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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
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base.EndPlacement(commit);
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base.EndPlacement(commit);
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// You typically only place the grid once, so we switch back to the select tool after placement.
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// You typically only place the grid once, so we switch back to the last tool after placement.
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if (commit && hitObjectComposer is OsuHitObjectComposer osuHitObjectComposer)
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if (commit && hitObjectComposer is OsuHitObjectComposer osuHitObjectComposer)
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osuHitObjectComposer.SetLastTool();
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osuHitObjectComposer.SetLastTool();
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}
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}
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