diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs index ee2cec1bbd..90e78c3899 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs @@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components { public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour { - private const float hit_target_bar_height = 2; - private readonly IBindable direction = new Bindable(); private readonly Drawable hitTarget; @@ -67,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components private class DefaultHitTarget : CompositeDrawable, IHasAccentColour { + private const float hit_target_bar_height = 2; + private readonly IBindable direction = new Bindable(); private readonly Container hitTargetLine;