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Merge pull request #9650 from smoogipoo/refactor-multi-requests
Re-namespace multiplayer requests and responses
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commit
e3cf958f27
@ -6,7 +6,6 @@ using System.Collections.Generic;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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@ -65,11 +64,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private void bindHandler(double delay = 0)
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{
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var roomScores = new List<RoomScore>();
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var roomScores = new List<MultiplayerScore>();
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for (int i = 0; i < 10; i++)
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{
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roomScores.Add(new RoomScore
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roomScores.Add(new MultiplayerScore
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{
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ID = i,
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Accuracy = 0.9 - 0.01 * i,
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@ -2,9 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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using osu.Game.Online.Multiplayer;
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namespace osu.Game.Online.API.Requests.Responses
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namespace osu.Game.Online.Multiplayer
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{
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public class APICreatedRoom : Room
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{
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@ -6,7 +6,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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namespace osu.Game.Online.API
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namespace osu.Game.Online.Multiplayer
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{
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public class APIPlaylistBeatmap : APIBeatmap
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{
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@ -3,7 +3,7 @@
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using Newtonsoft.Json;
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namespace osu.Game.Online.API.Requests.Responses
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namespace osu.Game.Online.Multiplayer
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{
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public class APIScoreToken
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{
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@ -4,10 +4,9 @@
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using System.Net.Http;
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using Newtonsoft.Json;
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using osu.Framework.IO.Network;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.API;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class CreateRoomRequest : APIRequest<APICreatedRoom>
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{
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@ -3,9 +3,9 @@
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using System.Net.Http;
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using osu.Framework.IO.Network;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class CreateRoomScoreRequest : APIRequest<APIScoreToken>
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{
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@ -3,8 +3,9 @@
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Online.API;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class GetRoomPlaylistScoresRequest : APIRequest<RoomPlaylistScores>
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{
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@ -23,6 +24,6 @@ namespace osu.Game.Online.API.Requests
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public class RoomPlaylistScores
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{
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[JsonProperty("scores")]
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public List<RoomScore> Scores { get; set; }
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public List<MultiplayerScore> Scores { get; set; }
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}
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}
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@ -1,9 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.API;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class GetRoomRequest : APIRequest<Room>
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{
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@ -2,9 +2,10 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class GetRoomScoresRequest : APIRequest<List<APIUserScoreAggregate>>
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{
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@ -4,10 +4,10 @@
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using System.Collections.Generic;
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using Humanizer;
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using osu.Framework.IO.Network;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.API;
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using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class GetRoomsRequest : APIRequest<List<Room>>
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{
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@ -3,9 +3,9 @@
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using System.Net.Http;
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using osu.Framework.IO.Network;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.API;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class JoinRoomRequest : APIRequest
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{
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@ -6,15 +6,15 @@ using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.API;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Online.API
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namespace osu.Game.Online.Multiplayer
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{
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public class RoomScore
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public class MultiplayerScore
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{
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[JsonProperty("id")]
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public int ID { get; set; }
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@ -3,9 +3,9 @@
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using System.Net.Http;
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using osu.Framework.IO.Network;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.API;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class PartRoomRequest : APIRequest
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{
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@ -4,11 +4,12 @@
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using System.Net.Http;
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using Newtonsoft.Json;
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using osu.Framework.IO.Network;
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using osu.Game.Online.API;
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using osu.Game.Scoring;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.Multiplayer
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{
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public class SubmitRoomScoreRequest : APIRequest<RoomScore>
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public class SubmitRoomScoreRequest : APIRequest<MultiplayerScore>
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{
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private readonly int scoreId;
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private readonly int roomId;
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@ -6,7 +6,6 @@ using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Online.Multiplayer;
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@ -10,7 +10,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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@ -9,7 +9,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking;
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@ -14,7 +14,6 @@ using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Multi.Lounge.Components;
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