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Fix 1x1 white pixel appearing in the centre of hitcircles on default skin
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@ -7,7 +7,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Effects;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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@ -30,17 +29,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new CircularContainer
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new Container
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{
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{
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Masking = true,
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Masking = true,
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Origin = Anchor.Centre,
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EdgeEffect = new EdgeEffectParameters
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EdgeEffect = new EdgeEffectParameters
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{
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{
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Type = EdgeEffectType.Glow,
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Type = EdgeEffectType.Glow,
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Radius = 60,
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Radius = 60,
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Colour = Color4.White.Opacity(0.5f),
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Colour = Color4.White.Opacity(0.5f),
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},
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},
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Child = new Box()
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},
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},
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number = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
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number = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
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{
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{
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