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Add base for bar lines.
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0fd053707d
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9
osu.Game.Rulesets.Mania/Objects/Barline.cs
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9
osu.Game.Rulesets.Mania/Objects/Barline.cs
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@ -0,0 +1,9 @@
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using osu.Game.Rulesets.Objects;
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namespace osu.Game.Rulesets.Mania.Objects
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{
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public class Barline : HitObject
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{
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public bool IsMajor;
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}
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}
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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public class DrawableBarline
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{
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}
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}
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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public class DrawableMajorBarline
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{
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}
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}
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@ -62,6 +62,8 @@
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<Compile Include="Judgements\ManiaHitResult.cs" />
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<Compile Include="Judgements\ManiaJudgement.cs" />
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<Compile Include="ManiaDifficultyCalculator.cs" />
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<Compile Include="Objects\Drawables\DrawableBarline.cs" />
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<Compile Include="Objects\Drawables\DrawableMajorBarline.cs" />
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<Compile Include="Objects\Drawables\DrawableHoldNote.cs" />
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<Compile Include="Objects\Drawables\DrawableHoldNoteTick.cs" />
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<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
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@ -70,6 +72,7 @@
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<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
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<Compile Include="Objects\Types\IHasColumn.cs" />
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<Compile Include="Scoring\ManiaScoreProcessor.cs" />
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<Compile Include="Objects\Barline.cs" />
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<Compile Include="Objects\HoldNote.cs" />
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<Compile Include="Objects\HoldNoteTick.cs" />
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<Compile Include="Objects\ManiaHitObject.cs" />
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