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Make PlayerSettingsOverlay
's api more stringent
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parent
2788bd912e
commit
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@ -42,6 +42,6 @@ namespace osu.Game.Screens.Play.HUD
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protected override void PopIn() => this.FadeIn(fade_duration);
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protected override void PopIn() => this.FadeIn(fade_duration);
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protected override void PopOut() => this.FadeOut(fade_duration);
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protected override void PopOut() => this.FadeOut(fade_duration);
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public void Insert(int i, PlayerSettingsGroup drawable) => content.Insert(i, drawable);
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public void AddAtStart(PlayerSettingsGroup drawable) => content.Insert(-1, drawable);
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}
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}
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}
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}
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@ -63,7 +63,7 @@ namespace osu.Game.Screens.Play
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if (GameplayClockContainer is MasterGameplayClockContainer master)
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if (GameplayClockContainer is MasterGameplayClockContainer master)
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playbackSettings.UserPlaybackRate.BindTo(master.UserPlaybackRate);
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playbackSettings.UserPlaybackRate.BindTo(master.UserPlaybackRate);
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HUDOverlay.PlayerSettingsOverlay.Insert(-1, playbackSettings);
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HUDOverlay.PlayerSettingsOverlay.AddAtStart(playbackSettings);
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}
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}
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protected override void PrepareReplay()
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protected override void PrepareReplay()
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