1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 06:42:56 +08:00

more code quality :/

This commit is contained in:
Davran Dilshat 2021-09-05 15:27:28 +01:00
parent 7f9b80e3e5
commit e78dc1bb4c
2 changed files with 1 additions and 4 deletions

View File

@ -11,7 +11,6 @@ namespace osu.Game.Online.API.Requests
private readonly string userIdentifier;
public readonly RulesetInfo Ruleset;
/// <summary>
/// Gets the currently logged-in user.
/// </summary>

View File

@ -10,7 +10,6 @@ using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Logging;
using osu.Framework.Platform;
@ -24,7 +23,6 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring.Legacy;
using osu.Game.Users;
namespace osu.Game.Scoring
{
@ -48,7 +46,7 @@ namespace osu.Game.Scoring
[CanBeNull]
private readonly UserIdLookupCache userIdLookupCache;
private IAPIProvider api { get; set; }
private readonly IAPIProvider api;
public ScoreManager(RulesetStore rulesets, Func<BeatmapManager> beatmaps, Storage storage, IAPIProvider api, IDatabaseContextFactory contextFactory, IIpcHost importHost = null,
Func<BeatmapDifficultyCache> difficulties = null, OsuConfigManager configManager = null, bool performOnlineLookups = false)