mirror of
https://github.com/ppy/osu.git
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Merge remote-tracking branch 'origin/master' into taiko_swell_drawing
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
This commit is contained in:
commit
eabcae82c6
@ -1 +1 @@
|
||||
Subproject commit 51737ec1320b4ea9dce4978f24e1d77a28f0a98e
|
||||
Subproject commit 84d61415ccb79dbc04a83b58e212ab67341a726c
|
@ -10,7 +10,6 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using OpenTK;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
@ -10,6 +9,7 @@ using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
|
57
osu.Game.Modes.Taiko/Objects/Drawable/DrawableDrumRoll.cs
Normal file
57
osu.Game.Modes.Taiko/Objects/Drawable/DrawableDrumRoll.cs
Normal file
@ -0,0 +1,57 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Taiko.Judgements;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
{
|
||||
public class DrawableDrumRoll : DrawableTaikoHitObject
|
||||
{
|
||||
private readonly DrumRoll drumRoll;
|
||||
|
||||
public DrawableDrumRoll(DrumRoll drumRoll)
|
||||
: base(drumRoll)
|
||||
{
|
||||
this.drumRoll = drumRoll;
|
||||
|
||||
int tickIndex = 0;
|
||||
foreach (var tick in drumRoll.Ticks)
|
||||
{
|
||||
var newTick = new DrawableDrumRollTick(tick)
|
||||
{
|
||||
Depth = tickIndex,
|
||||
X = (float)((tick.StartTime - HitObject.StartTime) / drumRoll.Duration)
|
||||
};
|
||||
|
||||
AddNested(newTick);
|
||||
|
||||
tickIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (userTriggered)
|
||||
return;
|
||||
|
||||
if (Judgement.TimeOffset < 0)
|
||||
return;
|
||||
|
||||
int countHit = NestedHitObjects.Count(o => o.Judgement.Result == HitResult.Hit);
|
||||
|
||||
if (countHit > drumRoll.RequiredGoodHits)
|
||||
{
|
||||
Judgement.Result = HitResult.Hit;
|
||||
Judgement.TaikoResult = countHit >= drumRoll.RequiredGreatHits ? TaikoHitResult.Great : TaikoHitResult.Good;
|
||||
}
|
||||
else
|
||||
Judgement.Result = HitResult.Miss;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Modes.Taiko.Judgements;
|
||||
using System;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
{
|
||||
public class DrawableDrumRollTick : DrawableTaikoHitObject
|
||||
{
|
||||
private readonly DrumRollTick tick;
|
||||
|
||||
public DrawableDrumRollTick(DrumRollTick tick)
|
||||
: base(tick)
|
||||
{
|
||||
this.tick = tick;
|
||||
}
|
||||
|
||||
protected override TaikoJudgement CreateJudgement() => new TaikoDrumRollTickJudgement();
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (!userTriggered)
|
||||
{
|
||||
if (Judgement.TimeOffset > tick.HitWindow)
|
||||
Judgement.Result = HitResult.Miss;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.Abs(Judgement.TimeOffset) < tick.HitWindow)
|
||||
{
|
||||
Judgement.Result = HitResult.Hit;
|
||||
Judgement.TaikoResult = TaikoHitResult.Great;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void UpdateScrollPosition(double time)
|
||||
{
|
||||
// Drum roll ticks shouldn't move
|
||||
}
|
||||
|
||||
protected override bool HandleKeyPress(Key key)
|
||||
{
|
||||
return !Judgement.Result.HasValue && UpdateJudgement(true);
|
||||
}
|
||||
}
|
||||
}
|
@ -15,5 +15,10 @@ namespace osu.Game.Modes.Taiko.Objects
|
||||
/// <para>Half of this value is the hit window of the tick.</para>
|
||||
/// </summary>
|
||||
public double TickTimeDistance;
|
||||
|
||||
/// <summary>
|
||||
/// The time allowed to hit this tick.
|
||||
/// </summary>
|
||||
public double HitWindow => TickTimeDistance / 2;
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Taiko.Judgements;
|
||||
using osu.Game.Modes.Taiko.Objects;
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Modes.Taiko.UI
|
||||
|
||||
/// <summary>
|
||||
/// The play field height scale.
|
||||
/// This also uniformly scales the notes to match the new playfield height.
|
||||
/// </summary>
|
||||
public const float PLAYFIELD_SCALE = 0.65f;
|
||||
|
||||
|
@ -54,17 +54,19 @@
|
||||
<Compile Include="Judgements\TaikoHitResult.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableHit.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableStrongHit.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\StrongCirclePiece.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableDrumRoll.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableDrumRollTick.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableSwell.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableTaikoHitObject.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\SwellCirclePiece.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\StrongCirclePiece.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\CirclePiece.cs" />
|
||||
<Compile Include="Objects\DrumRoll.cs" />
|
||||
<Compile Include="Objects\DrumRollTick.cs" />
|
||||
<Compile Include="Objects\Hit.cs" />
|
||||
<Compile Include="Objects\Swell.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\CirclePiece.cs" />
|
||||
<Compile Include="TaikoDifficultyCalculator.cs" />
|
||||
<Compile Include="Objects\TaikoHitObject.cs" />
|
||||
<Compile Include="TaikoDifficultyCalculator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Scoring\TaikoScoreProcessor.cs" />
|
||||
<Compile Include="UI\HitTarget.cs" />
|
||||
|
@ -33,12 +33,25 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DelayedLoadContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TimeBeforeLoad = 100,
|
||||
Children = new[]
|
||||
{
|
||||
new PanelBackground(beatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 1,
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
@ -71,23 +84,13 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, OsuGameBase game)
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
this.config = config;
|
||||
|
||||
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
|
||||
preferUnicode.ValueChanged += preferUnicode_changed;
|
||||
preferUnicode_changed(preferUnicode, null);
|
||||
|
||||
new PanelBackground(beatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 1,
|
||||
}.LoadAsync(game, b =>
|
||||
{
|
||||
Add(b);
|
||||
b.FadeInFromZero(200);
|
||||
});
|
||||
}
|
||||
|
||||
private void preferUnicode_changed(object sender, EventArgs e)
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using System;
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
|
@ -4,7 +4,6 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
@ -6,7 +6,6 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
using System;
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.UI
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
@ -118,7 +119,7 @@ namespace osu.Game.Online.API
|
||||
//todo: this fails even on network-related issues. we should probably handle those differently.
|
||||
//NotificationManager.ShowMessage("Login failed!");
|
||||
log.Add(@"Login failed!");
|
||||
clearCredentials();
|
||||
Password = null;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserRequest : APIRequest<User>
|
||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Online.Chat.Drawables
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Text = $@"{Message.User.Name}:",
|
||||
Text = $@"{Message.User.Username}:",
|
||||
Colour = getUsernameColour(Message),
|
||||
TextSize = text_size,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
|
@ -1,19 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
public class User
|
||||
{
|
||||
[JsonProperty(@"username")]
|
||||
public string Name;
|
||||
|
||||
[JsonProperty(@"id")]
|
||||
public int Id;
|
||||
|
||||
[JsonProperty(@"colour")]
|
||||
public string Colour;
|
||||
}
|
||||
}
|
@ -14,7 +14,6 @@ using OpenTK.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Graphics.UserInterface.Volume;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Options.Sections.General;
|
||||
using OpenTK.Graphics;
|
||||
@ -67,6 +66,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
optionsSection.Bounding = true;
|
||||
FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
|
||||
optionsSection.TriggerFocus();
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes.Mods;
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -14,7 +14,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -29,7 +28,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public class MusicController : FocusedOverlayContainer
|
||||
{
|
||||
private MusicControllerBackground backgroundSprite;
|
||||
private Drawable currentBackground;
|
||||
private DragBar progress;
|
||||
private TextAwesome playButton;
|
||||
private SpriteText title, artist;
|
||||
@ -44,7 +43,6 @@ namespace osu.Game.Overlays
|
||||
private Bindable<bool> preferUnicode;
|
||||
private WorkingBeatmap current;
|
||||
private BeatmapDatabase beatmaps;
|
||||
private Framework.Game game;
|
||||
|
||||
private Container dragContainer;
|
||||
|
||||
@ -78,10 +76,8 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame, OsuConfigManager config, BeatmapDatabase beatmaps, OsuColour colours)
|
||||
private void load(OsuGameBase game, OsuConfigManager config, BeatmapDatabase beatmaps, OsuColour colours)
|
||||
{
|
||||
game = osuGame;
|
||||
|
||||
unicodeString = config.GetUnicodeString;
|
||||
|
||||
Children = new Drawable[]
|
||||
@ -212,15 +208,15 @@ namespace osu.Game.Overlays
|
||||
};
|
||||
|
||||
this.beatmaps = beatmaps;
|
||||
trackManager = osuGame.Audio.Track;
|
||||
trackManager = game.Audio.Track;
|
||||
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
|
||||
preferUnicode.ValueChanged += preferUnicode_changed;
|
||||
|
||||
beatmapSource = osuGame.Beatmap ?? new Bindable<WorkingBeatmap>();
|
||||
beatmapSource = game.Beatmap ?? new Bindable<WorkingBeatmap>();
|
||||
playList = beatmaps.GetAllWithChildren<BeatmapSetInfo>();
|
||||
|
||||
backgroundSprite = new MusicControllerBackground();
|
||||
dragContainer.Add(backgroundSprite);
|
||||
currentBackground = new MusicControllerBackground();
|
||||
dragContainer.Add(currentBackground);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -351,29 +347,29 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
});
|
||||
|
||||
MusicControllerBackground newBackground;
|
||||
|
||||
(newBackground = new MusicControllerBackground(beatmap)).LoadAsync(game, delegate
|
||||
dragContainer.Add(new AsyncLoadContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue,
|
||||
Children = new[] { new MusicControllerBackground(beatmap) },
|
||||
FinishedLoading = d =>
|
||||
{
|
||||
|
||||
dragContainer.Add(newBackground);
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case TransformDirection.Next:
|
||||
newBackground.Position = new Vector2(400, 0);
|
||||
newBackground.MoveToX(0, 500, EasingTypes.OutCubic);
|
||||
backgroundSprite.MoveToX(-400, 500, EasingTypes.OutCubic);
|
||||
d.Position = new Vector2(400, 0);
|
||||
d.MoveToX(0, 500, EasingTypes.OutCubic);
|
||||
currentBackground.MoveToX(-400, 500, EasingTypes.OutCubic);
|
||||
break;
|
||||
case TransformDirection.Prev:
|
||||
newBackground.Position = new Vector2(-400, 0);
|
||||
newBackground.MoveToX(0, 500, EasingTypes.OutCubic);
|
||||
backgroundSprite.MoveToX(400, 500, EasingTypes.OutCubic);
|
||||
d.Position = new Vector2(-400, 0);
|
||||
d.MoveToX(0, 500, EasingTypes.OutCubic);
|
||||
currentBackground.MoveToX(400, 500, EasingTypes.OutCubic);
|
||||
break;
|
||||
}
|
||||
|
||||
backgroundSprite.Expire();
|
||||
backgroundSprite = newBackground;
|
||||
currentBackground.Expire();
|
||||
currentBackground = d;
|
||||
}
|
||||
});
|
||||
};
|
||||
}
|
||||
@ -422,8 +418,8 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
CacheDrawnFrameBuffer = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Depth = float.MaxValue;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
@ -11,12 +11,14 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using OpenTK;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.General
|
||||
{
|
||||
public class LoginOptions : OptionsSubsection, IOnlineComponent
|
||||
{
|
||||
private bool bounding = true;
|
||||
private LoginForm form;
|
||||
|
||||
protected override string Header => "Account";
|
||||
|
||||
@ -40,12 +42,14 @@ namespace osu.Game.Overlays.Options.Sections.General
|
||||
|
||||
public void APIStateChanged(APIAccess api, APIState state)
|
||||
{
|
||||
form = null;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case APIState.Offline:
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new LoginForm()
|
||||
form = new LoginForm()
|
||||
};
|
||||
break;
|
||||
case APIState.Failing:
|
||||
@ -82,6 +86,14 @@ namespace osu.Game.Overlays.Options.Sections.General
|
||||
};
|
||||
break;
|
||||
}
|
||||
|
||||
form?.TriggerFocus();
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
{
|
||||
form?.TriggerFocus();
|
||||
return base.OnFocus(state);
|
||||
}
|
||||
|
||||
private class LoginForm : FillFlowContainer
|
||||
@ -144,6 +156,19 @@ namespace osu.Game.Overlays.Options.Sections.General
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (string.IsNullOrEmpty(username.Text))
|
||||
username.TriggerFocus();
|
||||
else
|
||||
password.TriggerFocus();
|
||||
});
|
||||
|
||||
return base.OnFocus(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Overlays.Options;
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes;
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Modes;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarUserButton : ToolbarButton, IOnlineComponent
|
||||
{
|
||||
private readonly Avatar avatar;
|
||||
private readonly UpdateableAvatar avatar;
|
||||
|
||||
public ToolbarUserButton()
|
||||
{
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
Add(new OpaqueBackground { Depth = 1 });
|
||||
|
||||
Flow.Add(avatar = new Avatar
|
||||
Flow.Add(avatar = new UpdateableAvatar
|
||||
{
|
||||
Masking = true,
|
||||
Size = new Vector2(32),
|
||||
@ -52,11 +52,11 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
default:
|
||||
Text = @"Guest";
|
||||
avatar.UserId = 1;
|
||||
avatar.User = new User();
|
||||
break;
|
||||
case APIState.Online:
|
||||
Text = api.Username;
|
||||
avatar.UserId = api.LocalUser.Value.Id;
|
||||
avatar.User = api.LocalUser;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
|
@ -6,7 +6,6 @@ using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
|
||||
|
@ -2,8 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
|
@ -2,10 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Charts;
|
||||
@ -16,6 +14,7 @@ using OpenTK;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes.Scoring;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
@ -6,14 +6,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
@ -30,9 +28,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
private static readonly Vector2 wedged_container_shear = new Vector2(0.15f, 0);
|
||||
|
||||
private BufferedContainer beatmapInfoContainer;
|
||||
|
||||
private OsuGameBase game;
|
||||
private Drawable beatmapInfoContainer;
|
||||
|
||||
public BeatmapInfoWedge()
|
||||
{
|
||||
@ -49,12 +45,6 @@ namespace osu.Game.Screens.Select
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
this.game = game;
|
||||
}
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
|
||||
protected override void PopIn()
|
||||
@ -113,9 +103,21 @@ namespace osu.Game.Screens.Select
|
||||
labels.AddRange(Ruleset.GetRuleset(beatmap.BeatmapInfo.Mode).GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
||||
}
|
||||
|
||||
(beatmapInfoContainer = new BufferedContainer
|
||||
Add(beatmapInfoContainer = new AsyncLoadContainer
|
||||
{
|
||||
FinishedLoading = d =>
|
||||
{
|
||||
FadeIn(250);
|
||||
|
||||
lastContainer?.FadeOut(250);
|
||||
lastContainer?.Expire();
|
||||
},
|
||||
Depth = newDepth,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new BufferedContainer
|
||||
{
|
||||
PixelSnapping = true,
|
||||
CacheDrawnFrameBuffer = true,
|
||||
Shear = -Shear,
|
||||
@ -204,14 +206,8 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
},
|
||||
}
|
||||
}).LoadAsync(game, delegate (Drawable d)
|
||||
{
|
||||
FadeIn(250);
|
||||
|
||||
lastContainer?.FadeOut(250);
|
||||
lastContainer?.Expire();
|
||||
|
||||
Add(d);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
|
@ -8,7 +8,6 @@ using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -142,9 +141,16 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
Padding = new MarginPadding(edge_margin),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
avatar = new Avatar
|
||||
avatar = new DelayedLoadContainer
|
||||
{
|
||||
TimeBeforeLoad = 500,
|
||||
FinishedLoading = d => d.FadeInFromZero(200),
|
||||
Size = new Vector2(HEIGHT - edge_margin * 2, HEIGHT - edge_margin * 2),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Avatar(Score.User ?? new User { Id = Score.UserID })
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = corner_radius,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffect
|
||||
@ -153,7 +159,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
Radius = 1,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
},
|
||||
UserId = Score.User?.Id ?? Score.UserID,
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Select.Options
|
||||
|
@ -14,7 +14,6 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -13,102 +11,31 @@ namespace osu.Game.Users
|
||||
{
|
||||
public class Avatar : Container
|
||||
{
|
||||
public Drawable Sprite;
|
||||
private readonly User user;
|
||||
|
||||
private long userId;
|
||||
private OsuGameBase game;
|
||||
private Texture guestTexture;
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuGameBase game, TextureStore textures)
|
||||
/// <summary>
|
||||
/// An avatar for specified user.
|
||||
/// </summary>
|
||||
/// <param name="user">The user. A null value will get a placeholder avatar.</param>
|
||||
public Avatar(User user = null)
|
||||
{
|
||||
this.game = game;
|
||||
guestTexture = textures.Get(@"Online/avatar-guest");
|
||||
}
|
||||
|
||||
public long UserId
|
||||
{
|
||||
get { return userId; }
|
||||
set
|
||||
{
|
||||
if (userId == value)
|
||||
return;
|
||||
|
||||
userId = value;
|
||||
invalidateSprite();
|
||||
}
|
||||
}
|
||||
|
||||
private Task loadTask;
|
||||
|
||||
private void invalidateSprite()
|
||||
{
|
||||
Sprite?.FadeOut(100);
|
||||
Sprite?.Expire();
|
||||
Sprite = null;
|
||||
}
|
||||
|
||||
private void updateSprite()
|
||||
{
|
||||
if (loadTask != null || Sprite != null) return;
|
||||
|
||||
var newSprite = userId > 1 ? new OnlineSprite($@"https://a.ppy.sh/{userId}", guestTexture) : new Sprite { Texture = guestTexture };
|
||||
|
||||
newSprite.FillMode = FillMode.Fill;
|
||||
|
||||
loadTask = newSprite.LoadAsync(game, s =>
|
||||
{
|
||||
Sprite = s;
|
||||
Add(Sprite);
|
||||
|
||||
Sprite.FadeInFromZero(200);
|
||||
loadTask = null;
|
||||
});
|
||||
}
|
||||
|
||||
private double timeVisible;
|
||||
|
||||
private bool shouldUpdate => Sprite != null || timeVisible > 500;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!shouldUpdate)
|
||||
{
|
||||
//Special optimisation to not start loading until we are within bounds of our closest ScrollContainer parent.
|
||||
ScrollContainer scroll = null;
|
||||
IContainer cursor = this;
|
||||
while (scroll == null && (cursor = cursor.Parent) != null)
|
||||
scroll = cursor as ScrollContainer;
|
||||
|
||||
if (scroll?.ScreenSpaceDrawQuad.Intersects(ScreenSpaceDrawQuad) ?? true)
|
||||
timeVisible += Time.Elapsed;
|
||||
else
|
||||
timeVisible = 0;
|
||||
}
|
||||
|
||||
if (shouldUpdate)
|
||||
updateSprite();
|
||||
}
|
||||
|
||||
public class OnlineSprite : Sprite
|
||||
{
|
||||
private readonly string url;
|
||||
private readonly Texture fallbackTexture;
|
||||
|
||||
public OnlineSprite(string url, Texture fallbackTexture = null)
|
||||
{
|
||||
Debug.Assert(url != null);
|
||||
this.url = url;
|
||||
this.fallbackTexture = fallbackTexture;
|
||||
this.user = user;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(url) ?? fallbackTexture;
|
||||
}
|
||||
Texture texture = null;
|
||||
if (user?.Id > 1) texture = textures.Get($@"https://a.ppy.sh/{user.Id}");
|
||||
if (texture == null) texture = textures.Get(@"Online/avatar-guest");
|
||||
|
||||
Add(new Sprite
|
||||
{
|
||||
Texture = texture,
|
||||
FillMode = FillMode.Fit,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
54
osu.Game/Users/UpdateableAvatar.cs
Normal file
54
osu.Game/Users/UpdateableAvatar.cs
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
/// <summary>
|
||||
/// An avatar which can update to a new user when needed.
|
||||
/// </summary>
|
||||
public class UpdateableAvatar : Container
|
||||
{
|
||||
private Container displayedAvatar;
|
||||
|
||||
private User user;
|
||||
|
||||
public User User
|
||||
{
|
||||
get { return user; }
|
||||
set
|
||||
{
|
||||
if (user?.Id == value?.Id)
|
||||
return;
|
||||
|
||||
user = value;
|
||||
|
||||
if (IsLoaded)
|
||||
updateAvatar();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateAvatar();
|
||||
}
|
||||
|
||||
private void updateAvatar()
|
||||
{
|
||||
displayedAvatar?.FadeOut(300);
|
||||
displayedAvatar?.Expire();
|
||||
Add(displayedAvatar = new AsyncLoadContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FinishedLoading = d => d.FadeInFromZero(200),
|
||||
Children = new[]
|
||||
{
|
||||
new Avatar(user) { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,23 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
public class User
|
||||
{
|
||||
public int Id;
|
||||
[JsonProperty(@"id")]
|
||||
public long Id = 1;
|
||||
|
||||
[JsonProperty(@"username")]
|
||||
public string Username;
|
||||
|
||||
public Country Country;
|
||||
|
||||
public Team Team;
|
||||
|
||||
[JsonProperty(@"colour")]
|
||||
public string Colour;
|
||||
}
|
||||
}
|
||||
|
@ -247,7 +247,6 @@
|
||||
<Compile Include="Online\Chat\Drawables\DrawableChannel.cs" />
|
||||
<Compile Include="Online\Chat\Drawables\ChatLine.cs" />
|
||||
<Compile Include="Online\Chat\Message.cs" />
|
||||
<Compile Include="Online\User.cs" />
|
||||
<Compile Include="OsuGame.cs" />
|
||||
<Compile Include="OsuGameBase.cs" />
|
||||
<Compile Include="Overlays\ChatOverlay.cs" />
|
||||
@ -267,6 +266,7 @@
|
||||
<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
|
||||
<Compile Include="Screens\Tournament\ScrollingTeamContainer.cs" />
|
||||
<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
|
||||
<Compile Include="Users\UpdateableAvatar.cs" />
|
||||
<Compile Include="Users\User.cs" />
|
||||
<Compile Include="Graphics\UserInterface\Volume\VolumeControl.cs" />
|
||||
<Compile Include="Database\BeatmapDatabase.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user