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Update IWorkingBeatmap.cs

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NotGumballer91 2022-10-10 21:02:23 +08:00 committed by GitHub
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@ -134,6 +134,6 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Reads the correct track restart point from beatmap metadata and sets looping to enabled.
/// </summary>
void PrepareTrackForPreview(bool looping);
void PrepareTrackForPreview(bool looping, int priorToPreview = 0);
}
}