mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 05:02:55 +08:00
Merge branch 'master' into fix-multiplayer-race
This commit is contained in:
commit
e7a266e742
@ -2,10 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Tests.Beatmaps;
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||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
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@ -13,6 +16,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestFixture]
|
||||
public class TestSceneEditorClock : EditorClockTestScene
|
||||
{
|
||||
[Cached]
|
||||
private EditorBeatmap editorBeatmap = new EditorBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo));
|
||||
|
||||
public TestSceneEditorClock()
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
|
@ -12,7 +12,7 @@ using osuTK;
|
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namespace osu.Game.Tests.Visual.Editing
|
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{
|
||||
[TestFixture]
|
||||
public class TestScenePlaybackControl : OsuTestScene
|
||||
public class TestScenePlaybackControl : EditorClockTestScene
|
||||
{
|
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[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
typeof(DashboardOverlay),
|
||||
typeof(NewsOverlay),
|
||||
typeof(ChannelManager),
|
||||
typeof(ChatOverlay),
|
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typeof(ChatOverlayV2),
|
||||
typeof(SettingsOverlay),
|
||||
typeof(UserProfileOverlay),
|
||||
typeof(BeatmapSetOverlay),
|
||||
|
@ -86,9 +86,9 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestOverlaysAlwaysClosed()
|
||||
{
|
||||
ChatOverlay chat = null;
|
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ChatOverlayV2 chat = null;
|
||||
AddUntilStep("is at menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
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AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlay>().SingleOrDefault()) != null);
|
||||
AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlayV2>().SingleOrDefault()) != null);
|
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|
||||
AddStep("show chat", () => InputManager.Key(Key.F8));
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|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
|
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using osu.Game.Online.API.Requests.Responses;
|
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using osu.Game.Online.Chat;
|
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using osu.Game.Overlays;
|
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using osu.Game.Overlays.Chat;
|
||||
using osuTK.Graphics;
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|
||||
@ -22,12 +21,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public class TestSceneChatLink : OsuTestScene
|
||||
{
|
||||
private readonly TestChatLineContainer textContainer;
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
private Color4 linkColour;
|
||||
|
||||
public TestSceneChatLink()
|
||||
{
|
||||
Add(dialogOverlay = new DialogOverlay { Depth = float.MinValue });
|
||||
Add(textContainer = new TestChatLineContainer
|
||||
{
|
||||
Padding = new MarginPadding { Left = 20, Right = 20 },
|
||||
@ -47,9 +44,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
availableChannels.Add(new Channel { Name = "#english" });
|
||||
availableChannels.Add(new Channel { Name = "#japanese" });
|
||||
Dependencies.Cache(chatManager);
|
||||
|
||||
Dependencies.Cache(new ChatOverlay());
|
||||
Dependencies.CacheAs<IDialogOverlay>(dialogOverlay);
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
@ -63,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Children = new Drawable[]
|
||||
{
|
||||
channelManager,
|
||||
chatOverlay = new TestChatOverlayV2 { RelativeSizeAxes = Axes.Both },
|
||||
chatOverlay = new TestChatOverlayV2(),
|
||||
},
|
||||
};
|
||||
});
|
||||
@ -417,6 +418,67 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyboardCloseAndRestoreChannel()
|
||||
{
|
||||
AddStep("Show overlay with channel 1", () =>
|
||||
{
|
||||
channelManager.JoinChannel(testChannel1);
|
||||
chatOverlay.Show();
|
||||
});
|
||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
||||
|
||||
AddStep("Press document close keys", () => InputManager.Keys(PlatformAction.DocumentClose));
|
||||
AddAssert("Listing is visible", () => listingIsVisible);
|
||||
|
||||
AddStep("Press tab restore keys", () => InputManager.Keys(PlatformAction.TabRestore));
|
||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyboardNewChannel()
|
||||
{
|
||||
AddStep("Show overlay with channel 1", () =>
|
||||
{
|
||||
channelManager.JoinChannel(testChannel1);
|
||||
chatOverlay.Show();
|
||||
});
|
||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
||||
|
||||
AddStep("Press tab new keys", () => InputManager.Keys(PlatformAction.TabNew));
|
||||
AddAssert("Listing is visible", () => listingIsVisible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyboardNextChannel()
|
||||
{
|
||||
Channel pmChannel1 = createPrivateChannel();
|
||||
Channel pmChannel2 = createPrivateChannel();
|
||||
|
||||
AddStep("Show overlay with channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(testChannel1);
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||||
channelManager.JoinChannel(testChannel2);
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channelManager.JoinChannel(pmChannel1);
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channelManager.JoinChannel(pmChannel2);
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||||
chatOverlay.Show();
|
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});
|
||||
|
||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
||||
|
||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
||||
AddAssert("Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
|
||||
|
||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
||||
AddAssert("PM Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == pmChannel1);
|
||||
|
||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
||||
AddAssert("PM Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == pmChannel2);
|
||||
|
||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
||||
}
|
||||
|
||||
private bool listingIsVisible =>
|
||||
chatOverlay.ChildrenOfType<ChannelListing>().Single().State.Value == Visibility.Visible;
|
||||
|
||||
@ -467,6 +529,16 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Type = ChannelType.Public,
|
||||
};
|
||||
|
||||
private Channel createPrivateChannel()
|
||||
{
|
||||
int id = RNG.Next(0, 10000);
|
||||
return new Channel(new APIUser
|
||||
{
|
||||
Id = id,
|
||||
Username = $"test user {id}",
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||||
});
|
||||
}
|
||||
|
||||
private class TestChatOverlayV2 : ChatOverlayV2
|
||||
{
|
||||
public bool SlowLoading { get; set; }
|
||||
|
@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
};
|
||||
|
||||
[Cached]
|
||||
public ChatOverlay ChatOverlay { get; } = new ChatOverlay();
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||||
public ChatOverlayV2 ChatOverlay { get; } = new ChatOverlayV2();
|
||||
|
||||
private readonly MessageNotifier messageNotifier = new MessageNotifier();
|
||||
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Configuration
|
||||
|
||||
SetDefault(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
|
||||
|
||||
SetDefault(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2f, 1f);
|
||||
SetDefault(OsuSetting.ChatDisplayHeight, ChatOverlayV2.DEFAULT_HEIGHT, 0.2f, 1f);
|
||||
|
||||
SetDefault(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal);
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Online.Chat
|
||||
private INotificationOverlay notifications { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ChatOverlay chatOverlay { get; set; }
|
||||
private ChatOverlayV2 chatOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ChannelManager channelManager { get; set; }
|
||||
@ -170,7 +170,7 @@ namespace osu.Game.Online.Chat
|
||||
public override bool IsImportant => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, ChatOverlay chatOverlay, INotificationOverlay notificationOverlay)
|
||||
private void load(OsuColour colours, ChatOverlayV2 chatOverlay, INotificationOverlay notificationOverlay)
|
||||
{
|
||||
IconBackground.Colour = colours.PurpleDark;
|
||||
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game
|
||||
|
||||
public Toolbar Toolbar;
|
||||
|
||||
private ChatOverlay chatOverlay;
|
||||
private ChatOverlayV2 chatOverlay;
|
||||
|
||||
private ChannelManager channelManager;
|
||||
|
||||
@ -848,7 +848,7 @@ namespace osu.Game
|
||||
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
|
||||
var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
||||
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(chatOverlay = new ChatOverlayV2(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
|
||||
loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
|
||||
loadComponentSingleFile(changelogOverlay = new ChangelogOverlay(), overlayContent.Add, true);
|
||||
|
@ -4,6 +4,7 @@
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -22,10 +23,13 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
public Action<Channel>? OnRequestSelect;
|
||||
public Action<Channel>? OnRequestLeave;
|
||||
|
||||
public IEnumerable<Channel> Channels => publicChannelFlow.Channels.Concat(privateChannelFlow.Channels);
|
||||
|
||||
public readonly ChannelListing.ChannelListingChannel ChannelListingChannel = new ChannelListing.ChannelListingChannel();
|
||||
|
||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||
|
||||
private OsuScrollContainer scroll = null!;
|
||||
private ChannelListItemFlow publicChannelFlow = null!;
|
||||
private ChannelListItemFlow privateChannelFlow = null!;
|
||||
private ChannelListItem selector = null!;
|
||||
@ -40,7 +44,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background6,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
scroll = new OsuScrollContainer
|
||||
{
|
||||
Padding = new MarginPadding { Vertical = 7 },
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -53,12 +57,14 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
|
||||
new ChannelListLabel("CHANNELS"),
|
||||
publicChannelFlow = new ChannelListItemFlow(),
|
||||
selector = new ChannelListItem(ChannelListingChannel)
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
},
|
||||
privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
|
||||
new ChannelListLabel("DIRECT MESSAGES"),
|
||||
privateChannelFlow = new ChannelListItemFlow(),
|
||||
},
|
||||
},
|
||||
},
|
||||
@ -101,6 +107,8 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
return channelMap[channel];
|
||||
}
|
||||
|
||||
public void ScrollChannelIntoView(Channel channel) => scroll.ScrollIntoView(GetItem(channel));
|
||||
|
||||
private ChannelListItemFlow getFlowForChannel(Channel channel)
|
||||
{
|
||||
switch (channel.Type)
|
||||
@ -112,24 +120,29 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
return privateChannelFlow;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
return publicChannelFlow;
|
||||
}
|
||||
}
|
||||
|
||||
private class ChannelListItemFlow : FillFlowContainer
|
||||
private class ChannelListLabel : OsuSpriteText
|
||||
{
|
||||
public ChannelListItemFlow(string label)
|
||||
public ChannelListLabel(string label)
|
||||
{
|
||||
Text = label;
|
||||
Margin = new MarginPadding { Left = 18, Bottom = 5 };
|
||||
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold);
|
||||
}
|
||||
}
|
||||
|
||||
private class ChannelListItemFlow : FillFlowContainer<ChannelListItem>
|
||||
{
|
||||
public IEnumerable<Channel> Channels => Children.Select(c => c.Channel);
|
||||
|
||||
public ChannelListItemFlow()
|
||||
{
|
||||
Direction = FillDirection.Vertical;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Add(new OsuSpriteText
|
||||
{
|
||||
Text = label,
|
||||
Margin = new MarginPadding { Left = 18, Bottom = 5 },
|
||||
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
@ -13,6 +12,8 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
@ -26,7 +27,7 @@ using osu.Game.Overlays.Chat.Listing;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class ChatOverlayV2 : OsuFocusedOverlayContainer, INamedOverlayComponent
|
||||
public class ChatOverlayV2 : OsuFocusedOverlayContainer, INamedOverlayComponent, IKeyBindingHandler<PlatformAction>
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/messaging";
|
||||
public LocalisableString Title => ChatStrings.HeaderTitle;
|
||||
@ -47,8 +48,9 @@ namespace osu.Game.Overlays
|
||||
private bool isDraggingTopBar;
|
||||
private float dragStartChatHeight;
|
||||
|
||||
public const float DEFAULT_HEIGHT = 0.4f;
|
||||
|
||||
private const int transition_length = 500;
|
||||
private const float default_chat_height = 0.4f;
|
||||
private const float top_bar_height = 40;
|
||||
private const float side_bar_width = 190;
|
||||
private const float chat_bar_height = 60;
|
||||
@ -70,7 +72,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
public ChatOverlayV2()
|
||||
{
|
||||
Height = default_chat_height;
|
||||
Height = DEFAULT_HEIGHT;
|
||||
|
||||
Masking = true;
|
||||
|
||||
@ -82,6 +84,7 @@ namespace osu.Game.Overlays
|
||||
Margin = new MarginPadding { Bottom = -corner_radius };
|
||||
Padding = new MarginPadding { Bottom = corner_radius };
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
}
|
||||
@ -153,13 +156,15 @@ namespace osu.Game.Overlays
|
||||
chatHeight.BindValueChanged(height => { Height = height.NewValue; }, true);
|
||||
|
||||
currentChannel.BindTo(channelManager.CurrentChannel);
|
||||
currentChannel.BindValueChanged(currentChannelChanged, true);
|
||||
|
||||
joinedChannels.BindTo(channelManager.JoinedChannels);
|
||||
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
||||
|
||||
availableChannels.BindTo(channelManager.AvailableChannels);
|
||||
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
currentChannel.BindValueChanged(currentChannelChanged, true);
|
||||
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
||||
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
||||
});
|
||||
|
||||
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
|
||||
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
||||
@ -193,6 +198,39 @@ namespace osu.Game.Overlays
|
||||
Show();
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
case PlatformAction.TabNew:
|
||||
currentChannel.Value = channelList.ChannelListingChannel;
|
||||
return true;
|
||||
|
||||
case PlatformAction.DocumentClose:
|
||||
channelManager.LeaveChannel(currentChannel.Value);
|
||||
return true;
|
||||
|
||||
case PlatformAction.TabRestore:
|
||||
channelManager.JoinLastClosedChannel();
|
||||
return true;
|
||||
|
||||
case PlatformAction.DocumentPrevious:
|
||||
cycleChannel(-1);
|
||||
return true;
|
||||
|
||||
case PlatformAction.DocumentNext:
|
||||
cycleChannel(1);
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
isDraggingTopBar = topBar.IsHovered;
|
||||
@ -294,6 +332,10 @@ namespace osu.Game.Overlays
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Mark channel as read when channel switched
|
||||
if (newChannel.Messages.Any())
|
||||
channelManager.MarkChannelAsRead(newChannel);
|
||||
}
|
||||
|
||||
protected virtual ChatOverlayDrawableChannel CreateDrawableChannel(Channel newChannel) => new ChatOverlayDrawableChannel(newChannel);
|
||||
@ -303,7 +345,7 @@ namespace osu.Game.Overlays
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
IEnumerable<Channel> newChannels = filterChannels(args.NewItems);
|
||||
IEnumerable<Channel> newChannels = args.NewItems.OfType<Channel>().Where(isChatChannel);
|
||||
|
||||
foreach (var channel in newChannels)
|
||||
channelList.AddChannel(channel);
|
||||
@ -311,7 +353,7 @@ namespace osu.Game.Overlays
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
IEnumerable<Channel> leftChannels = filterChannels(args.OldItems);
|
||||
IEnumerable<Channel> leftChannels = args.OldItems.OfType<Channel>().Where(isChatChannel);
|
||||
|
||||
foreach (var channel in leftChannels)
|
||||
{
|
||||
@ -333,9 +375,6 @@ namespace osu.Game.Overlays
|
||||
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
||||
=> channelListing.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||
|
||||
private IEnumerable<Channel> filterChannels(IList channels)
|
||||
=> channels.Cast<Channel>().Where(c => c.Type == ChannelType.Public || c.Type == ChannelType.PM);
|
||||
|
||||
private void handleChatMessage(string message)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
@ -346,5 +385,36 @@ namespace osu.Game.Overlays
|
||||
else
|
||||
channelManager.PostMessage(message);
|
||||
}
|
||||
|
||||
private void cycleChannel(int direction)
|
||||
{
|
||||
List<Channel> overlayChannels = channelList.Channels.ToList();
|
||||
|
||||
if (overlayChannels.Count < 2)
|
||||
return;
|
||||
|
||||
int currentIndex = overlayChannels.IndexOf(currentChannel.Value);
|
||||
|
||||
currentChannel.Value = overlayChannels[(currentIndex + direction + overlayChannels.Count) % overlayChannels.Count];
|
||||
|
||||
channelList.ScrollChannelIntoView(currentChannel.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether a channel should be displayed in this overlay, based on its type.
|
||||
/// </summary>
|
||||
private static bool isChatChannel(Channel channel)
|
||||
{
|
||||
switch (channel.Type)
|
||||
{
|
||||
case ChannelType.Multiplayer:
|
||||
case ChannelType.Spectator:
|
||||
case ChannelType.Temporary:
|
||||
return false;
|
||||
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
private UserProfileOverlay userOverlay { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private ChatOverlay chatOverlay { get; set; }
|
||||
private ChatOverlayV2 chatOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider apiProvider { get; set; }
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(ChatOverlay chat)
|
||||
private void load(ChatOverlayV2 chat)
|
||||
{
|
||||
StateContainer = chat;
|
||||
}
|
||||
|
70
osu.Game/Screens/Edit/BottomBar.cs
Normal file
70
osu.Game/Screens/Edit/BottomBar.cs
Normal file
@ -0,0 +1,70 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
internal class BottomBar : CompositeDrawable
|
||||
{
|
||||
public TestGameplayButton TestGameplayButton { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, Editor editor)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Height = 60;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, 170),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 220),
|
||||
new Dimension(GridSizeMode.Absolute, 120),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
|
||||
new SummaryTimeline { RelativeSizeAxes = Axes.Both },
|
||||
new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||
TestGameplayButton = new TestGameplayButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Size = new Vector2(1),
|
||||
Action = editor.TestGameplay,
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -8,20 +8,19 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class BottomBarContainer : Container
|
||||
{
|
||||
private const float corner_radius = 5;
|
||||
private const float contents_padding = 15;
|
||||
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
protected readonly IBindable<Track> Track = new Bindable<Track>();
|
||||
|
||||
private readonly Drawable background;
|
||||
protected readonly Drawable Background;
|
||||
private readonly Container content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
@ -29,11 +28,14 @@ namespace osu.Game.Screens.Edit.Components
|
||||
public BottomBarContainer()
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
||||
Background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Transparent,
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -43,12 +45,10 @@ namespace osu.Game.Screens.Edit.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours, EditorClock clock)
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, EditorClock clock)
|
||||
{
|
||||
Beatmap.BindTo(beatmap);
|
||||
Track.BindTo(clock.Track);
|
||||
|
||||
background.Colour = colours.Gray1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
@ -155,10 +156,10 @@ namespace osu.Game.Screens.Edit.Components
|
||||
private Color4 normalColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
text.Colour = normalColour = colours.YellowDarker;
|
||||
textBold.Colour = hoveredColour = colours.Yellow;
|
||||
text.Colour = normalColour = colourProvider.Light3;
|
||||
textBold.Colour = hoveredColour = colourProvider.Content1;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -6,28 +6,43 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class TimeInfoContainer : BottomBarContainer
|
||||
{
|
||||
private readonly OsuSpriteText trackTimer;
|
||||
private OsuSpriteText trackTimer;
|
||||
private OsuSpriteText bpm;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; }
|
||||
|
||||
public TimeInfoContainer()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
||||
{
|
||||
Background.Colour = colourProvider.Background5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
trackTimer = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
// intentionally fudged centre to avoid movement of the number portion when
|
||||
// going negative.
|
||||
X = -35,
|
||||
Font = OsuFont.GetFont(size: 25, fixedWidth: true),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Spacing = new Vector2(-2, 0),
|
||||
Font = OsuFont.Torus.With(size: 36, fixedWidth: true, weight: FontWeight.Light),
|
||||
Y = -10,
|
||||
},
|
||||
bpm = new OsuSpriteText
|
||||
{
|
||||
Colour = colours.Orange1,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Font = OsuFont.Torus.With(size: 18, weight: FontWeight.SemiBold),
|
||||
Position = new Vector2(2, 5),
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -36,6 +51,7 @@ namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
base.Update();
|
||||
trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
|
||||
bpm.Text = @$"{editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM:0} BPM";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
{
|
||||
@ -17,8 +17,10 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
public class SummaryTimeline : BottomBarContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Background.Colour = colourProvider.Background6;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new MarkerPart { RelativeSizeAxes = Axes.Both },
|
||||
@ -41,7 +43,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
{
|
||||
Name = "centre line",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray5,
|
||||
Colour = colourProvider.Background2,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
|
@ -28,6 +28,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
BackgroundColour = colours.Orange1;
|
||||
SpriteText.Colour = colourProvider.Background6;
|
||||
|
||||
Content.CornerRadius = 0;
|
||||
|
||||
Text = "Test!";
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -26,7 +25,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
@ -37,9 +35,7 @@ using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Screens.Edit.Design;
|
||||
using osu.Game.Screens.Edit.GameplayTest;
|
||||
@ -48,7 +44,6 @@ using osu.Game.Screens.Edit.Timing;
|
||||
using osu.Game.Screens.Edit.Verify;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -119,13 +114,13 @@ namespace osu.Game.Screens.Edit
|
||||
private IBeatmap playableBeatmap;
|
||||
private EditorBeatmap editorBeatmap;
|
||||
|
||||
private BottomBar bottomBar;
|
||||
|
||||
[CanBeNull] // Should be non-null once it can support custom rulesets.
|
||||
private EditorChangeHandler changeHandler;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
private TestGameplayButton testGameplayButton;
|
||||
|
||||
private bool isNewBeatmap;
|
||||
|
||||
protected override UserActivity InitialActivity => new UserActivity.Editing(Beatmap.Value.BeatmapInfo);
|
||||
@ -148,7 +143,7 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OsuConfigManager config)
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
var loadableBeatmap = Beatmap.Value;
|
||||
|
||||
@ -226,7 +221,7 @@ namespace osu.Game.Screens.Edit
|
||||
AddInternal(new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
@ -287,67 +282,7 @@ namespace osu.Game.Screens.Edit
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Bottom bar",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 60,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray2
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Vertical = 5, Horizontal = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, 220),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 220),
|
||||
new Dimension(GridSizeMode.Absolute, 120),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Child = new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
new SummaryTimeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Child = new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
testGameplayButton = new TestGameplayButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Size = new Vector2(1),
|
||||
Action = testGameplay
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
bottomBar = new BottomBar(),
|
||||
}
|
||||
});
|
||||
|
||||
@ -392,6 +327,24 @@ namespace osu.Game.Screens.Edit
|
||||
Clipboard.Content.Value = state.ClipboardContent;
|
||||
});
|
||||
|
||||
public void TestGameplay()
|
||||
{
|
||||
if (HasUnsavedChanges)
|
||||
{
|
||||
dialogOverlay.Push(new SaveBeforeGameplayTestDialog(() =>
|
||||
{
|
||||
Save();
|
||||
pushEditorPlayer();
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
pushEditorPlayer();
|
||||
}
|
||||
|
||||
void pushEditorPlayer() => this.Push(new EditorPlayerLoader(this));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the currently edited beatmap.
|
||||
/// </summary>
|
||||
@ -589,7 +542,7 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorTestGameplay:
|
||||
testGameplayButton.TriggerClick();
|
||||
bottomBar.TestGameplayButton.TriggerClick();
|
||||
return true;
|
||||
|
||||
default:
|
||||
@ -935,24 +888,6 @@ namespace osu.Game.Screens.Edit
|
||||
loader?.CancelPendingDifficultySwitch();
|
||||
}
|
||||
|
||||
private void testGameplay()
|
||||
{
|
||||
if (HasUnsavedChanges)
|
||||
{
|
||||
dialogOverlay.Push(new SaveBeforeGameplayTestDialog(() =>
|
||||
{
|
||||
Save();
|
||||
pushEditorPlayer();
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
pushEditorPlayer();
|
||||
}
|
||||
|
||||
void pushEditorPlayer() => this.Push(new EditorPlayerLoader(this));
|
||||
}
|
||||
|
||||
public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
|
||||
|
||||
public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
|
||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Tests.Visual
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor();
|
||||
|
||||
[Cached]
|
||||
protected new readonly EditorClock Clock;
|
||||
|
||||
protected virtual bool ScrollUsingMouseWheel => true;
|
||||
|
Loading…
Reference in New Issue
Block a user