diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs index be33e0e8c8..85042e0e32 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs @@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints base.EndPlacement(commit); - // You typically only place the grid once, so we switch back to the select tool after placement. + // You typically only place the grid once, so we switch back to the last tool after placement. if (commit && hitObjectComposer is OsuHitObjectComposer osuHitObjectComposer) osuHitObjectComposer.SetLastTool(); }