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Merge pull request #16199 from peppy/fix-custom-directory-tests
Ensure `CustomDataDirectoryTest` methods use a fresh directory to avoid IO errors
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commit
dca081979f
@ -61,6 +61,7 @@ namespace osu.Game.Tests.NonVisual
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finally
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{
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host.Exit();
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cleanupPath(customPath);
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}
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}
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}
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@ -94,6 +95,7 @@ namespace osu.Game.Tests.NonVisual
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finally
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{
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host.Exit();
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cleanupPath(customPath);
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}
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}
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}
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@ -160,6 +162,7 @@ namespace osu.Game.Tests.NonVisual
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finally
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{
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host.Exit();
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cleanupPath(customPath);
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}
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}
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}
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@ -168,7 +171,7 @@ namespace osu.Game.Tests.NonVisual
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public void TestMigrationBetweenTwoTargets()
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{
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string customPath = prepareCustomPath();
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string customPath2 = prepareCustomPath("-2");
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string customPath2 = prepareCustomPath();
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using (var host = new CustomTestHeadlessGameHost())
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{
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@ -185,7 +188,7 @@ namespace osu.Game.Tests.NonVisual
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Assert.That(File.Exists(Path.Combine(customPath2, database_filename)));
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// some files may have been left behind for whatever reason, but that's not what we're testing here.
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customPath = prepareCustomPath();
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cleanupPath(customPath);
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Assert.DoesNotThrow(() => osu.Migrate(customPath));
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Assert.That(File.Exists(Path.Combine(customPath, database_filename)));
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@ -193,6 +196,8 @@ namespace osu.Game.Tests.NonVisual
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finally
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{
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host.Exit();
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cleanupPath(customPath);
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cleanupPath(customPath2);
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}
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}
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}
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@ -214,6 +219,7 @@ namespace osu.Game.Tests.NonVisual
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finally
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{
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host.Exit();
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cleanupPath(customPath);
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}
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}
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}
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@ -243,6 +249,7 @@ namespace osu.Game.Tests.NonVisual
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finally
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{
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host.Exit();
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cleanupPath(customPath);
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}
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}
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}
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@ -272,6 +279,7 @@ namespace osu.Game.Tests.NonVisual
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finally
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{
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host.Exit();
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cleanupPath(customPath);
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}
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}
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}
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@ -286,14 +294,18 @@ namespace osu.Game.Tests.NonVisual
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return path;
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}
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private string prepareCustomPath(string suffix = "")
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private static string prepareCustomPath() => Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, $"custom-path-{Guid.NewGuid()}");
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private static void cleanupPath(string path)
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{
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string path = Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, $"custom-path{suffix}");
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if (Directory.Exists(path))
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Directory.Delete(path, true);
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return path;
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try
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{
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if (Directory.Exists(path))
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Directory.Delete(path, true);
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}
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catch
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{
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}
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}
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public class CustomTestHeadlessGameHost : CleanRunHeadlessGameHost
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