mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 18:42:56 +08:00
Merge master with conflicts resolved
This commit is contained in:
commit
dee9ffc694
@ -18,10 +18,14 @@
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="2.9.7" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
||||
<NoWarn>NU1701</NoWarn>
|
||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Authors>ppy Pty Ltd</Authors>
|
||||
|
@ -10,12 +10,14 @@
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<AndroidApplication>True</AndroidApplication>
|
||||
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
|
||||
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v10.0</TargetFrameworkVersion>
|
||||
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||
<AndroidHttpClientHandlerType>System.Net.Http.HttpClientHandler</AndroidHttpClientHandlerType>
|
||||
<AndroidTlsProvider>legacy</AndroidTlsProvider>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
@ -53,6 +55,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1121.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WAKE_LOCK" />
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
||||
</manifest>
|
@ -8,7 +8,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
catchObject.XOffset = 0;
|
||||
|
||||
if (catchObject is TinyDroplet)
|
||||
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
else if (catchObject is Droplet)
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
}
|
||||
@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
else
|
||||
{
|
||||
currentObject.DistanceToHyperDash = distanceToHyper;
|
||||
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
}
|
||||
|
||||
lastDirection = thisDirection;
|
||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
return value;
|
||||
}
|
||||
|
||||
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||
private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||
|
@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
{
|
||||
@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
if (lastPlayerPosition == null)
|
||||
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
||||
|
||||
float playerPosition = MathHelper.Clamp(
|
||||
float playerPosition = Math.Clamp(
|
||||
lastPlayerPosition.Value,
|
||||
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
||||
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
||||
|
@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
base.Update();
|
||||
|
||||
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
||||
|
@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
fruit.Y -= RNG.NextSingle() * diff;
|
||||
}
|
||||
|
||||
fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||
fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
}
|
||||
@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||
X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||
|
||||
// Correct overshooting.
|
||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
||||
</manifest>
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (allowSpecial && TotalColumns == 8)
|
||||
{
|
||||
const float local_x_divisor = 512f / 7;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
}
|
||||
|
||||
float localXDivisor = 512f / TotalColumns;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
drainTime = 10000;
|
||||
|
||||
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
|
||||
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||
conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
||||
|
||||
return conversionDifficulty.Value;
|
||||
@ -139,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
|
||||
/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
|
||||
/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
|
||||
/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
|
||||
@ -184,7 +183,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns"/> is used.</param>
|
||||
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Timing;
|
||||
@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
maxColumn = obj.Column;
|
||||
}
|
||||
|
||||
columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||
columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||
|
||||
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
|
||||
obj.Column += columnDelta;
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
||||
</manifest>
|
@ -14,12 +14,13 @@ using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
{
|
||||
public class PathControlPointPiece : BlueprintPiece<Slider>
|
||||
{
|
||||
public Action<int> RequestSelection;
|
||||
public Action<int, MouseButtonEvent> RequestSelection;
|
||||
public Action<Vector2[]> ControlPointsChanged;
|
||||
|
||||
public readonly BindableBool IsSelected = new BindableBool();
|
||||
@ -129,10 +130,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (RequestSelection != null)
|
||||
if (RequestSelection == null)
|
||||
return false;
|
||||
|
||||
switch (e.Button)
|
||||
{
|
||||
RequestSelection.Invoke(Index);
|
||||
return true;
|
||||
case MouseButton.Left:
|
||||
RequestSelection.Invoke(Index, e);
|
||||
return true;
|
||||
|
||||
case MouseButton.Right:
|
||||
if (!IsSelected.Value)
|
||||
RequestSelection.Invoke(Index, e);
|
||||
return false; // Allow context menu to show
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -142,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
|
||||
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e) => true;
|
||||
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
|
||||
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
|
@ -3,19 +3,25 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
{
|
||||
public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>
|
||||
public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IHasContextMenu
|
||||
{
|
||||
public Action<Vector2[]> ControlPointsChanged;
|
||||
|
||||
@ -73,9 +79,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
return false;
|
||||
}
|
||||
|
||||
private void selectPiece(int index)
|
||||
public bool OnPressed(PlatformAction action)
|
||||
{
|
||||
if (inputManager.CurrentState.Keyboard.ControlPressed)
|
||||
switch (action.ActionMethod)
|
||||
{
|
||||
case PlatformActionMethod.Delete:
|
||||
return deleteSelected();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
||||
|
||||
private void selectPiece(int index, MouseButtonEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed)
|
||||
Pieces[index].IsSelected.Toggle();
|
||||
else
|
||||
{
|
||||
@ -84,50 +103,60 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
}
|
||||
}
|
||||
|
||||
public bool OnPressed(PlatformAction action)
|
||||
private bool deleteSelected()
|
||||
{
|
||||
switch (action.ActionMethod)
|
||||
var newControlPoints = new List<Vector2>();
|
||||
|
||||
foreach (var piece in Pieces)
|
||||
{
|
||||
case PlatformActionMethod.Delete:
|
||||
var newControlPoints = new List<Vector2>();
|
||||
|
||||
foreach (var piece in Pieces)
|
||||
{
|
||||
if (!piece.IsSelected.Value)
|
||||
newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
|
||||
}
|
||||
|
||||
// Ensure that there are any points to be deleted
|
||||
if (newControlPoints.Count == slider.Path.ControlPoints.Length)
|
||||
return false;
|
||||
|
||||
// If there are 0 remaining control points, treat the slider as being deleted
|
||||
if (newControlPoints.Count == 0)
|
||||
{
|
||||
placementHandler?.Delete(slider);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Make control points relative
|
||||
Vector2 first = newControlPoints[0];
|
||||
for (int i = 0; i < newControlPoints.Count; i++)
|
||||
newControlPoints[i] = newControlPoints[i] - first;
|
||||
|
||||
// The slider's position defines the position of the first control point, and all further control points are relative to that point
|
||||
slider.Position = slider.Position + first;
|
||||
|
||||
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
|
||||
foreach (var piece in Pieces)
|
||||
piece.IsSelected.Value = false;
|
||||
|
||||
ControlPointsChanged?.Invoke(newControlPoints.ToArray());
|
||||
|
||||
return true;
|
||||
if (!piece.IsSelected.Value)
|
||||
newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
|
||||
}
|
||||
|
||||
return false;
|
||||
// Ensure that there are any points to be deleted
|
||||
if (newControlPoints.Count == slider.Path.ControlPoints.Length)
|
||||
return false;
|
||||
|
||||
// If there are 0 remaining control points, treat the slider as being deleted
|
||||
if (newControlPoints.Count == 0)
|
||||
{
|
||||
placementHandler?.Delete(slider);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Make control points relative
|
||||
Vector2 first = newControlPoints[0];
|
||||
for (int i = 0; i < newControlPoints.Count; i++)
|
||||
newControlPoints[i] = newControlPoints[i] - first;
|
||||
|
||||
// The slider's position defines the position of the first control point, and all further control points are relative to that point
|
||||
slider.Position = slider.Position + first;
|
||||
|
||||
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
|
||||
foreach (var piece in Pieces)
|
||||
piece.IsSelected.Value = false;
|
||||
|
||||
ControlPointsChanged?.Invoke(newControlPoints.ToArray());
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!Pieces.Any(p => p.IsHovered))
|
||||
return null;
|
||||
|
||||
int selectedPoints = Pieces.Count(p => p.IsSelected.Value);
|
||||
|
||||
if (selectedPoints == 0)
|
||||
return null;
|
||||
|
||||
return new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected())
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
};
|
||||
}
|
||||
|
||||
private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
||||
private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
||||
|
||||
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
|
||||
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
var destination = e.MousePosition;
|
||||
|
||||
FlashlightPosition = Interpolation.ValueAt(
|
||||
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
else
|
||||
{
|
||||
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
||||
Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
||||
Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Tracking.Value = Ball.Tracking;
|
||||
|
||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
|
||||
Ball.UpdateProgress(completionProgress);
|
||||
Body.UpdateProgress(completionProgress);
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
|
||||
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
||||
if (!IsHit)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
positionBindable.BindTo(HitObject.PositionBindable);
|
||||
}
|
||||
|
||||
public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
var spanProgress = slider.ProgressAt(completionProgress);
|
||||
|
||||
double start = 0;
|
||||
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||
double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||
|
||||
if (span >= slider.SpanCount() - 1)
|
||||
{
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
|
||||
</manifest>
|
@ -1,12 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
using osu.Framework.Graphics;
|
||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
else
|
||||
rollingHits--;
|
||||
|
||||
rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||
rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||
|
||||
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
||||
MainPiece.FadeAccent(newColour, 100);
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
var completion = (float)numHits / HitObject.RequiredHits;
|
||||
|
||||
expandingRing
|
||||
.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
||||
.FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
||||
.Then()
|
||||
.FadeTo(completion / 8, 2000, Easing.OutQuint);
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
base.Update();
|
||||
|
||||
float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||
float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||
Size = new Vector2(1, default_relative_height * aspectAdjust);
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>bash the drum. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
|
||||
</manifest>
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
@ -13,7 +14,9 @@ namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
|
||||
{
|
||||
private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager();
|
||||
private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager();
|
||||
|
||||
private AudioManager audio;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
@ -24,8 +27,10 @@ namespace osu.Game.Tests.Visual.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
this.audio = audio;
|
||||
|
||||
Add(trackManager);
|
||||
}
|
||||
|
||||
@ -108,6 +113,60 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddAssert("track stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensures that <see cref="PreviewTrackManager.CurrentTrack"/> changes correctly.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestCurrentTrackChanges()
|
||||
{
|
||||
PreviewTrack track = null;
|
||||
TestTrackOwner owner = null;
|
||||
|
||||
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||
AddStep("start track", () => track.Start());
|
||||
AddAssert("current is track", () => trackManager.CurrentTrack == track);
|
||||
AddStep("pause manager updates", () => trackManager.AllowUpdate = false);
|
||||
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||
AddAssert("current not changed", () => trackManager.CurrentTrack == track);
|
||||
AddStep("resume manager updates", () => trackManager.AllowUpdate = true);
|
||||
AddAssert("current is null", () => trackManager.CurrentTrack == null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensures that <see cref="PreviewTrackManager"/> mutes game-wide audio tracks correctly.
|
||||
/// </summary>
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestEnsureMutingCorrectly(bool stopAnyPlaying)
|
||||
{
|
||||
PreviewTrack track = null;
|
||||
TestTrackOwner owner = null;
|
||||
|
||||
AddStep("ensure volume not zero", () =>
|
||||
{
|
||||
if (audio.Volume.Value == 0)
|
||||
audio.Volume.Value = 1;
|
||||
|
||||
if (audio.VolumeTrack.Value == 0)
|
||||
audio.VolumeTrack.Value = 1;
|
||||
});
|
||||
|
||||
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||
|
||||
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||
AddStep("start track", () => track.Start());
|
||||
AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0);
|
||||
|
||||
if (stopAnyPlaying)
|
||||
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||
else
|
||||
AddStep("stop track", () => track.Stop());
|
||||
|
||||
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||
}
|
||||
|
||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||
|
||||
private TestPreviewTrack getOwnedTrack()
|
||||
@ -144,8 +203,20 @@ namespace osu.Game.Tests.Visual.Components
|
||||
|
||||
public class TestPreviewTrackManager : PreviewTrackManager
|
||||
{
|
||||
public bool AllowUpdate = true;
|
||||
|
||||
public new PreviewTrack CurrentTrack => base.CurrentTrack;
|
||||
|
||||
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
||||
|
||||
public override bool UpdateSubTree()
|
||||
{
|
||||
if (!AllowUpdate)
|
||||
return true;
|
||||
|
||||
return base.UpdateSubTree();
|
||||
}
|
||||
|
||||
public class TestPreviewTrack : TrackManagerPreviewTrack
|
||||
{
|
||||
private readonly ITrackStore trackManager;
|
||||
|
@ -12,6 +12,8 @@ using osu.Game.Rulesets.Catch;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -26,6 +28,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
LeaderboardModSelector modSelector;
|
||||
FillFlowContainer<SpriteText> selectedMods;
|
||||
var ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
Add(selectedMods = new FillFlowContainer<SpriteText>
|
||||
{
|
||||
@ -37,6 +40,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
});
|
||||
|
||||
modSelector.SelectedMods.ItemsAdded += mods =>
|
||||
@ -62,12 +66,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
};
|
||||
|
||||
AddStep("osu ruleset", () => modSelector.Ruleset = new OsuRuleset().RulesetInfo);
|
||||
AddStep("mania ruleset", () => modSelector.Ruleset = new ManiaRuleset().RulesetInfo);
|
||||
AddStep("taiko ruleset", () => modSelector.Ruleset = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("catch ruleset", () => modSelector.Ruleset = new CatchRuleset().RulesetInfo);
|
||||
AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
|
||||
AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
|
||||
AddStep("taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||
AddStep("Deselect all", () => modSelector.DeselectAll());
|
||||
AddStep("null ruleset", () => modSelector.Ruleset = null);
|
||||
AddStep("null ruleset", () => ruleset.Value = null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneNewsOverlay : OsuTestScene
|
||||
{
|
||||
private NewsOverlay news;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Add(news = new NewsOverlay());
|
||||
AddStep(@"Show", news.Show);
|
||||
AddStep(@"Hide", news.Hide);
|
||||
|
||||
AddStep(@"Show front page", () => news.ShowFrontPage());
|
||||
AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneTotalCommentsCounter : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(TotalCommentsCounter),
|
||||
};
|
||||
|
||||
public TestSceneTotalCommentsCounter()
|
||||
{
|
||||
var count = new BindableInt();
|
||||
|
||||
Add(new TotalCommentsCounter
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = { BindTarget = count }
|
||||
});
|
||||
|
||||
AddStep(@"Set 100", () => count.Value = 100);
|
||||
AddStep(@"Set 0", () => count.Value = 0);
|
||||
AddStep(@"Set random", () => count.Value = RNG.Next(0, int.MaxValue));
|
||||
}
|
||||
}
|
||||
}
|
@ -57,23 +57,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
typeof(DrawableCarouselBeatmapSet),
|
||||
};
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public Action StartRequested;
|
||||
|
||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
StartRequested?.Invoke();
|
||||
return base.OnStart();
|
||||
}
|
||||
}
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -101,6 +84,17 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestSingleFilterOnEnter()
|
||||
{
|
||||
addRulesetImportStep(0);
|
||||
addRulesetImportStep(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
AddAssert("filter count is 1", () => songSelect.FilterCount == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAudioResuming()
|
||||
{
|
||||
@ -242,6 +236,22 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
void onRulesetChange(ValueChangedEvent<RulesetInfo> e) => rulesetChangeIndex = actionIndex++;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModsRetainedBetweenSongSelect()
|
||||
{
|
||||
AddAssert("empty mods", () => !Mods.Value.Any());
|
||||
|
||||
createSongSelect();
|
||||
|
||||
addRulesetImportStep(0);
|
||||
|
||||
changeMods(new OsuModHardRock());
|
||||
|
||||
createSongSelect();
|
||||
|
||||
AddAssert("mods retained", () => Mods.Value.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStartAfterUnMatchingFilterDoesNotStart()
|
||||
{
|
||||
@ -357,5 +367,30 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
base.Dispose(isDisposing);
|
||||
rulesets?.Dispose();
|
||||
}
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public Action StartRequested;
|
||||
|
||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
StartRequested?.Invoke();
|
||||
return base.OnStart();
|
||||
}
|
||||
|
||||
public int FilterCount;
|
||||
|
||||
protected override void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||
{
|
||||
FilterCount++;
|
||||
base.ApplyFilterToCarousel(criteria);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual
|
||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
||||
{
|
||||
typeof(OsuGame),
|
||||
typeof(RavenLogger),
|
||||
typeof(SentryLogger),
|
||||
typeof(OsuLogo),
|
||||
typeof(IdleTracker),
|
||||
typeof(OnScreenDisplay),
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
||||
var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
||||
|
||||
this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint);
|
||||
this.ScaleTo(scale = newScale, 2000, Easing.OutQuint);
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>tools for tournaments.</Description>
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Audio
|
||||
private AudioManager audio;
|
||||
private PreviewTrackStore trackStore;
|
||||
|
||||
private TrackManagerPreviewTrack current;
|
||||
protected TrackManagerPreviewTrack CurrentTrack;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
@ -48,17 +48,17 @@ namespace osu.Game.Audio
|
||||
|
||||
track.Started += () => Schedule(() =>
|
||||
{
|
||||
current?.Stop();
|
||||
current = track;
|
||||
CurrentTrack?.Stop();
|
||||
CurrentTrack = track;
|
||||
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||
});
|
||||
|
||||
track.Stopped += () => Schedule(() =>
|
||||
{
|
||||
if (current != track)
|
||||
if (CurrentTrack != track)
|
||||
return;
|
||||
|
||||
current = null;
|
||||
CurrentTrack = null;
|
||||
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||
});
|
||||
|
||||
@ -76,11 +76,11 @@ namespace osu.Game.Audio
|
||||
/// <param name="source">The <see cref="IPreviewTrackOwner"/> which may be the owner of the <see cref="PreviewTrack"/>.</param>
|
||||
public void StopAnyPlaying(IPreviewTrackOwner source)
|
||||
{
|
||||
if (current == null || current.Owner != source)
|
||||
if (CurrentTrack == null || CurrentTrack.Owner != source)
|
||||
return;
|
||||
|
||||
current.Stop();
|
||||
current = null;
|
||||
CurrentTrack.Stop();
|
||||
// CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -56,10 +56,22 @@ namespace osu.Game.Beatmaps
|
||||
/// Maps a difficulty value [0, 10] to a two-piece linear range of values.
|
||||
/// </summary>
|
||||
/// <param name="difficulty">The difficulty value to be mapped.</param>
|
||||
/// <param name="range">The values that define the two linear ranges.</param>
|
||||
/// <param name="range.od0">Minimum of the resulting range which will be achieved by a difficulty value of 0.</param>
|
||||
/// <param name="range.od5">Midpoint of the resulting range which will be achieved by a difficulty value of 5.</param>
|
||||
/// <param name="range.od10">Maximum of the resulting range which will be achieved by a difficulty value of 10.</param>
|
||||
/// <param name="range">The values that define the two linear ranges.
|
||||
/// <list type="table">
|
||||
/// <item>
|
||||
/// <term>od0</term>
|
||||
/// <description>Minimum of the resulting range which will be achieved by a difficulty value of 0.</description>
|
||||
/// </item>
|
||||
/// <item>
|
||||
/// <term>od5</term>
|
||||
/// <description>Midpoint of the resulting range which will be achieved by a difficulty value of 5.</description>
|
||||
/// </item>
|
||||
/// <item>
|
||||
/// <term>od10</term>
|
||||
/// <description>Maximum of the resulting range which will be achieved by a difficulty value of 10.</description>
|
||||
/// </item>
|
||||
/// </list>
|
||||
/// </param>
|
||||
/// <returns>Value to which the difficulty value maps in the specified range.</returns>
|
||||
public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range)
|
||||
=> DifficultyRange(difficulty, range.od0, range.od5, range.od10);
|
||||
|
@ -218,7 +218,7 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check whether <see cref="newPoint"/> should be added.
|
||||
/// Check whether <paramref name="newPoint"/> should be added.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to find the timing control point at.</param>
|
||||
/// <param name="newPoint">A point to be added.</param>
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
/// <summary>
|
||||
/// Registers a fallback decoder instantiation function.
|
||||
/// The fallback will be returned if the first non-empty line of the decoded stream does not match any known magic.
|
||||
/// Calling this method will overwrite any existing global fallback registration for type <see cref="T"/> - use with caution.
|
||||
/// Calling this method will overwrite any existing global fallback registration for type <typeparamref name="T"/> - use with caution.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of object being decoded.</typeparam>
|
||||
/// <param name="constructor">A function that constructs the fallback<see cref="Decoder"/>.</param>
|
||||
|
11
osu.Game/Configuration/BackgroundSource.cs
Normal file
11
osu.Game/Configuration/BackgroundSource.cs
Normal file
@ -0,0 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum BackgroundSource
|
||||
{
|
||||
Skin,
|
||||
Beatmap
|
||||
}
|
||||
}
|
@ -117,6 +117,8 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
|
||||
|
||||
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
|
||||
|
||||
Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin);
|
||||
}
|
||||
|
||||
public OsuConfigManager(Storage storage)
|
||||
@ -186,6 +188,7 @@ namespace osu.Game.Configuration
|
||||
UIScale,
|
||||
IntroSequence,
|
||||
UIHoldActivationDelay,
|
||||
HitLighting
|
||||
HitLighting,
|
||||
MenuBackgroundSource
|
||||
}
|
||||
}
|
||||
|
@ -54,13 +54,13 @@ namespace osu.Game.Database
|
||||
public Action<Notification> PostNotification { protected get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a new <see cref="TModel"/> becomes available in the database.
|
||||
/// Fired when a new <typeparamref name="TModel"/> becomes available in the database.
|
||||
/// This is not guaranteed to run on the update thread.
|
||||
/// </summary>
|
||||
public event Action<TModel> ItemAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="TModel"/> is removed from the database.
|
||||
/// Fired when a <typeparamref name="TModel"/> is removed from the database.
|
||||
/// This is not guaranteed to run on the update thread.
|
||||
/// </summary>
|
||||
public event Action<TModel> ItemRemoved;
|
||||
@ -95,7 +95,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import one or more <see cref="TModel"/> items from filesystem <paramref name="paths"/>.
|
||||
/// Import one or more <typeparamref name="TModel"/> items from filesystem <paramref name="paths"/>.
|
||||
/// This will post notifications tracking progress.
|
||||
/// </summary>
|
||||
/// <param name="paths">One or more archive locations on disk.</param>
|
||||
@ -173,7 +173,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import one <see cref="TModel"/> from the filesystem and delete the file on success.
|
||||
/// Import one <typeparamref name="TModel"/> from the filesystem and delete the file on success.
|
||||
/// </summary>
|
||||
/// <param name="path">The archive location on disk.</param>
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
@ -275,7 +275,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import an item from a <see cref="TModel"/>.
|
||||
/// Import an item from a <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="item">The model to be imported.</param>
|
||||
/// <param name="archive">An optional archive to use for model population.</param>
|
||||
@ -589,7 +589,7 @@ namespace osu.Game.Database
|
||||
protected TModel CheckForExisting(TModel model) => model.Hash == null ? null : ModelStore.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash);
|
||||
|
||||
/// <summary>
|
||||
/// After an existing <see cref="TModel"/> is found during an import process, the default behaviour is to restore the existing
|
||||
/// After an existing <typeparamref name="TModel"/> is found during an import process, the default behaviour is to restore the existing
|
||||
/// item and skip the import. This method allows changing that behaviour.
|
||||
/// </summary>
|
||||
/// <param name="existing">The existing model.</param>
|
||||
|
@ -41,17 +41,17 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the download request for this <see cref="TModel"/>.
|
||||
/// Creates the download request for this <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> to be downloaded.</param>
|
||||
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.</param>
|
||||
/// <returns>The request object.</returns>
|
||||
protected abstract ArchiveDownloadRequest<TModel> CreateDownloadRequest(TModel model, bool minimiseDownloadSize);
|
||||
|
||||
/// <summary>
|
||||
/// Begin a download for the requested <see cref="TModel"/>.
|
||||
/// Begin a download for the requested <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> to be downloaded.</param>
|
||||
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.</param>
|
||||
/// <returns>Whether the download was started.</returns>
|
||||
public bool Download(TModel model, bool minimiseDownloadSize = false)
|
||||
@ -131,9 +131,9 @@ namespace osu.Game.Database
|
||||
/// <summary>
|
||||
/// Performs implementation specific comparisons to determine whether a given model is present in the local store.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <param name="items">The usable items present in the store.</param>
|
||||
/// <returns>Whether the <see cref="TModel"/> exists.</returns>
|
||||
/// <returns>Whether the <typeparamref name="TModel"/> exists.</returns>
|
||||
protected abstract bool CheckLocalAvailability(TModel model, IQueryable<TModel> items);
|
||||
|
||||
public ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model));
|
||||
|
@ -14,34 +14,34 @@ namespace osu.Game.Database
|
||||
where TModel : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="TModel"/> download begins.
|
||||
/// Fired when a <typeparamref name="TModel"/> download begins.
|
||||
/// </summary>
|
||||
event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="TModel"/> download is interrupted, either due to user cancellation or failure.
|
||||
/// Fired when a <typeparamref name="TModel"/> download is interrupted, either due to user cancellation or failure.
|
||||
/// </summary>
|
||||
event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether a given <see cref="TModel"/> is already available in the local store.
|
||||
/// Checks whether a given <typeparamref name="TModel"/> is already available in the local store.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <returns>Whether the <see cref="TModel"/> exists.</returns>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <returns>Whether the <typeparamref name="TModel"/> exists.</returns>
|
||||
bool IsAvailableLocally(TModel model);
|
||||
|
||||
/// <summary>
|
||||
/// Begin a download for the requested <see cref="TModel"/>.
|
||||
/// Begin a download for the requested <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||
/// <param name="model">The <stypeparamref name="TModel"/> to be downloaded.</param>
|
||||
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle..</param>
|
||||
/// <returns>Whether the download was started.</returns>
|
||||
bool Download(TModel model, bool minimiseDownloadSize);
|
||||
|
||||
/// <summary>
|
||||
/// Gets an existing <see cref="TModel"/> download request if it exists.
|
||||
/// Gets an existing <typeparamref name="TModel"/> download request if it exists.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> whose request is wanted.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> whose request is wanted.</param>
|
||||
/// <returns>The <see cref="ArchiveDownloadRequest{TModel}"/> object if it exists, otherwise null.</returns>
|
||||
ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model);
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ using System;
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a model manager that publishes events when <see cref="TModel"/>s are added or removed.
|
||||
/// Represents a model manager that publishes events when <typeparamref name="TModel"/>s are added or removed.
|
||||
/// </summary>
|
||||
/// <typeparam name="TModel">The model type.</typeparam>
|
||||
public interface IModelManager<out TModel>
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Database
|
||||
public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
|
||||
|
||||
/// <summary>
|
||||
/// Add a <see cref="T"/> to the database.
|
||||
/// Add a <typeparamref name="T"/> to the database.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to add.</param>
|
||||
public void Add(T item)
|
||||
@ -45,7 +45,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update a <see cref="T"/> in the database.
|
||||
/// Update a <typeparamref name="T"/> in the database.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to update.</param>
|
||||
public void Update(T item)
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a <see cref="T"/> from the database.
|
||||
/// Delete a <typeparamref name="T"/> from the database.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to delete.</param>
|
||||
public bool Delete(T item)
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Restore a <see cref="T"/> from a deleted state.
|
||||
/// Restore a <typeparamref name="T"/> from a deleted state.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to undelete.</param>
|
||||
public bool Undelete(T item)
|
||||
|
28
osu.Game/Graphics/Backgrounds/BeatmapBackground.cs
Normal file
28
osu.Game/Graphics/Backgrounds/BeatmapBackground.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
public class BeatmapBackground : Background
|
||||
{
|
||||
public readonly WorkingBeatmap Beatmap;
|
||||
|
||||
private readonly string fallbackTextureName;
|
||||
|
||||
public BeatmapBackground(WorkingBeatmap beatmap, string fallbackTextureName = @"Backgrounds/bg1")
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
this.fallbackTextureName = fallbackTextureName;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
@ -48,7 +49,7 @@ namespace osu.Game.Graphics.Containers
|
||||
if (!parallaxEnabled.Value)
|
||||
{
|
||||
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
|
||||
content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount));
|
||||
content.Scale = new Vector2(1 + Math.Abs(ParallaxAmount));
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -71,10 +72,10 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
const float parallax_duration = 100;
|
||||
|
||||
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
||||
double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
||||
|
||||
content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint);
|
||||
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
||||
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
||||
}
|
||||
|
||||
firstUpdate = false;
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Graphics.Sprites
|
||||
public static class OsuSpriteTextTransformExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Sets <see cref="OsuSpriteText.Text"/> to a new value after a duration.
|
||||
/// Sets <see cref="SpriteText.Text">Text</see> to a new value after a duration.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformTextTo<T>(this T spriteText, string newText, double duration = 0, Easing easing = Easing.None)
|
||||
@ -27,7 +27,7 @@ namespace osu.Game.Graphics.Sprites
|
||||
=> spriteText.TransformTo(nameof(OsuSpriteText.Text), newText, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Sets <see cref="OsuSpriteText.Text"/> to a new value after a duration.
|
||||
/// Sets <see cref="SpriteText.Text">Text</see> to a new value after a duration.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformTextTo<T>(this TransformSequence<T> t, string newText, double duration = 0, Easing easing = Easing.None)
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
get => length;
|
||||
set
|
||||
{
|
||||
length = MathHelper.Clamp(value, 0, 1);
|
||||
length = Math.Clamp(value, 0, 1);
|
||||
updateBarLength();
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Color4? iconColour;
|
||||
|
||||
/// <summary>
|
||||
/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
|
||||
/// The icon colour. This does not affect <see cref="Drawable.Colour">Colour</see>.
|
||||
/// </summary>
|
||||
public Color4 IconColour
|
||||
{
|
||||
@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The icon scale. This does not affect <see cref="IconButton.Scale"/>.
|
||||
/// The icon scale. This does not affect <see cref="Drawable.Scale">Scale</see>.
|
||||
/// </summary>
|
||||
public Vector2 IconScale
|
||||
{
|
||||
|
@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
leftBox.Scale = new Vector2(MathHelper.Clamp(
|
||||
leftBox.Scale = new Vector2(Math.Clamp(
|
||||
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
rightBox.Scale = new Vector2(MathHelper.Clamp(
|
||||
rightBox.Scale = new Vector2(Math.Clamp(
|
||||
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected virtual float StripHeight() => 1;
|
||||
|
||||
/// <summary>
|
||||
/// Whether entries should be automatically populated if <see cref="T"/> is an <see cref="Enum"/> type.
|
||||
/// Whether entries should be automatically populated if <typeparamref name="T"/> is an <see cref="Enum"/> type.
|
||||
/// </summary>
|
||||
protected virtual bool AddEnumEntriesAutomatically => true;
|
||||
|
||||
@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
// dont bother calculating if the strip is invisible
|
||||
if (strip.Colour.MaxAlpha > 0)
|
||||
strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Input.Bindings
|
||||
/// </summary>
|
||||
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
|
||||
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
|
||||
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
|
||||
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <typeparamref name="T"/>s.</param>
|
||||
public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
|
||||
: base(simultaneousMode)
|
||||
{
|
||||
|
@ -227,7 +227,7 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
try
|
||||
{
|
||||
return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||
return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -113,7 +113,7 @@ namespace osu.Game.Online.API
|
||||
cancelled = true;
|
||||
WebRequest?.Abort();
|
||||
|
||||
string responseString = WebRequest?.ResponseString;
|
||||
string responseString = WebRequest?.GetResponseString();
|
||||
|
||||
if (!string.IsNullOrEmpty(responseString))
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Online.API;
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
/// <summary>
|
||||
/// A component which tracks a <see cref="TModel"/> through potential download/import/deletion.
|
||||
/// A component which tracks a <typeparamref name="TModel"/> through potential download/import/deletion.
|
||||
/// </summary>
|
||||
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
|
||||
where TModel : class, IEquatable<TModel>
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Online
|
||||
private TModelManager manager;
|
||||
|
||||
/// <summary>
|
||||
/// Holds the current download state of the <see cref="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||
/// Holds the current download state of the <typeparamref name="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||
/// </summary>
|
||||
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
|
||||
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game
|
||||
[Cached]
|
||||
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
||||
|
||||
protected RavenLogger RavenLogger;
|
||||
protected SentryLogger SentryLogger;
|
||||
|
||||
public virtual Storage GetStorageForStableInstall() => null;
|
||||
|
||||
@ -110,7 +110,7 @@ namespace osu.Game
|
||||
|
||||
forwardLoggedErrorsToNotifications();
|
||||
|
||||
RavenLogger = new RavenLogger(this);
|
||||
SentryLogger = new SentryLogger(this);
|
||||
}
|
||||
|
||||
private void updateBlockingOverlayFade() =>
|
||||
@ -166,7 +166,7 @@ namespace osu.Game
|
||||
|
||||
dependencies.CacheAs(this);
|
||||
|
||||
dependencies.Cache(RavenLogger);
|
||||
dependencies.Cache(SentryLogger);
|
||||
|
||||
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
||||
|
||||
@ -486,7 +486,7 @@ namespace osu.Game
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
RavenLogger.Dispose();
|
||||
SentryLogger.Dispose();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -925,6 +925,8 @@ namespace osu.Game
|
||||
{
|
||||
OverlayActivationMode.Value = newOsuScreen.InitialOverlayActivationMode;
|
||||
|
||||
musicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments;
|
||||
|
||||
if (newOsuScreen.HideOverlaysOnEnter)
|
||||
CloseAllOverlays();
|
||||
else
|
||||
|
@ -20,34 +20,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
public class LeaderboardModSelector : CompositeDrawable
|
||||
{
|
||||
public readonly BindableList<Mod> SelectedMods = new BindableList<Mod>();
|
||||
|
||||
private RulesetInfo ruleset;
|
||||
|
||||
public RulesetInfo Ruleset
|
||||
{
|
||||
get => ruleset;
|
||||
set
|
||||
{
|
||||
if (ruleset?.Equals(value) ?? false)
|
||||
{
|
||||
DeselectAll();
|
||||
return;
|
||||
}
|
||||
|
||||
ruleset = value;
|
||||
|
||||
SelectedMods.Clear();
|
||||
modsContainer.Clear();
|
||||
|
||||
if (ruleset == null)
|
||||
return;
|
||||
|
||||
modsContainer.Add(new ModButton(new ModNoMod()));
|
||||
modsContainer.AddRange(ruleset.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m)));
|
||||
|
||||
modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged);
|
||||
}
|
||||
}
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private readonly FillFlowContainer<ModButton> modsContainer;
|
||||
|
||||
@ -64,6 +37,38 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Ruleset.BindValueChanged(onRulesetChanged, true);
|
||||
}
|
||||
|
||||
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> ruleset)
|
||||
{
|
||||
SelectedMods.Clear();
|
||||
modsContainer.Clear();
|
||||
|
||||
if (ruleset.NewValue == null)
|
||||
return;
|
||||
|
||||
modsContainer.Add(new ModButton(new ModNoMod()));
|
||||
modsContainer.AddRange(ruleset.NewValue.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m)));
|
||||
|
||||
modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateHighlighted();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateHighlighted();
|
||||
}
|
||||
|
||||
private void selectionChanged(Mod mod, bool selected)
|
||||
{
|
||||
if (selected)
|
||||
@ -71,43 +76,30 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
else
|
||||
SelectedMods.Remove(mod);
|
||||
|
||||
if (!SelectedMods.Any() && !IsHovered)
|
||||
highlightAll();
|
||||
updateHighlighted();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
private void updateHighlighted()
|
||||
{
|
||||
if (!SelectedMods.Any())
|
||||
modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = false);
|
||||
if (SelectedMods.Any())
|
||||
return;
|
||||
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
|
||||
if (!SelectedMods.Any())
|
||||
highlightAll();
|
||||
modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = !IsHovered);
|
||||
}
|
||||
|
||||
public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false);
|
||||
|
||||
private void highlightAll() => modsContainer.ForEach(mod => mod.Highlighted.Value = true);
|
||||
|
||||
private class ModButton : ModIcon
|
||||
{
|
||||
private const float mod_scale = 0.4f;
|
||||
private const int duration = 200;
|
||||
|
||||
public readonly BindableBool Selected = new BindableBool();
|
||||
public readonly BindableBool Highlighted = new BindableBool();
|
||||
public Action<Mod, bool> OnSelectionChanged;
|
||||
|
||||
public ModButton(Mod mod)
|
||||
: base(mod)
|
||||
{
|
||||
Scale = new Vector2(mod_scale);
|
||||
Highlighted.Value = true;
|
||||
Scale = new Vector2(0.4f);
|
||||
Add(new HoverClickSounds());
|
||||
}
|
||||
|
||||
@ -115,11 +107,19 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Highlighted.BindValueChanged(highlighted =>
|
||||
{
|
||||
if (Selected.Value)
|
||||
return;
|
||||
|
||||
this.FadeColour(highlighted.NewValue ? Color4.White : Color4.DimGray, duration, Easing.OutQuint);
|
||||
}, true);
|
||||
|
||||
Selected.BindValueChanged(selected =>
|
||||
{
|
||||
updateState();
|
||||
OnSelectionChanged?.Invoke(Mod, selected.NewValue);
|
||||
});
|
||||
Highlighted.TriggerChange();
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
@ -130,20 +130,15 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
Highlighted.Value = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
Highlighted.Value = false;
|
||||
}
|
||||
|
||||
private void updateState() => Highlighted.Value = IsHovered || Selected.Value;
|
||||
|
||||
protected override void OnHighlightedChanged(ValueChangedEvent<bool> highlighted) =>
|
||||
this.FadeColour(highlighted.NewValue ? Color4.White : Color4.Gray, duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -107,7 +107,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
Current = { BindTarget = scope }
|
||||
},
|
||||
modSelector = new LeaderboardModSelector()
|
||||
modSelector = new LeaderboardModSelector
|
||||
{
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
@ -187,7 +190,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
private void onBeatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
|
||||
{
|
||||
ruleset.Value = modSelector.Ruleset = beatmap.NewValue?.Ruleset;
|
||||
var beatmapRuleset = beatmap.NewValue?.Ruleset;
|
||||
|
||||
if (ruleset.Value?.Equals(beatmapRuleset) ?? false)
|
||||
modSelector.DeselectAll();
|
||||
else
|
||||
ruleset.Value = beatmapRuleset;
|
||||
|
||||
scope.Value = BeatmapLeaderboardScope.Global;
|
||||
}
|
||||
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
||||
private void tabCloseRequested(TabItem<Channel> tab)
|
||||
{
|
||||
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
||||
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
||||
int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
||||
|
||||
if (tab == SelectedTab && totalTabs > 1)
|
||||
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
||||
|
80
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
80
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
@ -0,0 +1,80 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class TotalCommentsCounter : CompositeDrawable
|
||||
{
|
||||
public readonly BindableInt Current = new BindableInt();
|
||||
|
||||
private readonly SpriteText counter;
|
||||
|
||||
public TotalCommentsCounter()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 50;
|
||||
AddInternal(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||
Text = @"Comments"
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.05f)
|
||||
},
|
||||
counter = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
counter.Colour = colours.BlueLighter;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
}
|
||||
}
|
@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
if (!actionInvoked)
|
||||
if (!actionInvoked && content.IsPresent)
|
||||
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
||||
// This is presumed to always be a sane default "cancel" action.
|
||||
buttonsContainer.Last().Click();
|
||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
foregroundIcon.Highlighted.Value = Selected;
|
||||
foregroundIcon.Selected.Value = Selected;
|
||||
|
||||
SelectionChanged?.Invoke(SelectedMod);
|
||||
return true;
|
||||
|
@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music
|
||||
break;
|
||||
}
|
||||
|
||||
dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1);
|
||||
dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1);
|
||||
|
||||
if (srcIndex == dstIndex)
|
||||
return;
|
||||
|
@ -233,6 +233,24 @@ namespace osu.Game.Overlays
|
||||
queuedDirection = null;
|
||||
}
|
||||
|
||||
private bool allowRateAdjustments;
|
||||
|
||||
/// <summary>
|
||||
/// Whether mod rate adjustments are allowed to be applied.
|
||||
/// </summary>
|
||||
public bool AllowRateAdjustments
|
||||
{
|
||||
get => allowRateAdjustments;
|
||||
set
|
||||
{
|
||||
if (allowRateAdjustments == value)
|
||||
return;
|
||||
|
||||
allowRateAdjustments = value;
|
||||
ResetTrackAdjustments();
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetTrackAdjustments()
|
||||
{
|
||||
var track = current?.Track;
|
||||
@ -241,8 +259,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
track.ResetSpeedAdjustments();
|
||||
|
||||
foreach (var mod in mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(track);
|
||||
if (allowRateAdjustments)
|
||||
{
|
||||
foreach (var mod in mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(track);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.News
|
||||
{
|
||||
public abstract class NewsContent : FillFlowContainer
|
||||
{
|
||||
protected NewsContent()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FillDirection.Vertical;
|
||||
Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 };
|
||||
}
|
||||
}
|
||||
}
|
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Overlays.News
|
||||
{
|
||||
public class NewsHeader : OverlayHeader
|
||||
{
|
||||
private const string front_page_string = "Front Page";
|
||||
|
||||
private NewsHeaderTitle title;
|
||||
|
||||
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||
|
||||
public Action ShowFrontPage;
|
||||
|
||||
public NewsHeader()
|
||||
{
|
||||
TabControl.AddItem(front_page_string);
|
||||
|
||||
TabControl.Current.ValueChanged += e =>
|
||||
{
|
||||
if (e.NewValue == front_page_string)
|
||||
ShowFrontPage?.Invoke();
|
||||
};
|
||||
|
||||
Current.ValueChanged += showArticle;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
TabControl.AccentColour = colour.Violet;
|
||||
}
|
||||
|
||||
private void showArticle(ValueChangedEvent<string> e)
|
||||
{
|
||||
if (e.OldValue != null)
|
||||
TabControl.RemoveItem(e.OldValue);
|
||||
|
||||
if (e.NewValue != null)
|
||||
{
|
||||
TabControl.AddItem(e.NewValue);
|
||||
TabControl.Current.Value = e.NewValue;
|
||||
|
||||
title.IsReadingArticle = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
TabControl.Current.Value = front_page_string;
|
||||
title.IsReadingArticle = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground() => new NewsHeaderBackground();
|
||||
|
||||
protected override Drawable CreateContent() => new Container();
|
||||
|
||||
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
||||
|
||||
private class NewsHeaderBackground : Sprite
|
||||
{
|
||||
public NewsHeaderBackground()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
FillMode = FillMode.Fill;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Headers/news");
|
||||
}
|
||||
}
|
||||
|
||||
private class NewsHeaderTitle : ScreenTitle
|
||||
{
|
||||
private const string article_string = "Article";
|
||||
|
||||
public bool IsReadingArticle
|
||||
{
|
||||
set => Section = value ? article_string : front_page_string;
|
||||
}
|
||||
|
||||
public NewsHeaderTitle()
|
||||
{
|
||||
Title = "News";
|
||||
IsReadingArticle = false;
|
||||
}
|
||||
|
||||
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Violet;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
@ -0,0 +1,68 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.News;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class NewsOverlay : FullscreenOverlay
|
||||
{
|
||||
private NewsHeader header;
|
||||
|
||||
//ReSharper disable NotAccessedField.Local
|
||||
private Container<NewsContent> content;
|
||||
|
||||
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.PurpleDarkAlternative
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
header = new NewsHeader
|
||||
{
|
||||
ShowFrontPage = ShowFrontPage
|
||||
},
|
||||
content = new Container<NewsContent>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
header.Current.BindTo(Current);
|
||||
Current.TriggerChange();
|
||||
}
|
||||
|
||||
public void ShowFrontPage()
|
||||
{
|
||||
Current.Value = null;
|
||||
Show();
|
||||
}
|
||||
}
|
||||
}
|
@ -86,7 +86,7 @@ namespace osu.Game.Overlays
|
||||
/// <param name="source">The object that registered the <see cref="ConfigManager{T}"/> to be tracked.</param>
|
||||
/// <param name="configManager">The <see cref="ConfigManager{T}"/> that is being tracked.</param>
|
||||
/// <exception cref="ArgumentNullException">If <paramref name="configManager"/> is null.</exception>
|
||||
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is not being tracked from the same <see cref="source"/>.</exception>
|
||||
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is not being tracked from the same <paramref name="source"/>.</exception>
|
||||
public void StopTracking(object source, ITrackableConfigManager configManager)
|
||||
{
|
||||
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -8,7 +9,6 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
set
|
||||
{
|
||||
int count = MathHelper.Clamp(value, 0, 3);
|
||||
int count = Math.Clamp(value, 0, 3);
|
||||
|
||||
if (count == 0)
|
||||
{
|
||||
|
@ -60,7 +60,10 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
dropdown = new AudioDeviceSettingsDropdown()
|
||||
dropdown = new AudioDeviceSettingsDropdown
|
||||
{
|
||||
Keywords = new[] { "speaker", "headphone", "output" }
|
||||
}
|
||||
};
|
||||
|
||||
updateItems();
|
||||
|
@ -34,6 +34,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
Bindable = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence),
|
||||
Items = Enum.GetValues(typeof(IntroSequence)).Cast<IntroSequence>()
|
||||
},
|
||||
new SettingsDropdown<BackgroundSource>
|
||||
{
|
||||
LabelText = "Background source",
|
||||
Bindable = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource),
|
||||
Items = Enum.GetValues(typeof(BackgroundSource)).Cast<BackgroundSource>()
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Settings.Sections.Audio;
|
||||
@ -10,6 +12,9 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
public class AudioSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Audio";
|
||||
|
||||
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
|
||||
|
||||
public override IconUsage Icon => FontAwesome.Solid.VolumeUp;
|
||||
|
||||
public AudioSection()
|
||||
|
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
LabelText = "Show health display even when you can't fail",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
|
||||
Keywords = new[] { "hp", "bar" }
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
@ -10,6 +12,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
protected override string Header => "Mods";
|
||||
|
||||
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
@ -18,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Increase visibility of first object when visual impairment mods are enabled",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility)
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -31,13 +31,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
LabelText = "Display beatmaps from",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
|
||||
KeyboardStep = 0.1f
|
||||
KeyboardStep = 0.1f,
|
||||
Keywords = new[] { "star", "difficulty" }
|
||||
},
|
||||
new SettingsSlider<double, StarSlider>
|
||||
{
|
||||
LabelText = "up to",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
|
||||
KeyboardStep = 0.1f
|
||||
KeyboardStep = 0.1f,
|
||||
Keywords = new[] { "star", "difficulty" }
|
||||
},
|
||||
new SettingsEnumDropdown<RandomSelectAlgorithm>
|
||||
{
|
||||
|
@ -75,12 +75,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
LabelText = "UI Scaling",
|
||||
TransferValueOnCommit = true,
|
||||
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
Keywords = new[] { "scale", "letterbox" },
|
||||
},
|
||||
new SettingsEnumDropdown<ScalingMode>
|
||||
{
|
||||
LabelText = "Screen Scaling",
|
||||
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
||||
Keywords = new[] { "scale", "letterbox" },
|
||||
},
|
||||
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
||||
{
|
||||
|
@ -76,7 +76,9 @@ namespace osu.Game.Overlays.Settings
|
||||
}
|
||||
}
|
||||
|
||||
public virtual IEnumerable<string> FilterTerms => new[] { LabelText };
|
||||
public virtual IEnumerable<string> FilterTerms => Keywords == null ? new[] { LabelText } : new List<string>(Keywords) { LabelText }.ToArray();
|
||||
|
||||
public IEnumerable<string> Keywords { get; set; }
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings
|
||||
public abstract string Header { get; }
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
||||
public virtual IEnumerable<string> FilterTerms => new[] { Header };
|
||||
|
||||
private const int header_size = 26;
|
||||
private const int header_margin = 25;
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings
|
||||
protected abstract string Header { get; }
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
||||
public virtual IEnumerable<string> FilterTerms => new[] { Header };
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
|
@ -9,7 +9,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -59,7 +58,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
||||
private void applyAdjustment(double amount)
|
||||
{
|
||||
double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment));
|
||||
double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment));
|
||||
|
||||
switch (clock)
|
||||
{
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
@ -18,7 +17,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
const double max_length = 100000;
|
||||
|
||||
var length = Math.Min(max_length, totalDistance);
|
||||
tickDistance = MathHelper.Clamp(tickDistance, 0, length);
|
||||
tickDistance = Math.Clamp(tickDistance, 0, length);
|
||||
|
||||
var minDistanceFromEnd = velocity * 10;
|
||||
|
||||
|
@ -246,7 +246,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
|
||||
private double progressToDistance(double progress)
|
||||
{
|
||||
return MathHelper.Clamp(progress, 0, 1) * Distance;
|
||||
return Math.Clamp(progress, 0, 1) * Distance;
|
||||
}
|
||||
|
||||
private Vector2 interpolateVertices(int i, double d)
|
||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Replays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Replays
|
||||
{
|
||||
@ -52,7 +51,7 @@ namespace osu.Game.Rulesets.Replays
|
||||
|
||||
private int? currentFrameIndex;
|
||||
|
||||
private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0;
|
||||
private int nextFrameIndex => currentFrameIndex.HasValue ? Math.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0;
|
||||
|
||||
protected FramedReplayInputHandler(Replay replay)
|
||||
{
|
||||
|
@ -246,9 +246,9 @@ namespace osu.Game.Rulesets.UI
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and adds the visual representation of a <see cref="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
|
||||
/// Creates and adds the visual representation of a <typeparamref name="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="TObject"/> to add the visual representation for.</param>
|
||||
/// <param name="hitObject">The <typeparamref name="TObject"/> to add the visual representation for.</param>
|
||||
private void addHitObject(TObject hitObject)
|
||||
{
|
||||
var drawableObject = CreateDrawableRepresentation(hitObject);
|
||||
@ -517,6 +517,12 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public BindableDouble Frequency => throw new NotImplementedException();
|
||||
|
||||
public IBindable<double> AggregateVolume => throw new NotImplementedException();
|
||||
|
||||
public IBindable<double> AggregateBalance => throw new NotImplementedException();
|
||||
|
||||
public IBindable<double> AggregateFrequency => throw new NotImplementedException();
|
||||
|
||||
public int PlaybackConcurrency
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class ModIcon : Container, IHasTooltip
|
||||
{
|
||||
public readonly BindableBool Highlighted = new BindableBool();
|
||||
public readonly BindableBool Selected = new BindableBool();
|
||||
|
||||
private readonly SpriteIcon modIcon;
|
||||
private readonly SpriteIcon background;
|
||||
@ -114,12 +114,7 @@ namespace osu.Game.Rulesets.UI
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Highlighted.BindValueChanged(OnHighlightedChanged, true);
|
||||
}
|
||||
|
||||
protected virtual void OnHighlightedChanged(ValueChangedEvent<bool> highlighted)
|
||||
{
|
||||
background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour;
|
||||
Selected.BindValueChanged(selected => background.Colour = selected.NewValue ? highlightedColour : backgroundColour, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// </remarks>
|
||||
/// <param name="time">The point in time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <returns>The time at which <paramref name="time"/> enters <see cref="timeRange"/>.</returns>
|
||||
/// <returns>The time at which <paramref name="time"/> enters <paramref name="timeRange"/>.</returns>
|
||||
double GetDisplayStartTime(double time, double timeRange);
|
||||
|
||||
/// <summary>
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// <param name="startTime">The start time.</param>
|
||||
/// <param name="endTime">The end time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <paramref name="timeRange"/>.</param>
|
||||
/// <returns>The absolute spatial length.</returns>
|
||||
float GetLength(double startTime, double endTime, double timeRange, float scrollLength);
|
||||
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// <param name="time">The time to compute the spatial position of.</param>
|
||||
/// <param name="currentTime">The current time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <paramref name="timeRange"/>.</param>
|
||||
/// <returns>The absolute spatial position.</returns>
|
||||
float PositionAt(double time, double currentTime, double timeRange, float scrollLength);
|
||||
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// <param name="position">The absolute spatial position.</param>
|
||||
/// <param name="currentTime">The current time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <paramref name="timeRange"/>.</param>
|
||||
/// <returns>The time at which <see cref="PositionAt(double,double,double,float)"/> == <paramref name="position"/>.</returns>
|
||||
double TimeAt(float position, double currentTime, double timeRange, float scrollLength);
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
{
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
}
|
||||
}
|
||||
|
||||
i = MathHelper.Clamp(i, 0, controlPoints.Count - 1);
|
||||
i = Math.Clamp(i, 0, controlPoints.Count - 1);
|
||||
|
||||
return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength;
|
||||
}
|
||||
|
@ -183,6 +183,10 @@ namespace osu.Game.Scoring
|
||||
|
||||
public override string ToString() => $"{User} playing {Beatmap}";
|
||||
|
||||
public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID;
|
||||
public bool Equals(ScoreInfo other) =>
|
||||
other != null
|
||||
&& other.OnlineScoreID == OnlineScoreID
|
||||
&& other.BeatmapInfoID == BeatmapInfoID
|
||||
&& other.Hash == Hash;
|
||||
}
|
||||
}
|
||||
|
@ -69,6 +69,6 @@ namespace osu.Game.Scoring
|
||||
|
||||
protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
|
||||
|
||||
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
|
||||
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.Equals(model) && s.Files.Any());
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
@ -107,22 +106,6 @@ namespace osu.Game.Screens.Backgrounds
|
||||
return base.Equals(other) && beatmap == otherBeatmapBackground.Beatmap;
|
||||
}
|
||||
|
||||
protected class BeatmapBackground : Background
|
||||
{
|
||||
public readonly WorkingBeatmap Beatmap;
|
||||
|
||||
public BeatmapBackground(WorkingBeatmap beatmap)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Sprite.Texture = Beatmap?.Background ?? textures.Get(@"Backgrounds/bg1");
|
||||
}
|
||||
}
|
||||
|
||||
public class DimmableBackground : UserDimContainer
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -6,6 +6,8 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Skinning;
|
||||
@ -24,6 +26,10 @@ namespace osu.Game.Screens.Backgrounds
|
||||
|
||||
private Bindable<User> user;
|
||||
private Bindable<Skin> skin;
|
||||
private Bindable<BackgroundSource> mode;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
public BackgroundScreenDefault(bool animateOnEnter = true)
|
||||
: base(animateOnEnter)
|
||||
@ -31,13 +37,16 @@ namespace osu.Game.Screens.Backgrounds
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api, SkinManager skinManager)
|
||||
private void load(IAPIProvider api, SkinManager skinManager, OsuConfigManager config)
|
||||
{
|
||||
user = api.LocalUser.GetBoundCopy();
|
||||
skin = skinManager.CurrentSkin.GetBoundCopy();
|
||||
mode = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource);
|
||||
|
||||
user.ValueChanged += _ => Next();
|
||||
skin.ValueChanged += _ => Next();
|
||||
mode.ValueChanged += _ => Next();
|
||||
beatmap.ValueChanged += _ => Next();
|
||||
|
||||
currentDisplay = RNG.Next(0, background_count);
|
||||
|
||||
@ -66,7 +75,18 @@ namespace osu.Game.Screens.Backgrounds
|
||||
Background newBackground;
|
||||
|
||||
if (user.Value?.IsSupporter ?? false)
|
||||
newBackground = new SkinnedBackground(skin.Value, backgroundName);
|
||||
{
|
||||
switch (mode.Value)
|
||||
{
|
||||
case BackgroundSource.Beatmap:
|
||||
newBackground = new BeatmapBackground(beatmap.Value, backgroundName);
|
||||
break;
|
||||
|
||||
default:
|
||||
newBackground = new SkinnedBackground(skin.Value, backgroundName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
newBackground = new Background(backgroundName);
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
if (Beatmap.Value == null)
|
||||
return;
|
||||
|
||||
float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
|
||||
float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
|
||||
adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length);
|
||||
});
|
||||
}
|
||||
|
@ -313,14 +313,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// Attempts to select any hovered blueprints.
|
||||
/// </summary>
|
||||
/// <param name="e">The input event that triggered this selection.</param>
|
||||
private void beginClickSelection(UIEvent e)
|
||||
private void beginClickSelection(MouseButtonEvent e)
|
||||
{
|
||||
Debug.Assert(!clickSelectionBegan);
|
||||
|
||||
// If a select blueprint is already hovered, disallow changes in selection.
|
||||
// Exception is made when holding control, as deselection should still be allowed.
|
||||
if (!e.CurrentState.Keyboard.ControlPressed &&
|
||||
selectionHandler.SelectedBlueprints.Any(s => s.IsHovered))
|
||||
// Deselections are only allowed for control + left clicks
|
||||
bool allowDeselection = e.ControlPressed && e.Button == MouseButton.Left;
|
||||
|
||||
// Todo: This is probably incorrectly disallowing multiple selections on stacked objects
|
||||
if (!allowDeselection && selectionHandler.SelectedBlueprints.Any(s => s.IsHovered))
|
||||
return;
|
||||
|
||||
foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints)
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
float distance = direction.Length;
|
||||
|
||||
float radius = DistanceSpacing;
|
||||
int radialCount = MathHelper.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals);
|
||||
int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals);
|
||||
|
||||
Vector2 normalisedDirection = direction * new Vector2(1f / distance);
|
||||
Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user