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Merge pull request #28230 from tsunyoku/remove-extra-rhythm-previous-calls
Remove unneeded `Previous` calls from `RhythmEvaluator`
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commit
dedc2d2aa0
@ -66,10 +66,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
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}
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}
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else
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else
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{
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{
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if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window
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if (currObj.BaseObject is Slider) // bpm change is into slider, this is easy acc window
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effectiveRatio *= 0.125;
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effectiveRatio *= 0.125;
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if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
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if (prevObj.BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
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effectiveRatio *= 0.25;
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effectiveRatio *= 0.25;
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if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet)
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if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet)
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