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Add method to create sample APIBeatmap
(with BeatmapSet
populated)
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parent
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commit
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@ -175,6 +175,28 @@ namespace osu.Game.Tests.Visual
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protected virtual IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset);
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protected virtual IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset);
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/// <summary>
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/// Returns a sample API Beatmap with BeatmapSet populated.
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/// </summary>
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/// <param name="ruleset">The ruleset to create the sample model using.</param>
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protected APIBeatmap CreateAPIBeatmap(RulesetInfo ruleset)
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{
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var beatmapSet = CreateAPIBeatmapSet(ruleset);
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// Avoid circular reference.
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var beatmap = beatmapSet.Beatmaps.First();
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beatmapSet.Beatmaps = Array.Empty<APIBeatmap>();
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// Populate the set as that's generally what we expect from the API.
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beatmap.BeatmapSet = beatmapSet;
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return beatmap;
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}
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/// <summary>
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/// Returns a sample API BeatmapSet with beatmaps populated.
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/// </summary>
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/// <param name="ruleset">The ruleset to create the sample model using.</param>
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protected APIBeatmapSet CreateAPIBeatmapSet(RulesetInfo ruleset)
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protected APIBeatmapSet CreateAPIBeatmapSet(RulesetInfo ruleset)
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{
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{
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var beatmap = CreateBeatmap(ruleset).BeatmapInfo;
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var beatmap = CreateBeatmap(ruleset).BeatmapInfo;
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