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mirror of https://github.com/ppy/osu.git synced 2024-12-16 22:22:54 +08:00

Merge pull request #561 from smoogipooo/taiko_hit_drawing

Taiko hit drawing
This commit is contained in:
Dean Herbert 2017-03-29 16:08:23 +09:00 committed by GitHub
commit e8efdcfe0f
12 changed files with 338 additions and 98 deletions

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@ -6,10 +6,8 @@ using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces; using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
@ -30,39 +28,55 @@ namespace osu.Desktop.VisualTests.Tests
Reset(); Reset();
}); });
Add(new CentreHitCircle(new CirclePiece() Add(new CirclePiece
{ {
KiaiMode = kiai Position = new Vector2(100, 100),
}) Width = 0,
{ AccentColour = Color4.DarkRed,
Position = new Vector2(100, 100) KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
}); });
Add(new CentreHitCircle(new StrongCirclePiece() Add(new StrongCirclePiece
{ {
KiaiMode = kiai Position = new Vector2(350, 100),
}) Width = 0,
{ AccentColour = Color4.DarkRed,
Position = new Vector2(350, 100) KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
}); });
Add(new RimHitCircle(new CirclePiece() Add(new CirclePiece
{ {
KiaiMode = kiai Position = new Vector2(100, 300),
}) Width = 0,
{ AccentColour = Color4.DarkBlue,
Position = new Vector2(100, 300) KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
}); });
Add(new RimHitCircle(new StrongCirclePiece() Add(new StrongCirclePiece
{ {
KiaiMode = kiai Position = new Vector2(350, 300),
}) Width = 0,
{ AccentColour = Color4.DarkBlue,
Position = new Vector2(350, 300) KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
}); });
Add(new SwellCircle(new CirclePiece() Add(new SwellCircle(new CirclePiece
{ {
KiaiMode = kiai KiaiMode = kiai
}) })
@ -70,7 +84,7 @@ namespace osu.Desktop.VisualTests.Tests
Position = new Vector2(100, 500) Position = new Vector2(100, 500)
}); });
Add(new SwellCircle(new StrongCirclePiece() Add(new SwellCircle(new StrongCirclePiece
{ {
KiaiMode = kiai KiaiMode = kiai
}) })
@ -78,7 +92,7 @@ namespace osu.Desktop.VisualTests.Tests
Position = new Vector2(350, 500) Position = new Vector2(350, 500)
}); });
Add(new DrumRollCircle(new CirclePiece() Add(new DrumRollCircle(new CirclePiece
{ {
KiaiMode = kiai KiaiMode = kiai
}) })
@ -87,7 +101,7 @@ namespace osu.Desktop.VisualTests.Tests
Position = new Vector2(575, 100) Position = new Vector2(575, 100)
}); });
Add(new DrumRollCircle(new StrongCirclePiece() Add(new DrumRollCircle(new StrongCirclePiece
{ {
KiaiMode = kiai KiaiMode = kiai
}) })
@ -106,7 +120,7 @@ namespace osu.Desktop.VisualTests.Tests
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
TextSize = SYMBOL_INNER_SIZE, TextSize = CirclePiece.SYMBOL_INNER_SIZE,
Icon = FontAwesome.fa_asterisk, Icon = FontAwesome.fa_asterisk,
Shadow = false Shadow = false
}); });
@ -133,72 +147,8 @@ namespace osu.Desktop.VisualTests.Tests
} }
} }
private class CentreHitCircle : BaseCircle
{
public CentreHitCircle(CirclePiece piece)
: base(piece)
{
Piece.Add(new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(SYMBOL_INNER_SIZE),
Masking = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both
}
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Piece.AccentColour = colours.PinkDarker;
}
}
private class RimHitCircle : BaseCircle
{
public RimHitCircle(CirclePiece piece)
: base(piece)
{
Piece.Add(new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(SYMBOL_SIZE),
BorderThickness = SYMBOL_BORDER,
BorderColour = Color4.White,
Masking = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Piece.AccentColour = colours.BlueDarker;
}
}
private abstract class BaseCircle : Container private abstract class BaseCircle : Container
{ {
protected const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
protected const float SYMBOL_BORDER = 8;
protected const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
protected readonly CirclePiece Piece; protected readonly CirclePiece Piece;
protected BaseCircle(CirclePiece piece) protected BaseCircle(CirclePiece piece)

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@ -1,11 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Modes.Objects.Drawables; using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Taiko.Judgements; using osu.Game.Modes.Taiko.Judgements;
using osu.Game.Modes.Taiko.Objects; using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.Taiko.Objects.Drawable;
using osu.Game.Modes.Taiko.UI; using osu.Game.Modes.Taiko.UI;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
@ -22,10 +26,20 @@ namespace osu.Desktop.VisualTests.Tests
AddButton("Hit!", addHitJudgement); AddButton("Hit!", addHitJudgement);
AddButton("Miss :(", addMissJudgement); AddButton("Miss :(", addMissJudgement);
AddButton("Centre", () => addCentreHit(false));
AddButton("Strong Centre", () => addCentreHit(true));
AddButton("Rim", () => addRimHit(false));
AddButton("Strong Rim", () => addRimHit(true));
Add(playfield = new TaikoPlayfield Add(new Container
{ {
Y = 200 RelativeSizeAxes = Axes.X,
Y = 200,
Padding = new MarginPadding { Left = 200 },
Children = new[]
{
playfield = new TaikoPlayfield()
}
}); });
} }
@ -60,6 +74,34 @@ namespace osu.Desktop.VisualTests.Tests
}); });
} }
private void addCentreHit(bool strong)
{
Hit h = new Hit
{
StartTime = Time.Current + 1000,
PreEmpt = 1000
};
if (strong)
playfield.Add(new DrawableStrongCentreHit(h));
else
playfield.Add(new DrawableCentreHit(h));
}
private void addRimHit(bool strong)
{
Hit h = new Hit
{
StartTime = Time.Current + 1000,
PreEmpt = 1000
};
if (strong)
playfield.Add(new DrawableStrongRimHit(h));
else
playfield.Add(new DrawableRimHit(h));
}
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement> private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
{ {
public DrawableTestHit(TaikoHitObject hitObject) public DrawableTestHit(TaikoHitObject hitObject)

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
using osu.Game.Graphics;
using osu.Framework.Allocation;
namespace osu.Game.Modes.Taiko.Objects.Drawable
{
public class DrawableCentreHit : DrawableHit
{
protected override Key[] HitKeys { get; } = { Key.F, Key.J };
private readonly CirclePiece circlePiece;
public DrawableCentreHit(Hit hit)
: base(hit)
{
Add(circlePiece = new CirclePiece
{
Children = new[]
{
new CentreHitSymbolPiece()
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
circlePiece.AccentColour = colours.PinkDarker;
}
}
}

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@ -2,10 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Modes.Objects.Drawables; using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Taiko.Judgements; using osu.Game.Modes.Taiko.Judgements;
using System; using System;
using System.Collections.Generic; using System.Linq;
namespace osu.Game.Modes.Taiko.Objects.Drawable namespace osu.Game.Modes.Taiko.Objects.Drawable
{ {
@ -14,7 +16,9 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
/// <summary> /// <summary>
/// A list of keys which can result in hits for this HitObject. /// A list of keys which can result in hits for this HitObject.
/// </summary> /// </summary>
protected abstract List<Key> HitKeys { get; } protected abstract Key[] HitKeys { get; }
protected override Container<Framework.Graphics.Drawable> Content => bodyContainer;
private readonly Hit hit; private readonly Hit hit;
@ -23,10 +27,18 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
/// </summary> /// </summary>
private bool validKeyPressed; private bool validKeyPressed;
private readonly Container bodyContainer;
protected DrawableHit(Hit hit) protected DrawableHit(Hit hit)
: base(hit) : base(hit)
{ {
this.hit = hit; this.hit = hit;
AddInternal(bodyContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
} }
protected override void CheckJudgement(bool userTriggered) protected override void CheckJudgement(bool userTriggered)
@ -63,5 +75,30 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
return UpdateJudgement(true); return UpdateJudgement(true);
} }
protected override void UpdateState(ArmedState state)
{
Delay(HitObject.StartTime - Time.Current + Judgement.TimeOffset, true);
switch (State)
{
case ArmedState.Idle:
Delay(hit.HitWindowMiss);
break;
case ArmedState.Miss:
FadeOut(100);
break;
case ArmedState.Hit:
bodyContainer.ScaleTo(0.8f, 400, EasingTypes.OutQuad);
bodyContainer.MoveToY(-200, 250, EasingTypes.Out);
bodyContainer.Delay(250);
bodyContainer.MoveToY(0, 500, EasingTypes.In);
FadeOut(600);
break;
}
Expire();
}
} }
} }

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
using OpenTK.Input;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
namespace osu.Game.Modes.Taiko.Objects.Drawable
{
public class DrawableRimHit : DrawableHit
{
protected override Key[] HitKeys { get; } = { Key.D, Key.K };
private readonly CirclePiece circlePiece;
public DrawableRimHit(Hit hit)
: base(hit)
{
Add(circlePiece = new CirclePiece
{
Children = new[]
{
new RimHitSymbolPiece()
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
circlePiece.AccentColour = colours.BlueDarker;
}
}
}

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Modes.Taiko.Objects.Drawable
{
public class DrawableStrongCentreHit : DrawableStrongHit
{
protected override Key[] HitKeys { get; } = { Key.F, Key.J };
private readonly CirclePiece circlePiece;
public DrawableStrongCentreHit(Hit hit)
: base(hit)
{
Add(circlePiece = new StrongCirclePiece
{
Children = new []
{
new CentreHitSymbolPiece()
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
circlePiece.AccentColour = colours.PinkDarker;
}
}
}

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
using OpenTK.Input;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
namespace osu.Game.Modes.Taiko.Objects.Drawable
{
public class DrawableStrongRimHit : DrawableStrongHit
{
protected override Key[] HitKeys { get; } = { Key.D, Key.K };
private readonly CirclePiece circlePiece;
public DrawableStrongRimHit(Hit hit)
: base(hit)
{
Add(circlePiece = new StrongCirclePiece
{
Children = new[]
{
new RimHitSymbolPiece()
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
circlePiece.AccentColour = colours.BlueDarker;
}
}
}

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@ -30,7 +30,6 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
protected override void LoadComplete() protected override void LoadComplete()
{ {
LifetimeStart = HitObject.StartTime - HitObject.PreEmpt * 2; LifetimeStart = HitObject.StartTime - HitObject.PreEmpt * 2;
LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt;
base.LoadComplete(); base.LoadComplete();
} }

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@ -0,0 +1,31 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
{
/// <summary>
/// The symbol used for centre hit pieces.
/// </summary>
public class CentreHitSymbolPiece : CircularContainer
{
public CentreHitSymbolPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(CirclePiece.SYMBOL_INNER_SIZE);
Masking = true;
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both
}
};
}
}
}

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@ -0,0 +1,36 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
{
/// <summary>
/// The symbol used for rim hit pieces.
/// </summary>
public class RimHitSymbolPiece : CircularContainer
{
public RimHitSymbolPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(CirclePiece.SYMBOL_SIZE);
BorderThickness = CirclePiece.SYMBOL_BORDER;
BorderColour = Color4.White;
Masking = true;
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
};
}
}
}

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@ -52,12 +52,18 @@
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" /> <Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
<Compile Include="Judgements\TaikoJudgement.cs" /> <Compile Include="Judgements\TaikoJudgement.cs" />
<Compile Include="Judgements\TaikoHitResult.cs" /> <Compile Include="Judgements\TaikoHitResult.cs" />
<Compile Include="Objects\Drawable\DrawableRimHit.cs" />
<Compile Include="Objects\Drawable\DrawableStrongRimHit.cs" />
<Compile Include="Objects\Drawable\DrawableCentreHit.cs" />
<Compile Include="Objects\Drawable\DrawableHit.cs" /> <Compile Include="Objects\Drawable\DrawableHit.cs" />
<Compile Include="Objects\Drawable\DrawableStrongCentreHit.cs" />
<Compile Include="Objects\Drawable\DrawableStrongHit.cs" /> <Compile Include="Objects\Drawable\DrawableStrongHit.cs" />
<Compile Include="Objects\Drawable\Pieces\CentreHitSymbolPiece.cs" />
<Compile Include="Objects\Drawable\DrawableDrumRoll.cs" /> <Compile Include="Objects\Drawable\DrawableDrumRoll.cs" />
<Compile Include="Objects\Drawable\DrawableDrumRollTick.cs" /> <Compile Include="Objects\Drawable\DrawableDrumRollTick.cs" />
<Compile Include="Objects\Drawable\DrawableSwell.cs" /> <Compile Include="Objects\Drawable\DrawableSwell.cs" />
<Compile Include="Objects\Drawable\DrawableTaikoHitObject.cs" /> <Compile Include="Objects\Drawable\DrawableTaikoHitObject.cs" />
<Compile Include="Objects\Drawable\Pieces\RimHitSymbolPiece.cs" />
<Compile Include="Objects\Drawable\Pieces\StrongCirclePiece.cs" /> <Compile Include="Objects\Drawable\Pieces\StrongCirclePiece.cs" />
<Compile Include="Objects\Drawable\Pieces\CirclePiece.cs" /> <Compile Include="Objects\Drawable\Pieces\CirclePiece.cs" />
<Compile Include="Objects\DrumRoll.cs" /> <Compile Include="Objects\DrumRoll.cs" />
@ -102,4 +108,4 @@
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
</Project> </Project>

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@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<!-- <!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE