mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 18:47:27 +08:00
Merge branch 'better-invalidations' into update-framework
This commit is contained in:
commit
e3403c619c
@ -1 +1 @@
|
|||||||
Subproject commit 63a4ff05939bcb511a9f18d52dba1ceff99a1cd3
|
Subproject commit 7131c54ea0a76ea03565ca93680487930c1c158a
|
@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
|||||||
public override void InvalidateFromChild(Invalidation invalidation)
|
public override void InvalidateFromChild(Invalidation invalidation)
|
||||||
{
|
{
|
||||||
// We only want to re-compute our size when a child's size or position has changed
|
// We only want to re-compute our size when a child's size or position has changed
|
||||||
if ((invalidation & Invalidation.Geometry) == 0)
|
if ((invalidation & Invalidation.RequiredParentSizeToFit) == 0)
|
||||||
{
|
{
|
||||||
base.InvalidateFromChild(invalidation);
|
base.InvalidateFromChild(invalidation);
|
||||||
return;
|
return;
|
||||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
bounding = value;
|
bounding = value;
|
||||||
Invalidate(Invalidation.Geometry);
|
Invalidate(Invalidation.MiscGeometry);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||||
{
|
{
|
||||||
if ((invalidation & Invalidation.SizeInParentSpace) > 0)
|
if ((invalidation & Invalidation.DrawSize) > 0)
|
||||||
layout.Invalidate();
|
layout.Invalidate();
|
||||||
return base.Invalidate(invalidation, source, shallPropagate);
|
return base.Invalidate(invalidation, source, shallPropagate);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user