mirror of
https://github.com/ppy/osu.git
synced 2025-01-21 19:52:55 +08:00
Merge branch 'master' into fix-beatmap-population
This commit is contained in:
commit
e096dd8126
@ -1,14 +1,12 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using OpenTK.Input;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Graphics;
|
using OpenTK.Input;
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A textbox which holds focus eagerly.
|
/// A textbox which holds focus eagerly.
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Primitives;
|
|||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Screens.Select;
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using System;
|
using System;
|
||||||
|
108
osu.Game/Overlays/Options/OptionsHeader.cs
Normal file
108
osu.Game/Overlays/Options/OptionsHeader.cs
Normal file
@ -0,0 +1,108 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Options
|
||||||
|
{
|
||||||
|
public class OptionsHeader : Container
|
||||||
|
{
|
||||||
|
public SearchTextBox SearchTextBox;
|
||||||
|
|
||||||
|
private Box background;
|
||||||
|
|
||||||
|
private readonly Func<float> currentScrollOffset;
|
||||||
|
|
||||||
|
public Action Exit;
|
||||||
|
|
||||||
|
/// <param name="currentScrollOffset">A reference to the current scroll position of the ScrollContainer we are contained within.</param>
|
||||||
|
public OptionsHeader(Func<float> currentScrollOffset)
|
||||||
|
{
|
||||||
|
this.currentScrollOffset = currentScrollOffset;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.Black,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "settings",
|
||||||
|
TextSize = 40,
|
||||||
|
Margin = new MarginPadding {
|
||||||
|
Left = OptionsOverlay.CONTENT_MARGINS,
|
||||||
|
Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Colour = colours.Pink,
|
||||||
|
Text = "Change the way osu! behaves",
|
||||||
|
TextSize = 18,
|
||||||
|
Margin = new MarginPadding {
|
||||||
|
Left = OptionsOverlay.CONTENT_MARGINS,
|
||||||
|
Bottom = 30
|
||||||
|
},
|
||||||
|
},
|
||||||
|
SearchTextBox = new SearchTextBox
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Width = 0.95f,
|
||||||
|
Margin = new MarginPadding {
|
||||||
|
Top = 20,
|
||||||
|
Bottom = 20
|
||||||
|
},
|
||||||
|
Exit = () => Exit(),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
// the point at which we will start anchoring to the top.
|
||||||
|
float anchorOffset = SearchTextBox.Y;
|
||||||
|
|
||||||
|
float scrollPosition = currentScrollOffset();
|
||||||
|
|
||||||
|
// we want to anchor the search field to the top of the screen when scrolling.
|
||||||
|
Margin = new MarginPadding { Top = Math.Max(0, scrollPosition - anchorOffset) };
|
||||||
|
|
||||||
|
// we don't want the header to scroll when scrolling beyond the upper extent.
|
||||||
|
Y = Math.Min(0, scrollPosition);
|
||||||
|
|
||||||
|
// we get darker as scroll progresses
|
||||||
|
background.Alpha = Math.Min(1, scrollPosition / anchorOffset) * 0.5f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -10,10 +10,12 @@ using osu.Framework.Graphics.Primitives;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Options
|
namespace osu.Game.Overlays.Options
|
||||||
{
|
{
|
||||||
public abstract class OptionsSection : Container
|
public abstract class OptionsSection : Container, IHasFilterableChildren
|
||||||
{
|
{
|
||||||
protected FillFlowContainer FlowContent;
|
protected FillFlowContainer FlowContent;
|
||||||
protected override Container<Drawable> Content => FlowContent;
|
protected override Container<Drawable> Content => FlowContent;
|
||||||
@ -21,6 +23,16 @@ namespace osu.Game.Overlays.Options
|
|||||||
public abstract FontAwesome Icon { get; }
|
public abstract FontAwesome Icon { get; }
|
||||||
public abstract string Header { get; }
|
public abstract string Header { get; }
|
||||||
|
|
||||||
|
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||||
|
public string[] FilterTerms => new[] { Header };
|
||||||
|
public bool MatchingCurrentFilter
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
FadeTo(value ? 1 : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private readonly SpriteText headerLabel;
|
private readonly SpriteText headerLabel;
|
||||||
|
|
||||||
protected OptionsSection()
|
protected OptionsSection()
|
||||||
|
@ -6,10 +6,12 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Options
|
namespace osu.Game.Overlays.Options
|
||||||
{
|
{
|
||||||
public abstract class OptionsSubsection : FillFlowContainer
|
public abstract class OptionsSubsection : FillFlowContainer, IHasFilterableChildren
|
||||||
{
|
{
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
@ -17,6 +19,16 @@ namespace osu.Game.Overlays.Options
|
|||||||
|
|
||||||
protected abstract string Header { get; }
|
protected abstract string Header { get; }
|
||||||
|
|
||||||
|
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||||
|
public string[] FilterTerms => new[] { Header };
|
||||||
|
public bool MatchingCurrentFilter
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
FadeTo(value ? 1 : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected OptionsSubsection()
|
protected OptionsSubsection()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
@ -10,9 +10,8 @@ using osu.Framework.Graphics.Primitives;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Overlays.Options;
|
using osu.Game.Overlays.Options;
|
||||||
using System;
|
using System;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Overlays.Options.Sections;
|
using osu.Game.Overlays.Options.Sections;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
@ -32,6 +31,13 @@ namespace osu.Game.Overlays
|
|||||||
private Sidebar sidebar;
|
private Sidebar sidebar;
|
||||||
private SidebarButton[] sidebarButtons;
|
private SidebarButton[] sidebarButtons;
|
||||||
private OptionsSection[] sections;
|
private OptionsSection[] sections;
|
||||||
|
|
||||||
|
private OptionsHeader header;
|
||||||
|
|
||||||
|
private OptionsFooter footer;
|
||||||
|
|
||||||
|
private SearchContainer searchContainer;
|
||||||
|
|
||||||
private float lastKnownScroll;
|
private float lastKnownScroll;
|
||||||
|
|
||||||
public OptionsOverlay()
|
public OptionsOverlay()
|
||||||
@ -41,7 +47,7 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(permitNulls: true)]
|
[BackgroundDependencyLoader(permitNulls: true)]
|
||||||
private void load(OsuGame game, OsuColour colours)
|
private void load(OsuGame game)
|
||||||
{
|
{
|
||||||
sections = new OptionsSection[]
|
sections = new OptionsSection[]
|
||||||
{
|
{
|
||||||
@ -69,39 +75,20 @@ namespace osu.Game.Overlays
|
|||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = width,
|
Width = width,
|
||||||
Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
|
Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
searchContainer = new SearchContainer
|
||||||
{
|
|
||||||
Text = "settings",
|
|
||||||
TextSize = 40,
|
|
||||||
Margin = new MarginPadding { Left = CONTENT_MARGINS, Top = Toolbar.Toolbar.TOOLTIP_HEIGHT },
|
|
||||||
},
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Colour = colours.Pink,
|
|
||||||
Text = "Change the way osu! behaves",
|
|
||||||
TextSize = 18,
|
|
||||||
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = sections,
|
Children = sections,
|
||||||
},
|
},
|
||||||
new OptionsFooter()
|
footer = new OptionsFooter(),
|
||||||
}
|
header = new OptionsHeader(() => scrollContainer.Current)
|
||||||
}
|
{
|
||||||
|
Exit = Hide,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
sidebar = new Sidebar
|
sidebar = new Sidebar
|
||||||
@ -118,9 +105,20 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
header.SearchTextBox.Current.ValueChanged += newValue => searchContainer.SearchTerm = newValue;
|
||||||
|
|
||||||
scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
|
scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
//we need to update these manually because we can't put the OptionsHeader inside the SearchContainer (due to its anchoring).
|
||||||
|
searchContainer.Y = header.DrawHeight;
|
||||||
|
footer.Y = searchContainer.Y + searchContainer.DrawHeight;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -157,6 +155,8 @@ namespace osu.Game.Overlays
|
|||||||
scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
||||||
sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
||||||
FadeTo(1, TRANSITION_LENGTH / 2);
|
FadeTo(1, TRANSITION_LENGTH / 2);
|
||||||
|
|
||||||
|
header.SearchTextBox.HoldFocus = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
@ -166,6 +166,15 @@ namespace osu.Game.Overlays
|
|||||||
scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
||||||
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
||||||
FadeTo(0, TRANSITION_LENGTH / 2);
|
FadeTo(0, TRANSITION_LENGTH / 2);
|
||||||
|
|
||||||
|
header.SearchTextBox.HoldFocus = false;
|
||||||
|
header.SearchTextBox.TriggerFocusLost();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnFocus(InputState state)
|
||||||
|
{
|
||||||
|
header.SearchTextBox.TriggerFocus(state);
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -79,6 +79,7 @@
|
|||||||
<Compile Include="Overlays\Music\FilterControl.cs" />
|
<Compile Include="Overlays\Music\FilterControl.cs" />
|
||||||
<Compile Include="Overlays\Music\PlaylistItem.cs" />
|
<Compile Include="Overlays\Music\PlaylistItem.cs" />
|
||||||
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
||||||
|
<Compile Include="Overlays\Options\OptionsHeader.cs" />
|
||||||
<Compile Include="Overlays\Options\Sections\Audio\MainMenuOptions.cs" />
|
<Compile Include="Overlays\Options\Sections\Audio\MainMenuOptions.cs" />
|
||||||
<Compile Include="Overlays\Toolbar\ToolbarChatButton.cs" />
|
<Compile Include="Overlays\Toolbar\ToolbarChatButton.cs" />
|
||||||
<Compile Include="Rulesets\Beatmaps\BeatmapConverter.cs" />
|
<Compile Include="Rulesets\Beatmaps\BeatmapConverter.cs" />
|
||||||
@ -384,7 +385,7 @@
|
|||||||
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
||||||
<Compile Include="Graphics\OsuColour.cs" />
|
<Compile Include="Graphics\OsuColour.cs" />
|
||||||
<Compile Include="Screens\Select\FilterControl.cs" />
|
<Compile Include="Screens\Select\FilterControl.cs" />
|
||||||
<Compile Include="Screens\Select\SearchTextBox.cs" />
|
<Compile Include="Graphics\UserInterface\SearchTextBox.cs" />
|
||||||
<Compile Include="Screens\Select\FooterButton.cs" />
|
<Compile Include="Screens\Select\FooterButton.cs" />
|
||||||
<Compile Include="Screens\Select\Footer.cs" />
|
<Compile Include="Screens\Select\Footer.cs" />
|
||||||
<Compile Include="Screens\Play\SongProgress.cs" />
|
<Compile Include="Screens\Play\SongProgress.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user