||
t.Font = Font;
|
||||
t.Spacing = new Vector2(-1.5f, 0);
|
||||
});
|
||||
|
||||
protected override double RollingDuration => 1500;
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
@ -42,6 +43,10 @@ namespace osu.Game.Screens.Play
|
||||
[Resolved]
|
||||
private SessionStatics statics { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[CanBeNull]
|
||||
private SoloStatisticsWatcher soloStatisticsWatcher { get; set; }
|
||||
|
||||
private readonly object scoreSubmissionLock = new object();
|
||||
private TaskCompletionSource<bool> scoreSubmissionSource;
|
||||
|
||||
@ -175,6 +180,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
await submitScore(score).ConfigureAwait(false);
|
||||
spectatorClient.EndPlaying(GameplayState);
|
||||
soloStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
|
@ -41,9 +41,6 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
public override bool? AllowGlobalTrackControl => true;
|
||||
|
||||
// Temporary for now to stop dual transitions. Should respect the current toolbar mode, but there's no way to do so currently.
|
||||
public override bool HideOverlaysOnEnter => true;
|
||||
|
||||
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
|
||||
|
||||
[CanBeNull]
|
||||
|
@ -31,10 +31,7 @@ namespace osu.Game.Screens.Ranking
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private SoloStatisticsWatcher soloStatisticsWatcher { get; set; } = null!;
|
||||
|
||||
private IDisposable? statisticsSubscription;
|
||||
private IBindable<SoloStatisticsUpdate?> latestUpdate = null!;
|
||||
private readonly Bindable<SoloStatisticsUpdate?> statisticsUpdate = new Bindable<SoloStatisticsUpdate?>();
|
||||
|
||||
public SoloResultsScreen(ScoreInfo score, bool allowRetry)
|
||||
@ -42,14 +39,20 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
|
||||
{
|
||||
base.LoadComplete();
|
||||
if (ShowUserStatistics && soloStatisticsWatcher != null)
|
||||
{
|
||||
Debug.Assert(Score != null);
|
||||
|
||||
Debug.Assert(Score != null);
|
||||
|
||||
if (ShowUserStatistics)
|
||||
statisticsSubscription = soloStatisticsWatcher.RegisterForStatisticsUpdateAfter(Score, update => statisticsUpdate.Value = update);
|
||||
latestUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy();
|
||||
latestUpdate.BindValueChanged(update =>
|
||||
{
|
||||
if (update.NewValue?.Score.MatchesOnlineID(Score) == true)
|
||||
statisticsUpdate.Value = update.NewValue;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override StatisticsPanel CreateStatisticsPanel()
|
||||
@ -84,7 +87,6 @@ namespace osu.Game.Screens.Ranking
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
getScoreRequest?.Cancel();
|
||||
statisticsSubscription?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user