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Merge pull request #18396 from peppy/editor-tidy-up
Bring editor design metrics up-to-date
This commit is contained in:
commit
e5db8a6de3
@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual.Editing
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private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
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private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
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[Cached]
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[Cached]
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private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
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private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
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[SetUp]
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[SetUp]
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public void SetUp() => Schedule(() =>
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public void SetUp() => Schedule(() =>
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@ -154,7 +154,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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[BackgroundDependencyLoader(true)]
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[BackgroundDependencyLoader(true)]
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private void load(OverlayColourProvider? colourProvider, OsuColour osuColour)
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private void load(OverlayColourProvider? colourProvider, OsuColour osuColour)
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{
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{
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background.Colour = colourProvider?.Background4 ?? Color4Extensions.FromHex(@"1c2125");
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background.Colour = colourProvider?.Background5 ?? Color4Extensions.FromHex(@"1c2125");
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descriptionText.Colour = osuColour.Yellow;
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descriptionText.Colour = osuColour.Yellow;
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}
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}
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@ -72,6 +72,9 @@ namespace osu.Game.Overlays
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case OverlayColourScheme.Green:
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case OverlayColourScheme.Green:
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return 125 / 360f;
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return 125 / 360f;
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case OverlayColourScheme.Aquamarine:
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return 160 / 360f;
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case OverlayColourScheme.Purple:
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case OverlayColourScheme.Purple:
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return 255 / 360f;
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return 255 / 360f;
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@ -94,5 +97,6 @@ namespace osu.Game.Overlays
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Purple,
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Purple,
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Blue,
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Blue,
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Plum,
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Plum,
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Aquamarine
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}
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}
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}
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}
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@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Edit
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{
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{
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AddInternal(RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
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AddInternal(RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
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{
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{
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Padding = new MarginPadding { Right = 10 },
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Padding = new MarginPadding(10),
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Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
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Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
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Anchor = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Origin = Anchor.TopRight,
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@ -114,9 +114,9 @@ namespace osu.Game.Rulesets.Edit
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.WithChild(BlueprintContainer = CreateBlueprintContainer())
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.WithChild(BlueprintContainer = CreateBlueprintContainer())
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}
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}
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},
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},
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new ExpandingToolboxContainer(80, 200)
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new ExpandingToolboxContainer(90, 200)
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{
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{
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Padding = new MarginPadding { Left = 10 },
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Padding = new MarginPadding(10),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new EditorToolboxGroup("toolbox (1-9)")
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new EditorToolboxGroup("toolbox (1-9)")
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@ -2,12 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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@ -27,10 +27,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load(OverlayColourProvider colourProvider)
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{
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{
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Masking = true;
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Masking = true;
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CornerRadius = 5;
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OsuCheckbox waveformCheckbox;
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OsuCheckbox waveformCheckbox;
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OsuCheckbox controlPointsCheckbox;
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OsuCheckbox controlPointsCheckbox;
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@ -41,7 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("111")
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Colour = colourProvider.Background5
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},
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},
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new GridContainer
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new GridContainer
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{
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{
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@ -55,12 +54,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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AutoSizeAxes = Axes.X,
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Name = @"Toggle controls",
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("222")
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Colour = colourProvider.Background2,
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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@ -94,12 +94,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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AutoSizeAxes = Axes.X,
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Name = @"Zoom controls",
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("333")
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Colour = colourProvider.Background3,
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},
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},
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new Container<TimelineButton>
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new Container<TimelineButton>
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{
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{
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@ -140,7 +140,7 @@ namespace osu.Game.Screens.Edit
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public readonly EditorClipboard Clipboard = new EditorClipboard();
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public readonly EditorClipboard Clipboard = new EditorClipboard();
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[Cached]
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
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public Editor(EditorLoader loader = null)
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public Editor(EditorLoader loader = null)
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{
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{
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@ -777,6 +777,7 @@ namespace osu.Game.Screens.Edit
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if ((currentScreen = screenContainer.SingleOrDefault(s => s.Type == e.NewValue)) != null)
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if ((currentScreen = screenContainer.SingleOrDefault(s => s.Type == e.NewValue)) != null)
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{
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{
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screenContainer.ChangeChildDepth(currentScreen, lastScreen?.Depth + 1 ?? 0);
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screenContainer.ChangeChildDepth(currentScreen, lastScreen?.Depth + 1 ?? 0);
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currentScreen.Show();
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currentScreen.Show();
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return;
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return;
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}
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}
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@ -1,53 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Edit
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{
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public class EditorRoundedScreen : EditorScreen
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{
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public const int HORIZONTAL_PADDING = 100;
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private Container roundedContent;
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protected override Container<Drawable> Content => roundedContent;
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public EditorRoundedScreen(EditorScreenMode mode)
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: base(mode)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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base.Content.Add(new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(50),
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Child = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = colourProvider.Background3,
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RelativeSizeAxes = Axes.Both,
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},
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roundedContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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}
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}
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});
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}
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}
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}
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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osuTK;
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namespace osu.Game.Screens.Edit
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namespace osu.Game.Screens.Edit
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{
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{
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@ -22,7 +23,7 @@ namespace osu.Game.Screens.Edit
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{
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{
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new Box
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new Box
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{
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{
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Colour = colours.Background4,
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Colour = colours.Background6,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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new OsuScrollContainer
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new OsuScrollContainer
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@ -33,6 +34,8 @@ namespace osu.Game.Screens.Edit
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
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|
Padding = new MarginPadding(10),
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|
Spacing = new Vector2(10),
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Children = CreateSections()
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Children = CreateSections()
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},
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},
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}
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}
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@ -33,17 +33,9 @@ namespace osu.Game.Screens.Edit
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InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
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InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
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}
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}
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|
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protected override void PopIn()
|
protected override void PopIn() => this.FadeIn();
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{
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this.ScaleTo(1f, 200, Easing.OutQuint)
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.FadeIn(200, Easing.OutQuint);
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}
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|
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protected override void PopOut()
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protected override void PopOut() => this.FadeOut();
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{
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this.ScaleTo(0.98f, 200, Easing.OutQuint)
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.FadeOut(200, Easing.OutQuint);
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}
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#region Clipboard operations
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#region Clipboard operations
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|
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@ -3,21 +3,19 @@
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|
|
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using JetBrains.Annotations;
|
using JetBrains.Annotations;
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using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
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using osu.Framework.Extensions.Color4Extensions;
|
|
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using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
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using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
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using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays;
|
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using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
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using osuTK.Graphics;
|
|
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|
|
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namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
public abstract class EditorScreenWithTimeline : EditorScreen
|
public abstract class EditorScreenWithTimeline : EditorScreen
|
||||||
{
|
{
|
||||||
private const float vertical_margins = 10;
|
private const float padding = 10;
|
||||||
private const float horizontal_margins = 20;
|
|
||||||
|
|
||||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||||
|
|
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@ -33,7 +31,7 @@ namespace osu.Game.Screens.Edit
|
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private LoadingSpinner spinner;
|
private LoadingSpinner spinner;
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load([CanBeNull] BindableBeatDivisor beatDivisor)
|
private void load(OverlayColourProvider colourProvider, [CanBeNull] BindableBeatDivisor beatDivisor)
|
||||||
{
|
{
|
||||||
if (beatDivisor != null)
|
if (beatDivisor != null)
|
||||||
this.beatDivisor.BindTo(beatDivisor);
|
this.beatDivisor.BindTo(beatDivisor);
|
||||||
@ -60,14 +58,14 @@ namespace osu.Game.Screens.Edit
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = Color4.Black.Opacity(0.5f)
|
Colour = colourProvider.Background4
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
Name = "Timeline content",
|
Name = "Timeline content",
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
|
Padding = new MarginPadding { Horizontal = padding, Top = padding },
|
||||||
Child = new GridContainer
|
Child = new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
@ -106,12 +104,6 @@ namespace osu.Game.Screens.Edit
|
|||||||
Name = "Main content",
|
Name = "Main content",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Depth = float.MaxValue,
|
Depth = float.MaxValue,
|
||||||
Padding = new MarginPadding
|
|
||||||
{
|
|
||||||
Horizontal = horizontal_margins,
|
|
||||||
Top = vertical_margins,
|
|
||||||
Bottom = vertical_margins
|
|
||||||
},
|
|
||||||
Child = spinner = new LoadingSpinner(true)
|
Child = spinner = new LoadingSpinner(true)
|
||||||
{
|
{
|
||||||
State = { Value = Visibility.Visible },
|
State = { Value = Visibility.Visible },
|
||||||
@ -133,18 +125,10 @@ namespace osu.Game.Screens.Edit
|
|||||||
mainContent.Add(content);
|
mainContent.Add(content);
|
||||||
content.FadeInFromZero(300, Easing.OutQuint);
|
content.FadeInFromZero(300, Easing.OutQuint);
|
||||||
|
|
||||||
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), t =>
|
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), timelineContainer.Add);
|
||||||
{
|
|
||||||
timelineContainer.Add(t);
|
|
||||||
OnTimelineLoaded(t);
|
|
||||||
});
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void OnTimelineLoaded(TimelineArea timelineArea)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected abstract Drawable CreateMainContent();
|
protected abstract Drawable CreateMainContent();
|
||||||
|
|
||||||
protected virtual Drawable CreateTimelineContent() => new Container();
|
protected virtual Drawable CreateTimelineContent() => new Container();
|
||||||
|
@ -4,11 +4,13 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Setup
|
namespace osu.Game.Screens.Edit.Setup
|
||||||
{
|
{
|
||||||
public class SetupScreen : EditorRoundedScreen
|
public class SetupScreen : EditorScreen
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private SectionsContainer<SetupSection> sections { get; } = new SetupScreenSectionsContainer();
|
private SectionsContainer<SetupSection> sections { get; } = new SetupScreenSectionsContainer();
|
||||||
@ -22,7 +24,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(EditorBeatmap beatmap)
|
private void load(EditorBeatmap beatmap, OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
var sectionsEnumerable = new List<SetupSection>
|
var sectionsEnumerable = new List<SetupSection>
|
||||||
{
|
{
|
||||||
@ -37,6 +39,12 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
if (rulesetSpecificSection != null)
|
if (rulesetSpecificSection != null)
|
||||||
sectionsEnumerable.Add(rulesetSpecificSection);
|
sectionsEnumerable.Add(rulesetSpecificSection);
|
||||||
|
|
||||||
|
Add(new Box
|
||||||
|
{
|
||||||
|
Colour = colourProvider.Background2,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
});
|
||||||
|
|
||||||
Add(sections.With(s =>
|
Add(sections.With(s =>
|
||||||
{
|
{
|
||||||
s.RelativeSizeAxes = Axes.Both;
|
s.RelativeSizeAxes = Axes.Both;
|
||||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
|
|
||||||
public SetupScreenTabControl()
|
public SetupScreenTabControl()
|
||||||
{
|
{
|
||||||
TabContainer.Margin = new MarginPadding { Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING };
|
TabContainer.Margin = new MarginPadding { Horizontal = 100 };
|
||||||
|
|
||||||
AddInternal(background = new Box
|
AddInternal(background = new Box
|
||||||
{
|
{
|
||||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
Padding = new MarginPadding
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
Vertical = 10,
|
Vertical = 10,
|
||||||
Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING
|
Horizontal = 100
|
||||||
};
|
};
|
||||||
|
|
||||||
InternalChild = new FillFlowContainer
|
InternalChild = new FillFlowContainer
|
||||||
|
@ -44,9 +44,15 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
Masking = true;
|
Masking = true;
|
||||||
|
CornerRadius = 5;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = colours.Background4,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
@ -69,11 +75,6 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = colours.Background3,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
Flow = new FillFlowContainer
|
Flow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Padding = new MarginPadding(20),
|
Padding = new MarginPadding(20),
|
||||||
|
@ -11,6 +11,7 @@ using osu.Framework.Localisation;
|
|||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
@ -33,6 +34,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(20),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
textBox = new LabelledTextBox
|
textBox = new LabelledTextBox
|
||||||
|
@ -16,7 +16,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
public class TimingScreen : EditorRoundedScreen
|
public class TimingScreen : EditorScreenWithTimeline
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||||
@ -26,27 +26,23 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
protected override Drawable CreateMainContent() => new GridContainer
|
||||||
private void load()
|
|
||||||
{
|
{
|
||||||
Add(new GridContainer
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
ColumnDimensions = new[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
new Dimension(),
|
||||||
ColumnDimensions = new[]
|
new Dimension(GridSizeMode.Absolute, 350),
|
||||||
|
},
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new Drawable[]
|
||||||
{
|
{
|
||||||
new Dimension(),
|
new ControlPointList(),
|
||||||
new Dimension(GridSizeMode.Absolute, 350),
|
new ControlPointSettings(),
|
||||||
},
|
},
|
||||||
Content = new[]
|
}
|
||||||
{
|
};
|
||||||
new Drawable[]
|
|
||||||
{
|
|
||||||
new ControlPointList(),
|
|
||||||
new ControlPointSettings(),
|
|
||||||
},
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ControlPointList : CompositeDrawable
|
public class ControlPointList : CompositeDrawable
|
||||||
{
|
{
|
||||||
@ -77,12 +73,12 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Colour = colours.Background3,
|
Colour = colours.Background4,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Colour = colours.Background2,
|
Colour = colours.Background3,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
||||||
},
|
},
|
||||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets.Edit.Checks.Components;
|
|||||||
namespace osu.Game.Screens.Edit.Verify
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
public class VerifyScreen : EditorRoundedScreen
|
public class VerifyScreen : EditorScreen
|
||||||
{
|
{
|
||||||
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
||||||
|
|
||||||
@ -32,7 +32,6 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
InterpretedDifficulty.Default = BeatmapDifficultyCache.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating);
|
InterpretedDifficulty.Default = BeatmapDifficultyCache.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating);
|
||||||
InterpretedDifficulty.SetDefault();
|
InterpretedDifficulty.SetDefault();
|
||||||
|
|
||||||
IssueList = new IssueList();
|
|
||||||
Child = new Container
|
Child = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -48,7 +47,7 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
{
|
{
|
||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
IssueList,
|
IssueList = new IssueList(),
|
||||||
new IssueSettings(),
|
new IssueSettings(),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
@ -15,6 +16,9 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class EditorClockTestScene : OsuManualInputManagerTestScene
|
public abstract class EditorClockTestScene : OsuManualInputManagerTestScene
|
||||||
{
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||||
|
|
||||||
protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor();
|
protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor();
|
||||||
protected new readonly EditorClock Clock;
|
protected new readonly EditorClock Clock;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user