1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 15:27:25 +08:00
osu-lazer/osu.Game/Online/API/Requests/GetUserRequest.cs
2021-09-05 15:27:28 +01:00

46 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Users;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public class GetUserRequest : APIRequest<User>
{
private readonly string userIdentifier;
public readonly RulesetInfo Ruleset;
/// <summary>
/// Gets the currently logged-in user.
/// </summary>
public GetUserRequest()
{
}
/// <summary>
/// Gets a user from their ID.
/// </summary>
/// <param name="userId">The user to get.</param>
/// <param name="ruleset">The ruleset to get the user's info for.</param>
public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
{
this.userIdentifier = userId.ToString();
Ruleset = ruleset;
}
/// <summary>
/// Gets a user from their username.
/// </summary>
/// <param name="username">The user to get.</param>
/// <param name="ruleset">The ruleset to get the user's info for.</param>
public GetUserRequest(string username = null, RulesetInfo ruleset = null)
{
this.userIdentifier = username;
Ruleset = ruleset;
}
protected override string Target => userIdentifier != null ? $@"users/{userIdentifier}/{Ruleset?.ShortName}" : $@"me/{Ruleset?.ShortName}";
}
}