1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-06 05:53:11 +08:00

Move hit target bar height constant to more local class (#7497)

Move hit target bar height constant to more local class
This commit is contained in:
Dean Herbert 2020-01-11 21:52:04 +08:00 committed by GitHub
commit e7502e783f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{ {
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
{ {
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Drawable hitTarget; private readonly Drawable hitTarget;
@ -67,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
{ {
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Container hitTargetLine; private readonly Container hitTargetLine;