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Remove icon and change to Difficulty increase mod type
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@ -164,7 +164,8 @@ namespace osu.Game.Rulesets.Osu
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new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
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new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
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new OsuModHidden(),
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new OsuModHidden(),
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new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
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new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
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new OsuModStrictTracking()
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new OsuModStrictTracking(),
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new OsuModIncognito()
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};
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};
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case ModType.Conversion:
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case ModType.Conversion:
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@ -172,7 +173,6 @@ namespace osu.Game.Rulesets.Osu
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{
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{
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new OsuModTargetPractice(),
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new OsuModTargetPractice(),
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new OsuModDifficultyAdjust(),
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new OsuModDifficultyAdjust(),
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new OsuModIncognito(),
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new OsuModClassic(),
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new OsuModClassic(),
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new OsuModRandom(),
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new OsuModRandom(),
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new OsuModMirror(),
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new OsuModMirror(),
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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namespace osu.Game.Rulesets.Mods
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namespace osu.Game.Rulesets.Mods
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@ -12,7 +11,6 @@ namespace osu.Game.Rulesets.Mods
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public override LocalisableString Description => "Obscure some gameplay elements.";
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public override LocalisableString Description => "Obscure some gameplay elements.";
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public override double ScoreMultiplier => 1;
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public override double ScoreMultiplier => 1;
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public override string Acronym => "IC";
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public override string Acronym => "IC";
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public override IconUsage? Icon => FontAwesome.Solid.UserSecret;
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public override ModType Type => ModType.Conversion;
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public override ModType Type => ModType.Conversion;
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}
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}
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}
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}
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