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Update existing test cases

This commit is contained in:
Salman Alshamrani
2025-04-30 02:23:33 +03:00
Unverified
parent 901c1b2650
commit dcbb7209df
2 changed files with 4 additions and 4 deletions
@@ -163,8 +163,8 @@ namespace osu.Game.Tests.Visual.SongSelect
[TestCase(120, 125, null, "120-125 (mostly 120)")]
[TestCase(120, 120.6, null, "120-121 (mostly 120)")]
[TestCase(120, 120.4, null, "120")]
[TestCase(120, 120.6, "DT", "180-182 (mostly 180)")]
[TestCase(120, 120.4, "DT", "180")]
[TestCase(120, 120.6, "DT", "180-181 (mostly 180)")]
[TestCase(120, 120.4, "DT", "180-181 (mostly 180)")]
public void TestVaryingBPM(double commonBpm, double otherBpm, string? mod, string expectedDisplay)
{
IBeatmap beatmap = CreateTestBeatmap(new OsuRuleset().RulesetInfo);
@@ -118,8 +118,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
[TestCase(120, 125, null, "120-125 (mostly 120)")]
[TestCase(120, 120.6, null, "120-121 (mostly 120)")]
[TestCase(120, 120.4, null, "120")]
[TestCase(120, 120.6, "DT", "180-182 (mostly 180)")]
[TestCase(120, 120.4, "DT", "180")]
[TestCase(120, 120.6, "DT", "180-181 (mostly 180)")]
[TestCase(120, 120.4, "DT", "180-181 (mostly 180)")]
public void TestVaryingBPM(double commonBpm, double otherBpm, string? mod, string expectedDisplay)
{
IBeatmap beatmap = TestSceneBeatmapInfoWedge.CreateTestBeatmap(new OsuRuleset().RulesetInfo);