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rename mod to Quarterize

This commit is contained in:
Hiviexd 2024-11-22 11:33:33 +01:00
parent 93e7afd5f3
commit ea4cbb5c36
3 changed files with 8 additions and 8 deletions

View File

@ -12,14 +12,14 @@ using osu.Game.Rulesets.Taiko.Replays;
namespace osu.Game.Rulesets.Taiko.Tests.Mods
{
public partial class TestSceneTaikoModSimplified : TaikoModTestScene
public partial class TestSceneTaikoModQuarterize : TaikoModTestScene
{
[Test]
public void TestOneThirdConversion()
{
CreateModTest(new ModTestData
{
Mod = new TaikoModSimplified
Mod = new TaikoModQuarterize
{
OneThirdConversion = { Value = true },
},
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
[Test]
public void TestOneSixthConversion() => CreateModTest(new ModTestData
{
Mod = new TaikoModSimplified
Mod = new TaikoModQuarterize
{
OneSixthConversion = { Value = true }
},
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
[Test]
public void TestOneEighthConversion() => CreateModTest(new ModTestData
{
Mod = new TaikoModSimplified
Mod = new TaikoModQuarterize
{
OneEighthConversion = { Value = true }
},

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@ -15,10 +15,10 @@ using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModSimplified : Mod, IApplicableToBeatmap
public class TaikoModQuarterize : Mod, IApplicableToBeatmap
{
public override string Name => "Simplified";
public override string Acronym => "SF";
public override string Name => "Quarterize";
public override string Acronym => "QR";
public override double ScoreMultiplier => 0.6;
public override LocalisableString Description => "Simplify tricky rhythms!";
public override ModType Type => ModType.DifficultyReduction;

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@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Taiko
new TaikoModEasy(),
new TaikoModNoFail(),
new MultiMod(new TaikoModHalfTime(), new TaikoModDaycore()),
new TaikoModSimplified(),
new TaikoModQuarterize(),
};
case ModType.DifficultyIncrease: