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decrease star rating scaling to account for overall gains

This commit is contained in:
tsunyoku 2024-12-29 22:16:11 +00:00
parent ad11ba2a94
commit dfc6659ae4

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@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double multiplier = CalculateDifficultyMultiplier(mods, totalHits, spinnerCount);
double starRating = basePerformance > 0.00001
? Math.Cbrt(multiplier) * 0.027 * (Math.Cbrt(100000 / Math.Pow(2, 1 / 1.1) * basePerformance) + 4)
? Math.Cbrt(multiplier) * 0.026 * (Math.Cbrt(100000 / Math.Pow(2, 1 / 1.1) * basePerformance) + 4)
: 0;
OsuDifficultyAttributes attributes = new OsuDifficultyAttributes