mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:33:30 +08:00
Merge pull request #9020 from peppy/migration-ui
Add ability to change data folder path
This commit is contained in:
commit
e33c177018
36
osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs
Normal file
36
osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs
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@ -0,0 +1,36 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Threading;
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using osu.Framework.Screens;
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using osu.Game.Overlays.Settings.Sections.Maintenance;
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namespace osu.Game.Tests.Visual.Settings
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{
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public class TestSceneMigrationScreens : ScreenTestScene
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{
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public TestSceneMigrationScreens()
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{
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AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen()));
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}
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private class TestMigrationSelectScreen : MigrationSelectScreen
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{
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protected override void BeginMigration(DirectoryInfo target) => this.Push(new TestMigrationRunScreen());
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private class TestMigrationRunScreen : MigrationRunScreen
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{
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protected override void PerformMigration()
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{
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Thread.Sleep(3000);
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}
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public TestMigrationRunScreen()
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: base(null)
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{
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}
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}
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}
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}
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}
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@ -28,11 +28,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
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private GameHost host { get; set; }
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[Cached]
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private readonly Bindable<DirectoryInfo> currentDirectory = new Bindable<DirectoryInfo>();
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public readonly Bindable<DirectoryInfo> CurrentDirectory = new Bindable<DirectoryInfo>();
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public DirectorySelector(string initialPath = null)
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{
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currentDirectory.Value = new DirectoryInfo(initialPath ?? Environment.GetFolderPath(Environment.SpecialFolder.UserProfile));
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CurrentDirectory.Value = new DirectoryInfo(initialPath ?? Environment.GetFolderPath(Environment.SpecialFolder.UserProfile));
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}
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[BackgroundDependencyLoader]
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@ -40,19 +40,25 @@ namespace osu.Game.Graphics.UserInterfaceV2
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{
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Padding = new MarginPadding(10);
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InternalChildren = new Drawable[]
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InternalChild = new GridContainer
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{
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new FillFlowContainer
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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new Dimension(GridSizeMode.Absolute, 50),
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new Dimension(),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new CurrentDirectoryDisplay
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{
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RelativeSizeAxes = Axes.X,
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Height = 50,
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RelativeSizeAxes = Axes.Both,
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},
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},
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new Drawable[]
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{
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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@ -65,10 +71,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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}
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}
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},
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}
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};
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currentDirectory.BindValueChanged(updateDisplay, true);
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CurrentDirectory.BindValueChanged(updateDisplay, true);
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}
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private void updateDisplay(ValueChangedEvent<DirectoryInfo> directory)
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@ -86,9 +92,9 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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else
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{
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directoryFlow.Add(new ParentDirectoryPiece(currentDirectory.Value.Parent));
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directoryFlow.Add(new ParentDirectoryPiece(CurrentDirectory.Value.Parent));
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foreach (var dir in currentDirectory.Value.GetDirectories().OrderBy(d => d.Name))
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foreach (var dir in CurrentDirectory.Value.GetDirectories().OrderBy(d => d.Name))
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{
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if ((dir.Attributes & FileAttributes.Hidden) == 0)
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directoryFlow.Add(new DirectoryPiece(dir));
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@ -97,8 +103,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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catch (Exception)
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{
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currentDirectory.Value = directory.OldValue;
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CurrentDirectory.Value = directory.OldValue;
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this.FlashColour(Color4.Red, 300);
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}
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}
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@ -84,7 +84,7 @@ namespace osu.Game.IO
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if (topLevelExcludes && IGNORE_FILES.Contains(fi.Name))
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continue;
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fi.Delete();
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attemptOperation(() => fi.Delete());
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}
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foreach (DirectoryInfo dir in target.GetDirectories())
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@ -92,8 +92,11 @@ namespace osu.Game.IO
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if (topLevelExcludes && IGNORE_DIRECTORIES.Contains(dir.Name))
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continue;
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dir.Delete(true);
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attemptOperation(() => dir.Delete(true));
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}
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if (target.GetFiles().Length == 0 && target.GetDirectories().Length == 0)
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attemptOperation(target.Delete);
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}
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private static void copyRecursive(DirectoryInfo source, DirectoryInfo destination, bool topLevelExcludes = true)
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@ -106,7 +109,7 @@ namespace osu.Game.IO
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if (topLevelExcludes && IGNORE_FILES.Contains(fi.Name))
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continue;
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attemptCopy(fi, Path.Combine(destination.FullName, fi.Name));
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attemptOperation(() => fi.CopyTo(Path.Combine(destination.FullName, fi.Name), true));
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}
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foreach (DirectoryInfo dir in source.GetDirectories())
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@ -118,24 +121,27 @@ namespace osu.Game.IO
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}
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}
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private static void attemptCopy(System.IO.FileInfo fileInfo, string destination)
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/// <summary>
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/// Attempt an IO operation multiple times and only throw if none of the attempts succeed.
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/// </summary>
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/// <param name="action">The action to perform.</param>
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/// <param name="attempts">The number of attempts (250ms wait between each).</param>
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private static void attemptOperation(Action action, int attempts = 10)
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{
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int tries = 5;
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while (true)
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{
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try
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{
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fileInfo.CopyTo(destination, true);
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action();
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return;
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}
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catch (Exception)
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{
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if (tries-- == 0)
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if (attempts-- == 0)
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throw;
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}
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Thread.Sleep(50);
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Thread.Sleep(250);
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}
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}
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}
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@ -4,7 +4,9 @@
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Game.Configuration;
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using osu.Game.Overlays.Settings.Sections.Maintenance;
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namespace osu.Game.Overlays.Settings.Sections.General
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{
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@ -12,8 +14,8 @@ namespace osu.Game.Overlays.Settings.Sections.General
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{
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protected override string Header => "Updates";
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[BackgroundDependencyLoader]
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private void load(Storage storage, OsuConfigManager config)
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[BackgroundDependencyLoader(true)]
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private void load(Storage storage, OsuConfigManager config, OsuGame game)
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{
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Add(new SettingsEnumDropdown<ReleaseStream>
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{
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@ -28,6 +30,12 @@ namespace osu.Game.Overlays.Settings.Sections.General
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Text = "Open osu! folder",
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Action = storage.OpenInNativeExplorer,
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});
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Add(new SettingsButton
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{
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Text = "Change folder location...",
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Action = () => game?.PerformFromScreen(menu => menu.Push(new MigrationSelectScreen()))
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});
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}
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}
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}
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@ -0,0 +1,115 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens;
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using osuTK;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class MigrationRunScreen : OsuScreen
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{
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private readonly DirectoryInfo destination;
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[Resolved(canBeNull: true)]
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private OsuGame game { get; set; }
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public override bool AllowBackButton => false;
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public override bool AllowExternalScreenChange => false;
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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public override bool HideOverlaysOnEnter => true;
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private Task migrationTask;
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public MigrationRunScreen(DirectoryInfo destination)
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{
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this.destination = destination;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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InternalChildren = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Migration in progress",
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Font = OsuFont.Default.With(size: 40)
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "This could take a few minutes depending on the speed of your disk(s).",
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Font = OsuFont.Default.With(size: 30)
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},
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new LoadingSpinner(true)
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{
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State = { Value = Visibility.Visible }
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Please avoid interacting with the game!",
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Font = OsuFont.Default.With(size: 30)
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},
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}
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},
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};
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Beatmap.Value = Beatmap.Default;
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migrationTask = Task.Run(PerformMigration)
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.ContinueWith(t =>
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{
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if (t.IsFaulted)
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Logger.Log($"Error during migration: {t.Exception?.Message}", level: LogLevel.Error);
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Schedule(this.Exit);
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});
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}
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protected virtual void PerformMigration() => game?.Migrate(destination.FullName);
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
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this.FadeOut().Delay(250).Then().FadeIn(250);
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}
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public override bool OnExiting(IScreen next)
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{
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// block until migration is finished
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if (migrationTask?.IsCompleted == false)
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return true;
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return base.OnExiting(next);
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}
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}
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}
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@ -0,0 +1,128 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Screens;
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using osuTK;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class MigrationSelectScreen : OsuScreen
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{
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private DirectorySelector directorySelector;
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public override bool AllowExternalScreenChange => false;
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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public override bool HideOverlaysOnEnter => true;
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame game, Storage storage, OsuColour colours)
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{
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game?.Toolbar.Hide();
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// begin selection in the parent directory of the current storage location
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var initialPath = new DirectoryInfo(storage.GetFullPath(string.Empty)).Parent?.FullName;
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InternalChild = new Container
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{
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Masking = true,
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CornerRadius = 10,
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(0.5f, 0.8f),
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Children = new Drawable[]
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{
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new Box
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{
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Colour = colours.GreySeafoamDark,
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RelativeSizeAxes = Axes.Both,
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.Relative, 0.8f),
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new Dimension(),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Please select a new location",
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Font = OsuFont.Default.With(size: 40)
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},
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},
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new Drawable[]
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{
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directorySelector = new DirectorySelector(initialPath)
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{
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RelativeSizeAxes = Axes.Both,
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}
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},
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new Drawable[]
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{
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new TriangleButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 300,
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Text = "Begin folder migration",
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Action = start
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},
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}
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}
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}
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}
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};
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}
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public override void OnSuspending(IScreen next)
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{
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base.OnSuspending(next);
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this.FadeOut(250);
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}
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private void start()
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{
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var target = directorySelector.CurrentDirectory.Value;
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try
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{
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if (target.GetDirectories().Length > 0 || target.GetFiles().Length > 0)
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target = target.CreateSubdirectory("osu-lazer");
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}
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catch (Exception e)
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{
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Logger.Log($"Error during migration: {e.Message}", level: LogLevel.Error);
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return;
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}
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ValidForResume = false;
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BeginMigration(target);
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}
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protected virtual void BeginMigration(DirectoryInfo target) => this.Push(new MigrationRunScreen(target));
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}
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}
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