mirror of
https://github.com/ppy/osu.git
synced 2025-02-16 13:42:56 +08:00
Merge pull request #18396 from peppy/editor-tidy-up
Bring editor design metrics up-to-date
This commit is contained in:
commit
e5db8a6de3
@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
|
@ -154,7 +154,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OverlayColourProvider? colourProvider, OsuColour osuColour)
|
||||
{
|
||||
background.Colour = colourProvider?.Background4 ?? Color4Extensions.FromHex(@"1c2125");
|
||||
background.Colour = colourProvider?.Background5 ?? Color4Extensions.FromHex(@"1c2125");
|
||||
descriptionText.Colour = osuColour.Yellow;
|
||||
}
|
||||
|
||||
|
@ -72,6 +72,9 @@ namespace osu.Game.Overlays
|
||||
case OverlayColourScheme.Green:
|
||||
return 125 / 360f;
|
||||
|
||||
case OverlayColourScheme.Aquamarine:
|
||||
return 160 / 360f;
|
||||
|
||||
case OverlayColourScheme.Purple:
|
||||
return 255 / 360f;
|
||||
|
||||
@ -94,5 +97,6 @@ namespace osu.Game.Overlays
|
||||
Purple,
|
||||
Blue,
|
||||
Plum,
|
||||
Aquamarine
|
||||
}
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
AddInternal(RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
|
||||
{
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Padding = new MarginPadding(10),
|
||||
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -114,9 +114,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
.WithChild(BlueprintContainer = CreateBlueprintContainer())
|
||||
}
|
||||
},
|
||||
new ExpandingToolboxContainer(80, 200)
|
||||
new ExpandingToolboxContainer(90, 200)
|
||||
{
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new EditorToolboxGroup("toolbox (1-9)")
|
||||
|
@ -2,12 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
@ -27,10 +27,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
OsuCheckbox waveformCheckbox;
|
||||
OsuCheckbox controlPointsCheckbox;
|
||||
@ -41,7 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("111")
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
@ -55,12 +54,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Name = @"Toggle controls",
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("222")
|
||||
Colour = colourProvider.Background2,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -94,12 +94,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Name = @"Zoom controls",
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("333")
|
||||
Colour = colourProvider.Background3,
|
||||
},
|
||||
new Container<TimelineButton>
|
||||
{
|
||||
|
@ -140,7 +140,7 @@ namespace osu.Game.Screens.Edit
|
||||
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
public Editor(EditorLoader loader = null)
|
||||
{
|
||||
@ -777,6 +777,7 @@ namespace osu.Game.Screens.Edit
|
||||
if ((currentScreen = screenContainer.SingleOrDefault(s => s.Type == e.NewValue)) != null)
|
||||
{
|
||||
screenContainer.ChangeChildDepth(currentScreen, lastScreen?.Depth + 1 ?? 0);
|
||||
|
||||
currentScreen.Show();
|
||||
return;
|
||||
}
|
||||
|
@ -1,53 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public class EditorRoundedScreen : EditorScreen
|
||||
{
|
||||
public const int HORIZONTAL_PADDING = 100;
|
||||
|
||||
private Container roundedContent;
|
||||
|
||||
protected override Container<Drawable> Content => roundedContent;
|
||||
|
||||
public EditorRoundedScreen(EditorScreenMode mode)
|
||||
: base(mode)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
base.Content.Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(50),
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colourProvider.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
roundedContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
Colour = colours.Background6,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
@ -33,6 +34,8 @@ namespace osu.Game.Screens.Edit
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Spacing = new Vector2(10),
|
||||
Children = CreateSections()
|
||||
},
|
||||
}
|
||||
|
@ -33,17 +33,9 @@ namespace osu.Game.Screens.Edit
|
||||
InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.ScaleTo(1f, 200, Easing.OutQuint)
|
||||
.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
protected override void PopIn() => this.FadeIn();
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.ScaleTo(0.98f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
protected override void PopOut() => this.FadeOut();
|
||||
|
||||
#region Clipboard operations
|
||||
|
||||
|
@ -3,21 +3,19 @@
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public abstract class EditorScreenWithTimeline : EditorScreen
|
||||
{
|
||||
private const float vertical_margins = 10;
|
||||
private const float horizontal_margins = 20;
|
||||
private const float padding = 10;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
@ -33,7 +31,7 @@ namespace osu.Game.Screens.Edit
|
||||
private LoadingSpinner spinner;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] BindableBeatDivisor beatDivisor)
|
||||
private void load(OverlayColourProvider colourProvider, [CanBeNull] BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
if (beatDivisor != null)
|
||||
this.beatDivisor.BindTo(beatDivisor);
|
||||
@ -60,14 +58,14 @@ namespace osu.Game.Screens.Edit
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Timeline content",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
|
||||
Padding = new MarginPadding { Horizontal = padding, Top = padding },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -106,12 +104,6 @@ namespace osu.Game.Screens.Edit
|
||||
Name = "Main content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = horizontal_margins,
|
||||
Top = vertical_margins,
|
||||
Bottom = vertical_margins
|
||||
},
|
||||
Child = spinner = new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
@ -133,18 +125,10 @@ namespace osu.Game.Screens.Edit
|
||||
mainContent.Add(content);
|
||||
content.FadeInFromZero(300, Easing.OutQuint);
|
||||
|
||||
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), t =>
|
||||
{
|
||||
timelineContainer.Add(t);
|
||||
OnTimelineLoaded(t);
|
||||
});
|
||||
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), timelineContainer.Add);
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual void OnTimelineLoaded(TimelineArea timelineArea)
|
||||
{
|
||||
}
|
||||
|
||||
protected abstract Drawable CreateMainContent();
|
||||
|
||||
protected virtual Drawable CreateTimelineContent() => new Container();
|
||||
|
@ -4,11 +4,13 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
public class SetupScreen : EditorRoundedScreen
|
||||
public class SetupScreen : EditorScreen
|
||||
{
|
||||
[Cached]
|
||||
private SectionsContainer<SetupSection> sections { get; } = new SetupScreenSectionsContainer();
|
||||
@ -22,7 +24,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(EditorBeatmap beatmap)
|
||||
private void load(EditorBeatmap beatmap, OverlayColourProvider colourProvider)
|
||||
{
|
||||
var sectionsEnumerable = new List<SetupSection>
|
||||
{
|
||||
@ -37,6 +39,12 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
if (rulesetSpecificSection != null)
|
||||
sectionsEnumerable.Add(rulesetSpecificSection);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
Colour = colourProvider.Background2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
Add(sections.With(s =>
|
||||
{
|
||||
s.RelativeSizeAxes = Axes.Both;
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
|
||||
public SetupScreenTabControl()
|
||||
{
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING };
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = 100 };
|
||||
|
||||
AddInternal(background = new Box
|
||||
{
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 10,
|
||||
Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING
|
||||
Horizontal = 100
|
||||
};
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
|
@ -44,9 +44,15 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -69,11 +75,6 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Flow = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
@ -33,6 +34,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
textBox = new LabelledTextBox
|
||||
|
@ -16,7 +16,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public class TimingScreen : EditorRoundedScreen
|
||||
public class TimingScreen : EditorScreenWithTimeline
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||
@ -26,27 +26,23 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
protected override Drawable CreateMainContent() => new GridContainer
|
||||
{
|
||||
Add(new GridContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 350),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 350),
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public class ControlPointList : CompositeDrawable
|
||||
{
|
||||
@ -77,12 +73,12 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background2,
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
||||
},
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
[Cached]
|
||||
public class VerifyScreen : EditorRoundedScreen
|
||||
public class VerifyScreen : EditorScreen
|
||||
{
|
||||
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
||||
|
||||
@ -32,7 +32,6 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
InterpretedDifficulty.Default = BeatmapDifficultyCache.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating);
|
||||
InterpretedDifficulty.SetDefault();
|
||||
|
||||
IssueList = new IssueList();
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -48,7 +47,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
IssueList,
|
||||
IssueList = new IssueList(),
|
||||
new IssueSettings(),
|
||||
},
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
@ -15,6 +16,9 @@ namespace osu.Game.Tests.Visual
|
||||
/// </summary>
|
||||
public abstract class EditorClockTestScene : OsuManualInputManagerTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor();
|
||||
protected new readonly EditorClock Clock;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user